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mGBA Game Boy Advance Emulator

src/core/core.c (view raw)

  1/* Copyright (c) 2013-2016 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include <mgba/core/core.h>
  7
  8#include <mgba/core/cheats.h>
  9#include <mgba/core/log.h>
 10#include <mgba/core/serialize.h>
 11#include <mgba-util/vfs.h>
 12#include <mgba/internal/debugger/symbols.h>
 13
 14#ifdef USE_ELF
 15#include <mgba-util/elf-read.h>
 16#endif
 17
 18#ifdef M_CORE_GB
 19#include <mgba/gb/core.h>
 20#include <mgba/gb/interface.h>
 21#endif
 22#ifdef M_CORE_GBA
 23#include <mgba/gba/core.h>
 24#include <mgba/gba/interface.h>
 25#endif
 26#ifndef MINIMAL_CORE
 27#include <mgba/feature/video-logger.h>
 28#endif
 29
 30static const struct mCoreFilter {
 31	bool (*filter)(struct VFile*);
 32	struct mCore* (*open)(void);
 33	enum mPlatform platform;
 34} _filters[] = {
 35#ifdef M_CORE_GBA
 36	{ GBAIsROM, GBACoreCreate, PLATFORM_GBA },
 37#endif
 38#ifdef M_CORE_GB
 39	{ GBIsROM, GBCoreCreate, PLATFORM_GB },
 40#endif
 41	{ 0, 0, PLATFORM_NONE }
 42};
 43
 44struct mCore* mCoreFindVF(struct VFile* vf) {
 45	if (!vf) {
 46		return NULL;
 47	}
 48	const struct mCoreFilter* filter;
 49	for (filter = &_filters[0]; filter->filter; ++filter) {
 50		if (filter->filter(vf)) {
 51			break;
 52		}
 53	}
 54	if (filter->open) {
 55		return filter->open();
 56	}
 57#ifndef MINIMAL_CORE
 58	return mVideoLogCoreFind(vf);
 59#endif
 60	return NULL;
 61}
 62
 63enum mPlatform mCoreIsCompatible(struct VFile* vf) {
 64	if (!vf) {
 65		return false;
 66	}
 67	const struct mCoreFilter* filter;
 68	for (filter = &_filters[0]; filter->filter; ++filter) {
 69		if (filter->filter(vf)) {
 70			return filter->platform;
 71		}
 72	}
 73	return PLATFORM_NONE;
 74}
 75
 76#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 77#include <mgba-util/png-io.h>
 78
 79#ifdef PSP2
 80#include <psp2/photoexport.h>
 81#endif
 82
 83struct mCore* mCoreFind(const char* path) {
 84	struct VDir* archive = VDirOpenArchive(path);
 85	struct mCore* core = NULL;
 86	if (archive) {
 87		struct VDirEntry* dirent = archive->listNext(archive);
 88		while (dirent) {
 89			struct VFile* vf = archive->openFile(archive, dirent->name(dirent), O_RDONLY);
 90			if (!vf) {
 91				dirent = archive->listNext(archive);
 92				continue;
 93			}
 94			core = mCoreFindVF(vf);
 95			vf->close(vf);
 96			if (core) {
 97				break;
 98			}
 99			dirent = archive->listNext(archive);
100		}
101		archive->close(archive);
102	} else {
103		struct VFile* vf = VFileOpen(path, O_RDONLY);
104		if (!vf) {
105			return NULL;
106		}
107		core = mCoreFindVF(vf);
108		vf->close(vf);
109	}
110	if (core) {
111		return core;
112	}
113	return NULL;
114}
115
116bool mCoreLoadFile(struct mCore* core, const char* path) {
117	struct VFile* rom = mDirectorySetOpenPath(&core->dirs, path, core->isROM);
118	if (!rom) {
119		return false;
120	}
121
122	bool ret = core->loadROM(core, rom);
123	if (!ret) {
124		rom->close(rom);
125	}
126	return ret;
127}
128
129bool mCorePreloadVF(struct mCore* core, struct VFile* vf) {
130	struct VFile* vfm = VFileMemChunk(NULL, vf->size(vf));
131	uint8_t buffer[2048];
132	ssize_t read;
133	vf->seek(vf, 0, SEEK_SET);
134	while ((read = vf->read(vf, buffer, sizeof(buffer))) > 0) {
135		vfm->write(vfm, buffer, read);
136	}
137	vf->close(vf);
138	bool ret = core->loadROM(core, vfm);
139	if (!ret) {
140		vfm->close(vfm);
141	}
142	return ret;
143}
144
145bool mCorePreloadFile(struct mCore* core, const char* path) {
146	struct VFile* rom = mDirectorySetOpenPath(&core->dirs, path, core->isROM);
