src/platform/test/perf-main.c (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include "core/config.h"
7#include "core/serialize.h"
8#include "gba/core.h"
9#include "gba/gba.h"
10#include "gba/renderers/video-software.h"
11
12#include "feature/commandline.h"
13#include "util/socket.h"
14#include "util/string.h"
15#include "util/vfs.h"
16
17#ifdef _3DS
18#include <3ds.h>
19#endif
20
21#include <errno.h>
22#include <fcntl.h>
23#include <signal.h>
24#include <inttypes.h>
25#include <sys/time.h>
26
27#define PERF_OPTIONS "DF:L:NPS:"
28#define PERF_USAGE \
29 "\nBenchmark options:\n" \
30 " -F FRAMES Run for the specified number of FRAMES before exiting\n" \
31 " -N Disable video rendering entirely\n" \
32 " -P CSV output, useful for parsing\n" \
33 " -S SEC Run for SEC in-game seconds before exiting\n" \
34 " -L FILE Load a savestate when starting the test\n" \
35 " -D Act as a server"
36
37struct PerfOpts {
38 bool noVideo;
39 bool csv;
40 unsigned duration;
41 unsigned frames;
42 char* savestate;
43 bool server;
44};
45
46#ifdef _3DS
47extern bool allocateRomBuffer(void);
48FS_Archive sdmcArchive;
49#endif
50
51static void _mPerfRunloop(struct mCore* context, int* frames, bool quiet);
52static void _mPerfShutdown(int signal);
53static bool _parsePerfOpts(struct mSubParser* parser, int option, const char* arg);
54static void _log(struct mLogger*, int, enum mLogLevel, const char*, va_list);
55static bool _mPerfRunCore(const char* fname, const struct mArguments*, const struct PerfOpts*);
56static bool _mPerfRunServer(const char* listen, const struct mArguments*, const struct PerfOpts*);
57
58static bool _dispatchExiting = false;
59static struct VFile* _savestate = 0;
60static void* _outputBuffer = NULL;
61static Socket _socket = INVALID_SOCKET;
62
63int main(int argc, char** argv) {
64#ifdef _3DS
65 UNUSED(_mPerfShutdown);
66 gfxInitDefault();
67 osSetSpeedupEnable(true);
68 consoleInit(GFX_BOTTOM, NULL);
69 if (!allocateRomBuffer()) {
70 return 1;
71 }
72#else
73 signal(SIGINT, _mPerfShutdown);
74#endif
75 int didFail = 0;
76
77 struct mLogger logger = { .log = _log };
78 mLogSetDefaultLogger(&logger);
79
80 struct PerfOpts perfOpts = { false, false, 0, 0, 0, false };
81 struct mSubParser subparser = {
82 .usage = PERF_USAGE,
83 .parse = _parsePerfOpts,
84 .extraOptions = PERF_OPTIONS,
85 .opts = &perfOpts
86 };
87
88 struct mArguments args = {};
89 bool parsed = parseArguments(&args, argc, argv, &subparser);
90 if (!args.fname) {
91 parsed = false;
92 }
93 if (!parsed || args.showHelp) {
94 usage(argv[0], PERF_USAGE);
95 didFail = !parsed;
96 goto cleanup;
97 }
98
99 if (args.showVersion) {
100 version(argv[0]);
101 goto cleanup;
102 }
103
104 if (perfOpts.savestate) {
105 _savestate = VFileOpen(perfOpts.savestate, O_RDONLY);
106 free(perfOpts.savestate);
107 }
108
109 _outputBuffer = malloc(256 * 256 * 4);
110 if (perfOpts.csv) {
111 puts("game_code,frames,duration,renderer");
112 }
113 if (perfOpts.server) {
114 didFail = !_mPerfRunServer(args.fname, &args, &perfOpts);
115 } else {
116 didFail = !_mPerfRunCore(args.fname, &args, &perfOpts);
117 }
118 free(_outputBuffer);
119
120 if (_savestate) {
121 _savestate->close(_savestate);
122 }
123 cleanup:
124 freeArguments(&args);
125
126#ifdef _3DS
127 gfxExit();
128 acExit();
129#endif
130
131 return didFail;
132}
133
134bool _mPerfRunCore(const char* fname, const struct mArguments* args, const struct PerfOpts* perfOpts) {
135 struct mCore* core = mCoreFind(fname);
136 if (!core) {
137 return false;
138 }
139
140 // TODO: Put back debugger
141 char gameCode[9] = { 0 };
142
143 core->init(core);
144 if (!perfOpts->noVideo) {
145 core->setVideoBuffer(core, _outputBuffer, 256);
146 }
147 mCoreLoadFile(core, fname);
148 mCoreConfigInit(&core->config, "perf");
149 mCoreConfigLoad(&core->config);
150
151 struct mCoreOptions opts = {};
152 mCoreConfigMap(&core->config, &opts);
153 opts.audioSync = false;
154 opts.videoSync = false;
155 applyArguments(args, NULL, &core->config);
156 mCoreConfigLoadDefaults(&core->config, &opts);
157 mCoreConfigSetDefaultValue(&core->config, "idleOptimization", "detect");
