all repos — mgba @ 71986b0477a960833c87113d7dda36f02132e93b

mGBA Game Boy Advance Emulator

src/gba/gba.c (view raw)

  1#include "gba.h"
  2
  3#include "gba-bios.h"
  4#include "gba-io.h"
  5
  6#include "debugger.h"
  7
  8#include <limits.h>
  9#include <stdarg.h>
 10#include <stdio.h>
 11#include <stdlib.h>
 12#include <string.h>
 13#include <sys/mman.h>
 14
 15enum {
 16	SP_BASE_SYSTEM = 0x03FFFF00,
 17	SP_BASE_IRQ = 0x03FFFFA0,
 18	SP_BASE_SUPERVISOR = 0x03FFFFE0
 19};
 20
 21static void GBAProcessEvents(struct ARMBoard* board);
 22static int32_t GBATimersProcessEvents(struct GBA* gba, int32_t cycles);
 23static void GBAHitStub(struct ARMBoard* board, uint32_t opcode);
 24
 25void GBAInit(struct GBA* gba) {
 26	gba->errno = GBA_NO_ERROR;
 27	gba->errstr = 0;
 28
 29	ARMInit(&gba->cpu);
 30
 31	gba->memory.p = gba;
 32	GBAMemoryInit(&gba->memory);
 33	ARMAssociateMemory(&gba->cpu, &gba->memory.d);
 34
 35	gba->board.p = gba;
 36	GBABoardInit(&gba->board);
 37	ARMAssociateBoard(&gba->cpu, &gba->board.d);
 38
 39	gba->video.p = gba;
 40	GBAVideoInit(&gba->video);
 41
 42	GBAIOInit(gba);
 43
 44	memset(gba->timers, 0, sizeof(gba->timers));
 45
 46	gba->springIRQ = 0;
 47
 48	ARMReset(&gba->cpu);
 49}
 50
 51void GBADeinit(struct GBA* gba) {
 52	GBAMemoryDeinit(&gba->memory);
 53}
 54
 55void GBABoardInit(struct GBABoard* board) {
 56	board->d.reset = GBABoardReset;
 57	board->d.processEvents = GBAProcessEvents;
 58	board->d.swi16 = GBASwi16;
 59	board->d.swi32 = GBASwi32;
 60	board->d.hitStub = GBAHitStub;
 61}
 62
 63void GBABoardReset(struct ARMBoard* board) {
 64	struct ARMCore* cpu = board->cpu;
 65	ARMSetPrivilegeMode(cpu, MODE_IRQ);
 66	cpu->gprs[ARM_SP] = SP_BASE_IRQ;
 67	ARMSetPrivilegeMode(cpu, MODE_SUPERVISOR);
 68	cpu->gprs[ARM_SP] = SP_BASE_SUPERVISOR;
 69	ARMSetPrivilegeMode(cpu, MODE_SYSTEM);
 70	cpu->gprs[ARM_SP] = SP_BASE_SYSTEM;
 71}
 72
 73static void GBAProcessEvents(struct ARMBoard* board) {
 74	struct GBABoard* gbaBoard = (struct GBABoard*) board;
 75	int32_t cycles = board->cpu->cycles;
 76	int32_t nextEvent = INT_MAX;
 77	int32_t testEvent;
 78
 79	testEvent = GBAVideoProcessEvents(&gbaBoard->p->video, cycles);
 80	if (testEvent < nextEvent) {
 81		nextEvent = testEvent;
 82	}
 83
 84	testEvent = GBAMemoryProcessEvents(&gbaBoard->p->memory, cycles);
 85	if (testEvent < nextEvent) {
 86		nextEvent = testEvent;
 87	}
 88
 89	testEvent = GBATimersProcessEvents(gbaBoard->p, cycles);
 90	if (testEvent < nextEvent) {
 91		nextEvent = testEvent;
 92	}
 93
 94	board->cpu->cycles = 0;
 95	board->cpu->nextEvent = nextEvent;
 96}
 97
 98static int32_t GBATimersProcessEvents(struct GBA* gba, int32_t cycles) {
 99	int32_t nextEvent = INT_MAX;
100	if (gba->timersEnabled) {
101		struct GBATimer* timer;
102		struct GBATimer* nextTimer;
103
104		timer = &gba->timers[0];
105		if (timer->enable) {
106			timer->nextEvent -= cycles;
107			timer->lastEvent -= cycles;
108			if (timer->nextEvent <= 0) {
109				timer->lastEvent = timer->nextEvent;
110				timer->nextEvent += timer->overflowInterval;
111				gba->memory.io[REG_TM0CNT_LO >> 1] = timer->reload;
112				timer->oldReload = timer->reload;
113
114				if (timer->doIrq) {
115					GBARaiseIRQ(gba, IRQ_TIMER0);
116				}
117
118				nextTimer = &gba->timers[1];
119				if (nextTimer->countUp) {
120					++gba->memory.io[REG_TM1CNT_LO >> 1];
121					if (!gba->memory.io[REG_TM1CNT_LO >> 1]) {
122						nextTimer->nextEvent = 0;
123					}
124				}
125			}
126			nextEvent = timer->nextEvent;
127		}
128
