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mGBA Game Boy Advance Emulator

src/gba/overrides.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include <mgba/internal/gba/overrides.h>
  7
  8#include <mgba/internal/gba/gba.h>
  9#include <mgba/internal/gba/hardware.h>
 10
 11#include <mgba-util/configuration.h>
 12
 13static const struct GBACartridgeOverride _overrides[] = {
 14	// Advance Wars
 15	{ "AWRE", SAVEDATA_FLASH512, HW_NONE, 0x8038810, false },
 16	{ "AWRP", SAVEDATA_FLASH512, HW_NONE, 0x8038810, false },
 17
 18	// Advance Wars 2: Black Hole Rising
 19	{ "AW2E", SAVEDATA_FLASH512, HW_NONE, 0x8036E08, false },
 20	{ "AW2P", SAVEDATA_FLASH512, HW_NONE, 0x803719C, false },
 21
 22	// Boktai: The Sun is in Your Hand
 23	{ "U3IJ", SAVEDATA_EEPROM, HW_RTC | HW_LIGHT_SENSOR, IDLE_LOOP_NONE, false },
 24	{ "U3IE", SAVEDATA_EEPROM, HW_RTC | HW_LIGHT_SENSOR, IDLE_LOOP_NONE, false },
 25	{ "U3IP", SAVEDATA_EEPROM, HW_RTC | HW_LIGHT_SENSOR, IDLE_LOOP_NONE, false },
 26
 27	// Boktai 2: Solar Boy Django
 28	{ "U32J", SAVEDATA_EEPROM, HW_RTC | HW_LIGHT_SENSOR, IDLE_LOOP_NONE, false },
 29	{ "U32E", SAVEDATA_EEPROM, HW_RTC | HW_LIGHT_SENSOR, IDLE_LOOP_NONE, false },
 30	{ "U32P", SAVEDATA_EEPROM, HW_RTC | HW_LIGHT_SENSOR, IDLE_LOOP_NONE, false },
 31
 32	// Crash Bandicoot 2 - N-Tranced
 33	{ "AC8J", SAVEDATA_EEPROM, HW_NONE, IDLE_LOOP_NONE, false },
 34	{ "AC8E", SAVEDATA_EEPROM, HW_NONE, IDLE_LOOP_NONE, false },
 35	{ "AC8P", SAVEDATA_EEPROM, HW_NONE, IDLE_LOOP_NONE, false },
 36
 37	// Dragon Ball Z - The Legacy of Goku
 38	{ "ALGP", SAVEDATA_EEPROM, HW_NONE, IDLE_LOOP_NONE, false },
 39
 40	// Dragon Ball Z - The Legacy of Goku II
 41	{ "ALFJ", SAVEDATA_EEPROM, HW_NONE, IDLE_LOOP_NONE, false },
 42	{ "ALFE", SAVEDATA_EEPROM, HW_NONE, IDLE_LOOP_NONE, false },
 43	{ "ALFP", SAVEDATA_EEPROM, HW_NONE, IDLE_LOOP_NONE, false },
 44
 45	// Dragon Ball Z - Taiketsu
 46	{ "BDBE", SAVEDATA_EEPROM, HW_NONE, IDLE_LOOP_NONE, false },
 47	{ "BDBP", SAVEDATA_EEPROM, HW_NONE, IDLE_LOOP_NONE, false },
 48
 49	// Drill Dozer
 50	{ "V49J", SAVEDATA_SRAM, HW_RUMBLE, IDLE_LOOP_NONE, false },
 51	{ "V49E", SAVEDATA_SRAM, HW_RUMBLE, IDLE_LOOP_NONE, false },
 52
 53	// e-Reader
 54	{ "PEAJ", SAVEDATA_FLASH1M, HW_EREADER, IDLE_LOOP_NONE },
 55	{ "PSAJ", SAVEDATA_FLASH1M, HW_EREADER, IDLE_LOOP_NONE },
 56	{ "PSAE", SAVEDATA_FLASH1M, HW_EREADER, IDLE_LOOP_NONE },
 57
 58	// Final Fantasy Tactics Advance
 59	{ "AFXE", SAVEDATA_FLASH512, HW_NONE, 0x8000428, false },
 60
 61	// F-Zero - Climax
 62	{ "BFTJ", SAVEDATA_FLASH1M, HW_NONE, IDLE_LOOP_NONE, false },
 63
 64	// Iridion II
 65	{ "AI2E", SAVEDATA_FORCE_NONE, HW_NONE, IDLE_LOOP_NONE, false },
 66	{ "AI2P", SAVEDATA_FORCE_NONE, HW_NONE, IDLE_LOOP_NONE, false },
 67
 68	// Golden Sun: The Lost Age
 69	{ "AGFE", SAVEDATA_FLASH512, HW_NONE, 0x801353A, false },
 70
 71	// Koro Koro Puzzle - Happy Panechu!
