src/platform/qt/SettingsView.cpp (view raw)
1/* Copyright (c) 2013-2014 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include "SettingsView.h"
7
8#include "AudioProcessor.h"
9#include "ConfigController.h"
10#include "Display.h"
11#include "GBAApp.h"
12#include "GBAKeyEditor.h"
13#include "InputController.h"
14#include "ShaderSelector.h"
15#include "ShortcutView.h"
16
17#include <mgba/core/serialize.h>
18#include <mgba/core/version.h>
19#include <mgba/internal/gba/gba.h>
20
21using namespace QGBA;
22
23#ifdef M_CORE_GB
24QList<enum GBModel> SettingsView::s_gbModelList;
25#endif
26
27SettingsView::SettingsView(ConfigController* controller, InputController* inputController, ShortcutController* shortcutController, QWidget* parent)
28 : QDialog(parent, Qt::WindowTitleHint | Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint)
29 , m_controller(controller)
30{
31 m_ui.setupUi(this);
32
33#ifdef M_CORE_GB
34 if (s_gbModelList.isEmpty()) {
35 // NB: Keep in sync with SettingsView.ui
36 s_gbModelList.append(GB_MODEL_AUTODETECT);
37 s_gbModelList.append(GB_MODEL_DMG);
38 s_gbModelList.append(GB_MODEL_SGB);
39 s_gbModelList.append(GB_MODEL_CGB);
40 s_gbModelList.append(GB_MODEL_AGB);
41 }
42#endif
43
44 reloadConfig();
45
46 if (m_ui.savegamePath->text().isEmpty()) {
47 m_ui.savegameSameDir->setChecked(true);
48 }
49 connect(m_ui.savegameSameDir, &QAbstractButton::toggled, [this] (bool e) {
50 if (e) {
51 m_ui.savegamePath->clear();
52 }
53 });
54 connect(m_ui.savegameBrowse, &QAbstractButton::pressed, [this] () {
55 QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
56 if (!path.isNull()) {
57 m_ui.savegameSameDir->setChecked(false);
58 m_ui.savegamePath->setText(path);
59 }
60 });
61
62 if (m_ui.savestatePath->text().isEmpty()) {
63 m_ui.savestateSameDir->setChecked(true);
64 }
65 connect(m_ui.savestateSameDir, &QAbstractButton::toggled, [this] (bool e) {
66 if (e) {
67 m_ui.savestatePath->clear();
68 }
69 });
70 connect(m_ui.savestateBrowse, &QAbstractButton::pressed, [this] () {
71 QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
72 if (!path.isNull()) {
73 m_ui.savestateSameDir->setChecked(false);
74 m_ui.savestatePath->setText(path);
75 }
76 });
77
78 if (m_ui.screenshotPath->text().isEmpty()) {
79 m_ui.screenshotSameDir->setChecked(true);
80 }
81 connect(m_ui.screenshotSameDir, &QAbstractButton::toggled, [this] (bool e) {
82 if (e) {
83 m_ui.screenshotPath->clear();
84 }
85 });
86 connect(m_ui.screenshotBrowse, &QAbstractButton::pressed, [this] () {
87 QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
88 if (!path.isNull()) {
89 m_ui.screenshotSameDir->setChecked(false);
90 m_ui.screenshotPath->setText(path);
91 }
92 });
93
94 if (m_ui.patchPath->text().isEmpty()) {
95 m_ui.patchSameDir->setChecked(true);
96 }
97 connect(m_ui.patchSameDir, &QAbstractButton::toggled, [this] (bool e) {
98 if (e) {
99 m_ui.patchPath->clear();
100 }
101 });
102 connect(m_ui.patchBrowse, &QAbstractButton::pressed, [this] () {
103 QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
104 if (!path.isNull()) {
105 m_ui.patchSameDir->setChecked(false);
106 m_ui.patchPath->setText(path);