147	if (!rom) {
148		return false;
149	}
150
151	bool ret = mCorePreloadVF(core, rom);
152	if (!ret) {
153		rom->close(rom);
154	}
155	return ret;
156}
157
158bool mCoreAutoloadSave(struct mCore* core) {
159	if (!core->dirs.save) {
160		return false;
161	}
162	return core->loadSave(core, mDirectorySetOpenSuffix(&core->dirs, core->dirs.save, ".sav", O_CREAT | O_RDWR));
163}
164
165bool mCoreAutoloadPatch(struct mCore* core) {
166	if (!core->dirs.patch) {
167		return false;
168	}
169	return core->loadPatch(core, mDirectorySetOpenSuffix(&core->dirs, core->dirs.patch, ".ups", O_RDONLY)) ||
170	       core->loadPatch(core, mDirectorySetOpenSuffix(&core->dirs, core->dirs.patch, ".ips", O_RDONLY)) ||
171	       core->loadPatch(core, mDirectorySetOpenSuffix(&core->dirs, core->dirs.patch, ".bps", O_RDONLY));
172}
173
174bool mCoreAutoloadCheats(struct mCore* core) {
175	bool success = true;
176	int cheatAuto;
177	if (!mCoreConfigGetIntValue(&core->config, "cheatAutoload", &cheatAuto) || cheatAuto) {
178		struct VFile* vf = mDirectorySetOpenSuffix(&core->dirs, core->dirs.cheats, ".cheats", O_RDONLY);
179		if (vf) {
180			struct mCheatDevice* device = core->cheatDevice(core);
181			success = mCheatParseFile(device, vf);
182			vf->close(vf);
183		}
184	}
185	if (!mCoreConfigGetIntValue(&core->config, "cheatAutosave", &cheatAuto) || cheatAuto) {
186		struct mCheatDevice* device = core->cheatDevice(core);
187		device->autosave = true;
188	}
189	return success;
190}
191
192bool mCoreSaveState(struct mCore* core, int slot, int flags) {
193	struct VFile* vf = mCoreGetState(core, slot, true);
194	if (!vf) {
195		return false;
196	}
197	bool success = mCoreSaveStateNamed(core, vf, flags);
198	vf->close(vf);
199	if (success) {
200		mLOG(STATUS, INFO, "State %i saved", slot);
201	} else {
202		mLOG(STATUS, INFO, "State %i failed to save", slot);
203	}
204
205	return success;
206}
207
208bool mCoreLoadState(struct mCore* core, int slot, int flags) {
209	struct VFile* vf = mCoreGetState(core, slot, false);
210	if (!vf) {
211		return false;
212	}
213	bool success = mCoreLoadStateNamed(core, vf, flags);
214	vf->close(vf);
215	if (success) {
216		mLOG(STATUS, INFO, "State %i loaded", slot);
217	} else {
218		mLOG(STATUS, INFO, "State %i failed to load", slot);
219	}
220
221	return success;
222}
223
224struct VFile* mCoreGetState(struct mCore* core, int slot, bool write) {
225	if (!core->dirs.state) {
226		return NULL;
227	}
228	char name[PATH_MAX + 14]; // Quash warning
229	snprintf(name, sizeof(name), "%s.ss%i", core->dirs.baseName, slot);
230	return core->dirs.state->openFile(core->dirs.state, name, write ? (O_CREAT | O_TRUNC | O_RDWR) : O_RDONLY);
231}
232
233void mCoreDeleteState(struct mCore* core, int slot) {
234	char name[PATH_MAX + 14]; // Quash warning
235	snprintf(name, sizeof(name), "%s.ss%i", core->dirs.baseName, slot);
236	core->dirs.state->deleteFile(core->dirs.state, name);
237}
238
239void mCoreTakeScreenshot(struct mCore* core) {
240#ifdef USE_PNG
241	size_t stride;
242	const void* pixels = 0;
243	unsigned width, height;
244	core->desiredVideoDimensions(core, &width, &height);
245	struct VFile* vf;
246#ifndef PSP2
247	vf = VDirFindNextAvailable(core->dirs.screenshot, core->dirs.baseName, "-", ".png", O_CREAT | O_TRUNC | O_WRONLY);
248#else
249	vf = VFileMemChunk(0, 0);
250#endif
251	bool success = false;
252	if (vf) {
253		core->getPixels(core, &pixels, &stride);
254		png_structp png = PNGWriteOpen(vf);
255		png_infop info = PNGWriteHeader(png, width, height);
256		success = PNGWritePixels(png, width, height, stride, pixels);
