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mGBA Game Boy Advance Emulator

src/gb/core.c (view raw)

  1/* Copyright (c) 2013-2016 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "core.h"
  7
  8#include "core/core.h"
  9#include "gb/cheats.h"
 10#include "gb/cli.h"
 11#include "gb/gb.h"
 12#include "gb/renderers/software.h"
 13#include "lr35902/debugger/debugger.h"
 14#include "util/memory.h"
 15#include "util/patch.h"
 16
 17struct GBCore {
 18	struct mCore d;
 19	struct GBVideoSoftwareRenderer renderer;
 20	uint8_t keys;
 21	struct mCPUComponent* components[CPU_COMPONENT_MAX];
 22	struct mDebuggerPlatform* debuggerPlatform;
 23	struct mCheatDevice* cheatDevice;
 24};
 25
 26static bool _GBCoreInit(struct mCore* core) {
 27	struct GBCore* gbcore = (struct GBCore*) core;
 28
 29	struct LR35902Core* cpu = anonymousMemoryMap(sizeof(struct LR35902Core));
 30	struct GB* gb = anonymousMemoryMap(sizeof(struct GB));
 31	if (!cpu || !gb) {
 32		free(cpu);
 33		free(gb);
 34		return false;
 35	}
 36	core->cpu = cpu;
 37	core->board = gb;
 38	gbcore->debuggerPlatform = NULL;
 39	gbcore->cheatDevice = NULL;
 40
 41	GBCreate(gb);
 42	memset(gbcore->components, 0, sizeof(gbcore->components));
 43	LR35902SetComponents(cpu, &gb->d, CPU_COMPONENT_MAX, gbcore->components);
 44	LR35902Init(cpu);
 45
 46	GBVideoSoftwareRendererCreate(&gbcore->renderer);
 47
 48	gbcore->keys = 0;
 49	gb->keySource = &gbcore->keys;
 50
 51#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 52	mDirectorySetInit(&core->dirs);
 53#endif
 54	
 55	return true;
 56}
 57
 58static void _GBCoreDeinit(struct mCore* core) {
 59	LR35902Deinit(core->cpu);
 60	GBDestroy(core->board);
 61	mappedMemoryFree(core->cpu, sizeof(struct LR35902Core));
 62	mappedMemoryFree(core->board, sizeof(struct GB));
 63#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 64	mDirectorySetDeinit(&core->dirs);
 65#endif
 66
 67	struct GBCore* gbcore = (struct GBCore*) core;
 68	free(gbcore->debuggerPlatform);
 69	if (gbcore->cheatDevice) {
 70		mCheatDeviceDestroy(gbcore->cheatDevice);
 71	}
 72	free(gbcore->cheatDevice);
 73	free(core);
 74}
 75
 76static enum mPlatform _GBCorePlatform(struct mCore* core) {
 77	UNUSED(core);
 78	return PLATFORM_GB;
 79}
 80
 81static void _GBCoreSetSync(struct mCore* core, struct mCoreSync* sync) {
 82	struct GB* gb = core->board;
 83	gb->sync = sync;
 84}
 85
 86static void _GBCoreLoadConfig(struct mCore* core, const struct mCoreConfig* config) {
 87	UNUSED(config);
 88
 89	struct GB* gb = core->board;
 90	if (core->opts.mute) {
 91		gb->audio.masterVolume = 0;
 92	} else {
 93		gb->audio.masterVolume = core->opts.volume;
 94	}
 95	gb->video.frameskip = core->opts.frameskip;
 96}
 97
 98static void _GBCoreDesiredVideoDimensions(struct mCore* core, unsigned* width, unsigned* height) {
 99	UNUSED(core);
100	*width = GB_VIDEO_HORIZONTAL_PIXELS;
101	*height = GB_VIDEO_VERTICAL_PIXELS;
102}
103
