src/gba/gba-serialize.h (view raw)
1#ifndef GBA_SERIALIZE_H
2#define GBA_SERIALIZE_H
3
4#include "gba.h"
5
6const uint32_t GBA_SAVESTATE_MAGIC;
7
8/* Savestate format:
9 * 0x00000 - 0x00003: Version Magic (0x01000000)
10 * 0x00004 - 0x00007: BIOS checksum (e.g. 0xBAAE187F for official BIOS)
11 * 0x00008 - 0x0000F: Reserved (leave zero)
12 * 0x00010 - 0x0001B: Game title (e.g. METROID4USA)
13 * 0x0001C - 0x0001F: Game code (e.g. AMTE)
14 * 0x00020 - 0x0012F: CPU state:
15 * | 0x00020 - 0x0005F: GPRs
16 * | 0x00060 - 0x00063: CPSR
17 * | 0x00064 - 0x00067: SPSR
18 * | 0x00068 - 0x0006B: Cycles since last event
19 * | 0x0006C - 0x0006F: Cycles until next event
20 * | 0x00070 - 0x00117: Banked registers
21 * | 0x00118 - 0x0012F: Banked SPSRs
22 * 0x00130 - 0x00143: Audio channel 1 state
23 * | 0x00130 - 0x00133: Next envelope step
24 * | 0x00134 - 0x00137: Next square wave step
25 * | 0x00138 - 0x0013B: Next sweep step
26 * | 0x0013C - 0x0013F: Channel end cycle
27 * | 0x00140 - 0x00143: Next event
28 * 0x00144 - 0x00153: Audio channel 2 state
29 * | 0x00144 - 0x00147: Next envelope step
30 * | 0x00148 - 0x0014B: Next square wave step
31 * | 0x0014C - 0x0014F: Channel end cycle
32 * | 0x00150 - 0x00153: Next event
33 * 0x00154 - 0x0017B: Audio channel 3 state
34 * | 0x00154 - 0x00173: Wave banks
35 * | 0x00174 - 0x00177: Channel end cycle
36 * | 0x00178 - 0x0017B: Next event
37 * 0x0017C - 0x0018B: Audio channel 4 state
38 * | 0x0017C - 0x0017F: Linear feedback shift register state
39 * | 0x00180 - 0x00183: Next enveleope step
40 * | 0x00184 - 0x00187: Channel end cycle
41 * | 0x00188 - 0x0018B: Next event
42 * 0x0018C - 0x001AB: Audio FIFO 1
43 * 0x001AC - 0x001CB: Audio FIFO 2
44 * 0x001CC - 0x001DF: Audio miscellaneous state
45 * | 0x001CC - 0x001CF: Next event
46 * | 0x001D0 - 0x001D3: Event diff
47 * | 0x001D4 - 0x001D7: Next sample
48 * | 0x001D8 - 0x001DB: FIFO size
49 * | 0x001DC - 0x001DC: Channel 1 envelope state
50 * | bits 0 - 3: Current volume
51 * | bit 4: Is dead?
52 * | bit 5: Is high?
53 * | bits 6 - 7: Reserved
54 * | 0x001DD - 0x001DD: Channel 2 envelope state
55 * | bits 0 - 3: Current volume
56 * | bit 4: Is dead?
57 * | bit 5: Is high?
58 * | bits 6 - 7: Reserved
59 * | 0x001DE - 0x001DE: Channel 4 envelope state
60 * | bits 0 - 3: Current volume
61 * | bit 4: Is dead?
62 * | bits 5 - 7: Reserved
63 * | 0x001DF - 0x001DF: Reserved
64 * 0x001E0 - 0x001FF: Video miscellaneous state
65 * | 0x001E0 - 0x001E3: Next event
66 * | 0x001E4 - 0x001E7: Event diff
67 * | 0x001E8 - 0x001EB: Last hblank
68 * | 0x001EC - 0x001EF: Next hblank
69 * | 0x001F0 - 0x001F3: Next hblank IRQ
70 * | 0x001F4 - 0x001F7: Next vblank IRQ
71 * | 0x001F8 - 0x001FB: Next vcounter IRQ
72 * | 0x001FC - 0x001FF: Reserved
73 * 0x00200 - 0x00213: Timer 0
74 * | 0x00200 - 0x00201: Reload value
75 * | 0x00202 - 0x00203: Old reload value
76 * | 0x00204 - 0x00207: Last event
77 * | 0x00208 - 0x0020B: Next event
78 * | 0x0020C - 0x0020F: Overflow interval
79 * | 0x00210 - 0x00213: Miscellaenous flags
80 * 0x00214 - 0x00227: Timer 1
81 * | 0x00214 - 0x00215: Reload value
82 * | 0x00216 - 0x00217: Old reload value
83 * | 0x00218 - 0x0021B: Last event
84 * | 0x0021C - 0x0021F: Next event
85 * | 0x00220 - 0x00223: Overflow interval
86 * | 0x00224 - 0x00227: Miscellaenous flags
87 * 0x00228 - 0x0023B: Timer 2
88 * | 0x00228 - 0x00229: Reload value
89 * | 0x0022A - 0x0022B: Old reload value
90 * | 0x0022C - 0x0022F: Last event
91 * | 0x00230 - 0x00233: Next event
92 * | 0x00234 - 0x00237: Overflow interval
93 * | 0x00238 - 0x0023B: Miscellaenous flags
94 * 0x0023C - 0x00250: Timer 3
95 * | 0x0023C - 0x0023D: Reload value
96 * | 0x0023E - 0x0023F: Old reload value
97 * | 0x00240 - 0x00243: Last event