 72	{ "KHPJ", SAVEDATA_EEPROM, HW_TILT, IDLE_LOOP_NONE, false },
 73
 74	// Mega Man Battle Network
 75	{ "AREE", SAVEDATA_SRAM, HW_NONE, 0x800032E, false },
 76
 77	// Mega Man Zero
 78	{ "AZCE", SAVEDATA_SRAM, HW_NONE, 0x80004E8, false },
 79
 80	// Metal Slug Advance
 81	{ "BSME", SAVEDATA_EEPROM, HW_NONE, 0x8000290, false },
 82
 83	// Pokemon Pinball: Ruby & Sapphire
 84	{ "BPPJ", SAVEDATA_SRAM, HW_GB_PLAYER_DETECTION, IDLE_LOOP_NONE, false },
 85	{ "BPPE", SAVEDATA_SRAM, HW_GB_PLAYER_DETECTION, IDLE_LOOP_NONE, false },
 86	{ "BPPP", SAVEDATA_SRAM, HW_GB_PLAYER_DETECTION, IDLE_LOOP_NONE, false },
 87	{ "BPPU", SAVEDATA_SRAM, HW_GB_PLAYER_DETECTION, IDLE_LOOP_NONE, false },
 88
 89	// Pokemon Ruby
 90	{ "AXVJ", SAVEDATA_FLASH1M, HW_RTC, IDLE_LOOP_NONE, false },
 91	{ "AXVE", SAVEDATA_FLASH1M, HW_RTC, IDLE_LOOP_NONE, false },
 92	{ "AXVP", SAVEDATA_FLASH1M, HW_RTC, IDLE_LOOP_NONE, false },
 93	{ "AXVI", SAVEDATA_FLASH1M, HW_RTC, IDLE_LOOP_NONE, false },
 94	{ "AXVS", SAVEDATA_FLASH1M, HW_RTC, IDLE_LOOP_NONE, false },
 95	{ "AXVD", SAVEDATA_FLASH1M, HW_RTC, IDLE_LOOP_NONE, false },
 96	{ "AXVF", SAVEDATA_FLASH1M, HW_RTC, IDLE_LOOP_NONE, false },
 97
 98	// Pokemon Sapphire
 99	{ "AXPJ", SAVEDATA_FLASH1M, HW_RTC, IDLE_LOOP_NONE, false },
100	{ "AXPE", SAVEDATA_FLASH1M, HW_RTC, IDLE_LOOP_NONE, false },
101	{ "AXPP", SAVEDATA_FLASH1M, HW_RTC, IDLE_LOOP_NONE, false },
102	{ "AXPI", SAVEDATA_FLASH1M, HW_RTC, IDLE_LOOP_NONE, false },
103	{ "AXPS", SAVEDATA_FLASH1M, HW_RTC, IDLE_LOOP_NONE, false },
104	{ "AXPD", SAVEDATA_FLASH1M, HW_RTC, IDLE_LOOP_NONE, false },
105	{ "AXPF", SAVEDATA_FLASH1M, HW_RTC, IDLE_LOOP_NONE, false },
106
107	// Pokemon Emerald
108	{ "BPEJ", SAVEDATA_FLASH1M, HW_RTC, 0x80008C6, false },
109	{ "BPEE", SAVEDATA_FLASH1M, HW_RTC, 0x80008C6, false },
110	{ "BPEP", SAVEDATA_FLASH1M, HW_RTC, 0x80008C6, false },
111	{ "BPEI", SAVEDATA_FLASH1M, HW_RTC, 0x80008C6, false },
112	{ "BPES", SAVEDATA_FLASH1M, HW_RTC, 0x80008C6, false },
113	{ "BPED", SAVEDATA_FLASH1M, HW_RTC, 0x80008C6, false },
114	{ "BPEF", SAVEDATA_FLASH1M, HW_RTC, 0x80008C6, false },
115
116	// Pokemon Mystery Dungeon
117	{ "B24J", SAVEDATA_FLASH1M, HW_NONE, IDLE_LOOP_NONE, false },
118	{ "B24E", SAVEDATA_FLASH1M, HW_NONE, IDLE_LOOP_NONE, false },