104static void _GBCoreSetVideoBuffer(struct mCore* core, color_t* buffer, size_t stride) {
105	struct GBCore* gbcore = (struct GBCore*) core;
106	gbcore->renderer.outputBuffer = buffer;
107	gbcore->renderer.outputBufferStride = stride;
108}
109
110static void _GBCoreGetVideoBuffer(struct mCore* core, color_t** buffer, size_t* stride) {
111	struct GBCore* gbcore = (struct GBCore*) core;
112	*buffer = gbcore->renderer.outputBuffer;
113	*stride = gbcore->renderer.outputBufferStride;
114}
115
116static struct blip_t* _GBCoreGetAudioChannel(struct mCore* core, int ch) {
117	struct GB* gb = core->board;
118	switch (ch) {
119	case 0:
120		return gb->audio.left;
121	case 1:
122		return gb->audio.right;
123	default:
124		return NULL;
125	}
126}
127
128static void _GBCoreSetAudioBufferSize(struct mCore* core, size_t samples) {
129	struct GB* gb = core->board;
130	GBAudioResizeBuffer(&gb->audio, samples);
131}
132
133static size_t _GBCoreGetAudioBufferSize(struct mCore* core) {
134	struct GB* gb = core->board;
135	return gb->audio.samples;
136}
137
138static void _GBCoreSetAVStream(struct mCore* core, struct mAVStream* stream) {
139	struct GB* gb = core->board;
140	gb->stream = stream;
141	if (stream && stream->videoDimensionsChanged) {
142		stream->videoDimensionsChanged(stream, GB_VIDEO_HORIZONTAL_PIXELS, GB_VIDEO_VERTICAL_PIXELS);
143	}
144}
145
146static bool _GBCoreLoadROM(struct mCore* core, struct VFile* vf) {
147	return GBLoadROM(core->board, vf);
148}
149
150static bool _GBCoreLoadBIOS(struct mCore* core, struct VFile* vf, int type) {
151	UNUSED(core);
152	UNUSED(vf);
153	UNUSED(type);
154	// TODO
155	return false;
156}
157
158static bool _GBCoreLoadSave(struct mCore* core, struct VFile* vf) {
159	return GBLoadSave(core->board, vf);
160}
161
162static bool _GBCoreLoadPatch(struct mCore* core, struct VFile* vf) {
163	if (!vf) {
164		return false;
165	}
166	struct Patch patch;
167	if (!loadPatch(vf, &patch)) {
168		return false;
169	}
170	GBApplyPatch(core->board, &patch);
171	return true;
172}
173
174static void _GBCoreUnloadROM(struct mCore* core) {
175	return GBUnloadROM(core->board);
176}
177
178static void _GBCoreReset(struct mCore* core) {
179	struct GBCore* gbcore = (struct GBCore*) core;
180	struct GB* gb = (struct GB*) core->board;
181	if (gbcore->renderer.outputBuffer) {
182		GBVideoAssociateRenderer(&gb->video, &gbcore->renderer.d);
183	}
184	LR35902Reset(core->cpu);
185}
186
187static void _GBCoreRunFrame(struct mCore* core) {
188	struct GB* gb = core->board;
189	int32_t frameCounter = gb->video.frameCounter;
190	while (gb->video.frameCounter == frameCounter) {
191		LR35902Run(core->cpu);
192	}
193}
194
195static void _GBCoreRunLoop(struct mCore* core) {
196	LR35902Run(core->cpu);
197}
198
199static void _GBCoreStep(struct mCore* core) {
200	LR35902Tick(core->cpu);
201}
202
203static bool _GBCoreLoadState(struct mCore* core, struct VFile* vf, int flags) {
204	UNUSED(core);
205	UNUSED(vf);
206	UNUSED(flags);
207	// TODO
208	return false;
209}
210
