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mGBA Game Boy Advance Emulator

src/gb/core.c (view raw)

  1/* Copyright (c) 2013-2016 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "core.h"
  7
  8#include "core/core.h"
  9#include "gb/cli.h"
 10#include "gb/gb.h"
 11#include "gb/renderers/software.h"
 12#include "lr35902/debugger.h"
 13#include "util/memory.h"
 14#include "util/patch.h"
 15
 16struct GBCore {
 17	struct mCore d;
 18	struct GBVideoSoftwareRenderer renderer;
 19	uint8_t keys;
 20	struct mCPUComponent* components[CPU_COMPONENT_MAX];
 21	struct mDebuggerPlatform* debuggerPlatform;
 22};
 23
 24static bool _GBCoreInit(struct mCore* core) {
 25	struct GBCore* gbcore = (struct GBCore*) core;
 26
 27	struct LR35902Core* cpu = anonymousMemoryMap(sizeof(struct LR35902Core));
 28	struct GB* gb = anonymousMemoryMap(sizeof(struct GB));
 29	if (!cpu || !gb) {
 30		free(cpu);
 31		free(gb);
 32		return false;
 33	}
 34	core->cpu = cpu;
 35	core->board = gb;
 36	gbcore->debuggerPlatform = NULL;
 37
 38	GBCreate(gb);
 39	memset(gbcore->components, 0, sizeof(gbcore->components));
 40	LR35902SetComponents(cpu, &gb->d, CPU_COMPONENT_MAX, gbcore->components);
 41	LR35902Init(cpu);
 42
 43	GBVideoSoftwareRendererCreate(&gbcore->renderer);
 44
 45	gbcore->keys = 0;
 46	gb->keySource = &gbcore->keys;
 47
 48#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 49	mDirectorySetInit(&core->dirs);
 50#endif
 51	
 52	return true;
 53}
 54
 55static void _GBCoreDeinit(struct mCore* core) {
 56	LR35902Deinit(core->cpu);
 57	GBDestroy(core->board);
 58	mappedMemoryFree(core->cpu, sizeof(struct LR35902Core));
 59	mappedMemoryFree(core->board, sizeof(struct GB));
 60#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 61	mDirectorySetDeinit(&core->dirs);
 62#endif
 63	free(core);
 64}
 65
 66static enum mPlatform _GBCorePlatform(struct mCore* core) {
 67	UNUSED(core);
 68	return PLATFORM_GB;
 69}
 70
 71static void _GBCoreSetSync(struct mCore* core, struct mCoreSync* sync) {
 72	struct GB* gb = core->board;
 73	gb->sync = sync;
 74}
 75
 76static void _GBCoreLoadConfig(struct mCore* core, const struct mCoreConfig* config) {
 77	UNUSED(config);
 78
 79	struct GB* gb = core->board;
 80	if (core->opts.mute) {
 81		gb->audio.masterVolume = 0;
 82	} else {
 83		gb->audio.masterVolume = core->opts.volume;
 84	}
 85	gb->video.frameskip = core->opts.frameskip;
 86}
 87
 88static void _GBCoreDesiredVideoDimensions(struct mCore* core, unsigned* width, unsigned* height) {
 89	UNUSED(core);
 90	*width = GB_VIDEO_HORIZONTAL_PIXELS;
 91	*height = GB_VIDEO_VERTICAL_PIXELS;
 92}
 93
 94static void _GBCoreSetVideoBuffer(struct mCore* core, color_t* buffer, size_t stride) {
 95	struct GBCore* gbcore = (struct GBCore*) core;
 96	gbcore->renderer.outputBuffer = buffer;
 97	gbcore->renderer.outputBufferStride = stride;
 98}
 99
100static void _GBCoreGetVideoBuffer(struct mCore* core, color_t** buffer, size_t* stride) {
101	struct GBCore* gbcore = (struct GBCore*) core;
102	*buffer = gbcore->renderer.outputBuffer;
103	*stride = gbcore->renderer.outputBufferStride;
104}
105
106static struct blip_t* _GBCoreGetAudioChannel(struct mCore* core, int ch) {
107	struct GB* gb = core->board;
108	switch (ch) {
109	case 0:
110		return gb->audio.left;
111	case 1:
112		return gb->audio.right;