107 }
108 });
109 connect(m_ui.clearCache, &QAbstractButton::pressed, this, &SettingsView::libraryCleared);
110
111 // TODO: Move to reloadConfig()
112 QVariant audioDriver = m_controller->getQtOption("audioDriver");
113#ifdef BUILD_QT_MULTIMEDIA
114 m_ui.audioDriver->addItem(tr("Qt Multimedia"), static_cast<int>(AudioProcessor::Driver::QT_MULTIMEDIA));
115 if (!audioDriver.isNull() && audioDriver.toInt() == static_cast<int>(AudioProcessor::Driver::QT_MULTIMEDIA)) {
116 m_ui.audioDriver->setCurrentIndex(m_ui.audioDriver->count() - 1);
117 }
118#endif
119
120#ifdef BUILD_SDL
121 m_ui.audioDriver->addItem(tr("SDL"), static_cast<int>(AudioProcessor::Driver::SDL));
122 if (audioDriver.isNull() || audioDriver.toInt() == static_cast<int>(AudioProcessor::Driver::SDL)) {
123 m_ui.audioDriver->setCurrentIndex(m_ui.audioDriver->count() - 1);
124 }
125#endif
126
127 // TODO: Move to reloadConfig()
128 QVariant displayDriver = m_controller->getQtOption("displayDriver");
129 m_ui.displayDriver->addItem(tr("Software (Qt)"), static_cast<int>(Display::Driver::QT));
130 if (!displayDriver.isNull() && displayDriver.toInt() == static_cast<int>(Display::Driver::QT)) {
131 m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
132 }
133
134#if defined(BUILD_GL) || defined(BUILD_GLES2) || defined(USE_EPOXY)
135 m_ui.displayDriver->addItem(tr("OpenGL"), static_cast<int>(Display::Driver::OPENGL));
136 if (displayDriver.isNull() || displayDriver.toInt() == static_cast<int>(Display::Driver::OPENGL)) {
137 m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
138 }
139#endif
140
141#ifdef BUILD_GL
142 m_ui.displayDriver->addItem(tr("OpenGL (force version 1.x)"), static_cast<int>(Display::Driver::OPENGL1));
143 if (!displayDriver.isNull() && displayDriver.toInt() == static_cast<int>(Display::Driver::OPENGL1)) {
144 m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
145 }
146#endif
147
148 // TODO: Move to reloadConfig()
149 QVariant cameraDriver = m_controller->getQtOption("cameraDriver");
150 m_ui.cameraDriver->addItem(tr("None (Still Image)"), static_cast<int>(InputController::CameraDriver::NONE));
151 if (cameraDriver.isNull() || cameraDriver.toInt() == static_cast<int>(InputController::CameraDriver::NONE)) {
152 m_ui.cameraDriver->setCurrentIndex(m_ui.cameraDriver->count() - 1);
153 }
154
155#ifdef BUILD_QT_MULTIMEDIA
156 m_ui.cameraDriver->addItem(tr("Qt Multimedia"), static_cast<int>(InputController::CameraDriver::QT_MULTIMEDIA));
157 if (!cameraDriver.isNull() && cameraDriver.toInt() == static_cast<int>(InputController::CameraDriver::QT_MULTIMEDIA)) {
158 m_ui.cameraDriver->setCurrentIndex(m_ui.cameraDriver->count() - 1);
159 }
160#endif
161
162#ifdef M_CORE_GBA
163 connect(m_ui.gbaBiosBrowse, &QPushButton::clicked, [this]() {
164 selectBios(m_ui.gbaBios);
165 });
166#else
167 m_ui.gbaBiosBrowse->hide();
168#endif
169
170#ifdef M_CORE_GB
171 connect(m_ui.gbBiosBrowse, &QPushButton::clicked, [this]() {
172 selectBios(m_ui.gbBios);
173 });
174 connect(m_ui.gbcBiosBrowse, &QPushButton::clicked, [this]() {
175 selectBios(m_ui.gbcBios);
176 });
177 connect(m_ui.sgbBiosBrowse, &QPushButton::clicked, [this]() {