98 * | 0x00244 - 0x00247: Next event
99 * | 0x00248 - 0x0024B: Overflow interval
100 * | 0x0024C - 0x0024F: Miscellaenous flags
101 * 0x00250 - 0x0025F: DMA 0
102 * | 0x00250 - 0x00253: DMA next source
103 * | 0x00254 - 0x00257: DMA next destination
104 * | 0x00258 - 0x0025B: DMA next count
105 * | 0x0025C - 0x0025F: DMA next event
106 * 0x00260 - 0x0026F: DMA 1
107 * | 0x00260 - 0x00263: DMA next source
108 * | 0x00264 - 0x00267: DMA next destination
109 * | 0x00268 - 0x0026B: DMA next count
110 * | 0x0026C - 0x0026F: DMA next event
111 * 0x00270 - 0x0027F: DMA 2
112 * | 0x00270 - 0x00273: DMA next source
113 * | 0x00274 - 0x00277: DMA next destination
114 * | 0x00278 - 0x0027B: DMA next count
115 * | 0x0027C - 0x0027F: DMA next event
116 * 0x00280 - 0x0028F: DMA 3
117 * | 0x00280 - 0x00283: DMA next source
118 * | 0x00284 - 0x00287: DMA next destination
119 * | 0x00288 - 0x0028B: DMA next count
120 * | 0x0028C - 0x0028F: DMA next event
121 * 0x00290 - 0x003FF: Reserved (leave zero)
122 * 0x00400 - 0x007FF: I/O memory
123 * 0x00800 - 0x00BFF: Palette
124 * 0x00C00 - 0x00FFF: OAM
125 * 0x01000 - 0x18FFF: VRAM
126 * 0x19000 - 0x20FFF: IWRAM
127 * 0x21000 - 0x60FFF: WRAM
128 * Total size: 0x61000 (397,312) bytes
129 */
130
131struct GBASerializedState {
132 uint32_t versionMagic;
133 uint32_t biosChecksum;
134 uint32_t reservedHeader[2];
135
136 char title[12];
137 uint32_t id;
138
139 struct {
140 int32_t gprs[16];
141 union PSR cpsr;
142 union PSR spsr;
143
144 int32_t cycles;
145 int32_t nextEvent;
146
147 int32_t bankedRegisters[6][7];
148 int32_t bankedSPSRs[6];
149 } cpu;
150
151 struct {
152 struct {
153 int32_t envelopeNextStep;
154 int32_t waveNextStep;
155 int32_t sweepNextStep;
156 int32_t endTime;
157 int32_t nextEvent;
158 } ch1;
159 struct {
160 int32_t envelopeNextStep;
161 int32_t waveNextStep;
162 int32_t endTime;
163 int32_t nextEvent;
164 } ch2;
165 struct {
166 uint32_t wavebanks[8];
167 int32_t endTime;
168 int32_t nextEvent;
169 } ch3;
170 struct {
171 int32_t lfsr;
172 int32_t envelopeNextStep;
173 int32_t endTime;
174 int32_t nextEvent;
175 } ch4;
176 uint32_t fifoA[8];
177 uint32_t fifoB[8];
178 int32_t nextEvent;
179 int32_t eventDiff;
180 int32_t nextSample;
181 int32_t fifoSize;
182 unsigned ch1Volume : 4;
183 unsigned ch1Dead : 1;
184 unsigned ch1Hi : 1;
185 unsigned : 2;
186 unsigned ch2Volume : 4;
187 unsigned ch2Dead : 1;
188 unsigned ch2Hi : 1;
189 unsigned : 2;
190 unsigned ch4Volume : 4;
191 unsigned ch4Dead : 1;
192 unsigned : 3;
193 unsigned : 8;
194 } audio;
195
196 struct {
197 int32_t nextEvent;
198 int32_t eventDiff;
199 int32_t lastHblank;
200 int32_t nextHblank;
201 int32_t nextHblankIRQ;
202 int32_t nextVblankIRQ;
203 int32_t nextVcounterIRQ;
204 int32_t : 32;
205 } video;
206
207 struct GBATimer timers[4];
208
209 struct {
210 uint32_t nextSource;
211 uint32_t nextDest;
212 int32_t nextCount;
213 int32_t nextEvent;
214 } dma[4];
215
216 uint32_t reservedGpio[92];
217
218 uint16_t io[SIZE_IO >> 1];
219 uint16_t pram[SIZE_PALETTE_RAM >> 1];
220 uint16_t oam[SIZE_OAM >> 1];
221 uint16_t vram[SIZE_VRAM >> 1];
222 uint8_t iwram[SIZE_WORKING_IRAM];
223 uint8_t wram[SIZE_WORKING_RAM];
224};
225
226void GBASerialize(struct GBA* gba, struct GBASerializedState* state);
227void GBADeserialize(struct GBA* gba, struct GBASerializedState* state);
228
229int GBASaveState(struct GBA* gba, int slot);
230int GBALoadState(struct GBA* gba, int slot);
231
232struct GBASerializedState* GBAMapState(int fd);
233struct GBASerializedState* GBAAllocateState(void);
234void GBADeallocateState(struct GBASerializedState* state);
235
236struct GBAThread;
237void GBARecordFrame(struct GBAThread* thread);
238void GBARewind(struct GBAThread* thread, int nStates);
239
240#endif