all repos — mgba @ 6a426c08919b750eff1cee7630e23ab47a45ec0a

mGBA Game Boy Advance Emulator

src/third-party/libpng/contrib/conftest/simple.dfa (view raw)

 1# simple.dfa
 2#  Build time configuration of libpng
 3#
 4# Author: John Bowler
 5# Copyright: (c) John Bowler, 2013
 6# Usage rights:
 7#  To the extent possible under law, the author has waived all copyright and
 8#  related or neighboring rights to this work.  This work is published from:
 9#  United States.
10#
11# Build libpng with just the simplified APIs (read and write).
12#
13
14everything = off
15
16option SIMPLIFIED_WRITE on
17option SIMPLIFIED_READ on
18
19# It isn't necessary to chose fixed or floating point for the APIs because the
20# simplified API doesn't need fixed or floating point numbers.  It is necessary
21# to chose an internal math implementation.  The default (because of 'everything
22# = off') is fixed point - turn the floating point implementation on if you have
23# hardware floating point or prefer your software floating point implementation.
24option FLOATING_ARITHMETIC on
25
26# This is not strictly necessary, but without it the message strings in the API
27# will not be filled in
28option ERROR_TEXT on
29
30# Switching these options on enables the 'AFIRST' and 'BGR' formats - you don't
31# need this if you don't use them, they just allow the in-memory layout to be
32# changed to match common hardware formats.
33option SIMPLIFIED_READ_AFIRST on
34option SIMPLIFIED_READ_BGR on
35option SIMPLIFIED_WRITE_AFIRST on
36option SIMPLIFIED_WRITE_BGR on