all repos — mgba @ 7149dd3102a6bbb7f73cae7da0c01dc784b0f601

mGBA Game Boy Advance Emulator

src/gba/video.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "video.h"
  7
  8#include "gba/gba.h"
  9#include "gba/io.h"
 10#include "gba/serialize.h"
 11#include "gba/supervisor/rr.h"
 12#include "gba/supervisor/thread.h"
 13
 14#include "util/memory.h"
 15
 16static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer);
 17static void GBAVideoDummyRendererReset(struct GBAVideoRenderer* renderer);
 18static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer);
 19static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
 20static void GBAVideoDummyRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
 21static void GBAVideoDummyRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam);
 22static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y);
 23static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer);
 24static void GBAVideoDummyRendererGetPixels(struct GBAVideoRenderer* renderer, unsigned* stride, void** pixels);
 25
 26static struct GBAVideoRenderer dummyRenderer = {
 27	.init = GBAVideoDummyRendererInit,
 28	.reset = GBAVideoDummyRendererReset,
 29	.deinit = GBAVideoDummyRendererDeinit,
 30	.writeVideoRegister = GBAVideoDummyRendererWriteVideoRegister,
 31	.writePalette = GBAVideoDummyRendererWritePalette,
 32	.writeOAM = GBAVideoDummyRendererWriteOAM,
 33	.drawScanline = GBAVideoDummyRendererDrawScanline,
 34	.finishFrame = GBAVideoDummyRendererFinishFrame,
 35	.getPixels = GBAVideoDummyRendererGetPixels
 36};
 37
 38void GBAVideoInit(struct GBAVideo* video) {
 39	video->renderer = &dummyRenderer;
 40	video->vram = 0;
 41}
 42
 43void GBAVideoReset(struct GBAVideo* video) {
 44	video->vcount = VIDEO_VERTICAL_TOTAL_PIXELS - 1;
 45
 46	video->lastHblank = 0;
 47	video->nextHblank = VIDEO_HDRAW_LENGTH;
 48	video->nextEvent = video->nextHblank;
 49	video->eventDiff = video->nextEvent;
 50
 51	video->nextHblankIRQ = 0;
 52	video->nextVblankIRQ = 0;
 53	video->nextVcounterIRQ = 0;
 54
 55	video->frameCounter = 0;
 56
 57	if (video->vram) {
 58		mappedMemoryFree(video->vram, SIZE_VRAM);
 59	}
 60	video->vram = anonymousMemoryMap(SIZE_VRAM);
 61	video->renderer->vram = video->vram;
 62
 63	int i;
 64	for (i = 0; i < 128; ++i) {
 65		video->oam.raw[i * 4] = 0x0200;
 66		video->oam.raw[i * 4 + 1] = 0x0000;
 67		video->oam.raw[i * 4 + 2] = 0x0000;
 68		video->oam.raw[i * 4 + 3] = 0x0000;
 69	}
 70
 71	video->renderer->deinit(video->renderer);
 72	video->renderer->init(video->renderer);
 73}
 74
 75void GBAVideoDeinit(struct GBAVideo* video) {
 76	GBAVideoAssociateRenderer(video, &dummyRenderer);
 77	mappedMemoryFree(video->vram, SIZE_VRAM);
 78}
 79
 80void GBAVideoAssociateRenderer(struct GBAVideo* video, struct GBAVideoRenderer* renderer) {
 81	video->renderer->deinit(video->renderer);
 82	video->renderer = renderer;
 83	renderer->palette = video->palette;
 84	renderer->vram = video->vram;
 85	renderer->oam = &video->oam;
 86	video->renderer->init(video->renderer);
 87}
 88
 89int32_t GBAVideoProcessEvents(struct GBAVideo* video, int32_t cycles) {
 90	video->nextEvent -= cycles;
 91	video->eventDiff += cycles;
 92	if (video->nextEvent <= 0) {