129		timer = &gba->timers[1];
130		if (timer->enable) {
131			timer->nextEvent -= cycles;
132			timer->lastEvent -= cycles;
133			if (timer->nextEvent <= 0) {
134				timer->lastEvent = timer->nextEvent;
135				timer->nextEvent += timer->overflowInterval;
136				gba->memory.io[REG_TM1CNT_LO >> 1] = timer->reload;
137				timer->oldReload = timer->reload;
138
139				if (timer->doIrq) {
140					GBARaiseIRQ(gba, IRQ_TIMER1);
141				}
142
143				if (timer->countUp) {
144					timer->nextEvent = INT_MAX;
145				}
146
147				nextTimer = &gba->timers[2];
148				if (nextTimer->countUp) {
149					++gba->memory.io[REG_TM2CNT_LO >> 1];
150					if (!gba->memory.io[REG_TM2CNT_LO >> 1]) {
151						nextTimer->nextEvent = 0;
152					}
153				}
154			}
155			if (timer->nextEvent < nextEvent) {
156				nextEvent = timer->nextEvent;
157			}
158		}
159
160		timer = &gba->timers[2];
161		if (timer->enable) {
162			timer->nextEvent -= cycles;
163			timer->lastEvent -= cycles;
164			nextEvent = timer->nextEvent;
165			if (timer->nextEvent <= 0) {
166				timer->lastEvent = timer->nextEvent;
167				timer->nextEvent += timer->overflowInterval;
168				gba->memory.io[REG_TM2CNT_LO >> 1] = timer->reload;
169				timer->oldReload = timer->reload;
170
171				if (timer->doIrq) {
172					GBARaiseIRQ(gba, IRQ_TIMER2);
173				}
174
175				if (timer->countUp) {
176					timer->nextEvent = INT_MAX;
177				}
178
179				nextTimer = &gba->timers[3];
180				if (nextTimer->countUp) {
181					++gba->memory.io[REG_TM3CNT_LO >> 1];
182					if (!gba->memory.io[REG_TM3CNT_LO >> 1]) {
183						nextTimer->nextEvent = 0;
184					}
185				}
186			}
187			if (timer->nextEvent < nextEvent) {
188				nextEvent = timer->nextEvent;
189			}
190		}
191
192		timer = &gba->timers[3];
193		if (timer->enable) {
194			timer->nextEvent -= cycles;
195			timer->lastEvent -= cycles;
196			nextEvent = timer->nextEvent;
197			if (timer->nextEvent <= 0) {
198				timer->lastEvent = timer->nextEvent;
199				timer->nextEvent += timer->overflowInterval;
200				gba->memory.io[REG_TM3CNT_LO >> 1] = timer->reload;
201				timer->oldReload = timer->reload;
202
203				if (timer->doIrq) {
204					GBARaiseIRQ(gba, IRQ_TIMER3);
205				}
206
207				if (timer->countUp) {
208					timer->nextEvent = INT_MAX;
209				}
210			}
211			if (timer->nextEvent < nextEvent) {
212				nextEvent = timer->nextEvent;
213			}
214		}
215	}
216	return nextEvent;
217}
218
219void GBAAttachDebugger(struct GBA* gba, struct ARMDebugger* debugger) {
220	ARMDebuggerInit(debugger, &gba->cpu);
221	gba->debugger = debugger;
222}
223
224void GBALoadROM(struct GBA* gba, int fd) {
225	gba->memory.rom = mmap(0, SIZE_CART0, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_FILE, fd, 0);
226	// TODO: error check
227}
228
229void GBATimerUpdateRegister(struct GBA* gba, int timer) {
230	struct GBATimer* currentTimer = &gba->timers[timer];
231	if (currentTimer->enable && !currentTimer->countUp) {
232		gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->oldReload + ((gba->cpu.cycles - currentTimer->lastEvent) >> currentTimer->prescaleBits);
233	}
234}
235
236void GBATimerWriteTMCNT_LO(struct GBA* gba, int timer, uint16_t reload) {
237	gba->timers[timer].reload = reload;
238}
239
240void GBATimerWriteTMCNT_HI(struct GBA* gba, int timer, uint16_t control) {
241	struct GBATimer* currentTimer = &gba->timers[timer];
242	GBATimerUpdateRegister(gba, timer);
243
244	int oldPrescale = currentTimer->prescaleBits;
245	switch (control & 0x0003) {
246	case 0x0000:
247		currentTimer->prescaleBits = 0;