119	{ "B24P", SAVEDATA_FLASH1M, HW_NONE, IDLE_LOOP_NONE, false },
120	{ "B24U", SAVEDATA_FLASH1M, HW_NONE, IDLE_LOOP_NONE, false },
121
122	// Pokemon FireRed
123	{ "BPRJ", SAVEDATA_FLASH1M, HW_NONE, IDLE_LOOP_NONE, false },
124	{ "BPRE", SAVEDATA_FLASH1M, HW_NONE, IDLE_LOOP_NONE, false },
125	{ "BPRP", SAVEDATA_FLASH1M, HW_NONE, IDLE_LOOP_NONE, false },
126	{ "BPRI", SAVEDATA_FLASH1M, HW_NONE, IDLE_LOOP_NONE, false },
127	{ "BPRS", SAVEDATA_FLASH1M, HW_NONE, IDLE_LOOP_NONE, false },
128	{ "BPRD", SAVEDATA_FLASH1M, HW_NONE, IDLE_LOOP_NONE, false },
129	{ "BPRF", SAVEDATA_FLASH1M, HW_NONE, IDLE_LOOP_NONE, false },
130
131	// Pokemon LeafGreen
132	{ "BPGJ", SAVEDATA_FLASH1M, HW_NONE, IDLE_LOOP_NONE, false },
133	{ "BPGE", SAVEDATA_FLASH1M, HW_NONE, IDLE_LOOP_NONE, false },
134	{ "BPGP", SAVEDATA_FLASH1M, HW_NONE, IDLE_LOOP_NONE, false },
135	{ "BPGI", SAVEDATA_FLASH1M, HW_NONE, IDLE_LOOP_NONE, false },
136	{ "BPGS", SAVEDATA_FLASH1M, HW_NONE, IDLE_LOOP_NONE, false },
137	{ "BPGD", SAVEDATA_FLASH1M, HW_NONE, IDLE_LOOP_NONE, false },
138	{ "BPGF", SAVEDATA_FLASH1M, HW_NONE, IDLE_LOOP_NONE, false },
139
140	// RockMan EXE 4.5 - Real Operation
141	{ "BR4J", SAVEDATA_FLASH512, HW_RTC, IDLE_LOOP_NONE, false },
142
143	// Rocky
144	{ "AR8E", SAVEDATA_EEPROM, HW_NONE, IDLE_LOOP_NONE, false },
145	{ "AROP", SAVEDATA_EEPROM, HW_NONE, IDLE_LOOP_NONE, false },
146
147	// Sennen Kazoku
148	{ "BKAJ", SAVEDATA_FLASH1M, HW_RTC, IDLE_LOOP_NONE, false },
149
150	// Shin Bokura no Taiyou: Gyakushuu no Sabata
151	{ "U33J", SAVEDATA_EEPROM, HW_RTC | HW_LIGHT_SENSOR, IDLE_LOOP_NONE, false },
152
153	// Super Mario Advance 2
154	{ "AA2J", SAVEDATA_EEPROM, HW_NONE, 0x800052E, false },
155	{ "AA2E", SAVEDATA_EEPROM, HW_NONE, 0x800052E, false },
156	{ "AA2P", SAVEDATA_AUTODETECT, HW_NONE, 0x800052E, false },
157
158	// Super Mario Advance 3
159	{ "A3AJ", SAVEDATA_EEPROM, HW_NONE, 0x8002B9C, false },
160	{ "A3AE", SAVEDATA_EEPROM, HW_NONE, 0x8002B9C, false },
161	{ "A3AP", SAVEDATA_EEPROM, HW_NONE, 0x8002B9C, false },
162
163	// Super Mario Advance 4
164	{ "AX4J", SAVEDATA_FLASH1M, HW_NONE, 0x800072A, false },
165	{ "AX4E", SAVEDATA_FLASH1M, HW_NONE, 0x800072A, false },
166	{ "AX4P", SAVEDATA_FLASH1M, HW_NONE, 0x800072A, false },
167
168	// Super Monkey Ball Jr.