178 selectBios(m_ui.sgbBios);
179 });
180
181 QList<QColor> defaultColors;
182 defaultColors.append(QColor(0xF8, 0xF8, 0xF8));
183 defaultColors.append(QColor(0xA8, 0xA8, 0xA8));
184 defaultColors.append(QColor(0x50, 0x50, 0x50));
185 defaultColors.append(QColor(0x00, 0x00, 0x00));
186 defaultColors.append(QColor(0xF8, 0xF8, 0xF8));
187 defaultColors.append(QColor(0xA8, 0xA8, 0xA8));
188 defaultColors.append(QColor(0x50, 0x50, 0x50));
189 defaultColors.append(QColor(0x00, 0x00, 0x00));
190 defaultColors.append(QColor(0xF8, 0xF8, 0xF8));
191 defaultColors.append(QColor(0xA8, 0xA8, 0xA8));
192 defaultColors.append(QColor(0x50, 0x50, 0x50));
193 defaultColors.append(QColor(0x00, 0x00, 0x00));
194 QList<QWidget*> colors{
195 m_ui.color0,
196 m_ui.color1,
197 m_ui.color2,
198 m_ui.color3,
199 m_ui.color4,
200 m_ui.color5,
201 m_ui.color6,
202 m_ui.color7,
203 m_ui.color8,
204 m_ui.color9,
205 m_ui.color10,
206 m_ui.color11
207 };
208 for (int colorId = 0; colorId < 12; ++colorId) {
209 bool ok;
210 uint color = m_controller->getOption(QString("gb.pal[%0]").arg(colorId)).toUInt(&ok);
211 if (ok) {
212 defaultColors[colorId] = QColor::fromRgb(color);
213 m_gbColors[colorId] = color | 0xFF000000;
214 } else {
215 m_gbColors[colorId] = defaultColors[colorId].rgb() & ~0xFF000000;
216 }
217 m_colorPickers[colorId] = ColorPicker(colors[colorId], defaultColors[colorId]);
218 connect(&m_colorPickers[colorId], &ColorPicker::colorChanged, this, [this, colorId](const QColor& color) {
219 m_gbColors[colorId] = color.rgb();
220 });
221 }
222#else
223 m_ui.gbBiosBrowse->hide();
224 m_ui.gbcBiosBrowse->hide();
225 m_ui.sgbBiosBrowse->hide();
226 m_ui.gb->hide();
227#endif
228
229 GBAKeyEditor* editor = new GBAKeyEditor(inputController, InputController::KEYBOARD, QString(), this);
230 m_ui.stackedWidget->addWidget(editor);
231 m_ui.tabs->addItem(tr("Keyboard"));
232 connect(m_ui.buttonBox, &QDialogButtonBox::accepted, editor, &GBAKeyEditor::save);
233
234 GBAKeyEditor* buttonEditor = nullptr;
235#ifdef BUILD_SDL
236 inputController->recalibrateAxes();
237 const char* profile = inputController->profileForType(SDL_BINDING_BUTTON);
238 buttonEditor = new GBAKeyEditor(inputController, SDL_BINDING_BUTTON, profile);
239 m_ui.stackedWidget->addWidget(buttonEditor);
240 m_ui.tabs->addItem(tr("Controllers"));
241 connect(m_ui.buttonBox, &QDialogButtonBox::accepted, buttonEditor, &GBAKeyEditor::save);
242#endif
243
244 connect(m_ui.buttonBox, &QDialogButtonBox::accepted, this, &SettingsView::updateConfig);
245 connect(m_ui.buttonBox, &QDialogButtonBox::clicked, [this, editor, buttonEditor](QAbstractButton* button) {
246 if (m_ui.buttonBox->buttonRole(button) == QDialogButtonBox::ApplyRole) {
247 updateConfig();
248 editor->save();
249 if (buttonEditor) {
250 buttonEditor->save();
251 }
252 }
253 });
254
255 m_ui.languages->setItemData(0, QLocale("en"));
256 QDir ts(":/translations/");
257 for (auto name : ts.entryList()) {
258 if (!name.endsWith(".qm") || !name.startsWith(binaryName)) {
259 continue;
260 }
261 QLocale locale(name.remove(QString("%0-").arg(binaryName)).remove(".qm"));
