all repos — mgba @ 72fa184bac4f7eee1a07b6deba3147f1fa976c92

mGBA Game Boy Advance Emulator

src/core/core.c (view raw)

  1/* Copyright (c) 2013-2016 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "core.h"
  7
  8#include "core/log.h"
  9#include "core/serialize.h"
 10#include "util/vfs.h"
 11
 12#ifdef M_CORE_GB
 13#include "gb/core.h"
 14#include "gb/gb.h"
 15#endif
 16#ifdef M_CORE_GBA
 17#include "gba/core.h"
 18#include "gba/gba.h"
 19#endif
 20
 21static struct mCoreFilter {
 22	bool (*filter)(struct VFile*);
 23	struct mCore* (*open)(void);
 24	enum mPlatform platform;
 25} _filters[] = {
 26#ifdef M_CORE_GBA
 27	{ GBAIsROM, GBACoreCreate, PLATFORM_GBA },
 28#endif
 29#ifdef M_CORE_GB
 30	{ GBIsROM, GBCoreCreate, PLATFORM_GB },
 31#endif
 32	{ 0, 0, PLATFORM_NONE }
 33};
 34
 35struct mCore* mCoreFindVF(struct VFile* vf) {
 36	if (!vf) {
 37		return NULL;
 38	}
 39	struct mCoreFilter* filter;
 40	for (filter = &_filters[0]; filter->filter; ++filter) {
 41		if (filter->filter(vf)) {
 42			break;
 43		}
 44	}
 45	if (filter->open) {
 46		return filter->open();
 47	}
 48	return NULL;
 49}
 50
 51enum mPlatform mCoreIsCompatible(struct VFile* vf) {
 52	if (!vf) {
 53		return false;
 54	}
 55	struct mCoreFilter* filter;
 56	for (filter = &_filters[0]; filter->filter; ++filter) {
 57		if (filter->filter(vf)) {
 58			return filter->platform;
 59		}
 60	}
 61	return PLATFORM_NONE;
 62}
 63
 64#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 65#include "util/png-io.h"
 66
 67#ifdef PSP2
 68#include <psp2/photoexport.h>
 69#endif
 70
 71struct mCore* mCoreFind(const char* path) {
 72	struct VDir* archive = VDirOpenArchive(path);
 73	struct mCore* core = NULL;
 74	if (archive) {
 75		struct VDirEntry* dirent = archive->listNext(archive);
 76		while (dirent) {
 77			struct VFile* vf = archive->openFile(archive, dirent->name(dirent), O_RDONLY);
 78			if (!vf) {
 79				dirent = archive->listNext(archive);
 80				continue;
 81			}
 82			core = mCoreFindVF(vf);
 83			vf->close(vf);
 84			if (core) {
 85				break;
 86			}
 87			dirent = archive->listNext(archive);
 88		}
 89		archive->close(archive);
 90	} else {
 91		struct VFile* vf = VFileOpen(path, O_RDONLY);
 92		if (!vf) {
 93			return NULL;
 94		}
 95		core = mCoreFindVF(vf);
 96		vf->close(vf);
 97	}
 98	if (core) {
 99		return core;
100	}
101	return NULL;
102}
103
104bool mCoreLoadFile(struct mCore* core, const char* path) {
105	struct VFile* rom = mDirectorySetOpenPath(&core->dirs, path, core->isROM);
106	if (!rom) {
107		return false;
108	}
109
110	bool ret = core->loadROM(core, rom);
111	if (!ret) {
112		rom->close(rom);
113	}
114	return ret;
115}
116
117bool mCoreAutoloadSave(struct mCore* core) {
118	return core->loadSave(core, mDirectorySetOpenSuffix(&core->dirs, core->dirs.save, ".sav", O_CREAT | O_RDWR));
119}
120
121bool mCoreAutoloadPatch(struct mCore* core) {
122	return core->loadPatch(core, mDirectorySetOpenSuffix(&core->dirs, core->dirs.patch, ".ups", O_RDONLY)) ||
123	       core->loadPatch(core, mDirectorySetOpenSuffix(&core->dirs, core->dirs.patch, ".ips", O_RDONLY)) ||
124	       core->loadPatch(core, mDirectorySetOpenSuffix(&core->dirs, core->dirs.patch, ".bps", O_RDONLY));