113	default:
114		return NULL;
115	}
116}
117
118static void _GBCoreSetAudioBufferSize(struct mCore* core, size_t samples) {
119	struct GB* gb = core->board;
120	GBAudioResizeBuffer(&gb->audio, samples);
121}
122
123static size_t _GBCoreGetAudioBufferSize(struct mCore* core) {
124	struct GB* gb = core->board;
125	return gb->audio.samples;
126}
127
128static void _GBCoreSetAVStream(struct mCore* core, struct mAVStream* stream) {
129	struct GB* gb = core->board;
130	gb->stream = stream;
131	if (stream && stream->videoDimensionsChanged) {
132		stream->videoDimensionsChanged(stream, GB_VIDEO_HORIZONTAL_PIXELS, GB_VIDEO_VERTICAL_PIXELS);
133	}
134}
135
136static bool _GBCoreLoadROM(struct mCore* core, struct VFile* vf) {
137	return GBLoadROM(core->board, vf);
138}
139
140static bool _GBCoreLoadBIOS(struct mCore* core, struct VFile* vf, int type) {
141	UNUSED(core);
142	UNUSED(vf);
143	UNUSED(type);
144	// TODO
145	return false;
146}
147
148static bool _GBCoreLoadSave(struct mCore* core, struct VFile* vf) {
149	return GBLoadSave(core->board, vf);
150}
151
152static bool _GBCoreLoadPatch(struct mCore* core, struct VFile* vf) {
153	if (!vf) {
154		return false;
155	}
156	struct Patch patch;
157	if (!loadPatch(vf, &patch)) {
158		return false;
159	}
160	GBApplyPatch(core->board, &patch);
161	return true;
162}
163
164static void _GBCoreUnloadROM(struct mCore* core) {
165	return GBUnloadROM(core->board);
166}
167
168static void _GBCoreReset(struct mCore* core) {
169	struct GBCore* gbcore = (struct GBCore*) core;
170	struct GB* gb = (struct GB*) core->board;
171	if (gbcore->renderer.outputBuffer) {
172		GBVideoAssociateRenderer(&gb->video, &gbcore->renderer.d);
173	}
174	LR35902Reset(core->cpu);
175}
176
177static void _GBCoreRunFrame(struct mCore* core) {
178	struct GB* gb = core->board;
179	int32_t frameCounter = gb->video.frameCounter;
180	while (gb->video.frameCounter == frameCounter) {
181		LR35902Run(core->cpu);
182	}
183}
184
185static void _GBCoreRunLoop(struct mCore* core) {
186	LR35902Run(core->cpu);
187}
188
189static void _GBCoreStep(struct mCore* core) {
190	LR35902Tick(core->cpu);
191}
192
193static bool _GBCoreLoadState(struct mCore* core, struct VFile* vf, int flags) {
194	UNUSED(core);
195	UNUSED(vf);
196	UNUSED(flags);
197	// TODO
198	return false;
199}
200
201static bool _GBCoreSaveState(struct mCore* core, struct VFile* vf, int flags) {
202	UNUSED(core);
203	UNUSED(vf);
204	UNUSED(flags);
205	// TODO
206	return false;
207}
208
209static void _GBCoreSetKeys(struct mCore* core, uint32_t keys) {
210	struct GBCore* gbcore = (struct GBCore*) core;
211	gbcore->keys = keys;
212}
213
214static void _GBCoreAddKeys(struct mCore* core, uint32_t keys) {
215	struct GBCore* gbcore = (struct GBCore*) core;
216	gbcore->keys |= keys;
217}
218
219static void _GBCoreClearKeys(struct mCore* core, uint32_t keys) {
220	struct GBCore* gbcore = (struct GBCore*) core;
221	gbcore->keys &= ~keys;
222}
223
224static int32_t _GBCoreFrameCounter(struct mCore* core) {
225	struct GB* gb = core->board;
226	return gb->video.frameCounter;
227}
228
229static int32_t _GBCoreFrameCycles(struct mCore* core) {
230	UNUSED(core);
231	return GB_VIDEO_TOTAL_LENGTH;
232}
233
234static int32_t _GBCoreFrequency(struct mCore* core) {
235	UNUSED(core);
236	// TODO: GB differences