158 mCoreLoadConfig(core);
159
160 core->reset(core);
161 if (_savestate) {
162 mCoreLoadStateNamed(core, _savestate, 0);
163 }
164
165 core->getGameCode(core, gameCode);
166
167 int frames = perfOpts->frames;
168 if (!frames) {
169 frames = perfOpts->duration * 60;
170 }
171 struct timeval tv;
172 gettimeofday(&tv, 0);
173 uint64_t start = 1000000LL * tv.tv_sec + tv.tv_usec;
174 _mPerfRunloop(core, &frames, perfOpts->csv);
175 gettimeofday(&tv, 0);
176 uint64_t end = 1000000LL * tv.tv_sec + tv.tv_usec;
177 uint64_t duration = end - start;
178
179 mCoreConfigFreeOpts(&opts);
180 mCoreConfigDeinit(&core->config);
181 core->deinit(core);
182
183 float scaledFrames = frames * 1000000.f;
184 if (perfOpts->csv) {
185 char buffer[256];
186 const char* rendererName;
187 if (perfOpts->noVideo) {
188 rendererName = "none";
189 } else {
190 rendererName = "software";
191 }
192 snprintf(buffer, sizeof(buffer), "%s,%i,%" PRIu64 ",%s\n", gameCode, frames, duration, rendererName);
193 printf("%s", buffer);
194 if (_socket != INVALID_SOCKET) {
195 SocketSend(_socket, buffer, strlen(buffer));
196 }
197 } else {
198 printf("%u frames in %" PRIu64 " microseconds: %g fps (%gx)\n", frames, duration, scaledFrames / duration, scaledFrames / (duration * 60.f));
199 }
200
201 return true;
202}
203
204static void _mPerfRunloop(struct mCore* core, int* frames, bool quiet) {
205 struct timeval lastEcho;
206 gettimeofday(&lastEcho, 0);
207 int duration = *frames;
208 *frames = 0;
209 int lastFrames = 0;
210 while (!_dispatchExiting) {
211 core->runFrame(core);
212 ++*frames;
213 ++lastFrames;
214 if (!quiet) {
215 struct timeval currentTime;
216 long timeDiff;
217 gettimeofday(¤tTime, 0);
218 timeDiff = currentTime.tv_sec - lastEcho.tv_sec;
219 timeDiff *= 1000;
220 timeDiff += (currentTime.tv_usec - lastEcho.tv_usec) / 1000;
221 if (timeDiff >= 1000) {
222 printf("\033[2K\rCurrent FPS: %g (%gx)", lastFrames / (timeDiff / 1000.0f), lastFrames / (float) (60 * (timeDiff / 1000.0f)));
223 fflush(stdout);
224 lastEcho = currentTime;
225 lastFrames = 0;
226 }
227 }
228 if (duration > 0 && *frames == duration) {
229 break;
230 }
231 }
232 if (!quiet) {
233 printf("\033[2K\r");
234 }
235}
236
237static bool _mPerfRunServer(const char* listen, const struct mArguments* args, const struct PerfOpts* perfOpts) {
238 SocketSubsystemInit();
239 Socket server = SocketOpenTCP(7216, NULL);
240 if (SOCKET_FAILED(server)) {
241 SocketSubsystemDeinit();
242 return false;
243 }
244 if (SOCKET_FAILED(SocketListen(server, 0))) {
245 SocketClose(server);
246 SocketSubsystemDeinit();
247 return false;
248 }
249 _socket = SocketAccept(server, NULL);
250 if (perfOpts->csv) {
251 const char* header = "game_code,frames,duration,renderer\n";
252 SocketSend(_socket, header, strlen(header));
253 }
254 char path[PATH_MAX];
255 while (SocketRecv(_socket, path, sizeof(path)) > 0) {
256 char* nl = strchr(path, '\n');
257 if (nl == path) {
258 break;
259 }
260 if (nl) {
261 nl[0] = '\0';
262 }
263 if (!_mPerfRunCore(path, args, perfOpts)) {
264 break;
265 }
266 }
267 SocketClose(_socket);
268 SocketClose(server);
269 SocketSubsystemDeinit();
270 return true;
271}
272
273static void _mPerfShutdown(int signal) {
274 UNUSED(signal);
275 _dispatchExiting = true;
276 SocketClose(_socket);
277}
278
279static bool _parsePerfOpts(struct mSubParser* parser, int option, const char* arg) {
280 struct PerfOpts* opts = parser->opts;
281 errno = 0;
282 switch (option) {
283 case 'D':
284 opts->server = true;
285 return true;
286 case 'F':
287 opts->frames = strtoul(arg, 0, 10);
288 return !errno;
289 case 'N':
290 opts->noVideo = true;
291 return true;
292 case 'P':
293 opts->csv = true;
294 return true;
295 case 'S':
296 opts->duration = strtoul(arg, 0, 10);
297 return !errno;
298 case 'L':
299 opts->savestate = strdup(arg);
300 return true;
301 default:
302 return false;
303 }
304}
305
306static void _log(struct mLogger* log, int category, enum mLogLevel level, const char* format, va_list args) {
307 UNUSED(log);
308 UNUSED(category);
309 UNUSED(level);
310 UNUSED(format);
311 UNUSED(args);
312}