211static bool _GBCoreSaveState(struct mCore* core, struct VFile* vf, int flags) {
212	UNUSED(core);
213	UNUSED(vf);
214	UNUSED(flags);
215	// TODO
216	return false;
217}
218
219static void _GBCoreSetKeys(struct mCore* core, uint32_t keys) {
220	struct GBCore* gbcore = (struct GBCore*) core;
221	gbcore->keys = keys;
222}
223
224static void _GBCoreAddKeys(struct mCore* core, uint32_t keys) {
225	struct GBCore* gbcore = (struct GBCore*) core;
226	gbcore->keys |= keys;
227}
228
229static void _GBCoreClearKeys(struct mCore* core, uint32_t keys) {
230	struct GBCore* gbcore = (struct GBCore*) core;
231	gbcore->keys &= ~keys;
232}
233
234static int32_t _GBCoreFrameCounter(struct mCore* core) {
235	struct GB* gb = core->board;
236	return gb->video.frameCounter;
237}
238
239static int32_t _GBCoreFrameCycles(struct mCore* core) {
240	UNUSED(core);
241	return GB_VIDEO_TOTAL_LENGTH;
242}
243
244static int32_t _GBCoreFrequency(struct mCore* core) {
245	UNUSED(core);
246	// TODO: GB differences
247	return DMG_LR35902_FREQUENCY;
248}
249
250static void _GBCoreGetGameTitle(struct mCore* core, char* title) {
251	GBGetGameTitle(core->board, title);
252}
253
254static void _GBCoreGetGameCode(struct mCore* core, char* title) {
255	GBGetGameCode(core->board, title);
256}
257
258static void _GBCoreSetRTC(struct mCore* core, struct mRTCSource* rtc) {
259	struct GB* gb = core->board;
260	gb->memory.rtc = rtc;
261}
262
263static void _GBCoreSetRotation(struct mCore* core, struct mRotationSource* rotation) {
264	struct GB* gb = core->board;
265	gb->memory.rotation = rotation;
266}
267
268static void _GBCoreSetRumble(struct mCore* core, struct mRumble* rumble) {
269	struct GB* gb = core->board;
270	gb->memory.rumble = rumble;
271}
272
273static uint32_t _GBCoreBusRead8(struct mCore* core, uint32_t address) {
274	struct LR35902Core* cpu = core->cpu;
275	return cpu->memory.load8(cpu, address);
276}
277
278static uint32_t _GBCoreBusRead16(struct mCore* core, uint32_t address) {
279	struct LR35902Core* cpu = core->cpu;
280	return cpu->memory.load8(cpu, address) | (cpu->memory.load8(cpu, address + 1) << 8);
281}
282
283static uint32_t _GBCoreBusRead32(struct mCore* core, uint32_t address) {
284	struct LR35902Core* cpu = core->cpu;
285	return cpu->memory.load8(cpu, address) | (cpu->memory.load8(cpu, address + 1) << 8) |
286	       (cpu->memory.load8(cpu, address + 2) << 16) | (cpu->memory.load8(cpu, address + 3) << 24);
287}
288
289static void _GBCoreBusWrite8(struct mCore* core, uint32_t address, uint8_t value) {
290	struct LR35902Core* cpu = core->cpu;
291	cpu->memory.store8(cpu, address, value);
292}
293
294static void _GBCoreBusWrite16(struct mCore* core, uint32_t address, uint16_t value) {
295	struct LR35902Core* cpu = core->cpu;
296	cpu->memory.store8(cpu, address, value);
297	cpu->memory.store8(cpu, address + 1, value >> 8);
298}
299
300static void _GBCoreBusWrite32(struct mCore* core, uint32_t address, uint32_t value) {
301	struct LR35902Core* cpu = core->cpu;