248		break;
249	case 0x0001:
250		currentTimer->prescaleBits = 6;
251		break;
252	case 0x0002:
253		currentTimer->prescaleBits = 8;
254		break;
255	case 0x0003:
256		currentTimer->prescaleBits = 10;
257		break;
258	}
259	currentTimer->countUp = !!(control & 0x0004);
260	currentTimer->doIrq = !!(control & 0x0040);
261	currentTimer->overflowInterval = (0x10000 - currentTimer->reload) << currentTimer->prescaleBits;
262	int wasEnabled = currentTimer->enable;
263	currentTimer->enable = !!(control & 0x0080);
264	if (!wasEnabled && currentTimer->enable) {
265		if (!currentTimer->countUp) {
266			currentTimer->nextEvent = gba->cpu.cycles + currentTimer->overflowInterval;
267		} else {
268			currentTimer->nextEvent = INT_MAX;
269		}
270		gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->reload;
271		currentTimer->oldReload = currentTimer->reload;
272		gba->timersEnabled |= 1 << timer;
273	} else if (wasEnabled && !currentTimer->enable) {
274		if (!currentTimer->countUp) {
275			gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->oldReload + ((gba->cpu.cycles - currentTimer->lastEvent) >> oldPrescale);
276		}
277		gba->timersEnabled &= ~(1 << timer);
278	} else if (currentTimer->prescaleBits != oldPrescale && !currentTimer->countUp) {
279		// FIXME: this might be before present
280		currentTimer->nextEvent = currentTimer->lastEvent + currentTimer->overflowInterval;
281	}
282
283	if (currentTimer->nextEvent < gba->cpu.nextEvent) {
284		gba->cpu.nextEvent = currentTimer->nextEvent;
285	}
286};
287
288void GBAWriteIE(struct GBA* gba, uint16_t value) {
289	if (value & (1 << IRQ_SIO)) {
290		GBALog(GBA_LOG_STUB, "SIO interrupts not implemented");
291	}
292
293	if (value & (1 << IRQ_KEYPAD)) {
294		GBALog(GBA_LOG_STUB, "Keypad interrupts not implemented");
295	}
296
297	if (value & (1 << IRQ_GAMEPAK)) {
298		GBALog(GBA_LOG_STUB, "Gamepak interrupts not implemented");
299	}
300
301	if (gba->memory.io[REG_IME >> 1] && value & gba->memory.io[REG_IF >> 1]) {
302		ARMRaiseIRQ(&gba->cpu);
303	}
304}
305
306void GBAWriteIME(struct GBA* gba, uint16_t value) {
307	if (value && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
308		ARMRaiseIRQ(&gba->cpu);
309	}
310}
311
312void GBARaiseIRQ(struct GBA* gba, enum GBAIRQ irq) {
313	gba->memory.io[REG_IF >> 1] |= 1 << irq;
314
315	if (gba->memory.io[REG_IME >> 1] && (gba->memory.io[REG_IE >> 1] & 1 << irq)) {
316		ARMRaiseIRQ(&gba->cpu);
317	}
318}
319
320int GBATestIRQ(struct GBA* gba) {
321	if (gba->memory.io[REG_IME >> 1] && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
322		gba->springIRQ = 1;
323		gba->cpu.nextEvent = gba->cpu.cycles;
324		return 1;
325	}
326	return 0;
327}
328
329int GBAWaitForIRQ(struct GBA* gba) {
330	while (1) {
331		if (gba->cpu.nextEvent == INT_MAX) {
332			return 0;
333		} else {
334			gba->cpu.cycles = gba->cpu.nextEvent;
335			GBAProcessEvents(&gba->board.d);
336			if (gba->memory.io[REG_IF >> 1]) {
337				return 1;
338			}
339		}
340	}
341}
342
343int GBAHalt(struct GBA* gba) {
344	return GBAWaitForIRQ(gba);
345}
346
347void GBALog(int level, const char* format, ...) {
348	va_list args;
349	va_start(args, format);
350	vprintf(format, args);
351	va_end(args);
352	printf("\n");
353}
354
355void GBAHitStub(struct ARMBoard* board, uint32_t opcode) {
356	GBALog(GBA_LOG_STUB, "Stub opcode: %08x", opcode);
357	struct GBABoard* gbaBoard = (struct GBABoard*) board;
358	if (!gbaBoard->p->debugger) {
359		abort();
360	} else {
361		ARMDebuggerEnter(gbaBoard->p->debugger);
362	}
363}