 93		int32_t lastEvent = video->nextEvent;
 94		video->lastHblank -= video->eventDiff;
 95		video->nextHblank -= video->eventDiff;
 96		video->nextHblankIRQ -= video->eventDiff;
 97		video->nextVcounterIRQ -= video->eventDiff;
 98		video->eventDiff = 0;
 99		uint16_t dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
100
101		if (GBARegisterDISPSTATIsInHblank(dispstat)) {
102			// End Hblank
103			dispstat = GBARegisterDISPSTATClearInHblank(dispstat);
104			video->nextEvent = video->nextHblank;
105
106			++video->vcount;
107			if (video->vcount == VIDEO_VERTICAL_TOTAL_PIXELS) {
108				video->vcount = 0;
109			}
110			video->p->memory.io[REG_VCOUNT >> 1] = video->vcount;
111
112			if (video->vcount == GBARegisterDISPSTATGetVcountSetting(dispstat)) {
113				dispstat = GBARegisterDISPSTATFillVcounter(dispstat);
114				if (GBARegisterDISPSTATIsVcounterIRQ(dispstat)) {
115					GBARaiseIRQ(video->p, IRQ_VCOUNTER);
116					video->nextVcounterIRQ += VIDEO_TOTAL_LENGTH;
117				}
118			} else {
119				dispstat = GBARegisterDISPSTATClearVcounter(dispstat);
120			}
121			video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
122
123			// Note: state may be recorded during callbacks, so ensure it is consistent!
124			switch (video->vcount) {
125			case 0:
126				GBAFrameStarted(video->p);
127				break;
128			case VIDEO_VERTICAL_PIXELS:
129				video->p->memory.io[REG_DISPSTAT >> 1] = GBARegisterDISPSTATFillInVblank(dispstat);
130				if (GBASyncDrawingFrame(video->p->sync)) {
131					video->renderer->finishFrame(video->renderer);
132				}
133				video->nextVblankIRQ = video->nextEvent + VIDEO_TOTAL_LENGTH;
134				GBAMemoryRunVblankDMAs(video->p, lastEvent);
135				if (GBARegisterDISPSTATIsVblankIRQ(dispstat)) {
136					GBARaiseIRQ(video->p, IRQ_VBLANK);
137				}
138				GBAFrameEnded(video->p);
139				GBASyncPostFrame(video->p->sync);
140				++video->frameCounter;
141				break;
142			case VIDEO_VERTICAL_TOTAL_PIXELS - 1:
143				video->p->memory.io[REG_DISPSTAT >> 1] = GBARegisterDISPSTATClearInVblank(dispstat);
144				break;
145			}
146		} else {
147			// Begin Hblank
148			dispstat = GBARegisterDISPSTATFillInHblank(dispstat);
149			video->lastHblank = video->nextHblank;
150			video->nextEvent = video->lastHblank + VIDEO_HBLANK_LENGTH;
151			video->nextHblank = video->nextEvent + VIDEO_HDRAW_LENGTH;
152			video->nextHblankIRQ = video->nextHblank;
153
154			if (video->vcount < VIDEO_VERTICAL_PIXELS && GBASyncDrawingFrame(video->p->sync)) {
155				video->renderer->drawScanline(video->renderer, video->vcount);
156			}
157
158			if (video->vcount < VIDEO_VERTICAL_PIXELS) {
159				GBAMemoryRunHblankDMAs(video->p, lastEvent);
160			}
161			if (GBARegisterDISPSTATIsHblankIRQ(dispstat)) {
162				GBARaiseIRQ(video->p, IRQ_HBLANK);
163			}
164			video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
165		}
166	}
167	return video->nextEvent;
168}
169
170void GBAVideoWriteDISPSTAT(struct GBAVideo* video, uint16_t value) {
171	video->p->memory.io[REG_DISPSTAT >> 1] &= 0x7;
172	video->p->memory.io[REG_DISPSTAT >> 1] |= value;
173
174	uint16_t dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
175
176	if (GBARegisterDISPSTATIsVcounterIRQ(dispstat)) {