262 m_ui.languages->addItem(locale.nativeLanguageName(), locale);
263 if (locale == QLocale()) {
264 m_ui.languages->setCurrentIndex(m_ui.languages->count() - 1);
265 }
266 }
267
268 ShortcutView* shortcutView = new ShortcutView();
269 shortcutView->setController(shortcutController);
270 shortcutView->setInputController(inputController);
271 m_ui.stackedWidget->addWidget(shortcutView);
272 m_ui.tabs->addItem(tr("Shortcuts"));
273}
274
275SettingsView::~SettingsView() {
276#if defined(BUILD_GL) || defined(BUILD_GLES)
277 setShaderSelector(nullptr);
278#endif
279}
280
281void SettingsView::setShaderSelector(ShaderSelector* shaderSelector) {
282#if defined(BUILD_GL) || defined(BUILD_GLES)
283 if (m_shader) {
284 auto items = m_ui.tabs->findItems(tr("Shaders"), Qt::MatchFixedString);
285 for (const auto& item : items) {
286 m_ui.tabs->removeItemWidget(item);
287 }
288 m_ui.stackedWidget->removeWidget(m_shader);
289 m_shader->setParent(nullptr);
290 }
291 m_shader = shaderSelector;
292 if (shaderSelector) {
293 m_ui.stackedWidget->addWidget(m_shader);
294 m_ui.tabs->addItem(tr("Shaders"));
295 connect(m_ui.buttonBox, &QDialogButtonBox::accepted, m_shader, &ShaderSelector::saved);
296 }
297#endif
298}
299
300void SettingsView::selectBios(QLineEdit* bios) {
301 QString filename = GBAApp::app()->getOpenFileName(this, tr("Select BIOS"));
302 if (!filename.isEmpty()) {
303 bios->setText(filename);
304 }
305}
306
307void SettingsView::updateConfig() {
308 saveSetting("gba.bios", m_ui.gbaBios);
309 saveSetting("gb.bios", m_ui.gbBios);
310 saveSetting("gbc.bios", m_ui.gbcBios);
311 saveSetting("sgb.bios", m_ui.sgbBios);
312 saveSetting("sgb.borders", m_ui.sgbBorders);
313 saveSetting("useBios", m_ui.useBios);
314 saveSetting("skipBios", m_ui.skipBios);
315 saveSetting("audioBuffers", m_ui.audioBufferSize);
316 saveSetting("sampleRate", m_ui.sampleRate);
317 saveSetting("videoSync", m_ui.videoSync);
318 saveSetting("audioSync", m_ui.audioSync);
319 saveSetting("frameskip", m_ui.frameskip);
320 saveSetting("fpsTarget", m_ui.fpsTarget);
321 saveSetting("autofireThreshold", m_ui.autofireThreshold);
322 saveSetting("lockAspectRatio", m_ui.lockAspectRatio);
323 saveSetting("lockIntegerScaling", m_ui.lockIntegerScaling);
324 saveSetting("volume", m_ui.volume);
325 saveSetting("mute", m_ui.mute);
326 saveSetting("rewindEnable", m_ui.rewind);
327 saveSetting("rewindBufferCapacity", m_ui.rewindCapacity);
328 saveSetting("rewindSave", m_ui.rewindSave);
329 saveSetting("resampleVideo", m_ui.resampleVideo);
330 saveSetting("allowOpposingDirections", m_ui.allowOpposingDirections);
331 saveSetting("suspendScreensaver", m_ui.suspendScreensaver);
332 saveSetting("pauseOnFocusLost", m_ui.pauseOnFocusLost);
333 saveSetting("savegamePath", m_ui.savegamePath);
334 saveSetting("savestatePath", m_ui.savestatePath);
335 saveSetting("screenshotPath", m_ui.screenshotPath);
336 saveSetting("patchPath", m_ui.patchPath);
337 saveSetting("libraryStyle", m_ui.libraryStyle->currentIndex());
338 saveSetting("showLibrary", m_ui.showLibrary);
339 saveSetting("preload", m_ui.preload);
340
341 if (m_ui.fastForwardUnbounded->isChecked()) {
342 saveSetting("fastForwardRatio", "-1");