125}
126
127bool mCoreSaveState(struct mCore* core, int slot, int flags) {
128	struct VFile* vf = mCoreGetState(core, slot, true);
129	if (!vf) {
130		return false;
131	}
132	bool success = mCoreSaveStateNamed(core, vf, flags);
133	vf->close(vf);
134	if (success) {
135		mLOG(STATUS, INFO, "State %i saved", slot);
136	} else {
137		mLOG(STATUS, INFO, "State %i failed to save", slot);
138	}
139
140	return success;
141}
142
143bool mCoreLoadState(struct mCore* core, int slot, int flags) {
144	struct VFile* vf = mCoreGetState(core, slot, false);
145	if (!vf) {
146		return false;
147	}
148	bool success = mCoreLoadStateNamed(core, vf, flags);
149	vf->close(vf);
150	if (success) {
151		mLOG(STATUS, INFO, "State %i loaded", slot);
152	} else {
153		mLOG(STATUS, INFO, "State %i failed to loaded", slot);
154	}
155
156	return success;
157}
158
159struct VFile* mCoreGetState(struct mCore* core, int slot, bool write) {
160	char name[PATH_MAX];
161	snprintf(name, sizeof(name), "%s.ss%i", core->dirs.baseName, slot);
162	return core->dirs.state->openFile(core->dirs.state, name, write ? (O_CREAT | O_TRUNC | O_RDWR) : O_RDONLY);
163}
164
165void mCoreDeleteState(struct mCore* core, int slot) {
166	char name[PATH_MAX];
167	snprintf(name, sizeof(name), "%s.ss%i", core->dirs.baseName, slot);
168	core->dirs.state->deleteFile(core->dirs.state, name);
169}
170
171void mCoreTakeScreenshot(struct mCore* core) {
172#ifdef USE_PNG
173	size_t stride;
174	color_t* pixels = 0;
175	unsigned width, height;
176	core->desiredVideoDimensions(core, &width, &height);
177	struct VFile* vf;
178#ifndef PSP2
179	vf = VDirFindNextAvailable(core->dirs.screenshot, core->dirs.baseName, "-", ".png", O_CREAT | O_TRUNC | O_WRONLY);
180#else
181	vf = VFileMemChunk(0, 0);
182#endif
183	bool success = false;
184	if (vf) {
185		core->getVideoBuffer(core, &pixels, &stride);
186		png_structp png = PNGWriteOpen(vf);
187		png_infop info = PNGWriteHeader(png, width, height);
188		success = PNGWritePixels(png, width, height, stride, pixels);
189		PNGWriteClose(png, info);
190#ifdef PSP2
191		void* data = vf->map(vf, 0, 0);
192		PhotoExportParam param = {
193			0,
194			NULL,
195			NULL,
196			NULL,
197			{ 0 }
198		};
199		scePhotoExportFromData(data, vf->size(vf), &param, NULL, NULL, NULL, NULL, 0);
200#endif
201		vf->close(vf);
202	}
203	if (success) {
204		mLOG(STATUS, INFO, "Screenshot saved");
205		return;
206	}
207#else
208	UNUSED(core);
209#endif
210	mLOG(STATUS, WARN, "Failed to take screenshot");
211}
212#endif
213
214void mCoreInitConfig(struct mCore* core, const char* port) {
215	mCoreConfigInit(&core->config, port);
216}
217
218void mCoreLoadConfig(struct mCore* core) {
219#ifndef MINIMAL_CORE
220	mCoreConfigLoad(&core->config);
221#endif
222	mCoreLoadForeignConfig(core, &core->config);
223}
224
225void mCoreLoadForeignConfig(struct mCore* core, const struct mCoreConfig* config) {
226	mCoreConfigMap(config, &core->opts);
227#ifndef MINIMAL_CORE
228	mDirectorySetMapOptions(&core->dirs, &core->opts);
229#endif
230	if (core->opts.audioBuffers) {
231		core->setAudioBufferSize(core, core->opts.audioBuffers);
232	}
233	core->loadConfig(core, config);
234}