302	cpu->memory.store8(cpu, address, value);
303	cpu->memory.store8(cpu, address + 1, value >> 8);
304	cpu->memory.store8(cpu, address + 2, value >> 16);
305	cpu->memory.store8(cpu, address + 3, value >> 24);
306}
307
308static uint32_t _GBCoreRawRead8(struct mCore* core, uint32_t address) {
309	struct LR35902Core* cpu = core->cpu;
310	return GBLoad8(cpu, address);
311}
312
313static uint32_t _GBCoreRawRead16(struct mCore* core, uint32_t address) {
314	struct LR35902Core* cpu = core->cpu;
315	return GBLoad8(cpu, address) | (GBLoad8(cpu, address + 1) << 8);
316}
317
318static uint32_t _GBCoreRawRead32(struct mCore* core, uint32_t address) {
319	struct LR35902Core* cpu = core->cpu;
320	return GBLoad8(cpu, address) | (GBLoad8(cpu, address + 1) << 8) |
321	       (GBLoad8(cpu, address + 2) << 16) | (GBLoad8(cpu, address + 3) << 24);
322}
323
324static void _GBCoreRawWrite8(struct mCore* core, uint32_t address, uint8_t value) {
325	struct LR35902Core* cpu = core->cpu;
326	GBPatch8(cpu, address, value, NULL);
327}
328
329static void _GBCoreRawWrite16(struct mCore* core, uint32_t address, uint16_t value) {
330	struct LR35902Core* cpu = core->cpu;
331	GBPatch8(cpu, address, value, NULL);
332	GBPatch8(cpu, address + 1, value >> 8, NULL);
333}
334
335static void _GBCoreRawWrite32(struct mCore* core, uint32_t address, uint32_t value) {
336	struct LR35902Core* cpu = core->cpu;
337	GBPatch8(cpu, address, value, NULL);
338	GBPatch8(cpu, address + 1, value >> 8, NULL);
339	GBPatch8(cpu, address + 2, value >> 16, NULL);
340	GBPatch8(cpu, address + 3, value >> 24, NULL);
341}
342
343static bool _GBCoreSupportsDebuggerType(struct mCore* core, enum mDebuggerType type) {
344	UNUSED(core);
345	switch (type) {
346#ifdef USE_CLI_DEBUGGER
347	case DEBUGGER_CLI:
348		return true;
349#endif
350	default:
351		return false;
352	}
353}
354
355static struct mDebuggerPlatform* _GBCoreDebuggerPlatform(struct mCore* core) {
356	struct GBCore* gbcore = (struct GBCore*) core;
357	if (!gbcore->debuggerPlatform) {
358		gbcore->debuggerPlatform = LR35902DebuggerPlatformCreate();
359	}
360	return gbcore->debuggerPlatform;
361}
362
363static struct CLIDebuggerSystem* _GBCoreCliDebuggerSystem(struct mCore* core) {
364#ifdef USE_CLI_DEBUGGER
365	return GBCLIDebuggerCreate(core);
366#else
367	UNUSED(core);
368	return NULL;
369#endif
370}
371
372static void _GBCoreAttachDebugger(struct mCore* core, struct mDebugger* debugger) {
373	struct LR35902Core* cpu = core->cpu;
374	if (core->debugger) {
375		LR35902HotplugDetach(cpu, CPU_COMPONENT_DEBUGGER);
376	}
377	cpu->components[CPU_COMPONENT_DEBUGGER] = &debugger->d;
378	LR35902HotplugAttach(cpu, CPU_COMPONENT_DEBUGGER);
379	core->debugger = debugger;
380}
381
382static void _GBCoreDetachDebugger(struct mCore* core) {
383	struct LR35902Core* cpu = core->cpu;
384	LR35902HotplugDetach(cpu, CPU_COMPONENT_DEBUGGER);
385	cpu->components[CPU_COMPONENT_DEBUGGER] = NULL;
386	core->debugger = NULL;
387}
388