343 } else {
344 saveSetting("fastForwardRatio", m_ui.fastForwardRatio);
345 }
346
347 switch (m_ui.idleOptimization->currentIndex() + IDLE_LOOP_IGNORE) {
348 case IDLE_LOOP_IGNORE:
349 saveSetting("idleOptimization", "ignore");
350 break;
351 case IDLE_LOOP_REMOVE:
352 saveSetting("idleOptimization", "remove");
353 break;
354 case IDLE_LOOP_DETECT:
355 saveSetting("idleOptimization", "detect");
356 break;
357 }
358
359 int loadState = SAVESTATE_RTC;
360 loadState |= m_ui.loadStateScreenshot->isChecked() ? SAVESTATE_SCREENSHOT : 0;
361 loadState |= m_ui.loadStateSave->isChecked() ? SAVESTATE_SAVEDATA : 0;
362 loadState |= m_ui.loadStateCheats->isChecked() ? SAVESTATE_CHEATS : 0;
363 saveSetting("loadStateExtdata", loadState);
364
365 int saveState = SAVESTATE_RTC | SAVESTATE_METADATA;
366 saveState |= m_ui.saveStateScreenshot->isChecked() ? SAVESTATE_SCREENSHOT : 0;
367 saveState |= m_ui.saveStateSave->isChecked() ? SAVESTATE_SAVEDATA : 0;
368 saveState |= m_ui.saveStateCheats->isChecked() ? SAVESTATE_CHEATS : 0;
369 saveSetting("saveStateExtdata", saveState);
370
371 QVariant audioDriver = m_ui.audioDriver->itemData(m_ui.audioDriver->currentIndex());
372 if (audioDriver != m_controller->getQtOption("audioDriver")) {
373 m_controller->setQtOption("audioDriver", audioDriver);
374 AudioProcessor::setDriver(static_cast<AudioProcessor::Driver>(audioDriver.toInt()));
375 emit audioDriverChanged();
376 }
377
378 QVariant displayDriver = m_ui.displayDriver->itemData(m_ui.displayDriver->currentIndex());
379 if (displayDriver != m_controller->getQtOption("displayDriver")) {
380 m_controller->setQtOption("displayDriver", displayDriver);
381 Display::setDriver(static_cast<Display::Driver>(displayDriver.toInt()));
382 setShaderSelector(nullptr);
383 emit displayDriverChanged();
384 }
385
386 QVariant cameraDriver = m_ui.cameraDriver->itemData(m_ui.cameraDriver->currentIndex());
387 if (cameraDriver != m_controller->getQtOption("cameraDriver")) {
388 m_controller->setQtOption("cameraDriver", cameraDriver);
389 emit cameraDriverChanged();
390 }
391
392 QLocale language = m_ui.languages->itemData(m_ui.languages->currentIndex()).toLocale();
393 if (language != m_controller->getQtOption("language").toLocale() && !(language.bcp47Name() == QLocale::system().bcp47Name() && m_controller->getQtOption("language").isNull())) {
394 m_controller->setQtOption("language", language.bcp47Name());
395 emit languageChanged();
396 }
397
398#ifdef M_CORE_GB
399 GBModel modelGB = s_gbModelList[m_ui.gbModel->currentIndex()];
400 m_controller->setOption("gb.model", GBModelToName(modelGB));
401
402 GBModel modelSGB = s_gbModelList[m_ui.sgbModel->currentIndex()];
403 m_controller->setOption("sgb.model", GBModelToName(modelSGB));
404
405 GBModel modelCGB = s_gbModelList[m_ui.cgbModel->currentIndex()];
406 m_controller->setOption("cgb.model", GBModelToName(modelCGB));
407
408 for (int colorId = 0; colorId < 12; ++colorId) {
409 if (!(m_gbColors[colorId] & 0xFF000000)) {
410 continue;
411 }
412 QString color = QString("gb.pal[%0]").arg(colorId);
413 m_controller->setOption(color.toUtf8().constData(), m_gbColors[colorId] & ~0xFF000000);