169	{ "ALUE", SAVEDATA_EEPROM, HW_NONE, IDLE_LOOP_NONE, false },
170	{ "ALUP", SAVEDATA_EEPROM, HW_NONE, IDLE_LOOP_NONE, false },
171
172	// Top Gun - Combat Zones
173	{ "A2YE", SAVEDATA_FORCE_NONE, HW_NONE, IDLE_LOOP_NONE, false },
174
175	// Ueki no Housoku - Jingi Sakuretsu! Nouryokusha Battle
176	{ "BUHJ", SAVEDATA_EEPROM, HW_NONE, IDLE_LOOP_NONE, false },
177
178	// Wario Ware Twisted
179	{ "RZWJ", SAVEDATA_SRAM, HW_RUMBLE | HW_GYRO, IDLE_LOOP_NONE, false },
180	{ "RZWE", SAVEDATA_SRAM, HW_RUMBLE | HW_GYRO, IDLE_LOOP_NONE, false },
181	{ "RZWP", SAVEDATA_SRAM, HW_RUMBLE | HW_GYRO, IDLE_LOOP_NONE, false },
182
183	// Yoshi's Universal Gravitation
184	{ "KYGJ", SAVEDATA_EEPROM, HW_TILT, IDLE_LOOP_NONE, false },
185	{ "KYGE", SAVEDATA_EEPROM, HW_TILT, IDLE_LOOP_NONE, false },
186	{ "KYGP", SAVEDATA_EEPROM, HW_TILT, IDLE_LOOP_NONE, false },
187
188	// Aging cartridge
189	{ "TCHK", SAVEDATA_EEPROM, HW_NONE, IDLE_LOOP_NONE, false },
190
191	{ { 0, 0, 0, 0 }, 0, 0, IDLE_LOOP_NONE, false }
192};
193
194bool GBAOverrideFind(const struct Configuration* config, struct GBACartridgeOverride* override) {
195	override->savetype = SAVEDATA_AUTODETECT;
196	override->hardware = HW_NONE;
197	override->idleLoop = IDLE_LOOP_NONE;
198	override->mirroring = false;
199	bool found = false;
200
201	if (override->id[0] == 'F') {
202		// Classic NES Series
203		override->savetype = SAVEDATA_EEPROM;
204		override->mirroring = true;
205		found = true;
206	} else {
207		int i;
208		for (i = 0; _overrides[i].id[0]; ++i) {
209			if (memcmp(override->id, _overrides[i].id, sizeof(override->id)) == 0) {
210				*override = _overrides[i];
211				found = true;
212				break;
213			}
214		}
215	}
216
217	if (config) {
218		char sectionName[16];
219		snprintf(sectionName, sizeof(sectionName), "override.%c%c%c%c", override->id[0], override->id[1], override->id[2], override->id[3]);
220		const char* savetype = ConfigurationGetValue(config, sectionName, "savetype");
221		const char* hardware = ConfigurationGetValue(config, sectionName, "hardware");
222		const char* idleLoop = ConfigurationGetValue(config, sectionName, "idleLoop");
223
224		if (savetype) {
225			if (strcasecmp(savetype, "SRAM") == 0) {
226				found = true;
227				override->savetype = SAVEDATA_SRAM;
228			} else if (strcasecmp(savetype, "EEPROM") == 0) {
229				found = true;
230				override->savetype = SAVEDATA_EEPROM;
231			} else if (strcasecmp(savetype, "EEPROM512") == 0) {
232				found = true;
233				override->savetype = SAVEDATA_EEPROM512;
234			} else if (strcasecmp(savetype, "FLASH512") == 0) {
235				found = true;
236				override->savetype = SAVEDATA_FLASH512;
237			} else if (strcasecmp(savetype, "FLASH1M") == 0) {
238				found = true;
239				override->savetype = SAVEDATA_FLASH1M;
240			} else if (strcasecmp(savetype, "NONE") == 0) {
241				found = true;
242				override->savetype = SAVEDATA_FORCE_NONE;
243			}
244		}
245
246		if (hardware) {
247			char* end;
248			long type = strtoul(hardware, &end, 0);
249			if (end && !*end) {
250				override->hardware = type;
251				found = true;
252			}
253		}
254
255		if (idleLoop) {
256			char* end;
257			uint32_t address = strtoul(idleLoop, &end, 16);
258			if (end && !*end) {
259				override->idleLoop = address;
260				found = true;
261			}
262		}
263	}
264	return found;
265}
266
267void GBAOverrideSave(struct Configuration* config, const struct GBACartridgeOverride* override) {
