src/platform/qt/DisplayGL.cpp (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include "DisplayGL.h"
7
8#include <QApplication>
9#include <QResizeEvent>
10
11extern "C" {
12#include "gba/supervisor/thread.h"
13}
14
15using namespace QGBA;
16
17DisplayGL::DisplayGL(const QGLFormat& format, QWidget* parent)
18 : Display(parent)
19 , m_gl(new EmptyGLWidget(format, this))
20 , m_painter(new PainterGL(m_gl))
21 , m_drawThread(nullptr)
22 , m_context(nullptr)
23{
24}
25
26DisplayGL::~DisplayGL() {
27 delete m_painter;
28}
29
30void DisplayGL::startDrawing(GBAThread* thread) {
31 if (m_drawThread) {
32 return;
33 }
34 m_painter->setContext(thread);
35 m_painter->setMessagePainter(messagePainter());
36 m_context = thread;
37 m_painter->resize(size());
38 m_gl->move(0, 0);
39 m_drawThread = new QThread(this);
40 m_drawThread->setObjectName("Painter Thread");
41 m_gl->context()->doneCurrent();
42 m_gl->context()->moveToThread(m_drawThread);
43 m_painter->moveToThread(m_drawThread);
44 connect(m_drawThread, SIGNAL(started()), m_painter, SLOT(start()));
45 m_drawThread->start();
46 GBASyncSetVideoSync(&m_context->sync, false);
47
48 lockAspectRatio(isAspectRatioLocked());
49 filter(isFiltered());
50 resizePainter();
51}
52
53void DisplayGL::stopDrawing() {
54 if (m_drawThread) {
55 if (GBAThreadIsActive(m_context)) {
56 GBAThreadInterrupt(m_context);
57 }
58 QMetaObject::invokeMethod(m_painter, "stop", Qt::BlockingQueuedConnection);
59 m_drawThread->exit();
60 m_drawThread = nullptr;
61 if (GBAThreadIsActive(m_context)) {
62 GBAThreadContinue(m_context);
63 }
64 }
65}
66
67void DisplayGL::pauseDrawing() {
68 if (m_drawThread) {
69 if (GBAThreadIsActive(m_context)) {
70 GBAThreadInterrupt(m_context);
71 }
72 QMetaObject::invokeMethod(m_painter, "pause", Qt::BlockingQueuedConnection);
73 if (GBAThreadIsActive(m_context)) {
74 GBAThreadContinue(m_context);
75 }
76 }
77}
78
79void DisplayGL::unpauseDrawing() {
80 if (m_drawThread) {
81 if (GBAThreadIsActive(m_context)) {
82 GBAThreadInterrupt(m_context);
83 }
84 QMetaObject::invokeMethod(m_painter, "unpause", Qt::BlockingQueuedConnection);
85 if (GBAThreadIsActive(m_context)) {
86 GBAThreadContinue(m_context);
87 }
88 }
89}
90
91void DisplayGL::forceDraw() {
92 if (m_drawThread) {
93 QMetaObject::invokeMethod(m_painter, "forceDraw");
94 }
95}
96
97void DisplayGL::lockAspectRatio(bool lock) {
98 Display::lockAspectRatio(lock);
99 if (m_drawThread) {
100 QMetaObject::invokeMethod(m_painter, "lockAspectRatio", Q_ARG(bool, lock));
101 }
102}
103
104void DisplayGL::filter(bool filter) {
105 Display::filter(filter);
106 if (m_drawThread) {
107 QMetaObject::invokeMethod(m_painter, "filter", Q_ARG(bool, filter));
108 }
109}
110
111void DisplayGL::framePosted(const uint32_t* buffer) {
112 if (m_drawThread && buffer) {
113 QMetaObject::invokeMethod(m_painter, "setBacking", Q_ARG(const uint32_t*, buffer));
114 }
115}
116
117void DisplayGL::resizeEvent(QResizeEvent* event) {
118 Display::resizeEvent(event);