237	return DMG_LR35902_FREQUENCY;
238}
239
240static void _GBCoreGetGameTitle(struct mCore* core, char* title) {
241	GBGetGameTitle(core->board, title);
242}
243
244static void _GBCoreGetGameCode(struct mCore* core, char* title) {
245	GBGetGameCode(core->board, title);
246}
247
248static void _GBCoreSetRTC(struct mCore* core, struct mRTCSource* rtc) {
249	struct GB* gb = core->board;
250	gb->memory.rtc = rtc;
251}
252
253static void _GBCoreSetRotation(struct mCore* core, struct mRotationSource* rotation) {
254	struct GB* gb = core->board;
255	gb->memory.rotation = rotation;
256}
257
258static void _GBCoreSetRumble(struct mCore* core, struct mRumble* rumble) {
259	struct GB* gb = core->board;
260	gb->memory.rumble = rumble;
261}
262
263static uint32_t _GBCoreBusRead8(struct mCore* core, uint32_t address) {
264	struct LR35902Core* cpu = core->cpu;
265	return cpu->memory.load8(cpu, address);
266}
267
268static uint32_t _GBCoreBusRead16(struct mCore* core, uint32_t address) {
269	struct LR35902Core* cpu = core->cpu;
270	return cpu->memory.load8(cpu, address) | (cpu->memory.load8(cpu, address + 1) << 8);
271}
272
273static uint32_t _GBCoreBusRead32(struct mCore* core, uint32_t address) {
274	struct LR35902Core* cpu = core->cpu;
275	return cpu->memory.load8(cpu, address) | (cpu->memory.load8(cpu, address + 1) << 8) |
276	       (cpu->memory.load8(cpu, address + 2) << 16) | (cpu->memory.load8(cpu, address + 3) << 24);
277}
278
279static void _GBCoreBusWrite8(struct mCore* core, uint32_t address, uint8_t value) {
280	struct LR35902Core* cpu = core->cpu;
281	cpu->memory.store8(cpu, address, value);
282}
283
284static void _GBCoreBusWrite16(struct mCore* core, uint32_t address, uint16_t value) {
285	struct LR35902Core* cpu = core->cpu;
286	cpu->memory.store8(cpu, address, value);
287	cpu->memory.store8(cpu, address + 1, value >> 8);
288}
289
290static void _GBCoreBusWrite32(struct mCore* core, uint32_t address, uint32_t value) {
291	struct LR35902Core* cpu = core->cpu;
292	cpu->memory.store8(cpu, address, value);
293	cpu->memory.store8(cpu, address + 1, value >> 8);
294	cpu->memory.store8(cpu, address + 2, value >> 16);
295	cpu->memory.store8(cpu, address + 3, value >> 24);
296}
297
298static uint32_t _GBCoreRawRead8(struct mCore* core, uint32_t address) {
299	struct LR35902Core* cpu = core->cpu;
300	return GBLoad8(cpu, address);
301}
302
303static uint32_t _GBCoreRawRead16(struct mCore* core, uint32_t address) {
304	struct LR35902Core* cpu = core->cpu;
305	return GBLoad8(cpu, address) | (GBLoad8(cpu, address + 1) << 8);
306}
307
308static uint32_t _GBCoreRawRead32(struct mCore* core, uint32_t address) {
309	struct LR35902Core* cpu = core->cpu;
310	return GBLoad8(cpu, address) | (GBLoad8(cpu, address + 1) << 8) |
311	       (GBLoad8(cpu, address + 2) << 16) | (GBLoad8(cpu, address + 3) << 24);
312}
313
314static bool _GBCoreSupportsDebuggerType(struct mCore* core, enum mDebuggerType type) {
315	UNUSED(core);
316	switch (type) {
317#ifdef USE_CLI_DEBUGGER
318	case DEBUGGER_CLI:
319		return true;
320#endif
321	default:
322		return false;
323	}
324}
325
326static struct mDebuggerPlatform* _GBCoreDebuggerPlatform(struct mCore* core) {
327	struct GBCore* gbcore = (struct GBCore*) core;
328	if (!gbcore->debuggerPlatform) {
329		gbcore->debuggerPlatform = LR35902DebuggerPlatformCreate();