414
415 }
416#endif
417
418 m_controller->write();
419
420 emit pathsChanged();
421 emit biosLoaded(PLATFORM_GBA, m_ui.gbaBios->text());
422}
423
424void SettingsView::reloadConfig() {
425 loadSetting("bios", m_ui.gbaBios);
426 loadSetting("gba.bios", m_ui.gbaBios);
427 loadSetting("gb.bios", m_ui.gbBios);
428 loadSetting("gbc.bios", m_ui.gbcBios);
429 loadSetting("sgb.bios", m_ui.sgbBios);
430 loadSetting("sgb.borders", m_ui.sgbBorders, true);
431 loadSetting("useBios", m_ui.useBios);
432 loadSetting("skipBios", m_ui.skipBios);
433 loadSetting("audioBuffers", m_ui.audioBufferSize);
434 loadSetting("sampleRate", m_ui.sampleRate);
435 loadSetting("videoSync", m_ui.videoSync);
436 loadSetting("audioSync", m_ui.audioSync);
437 loadSetting("frameskip", m_ui.frameskip);
438 loadSetting("fpsTarget", m_ui.fpsTarget);
439 loadSetting("autofireThreshold", m_ui.autofireThreshold);
440 loadSetting("lockAspectRatio", m_ui.lockAspectRatio);
441 loadSetting("lockIntegerScaling", m_ui.lockIntegerScaling);
442 loadSetting("volume", m_ui.volume);
443 loadSetting("mute", m_ui.mute);
444 loadSetting("rewindEnable", m_ui.rewind);
445 loadSetting("rewindBufferCapacity", m_ui.rewindCapacity);
446 loadSetting("rewindSave", m_ui.rewindSave);
447 loadSetting("resampleVideo", m_ui.resampleVideo);
448 loadSetting("allowOpposingDirections", m_ui.allowOpposingDirections);
449 loadSetting("suspendScreensaver", m_ui.suspendScreensaver);
450 loadSetting("pauseOnFocusLost", m_ui.pauseOnFocusLost);
451 loadSetting("savegamePath", m_ui.savegamePath);
452 loadSetting("savestatePath", m_ui.savestatePath);
453 loadSetting("screenshotPath", m_ui.screenshotPath);
454 loadSetting("patchPath", m_ui.patchPath);
455 loadSetting("showLibrary", m_ui.showLibrary);
456 loadSetting("preload", m_ui.preload);
457
458 m_ui.libraryStyle->setCurrentIndex(loadSetting("libraryStyle").toInt());
459
460 double fastForwardRatio = loadSetting("fastForwardRatio").toDouble();
461 if (fastForwardRatio <= 0) {
462 m_ui.fastForwardUnbounded->setChecked(true);
463 m_ui.fastForwardRatio->setEnabled(false);
464 } else {
465 m_ui.fastForwardUnbounded->setChecked(false);
466 m_ui.fastForwardRatio->setEnabled(true);
467 m_ui.fastForwardRatio->setValue(fastForwardRatio);
468 }
469
470 QString idleOptimization = loadSetting("idleOptimization");
471 if (idleOptimization == "ignore") {
472 m_ui.idleOptimization->setCurrentIndex(0);
473 } else if (idleOptimization == "remove") {
474 m_ui.idleOptimization->setCurrentIndex(1);
475 } else if (idleOptimization == "detect") {
476 m_ui.idleOptimization->setCurrentIndex(2);
477 }
478
479 bool ok;
480 int loadState = loadSetting("loadStateExtdata").toInt(&ok);
481 if (!ok) {
482 loadState = SAVESTATE_SCREENSHOT | SAVESTATE_RTC;
483 }
484 m_ui.loadStateScreenshot->setChecked(loadState & SAVESTATE_SCREENSHOT);
485 m_ui.loadStateSave->setChecked(loadState & SAVESTATE_SAVEDATA);
486 m_ui.loadStateCheats->setChecked(loadState & SAVESTATE_CHEATS);
487
488 int saveState = loadSetting("saveStateExtdata").toInt(&ok);
489 if (!ok) {
490 saveState = SAVESTATE_SCREENSHOT | SAVESTATE_SAVEDATA | SAVESTATE_CHEATS | SAVESTATE_RTC | SAVESTATE_METADATA;