268	char sectionName[16];
269	snprintf(sectionName, sizeof(sectionName), "override.%c%c%c%c", override->id[0], override->id[1], override->id[2], override->id[3]);
270	const char* savetype = 0;
271	switch (override->savetype) {
272	case SAVEDATA_SRAM:
273		savetype = "SRAM";
274		break;
275	case SAVEDATA_EEPROM:
276		savetype = "EEPROM";
277		break;
278	case SAVEDATA_EEPROM512:
279		savetype = "EEPROM512";
280		break;
281	case SAVEDATA_FLASH512:
282		savetype = "FLASH512";
283		break;
284	case SAVEDATA_FLASH1M:
285		savetype = "FLASH1M";
286		break;
287	case SAVEDATA_FORCE_NONE:
288		savetype = "NONE";
289		break;
290	case SAVEDATA_AUTODETECT:
291		break;
292	}
293	ConfigurationSetValue(config, sectionName, "savetype", savetype);
294
295	if (override->hardware != HW_NO_OVERRIDE) {
296		ConfigurationSetIntValue(config, sectionName, "hardware", override->hardware);
297	} else {
298		ConfigurationClearValue(config, sectionName, "hardware");
299	}
300
301	if (override->idleLoop != IDLE_LOOP_NONE) {
302		ConfigurationSetUIntValue(config, sectionName, "idleLoop", override->idleLoop);
303	} else {
304		ConfigurationClearValue(config, sectionName, "idleLoop");
305	}
306}
307
308void GBAOverrideApply(struct GBA* gba, const struct GBACartridgeOverride* override) {
309	if (override->savetype != SAVEDATA_AUTODETECT) {
310		GBASavedataForceType(&gba->memory.savedata, override->savetype);
311	}
312
313	if (override->hardware != HW_NO_OVERRIDE) {
314		GBAHardwareClear(&gba->memory.hw);
315
316		if (override->hardware & HW_RTC) {
317			GBAHardwareInitRTC(&gba->memory.hw);
318		}
319
320		if (override->hardware & HW_GYRO) {
321			GBAHardwareInitGyro(&gba->memory.hw);
322		}
323
324		if (override->hardware & HW_RUMBLE) {
325			GBAHardwareInitRumble(&gba->memory.hw);
326		}
327
328		if (override->hardware & HW_LIGHT_SENSOR) {
329			GBAHardwareInitLight(&gba->memory.hw);
330		}
331
332		if (override->hardware & HW_TILT) {
333			GBAHardwareInitTilt(&gba->memory.hw);
334		}
335
336		if (override->hardware & HW_EREADER) {
337			GBAHardwareInitEReader(&gba->memory.hw);
338		}
339
340		if (override->hardware & HW_GB_PLAYER_DETECTION) {
341			gba->memory.hw.devices |= HW_GB_PLAYER_DETECTION;
342		} else {
343			gba->memory.hw.devices &= ~HW_GB_PLAYER_DETECTION;
344		}
345	}
346
347	if (override->idleLoop != IDLE_LOOP_NONE) {
348		gba->idleLoop = override->idleLoop;
349		if (gba->idleOptimization == IDLE_LOOP_DETECT) {
350			gba->idleOptimization = IDLE_LOOP_REMOVE;
351		}
352	}
353
354	if (override->mirroring) {
355		gba->memory.mirroring = true;
356	}
357}
358
359void GBAOverrideApplyDefaults(struct GBA* gba, const struct Configuration* overrides) {
360	struct GBACartridgeOverride override = { .idleLoop = IDLE_LOOP_NONE };
361	const struct GBACartridge* cart = (const struct GBACartridge*) gba->memory.rom;
362	if (cart) {
363		memcpy(override.id, &cart->id, sizeof(override.id));
364
365		if (!strncmp("pokemon red version", &((const char*) gba->memory.rom)[0x108], 20) && gba->romCrc32 != 0xDD88761C) {
366			// Enable FLASH1M and RTC on Pokémon FireRed ROM hacks
367			override.savetype = SAVEDATA_FLASH1M;
368			override.hardware = HW_RTC;
369			GBAOverrideApply(gba, &override);
370		} else if (GBAOverrideFind(overrides, &override)) {
371			GBAOverrideApply(gba, &override);
372		}
373	}
374}