177		// FIXME: this can be too late if we're in the middle of an Hblank
178		video->nextVcounterIRQ = video->nextHblank + VIDEO_HBLANK_LENGTH + (GBARegisterDISPSTATGetVcountSetting(dispstat) - video->vcount) * VIDEO_HORIZONTAL_LENGTH;
179		if (video->nextVcounterIRQ < video->nextEvent) {
180			video->nextVcounterIRQ += VIDEO_TOTAL_LENGTH;
181		}
182	}
183}
184
185static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer) {
186	UNUSED(renderer);
187	// Nothing to do
188}
189
190static void GBAVideoDummyRendererReset(struct GBAVideoRenderer* renderer) {
191	UNUSED(renderer);
192	// Nothing to do
193}
194
195static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer) {
196	UNUSED(renderer);
197	// Nothing to do
198}
199
200static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
201	UNUSED(renderer);
202	UNUSED(address);
203	return value;
204}
205
206static void GBAVideoDummyRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
207	UNUSED(renderer);
208	UNUSED(address);
209	UNUSED(value);
210	// Nothing to do
211}
212
213static void GBAVideoDummyRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam) {
214	UNUSED(renderer);
215	UNUSED(oam);
216	// Nothing to do
217}
218
219static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y) {
220	UNUSED(renderer);
221	UNUSED(y);
222	// Nothing to do
223}
224
225static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer) {
226	UNUSED(renderer);
227	// Nothing to do
228}
229
230static void GBAVideoDummyRendererGetPixels(struct GBAVideoRenderer* renderer, unsigned* stride, void** pixels) {
231	UNUSED(renderer);
232	UNUSED(stride);
233	UNUSED(pixels);
234	// Nothing to do
235}
236
237
238void GBAVideoSerialize(struct GBAVideo* video, struct GBASerializedState* state) {
239	memcpy(state->vram, video->renderer->vram, SIZE_VRAM);
240	memcpy(state->oam, video->oam.raw, SIZE_OAM);
241	memcpy(state->pram, video->palette, SIZE_PALETTE_RAM);
242	state->video.nextEvent = video->nextEvent;
243	state->video.eventDiff = video->eventDiff;
244	state->video.lastHblank = video->lastHblank;
245	state->video.nextHblank = video->nextHblank;
246	state->video.nextHblankIRQ = video->nextHblankIRQ;
247	state->video.nextVblankIRQ = video->nextVblankIRQ;
248	state->video.nextVcounterIRQ = video->nextVcounterIRQ;
249	state->video.frameCounter = video->frameCounter;
250}
251
252void GBAVideoDeserialize(struct GBAVideo* video, struct GBASerializedState* state) {
253	memcpy(video->renderer->vram, state->vram, SIZE_VRAM);
254	int i;
255	for (i = 0; i < SIZE_OAM; i += 2) {
256		GBAStore16(video->p->cpu, BASE_OAM | i, state->oam[i >> 1], 0);
257	}
258	for (i = 0; i < SIZE_PALETTE_RAM; i += 2) {
259		GBAStore16(video->p->cpu, BASE_PALETTE_RAM | i, state->pram[i >> 1], 0);
260	}
261	video->nextEvent = state->video.nextEvent;
262	video->eventDiff = state->video.eventDiff;
263	video->lastHblank = state->video.lastHblank;
264	video->nextHblank = state->video.nextHblank;
265	video->nextHblankIRQ = state->video.nextHblankIRQ;
266	video->nextVblankIRQ = state->video.nextVblankIRQ;
267	video->nextVcounterIRQ = state->video.nextVcounterIRQ;
268	video->frameCounter = state->video.frameCounter;
269	video->vcount = state->io[REG_VCOUNT >> 1];
270}