491 }
492 m_ui.saveStateScreenshot->setChecked(saveState & SAVESTATE_SCREENSHOT);
493 m_ui.saveStateSave->setChecked(saveState & SAVESTATE_SAVEDATA);
494 m_ui.saveStateCheats->setChecked(saveState & SAVESTATE_CHEATS);
495
496#ifdef M_CORE_GB
497 QString modelGB = m_controller->getOption("gb.model");
498 if (!modelGB.isNull()) {
499 GBModel model = GBNameToModel(modelGB.toUtf8().constData());
500 int index = s_gbModelList.indexOf(model);
501 m_ui.gbModel->setCurrentIndex(index >= 0 ? index : 0);
502 }
503
504 QString modelSGB = m_controller->getOption("sgb.model");
505 if (!modelSGB.isNull()) {
506 GBModel model = GBNameToModel(modelSGB.toUtf8().constData());
507 int index = s_gbModelList.indexOf(model);
508 m_ui.sgbModel->setCurrentIndex(index >= 0 ? index : 0);
509 }
510
511 QString modelCGB = m_controller->getOption("cgb.model");
512 if (!modelCGB.isNull()) {
513 GBModel model = GBNameToModel(modelCGB.toUtf8().constData());
514 int index = s_gbModelList.indexOf(model);
515 m_ui.cgbModel->setCurrentIndex(index >= 0 ? index : 0);
516 }
517#endif
518}
519
520void SettingsView::saveSetting(const char* key, const QAbstractButton* field) {
521 m_controller->setOption(key, field->isChecked());
522 m_controller->updateOption(key);
523}
524
525void SettingsView::saveSetting(const char* key, const QComboBox* field) {
526 saveSetting(key, field->lineEdit());
527}
528
529void SettingsView::saveSetting(const char* key, const QDoubleSpinBox* field) {
530 saveSetting(key, field->value());
531}
532
533void SettingsView::saveSetting(const char* key, const QLineEdit* field) {
534 saveSetting(key, field->text());
535}
536
537void SettingsView::saveSetting(const char* key, const QSlider* field) {
538 saveSetting(key, field->value());
539}
540
541void SettingsView::saveSetting(const char* key, const QSpinBox* field) {
542 saveSetting(key, field->value());
543}
544
545void SettingsView::saveSetting(const char* key, const QVariant& field) {
546 m_controller->setOption(key, field);
547 m_controller->updateOption(key);
548}
549
550void SettingsView::loadSetting(const char* key, QAbstractButton* field, bool defaultVal) {
551 QString option = loadSetting(key);
552 field->setChecked(option.isNull() ? defaultVal : option != "0");
553}
554
555void SettingsView::loadSetting(const char* key, QComboBox* field) {
556 loadSetting(key, field->lineEdit());
557}
558
559void SettingsView::loadSetting(const char* key, QDoubleSpinBox* field) {
560 QString option = loadSetting(key);
561 field->setValue(option.toDouble());
562}
563
564void SettingsView::loadSetting(const char* key, QLineEdit* field) {
565 QString option = loadSetting(key);
566 field->setText(option);
567}
568
569void SettingsView::loadSetting(const char* key, QSlider* field) {
570 QString option = loadSetting(key);
571 field->setValue(option.toInt());
572}
573
574void SettingsView::loadSetting(const char* key, QSpinBox* field) {
575 QString option = loadSetting(key);
576 field->setValue(option.toInt());
577}
578
579QString SettingsView::loadSetting(const char* key) {
580 return m_controller->getOption(key);
581}