389static struct mCheatDevice* _GBCoreCheatDevice(struct mCore* core) {
390	struct GBCore* gbcore = (struct GBCore*) core;
391	if (!gbcore->cheatDevice) {
392		gbcore->cheatDevice = GBCheatDeviceCreate();
393		((struct LR35902Core*) core->cpu)->components[CPU_COMPONENT_CHEAT_DEVICE] = &gbcore->cheatDevice->d;
394		LR35902HotplugAttach(core->cpu, CPU_COMPONENT_CHEAT_DEVICE);
395		gbcore->cheatDevice->p = core;
396	}
397	return gbcore->cheatDevice;
398}
399
400struct mCore* GBCoreCreate(void) {
401	struct GBCore* gbcore = malloc(sizeof(*gbcore));
402	struct mCore* core = &gbcore->d;
403	memset(&core->opts, 0, sizeof(core->opts));
404	core->cpu = NULL;
405	core->board = NULL;
406	core->debugger = NULL;
407	core->init = _GBCoreInit;
408	core->deinit = _GBCoreDeinit;
409	core->platform = _GBCorePlatform;
410	core->setSync = _GBCoreSetSync;
411	core->loadConfig = _GBCoreLoadConfig;
412	core->desiredVideoDimensions = _GBCoreDesiredVideoDimensions;
413	core->setVideoBuffer = _GBCoreSetVideoBuffer;
414	core->getVideoBuffer = _GBCoreGetVideoBuffer;
415	core->getAudioChannel = _GBCoreGetAudioChannel;
416	core->setAudioBufferSize = _GBCoreSetAudioBufferSize;
417	core->getAudioBufferSize = _GBCoreGetAudioBufferSize;
418	core->setAVStream = _GBCoreSetAVStream;
419	core->isROM = GBIsROM;
420	core->loadROM = _GBCoreLoadROM;
421	core->loadBIOS = _GBCoreLoadBIOS;
422	core->loadSave = _GBCoreLoadSave;
423	core->loadPatch = _GBCoreLoadPatch;
424	core->unloadROM = _GBCoreUnloadROM;
425	core->reset = _GBCoreReset;
426	core->runFrame = _GBCoreRunFrame;
427	core->runLoop = _GBCoreRunLoop;
428	core->step = _GBCoreStep;
429	core->loadState = _GBCoreLoadState;
430	core->saveState = _GBCoreSaveState;
431	core->setKeys = _GBCoreSetKeys;
432	core->addKeys = _GBCoreAddKeys;
433	core->clearKeys = _GBCoreClearKeys;
434	core->frameCounter = _GBCoreFrameCounter;
435	core->frameCycles = _GBCoreFrameCycles;
436	core->frequency = _GBCoreFrequency;
437	core->getGameTitle = _GBCoreGetGameTitle;
438	core->getGameCode = _GBCoreGetGameCode;
439	core->setRTC = _GBCoreSetRTC;
440	core->setRotation = _GBCoreSetRotation;
441	core->setRumble = _GBCoreSetRumble;
442	core->busRead8 = _GBCoreBusRead8;
443	core->busRead16 = _GBCoreBusRead16;
444	core->busRead32 = _GBCoreBusRead32;
445	core->busWrite8 = _GBCoreBusWrite8;
446	core->busWrite16 = _GBCoreBusWrite16;
447	core->busWrite32 = _GBCoreBusWrite32;
448	core->rawRead8 = _GBCoreRawRead8;
449	core->rawRead16 = _GBCoreRawRead16;
450	core->rawRead32 = _GBCoreRawRead32;
451	core->rawWrite8 = _GBCoreRawWrite8;
452	core->rawWrite16 = _GBCoreRawWrite16;
453	core->rawWrite32 = _GBCoreRawWrite32;
454	core->supportsDebuggerType = _GBCoreSupportsDebuggerType;
455	core->debuggerPlatform = _GBCoreDebuggerPlatform;
456	core->cliDebuggerSystem = _GBCoreCliDebuggerSystem;
457	core->attachDebugger = _GBCoreAttachDebugger;
458	core->detachDebugger = _GBCoreDetachDebugger;
459	core->cheatDevice = _GBCoreCheatDevice;
460	return core;
461}