src/gba/supervisor/thread.h (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#ifndef GBA_THREAD_H
7#define GBA_THREAD_H
8
9#include "util/common.h"
10
11#include "gba/gba.h"
12#include "gba/input.h"
13#include "gba/supervisor/overrides.h"
14#include "gba/supervisor/sync.h"
15
16#include "util/threading.h"
17
18struct GBAThread;
19struct GBAArguments;
20struct GBACheatSet;
21struct GBAOptions;
22
23typedef void (*ThreadCallback)(struct GBAThread* threadContext);
24typedef bool (*ThreadStopCallback)(struct GBAThread* threadContext);
25
26enum ThreadState {
27 THREAD_INITIALIZED = -1,
28 THREAD_RUNNING = 0,
29 THREAD_INTERRUPTED,
30 THREAD_INTERRUPTING,
31 THREAD_PAUSED,
32 THREAD_PAUSING,
33 THREAD_RUN_ON,
34 THREAD_RESETING,
35 THREAD_EXITING,
36 THREAD_SHUTDOWN,
37 THREAD_CRASHED
38};
39
40struct GBAThread {
41 // Output
42 enum ThreadState state;
43 struct GBA* gba;
44 struct ARMCore* cpu;
45
46 // Input
47 struct GBAVideoRenderer* renderer;
48 struct GBASIODriverSet sioDrivers;
49 struct ARMDebugger* debugger;
50 struct VDir* gameDir;
51 struct VDir* stateDir;
52 struct VFile* rom;
53 struct VFile* save;
54 struct VFile* bios;
55 struct VFile* patch;
56 struct VFile* cheatsFile;
57 const char* fname;
58 const char* movie;
59 int activeKeys;
60 struct GBAAVStream* stream;
61 struct Configuration* overrides;
62 enum GBAIdleLoopOptimization idleOptimization;
63 bool bootBios;
64
65 bool hasOverride;
66 struct GBACartridgeOverride override;
67
68 // Run-time options
69 int frameskip;
70 float fpsTarget;
71 size_t audioBuffers;
72 bool skipBios;
73 int volume;
74 bool mute;
75
76 // Threading state
77 Thread thread;
78
79 Mutex stateMutex;
80 Condition stateCond;
81 enum ThreadState savedState;
82 int interruptDepth;
83 bool frameWasOn;
84
85 GBALogHandler logHandler;
86 int logLevel;
87 ThreadCallback startCallback;
88 ThreadCallback cleanCallback;
89 ThreadCallback frameCallback;
90 ThreadStopCallback stopCallback;
91 void* userData;
92 void (*run)(struct GBAThread*);
93
94 struct GBASync sync;
95
96 int rewindBufferSize;
97 int rewindBufferCapacity;
98 int rewindBufferInterval;
99 int rewindBufferNext;
100 struct GBASerializedState** rewindBuffer;
101 int rewindBufferWriteOffset;
102 uint8_t* rewindScreenBuffer;
103
104 struct GBACheatDevice* cheats;
105};
106
107void GBAMapOptionsToContext(const struct GBAOptions*, struct GBAThread*);
108void GBAMapArgumentsToContext(const struct GBAArguments*, struct GBAThread*);
109
110bool GBAThreadStart(struct GBAThread* threadContext);
111bool GBAThreadHasStarted(struct GBAThread* threadContext);
112bool GBAThreadHasExited(struct GBAThread* threadContext);
113bool GBAThreadHasCrashed(struct GBAThread* threadContext);
114void GBAThreadEnd(struct GBAThread* threadContext);
115void GBAThreadReset(struct GBAThread* threadContext);
116void GBAThreadJoin(struct GBAThread* threadContext);
117
118bool GBAThreadIsActive(struct GBAThread* threadContext);
119void GBAThreadInterrupt(struct GBAThread* threadContext);
120void GBAThreadContinue(struct GBAThread* threadContext);
121
122void GBARunOnThread(struct GBAThread* threadContext, void (*run)(struct GBAThread*));
123
124void GBAThreadPause(struct GBAThread* threadContext);
125void GBAThreadUnpause(struct GBAThread* threadContext);
126bool GBAThreadIsPaused(struct GBAThread* threadContext);
127void GBAThreadTogglePause(struct GBAThread* threadContext);
128void GBAThreadPauseFromThread(struct GBAThread* threadContext);
129struct GBAThread* GBAThreadGetContext(void);
130
131void GBAThreadLoadROM(struct GBAThread* threadContext, const char* fname);
132void GBAThreadReplaceROM(struct GBAThread* threadContext, const char* fname);
133
134#ifdef USE_PNG
135void GBAThreadTakeScreenshot(struct GBAThread* threadContext);
136#endif
137
138#endif