119 resizePainter();
120}
121
122void DisplayGL::resizePainter() {
123 m_gl->resize(size());
124 if (m_drawThread) {
125 QMetaObject::invokeMethod(m_painter, "resize", Qt::BlockingQueuedConnection, Q_ARG(QSize, size()));
126 }
127}
128
129PainterGL::PainterGL(QGLWidget* parent)
130 : m_gl(parent)
131 , m_active(false)
132 , m_context(nullptr)
133 , m_messagePainter(nullptr)
134{
135 GBAGLContextCreate(&m_backend);
136 m_backend.d.swap = [](VideoBackend* v) {
137 PainterGL* painter = static_cast<PainterGL*>(v->user);
138 painter->m_gl->swapBuffers();
139 };
140 m_backend.d.user = this;
141 m_backend.d.filter = false;
142 m_backend.d.lockAspectRatio = false;
143}
144
145void PainterGL::setContext(GBAThread* context) {
146 m_context = context;
147}
148
149void PainterGL::setMessagePainter(MessagePainter* messagePainter) {
150 m_messagePainter = messagePainter;
151}
152
153void PainterGL::setBacking(const uint32_t* backing) {
154 m_gl->makeCurrent();
155 m_backend.d.postFrame(&m_backend.d, backing);
156 if (m_active) {
157 draw();
158 }
159 m_gl->doneCurrent();
160}
161
162void PainterGL::resize(const QSize& size) {
163 m_size = size;
164 if (m_active) {
165 forceDraw();
166 }
167}
168
169void PainterGL::lockAspectRatio(bool lock) {
170 m_backend.d.lockAspectRatio = lock;
171 if (m_active) {
172 forceDraw();
173 }
174}
175
176void PainterGL::filter(bool filter) {
177 m_backend.d.filter = filter;
178 if (m_active) {
179 forceDraw();
180 }
181}
182
183void PainterGL::start() {
184 m_gl->makeCurrent();
185 m_backend.d.init(&m_backend.d, reinterpret_cast<WHandle>(m_gl->winId()));
186 m_gl->doneCurrent();
187 m_active = true;
188}
189
190void PainterGL::draw() {
191 if (GBASyncWaitFrameStart(&m_context->sync, m_context->frameskip)) {
192 m_painter.begin(m_gl->context()->device());
193 performDraw();
194 m_painter.end();
195 GBASyncWaitFrameEnd(&m_context->sync);
196 m_backend.d.swap(&m_backend.d);
197 } else {
198 GBASyncWaitFrameEnd(&m_context->sync);
199 }
200}
201
202void PainterGL::forceDraw() {
203 m_painter.begin(m_gl->context()->device());
204 performDraw();
205 m_painter.end();
206 m_backend.d.swap(&m_backend.d);
207}
208
209void PainterGL::stop() {
210 m_active = false;
211 m_gl->makeCurrent();
212 m_backend.d.clear(&m_backend.d);
213 m_backend.d.swap(&m_backend.d);
214 m_backend.d.deinit(&m_backend.d);
215 m_gl->doneCurrent();
216 m_gl->context()->moveToThread(m_gl->thread());
217 moveToThread(m_gl->thread());
218}
219
220void PainterGL::pause() {
221 m_active = false;
222 // Make sure both buffers are filled
223 forceDraw();
224 forceDraw();
225}
226
227void PainterGL::unpause() {
228 m_active = true;
229}
230
231void PainterGL::performDraw() {
232 m_painter.beginNativePainting();
233 float r = m_gl->devicePixelRatio();
234 m_backend.d.resized(&m_backend.d, m_size.width() * r, m_size.height() * r);
235 m_backend.d.drawFrame(&m_backend.d);
236 m_painter.endNativePainting();
237 if (m_messagePainter) {
238 m_messagePainter->paint(&m_painter);
239 }
240}