330	}
331	return gbcore->debuggerPlatform;
332}
333
334static struct CLIDebuggerSystem* _GBCoreCliDebuggerSystem(struct mCore* core) {
335#ifdef USE_CLI_DEBUGGER
336	return GBCLIDebuggerCreate(core);
337#else
338	UNUSED(core);
339	return NULL;
340#endif
341}
342
343static void _GBCoreAttachDebugger(struct mCore* core, struct mDebugger* debugger) {
344	struct LR35902Core* cpu = core->cpu;
345	if (core->debugger) {
346		LR35902HotplugDetach(cpu, CPU_COMPONENT_DEBUGGER);
347	}
348	cpu->components[CPU_COMPONENT_DEBUGGER] = &debugger->d;
349	LR35902HotplugAttach(cpu, CPU_COMPONENT_DEBUGGER);
350	core->debugger = debugger;
351}
352
353static void _GBCoreDetachDebugger(struct mCore* core) {
354	struct LR35902Core* cpu = core->cpu;
355	LR35902HotplugDetach(cpu, CPU_COMPONENT_DEBUGGER);
356	cpu->components[CPU_COMPONENT_DEBUGGER] = NULL;
357	core->debugger = NULL;
358}
359
360struct mCore* GBCoreCreate(void) {
361	struct GBCore* gbcore = malloc(sizeof(*gbcore));
362	struct mCore* core = &gbcore->d;
363	memset(&core->opts, 0, sizeof(core->opts));
364	core->cpu = NULL;
365	core->board = NULL;
366	core->debugger = NULL;
367	core->init = _GBCoreInit;
368	core->deinit = _GBCoreDeinit;
369	core->platform = _GBCorePlatform;
370	core->setSync = _GBCoreSetSync;
371	core->loadConfig = _GBCoreLoadConfig;
372	core->desiredVideoDimensions = _GBCoreDesiredVideoDimensions;
373	core->setVideoBuffer = _GBCoreSetVideoBuffer;
374	core->getVideoBuffer = _GBCoreGetVideoBuffer;
375	core->getAudioChannel = _GBCoreGetAudioChannel;
376	core->setAudioBufferSize = _GBCoreSetAudioBufferSize;
377	core->getAudioBufferSize = _GBCoreGetAudioBufferSize;
378	core->setAVStream = _GBCoreSetAVStream;
379	core->isROM = GBIsROM;
380	core->loadROM = _GBCoreLoadROM;
381	core->loadBIOS = _GBCoreLoadBIOS;
382	core->loadSave = _GBCoreLoadSave;
383	core->loadPatch = _GBCoreLoadPatch;
384	core->unloadROM = _GBCoreUnloadROM;
385	core->reset = _GBCoreReset;
386	core->runFrame = _GBCoreRunFrame;
387	core->runLoop = _GBCoreRunLoop;
388	core->step = _GBCoreStep;
389	core->loadState = _GBCoreLoadState;
390	core->saveState = _GBCoreSaveState;
391	core->setKeys = _GBCoreSetKeys;
392	core->addKeys = _GBCoreAddKeys;
393	core->clearKeys = _GBCoreClearKeys;
394	core->frameCounter = _GBCoreFrameCounter;
395	core->frameCycles = _GBCoreFrameCycles;
396	core->frequency = _GBCoreFrequency;
397	core->getGameTitle = _GBCoreGetGameTitle;
398	core->getGameCode = _GBCoreGetGameCode;
399	core->setRTC = _GBCoreSetRTC;
400	core->setRotation = _GBCoreSetRotation;
401	core->setRumble = _GBCoreSetRumble;
402	core->busRead8 = _GBCoreBusRead8;
403	core->busRead16 = _GBCoreBusRead16;
404	core->busRead32 = _GBCoreBusRead32;
405	core->busWrite8 = _GBCoreBusWrite8;
406	core->busWrite16 = _GBCoreBusWrite16;
407	core->busWrite32 = _GBCoreBusWrite32;
408	core->rawRead8 = _GBCoreRawRead8;
409	core->rawRead16 = _GBCoreRawRead16;
410	core->rawRead32 = _GBCoreRawRead32;
411	core->rawWrite8 = NULL;
412	core->rawWrite16 = NULL;
413	core->rawWrite32 = NULL;
414	core->supportsDebuggerType = _GBCoreSupportsDebuggerType;
415	core->debuggerPlatform = _GBCoreDebuggerPlatform;
416	core->cliDebuggerSystem = _GBCoreCliDebuggerSystem;
417	core->attachDebugger = _GBCoreAttachDebugger;
418	core->detachDebugger = _GBCoreDetachDebugger;
419	return core;
420}