257		PNGWriteClose(png, info);
258#ifdef PSP2
259		void* data = vf->map(vf, 0, 0);
260		PhotoExportParam param = {
261			0,
262			NULL,
263			NULL,
264			NULL,
265			{ 0 }
266		};
267		scePhotoExportFromData(data, vf->size(vf), &param, NULL, NULL, NULL, NULL, 0);
268#endif
269		vf->close(vf);
270	}
271	if (success) {
272		mLOG(STATUS, INFO, "Screenshot saved");
273		return;
274	}
275#else
276	UNUSED(core);
277#endif
278	mLOG(STATUS, WARN, "Failed to take screenshot");
279}
280#endif
281
282void mCoreInitConfig(struct mCore* core, const char* port) {
283	mCoreConfigInit(&core->config, port);
284}
285
286void mCoreLoadConfig(struct mCore* core) {
287#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
288	mCoreConfigLoad(&core->config);
289#endif
290	mCoreLoadForeignConfig(core, &core->config);
291}
292
293void mCoreLoadForeignConfig(struct mCore* core, const struct mCoreConfig* config) {
294	mCoreConfigMap(config, &core->opts);
295#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
296	mDirectorySetMapOptions(&core->dirs, &core->opts);
297#endif
298	if (core->opts.audioBuffers) {
299		core->setAudioBufferSize(core, core->opts.audioBuffers);
300	}
301
302	mCoreConfigCopyValue(&core->config, config, "cheatAutosave");
303	mCoreConfigCopyValue(&core->config, config, "cheatAutoload");
304
305	core->loadConfig(core, config);
306}
307
308void mCoreSetRTC(struct mCore* core, struct mRTCSource* rtc) {
309	core->rtc.custom = rtc;
310	core->rtc.override = RTC_CUSTOM_START;
311}
312
313void* mCoreGetMemoryBlock(struct mCore* core, uint32_t start, size_t* size) {
314	const struct mCoreMemoryBlock* blocks;
315	size_t nBlocks = core->listMemoryBlocks(core, &blocks);
316	size_t i;
317	for (i = 0; i < nBlocks; ++i) {
318		if (!(blocks[i].flags & mCORE_MEMORY_MAPPED)) {
319			continue;
320		}
321		if (start < blocks[i].start) {
322			continue;
323		}
324		if (start >= blocks[i].start + blocks[i].size) {
325			continue;
326		}
327		uint8_t* out = core->getMemoryBlock(core, blocks[i].id, size);
328		out += start - blocks[i].start;
329		*size -= start - blocks[i].start;
330		return out;
331	}
332	return NULL;
333}
334
335#ifdef USE_ELF
336bool mCoreLoadELF(struct mCore* core, struct ELF* elf) {
337	struct ELFProgramHeaders ph;
338	ELFProgramHeadersInit(&ph, 0);
339	ELFGetProgramHeaders(elf, &ph);
340	size_t i;
341	for (i = 0; i < ELFProgramHeadersSize(&ph); ++i) {
342		size_t bsize, esize;
343		Elf32_Phdr* phdr = ELFProgramHeadersGetPointer(&ph, i);
344		void* block = mCoreGetMemoryBlock(core, phdr->p_paddr, &bsize);
345		char* bytes = ELFBytes(elf, &esize);
346		if (block && bsize >= phdr->p_filesz && esize >= phdr->p_filesz + phdr->p_offset) {
347			memcpy(block, &bytes[phdr->p_offset], phdr->p_filesz);
348		} else {
349			return false;
350		}
351	}
352	return true;
353}
354
355#ifdef USE_DEBUGGERS
356void mCoreLoadELFSymbols(struct mDebuggerSymbols* symbols, struct ELF* elf) {
357	size_t symIndex = ELFFindSection(elf, ".symtab");
358	size_t names = ELFFindSection(elf, ".strtab");
359	Elf32_Shdr* symHeader = ELFGetSectionHeader(elf, symIndex);
360	char* bytes = ELFBytes(elf, NULL);
361
362	Elf32_Sym* syms = (Elf32_Sym*) &bytes[symHeader->sh_offset];
363	size_t i;
364	for (i = 0; i * sizeof(*syms) < symHeader->sh_size; ++i) {
365		if (!syms[i].st_name || ELF32_ST_TYPE(syms[i].st_info) == STT_FILE) {
366			continue;
367		}
368		const char* name = ELFGetString(elf, names, syms[i].st_name);
369		if (name[0] == '$') {
370			continue;
371		}
372		mDebuggerSymbolAdd(symbols, name, syms[i].st_value, -1);
373	}
374}
375#endif
376#endif