all repos — mgba @ 7477c36cb5b8a949ca004e0cc3b9347b6f74dd88

mGBA Game Boy Advance Emulator

src/gba/core.c (view raw)

  1/* Copyright (c) 2013-2016 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "core.h"
  7
  8#include "core/core.h"
  9#include "core/log.h"
 10#include "gba/cheats.h"
 11#include "gba/gba.h"
 12#include "gba/extra/cli.h"
 13#include "gba/overrides.h"
 14#include "gba/renderers/video-software.h"
 15#include "gba/serialize.h"
 16#include "util/memory.h"
 17#include "util/patch.h"
 18#include "util/vfs.h"
 19
 20struct GBACore {
 21	struct mCore d;
 22	struct GBAVideoSoftwareRenderer renderer;
 23	int keys;
 24	struct mCPUComponent* components[CPU_COMPONENT_MAX];
 25	const struct Configuration* overrides;
 26	struct mDebuggerPlatform* debuggerPlatform;
 27	struct mCheatDevice* cheatDevice;
 28};
 29
 30static bool _GBACoreInit(struct mCore* core) {
 31	struct GBACore* gbacore = (struct GBACore*) core;
 32
 33	struct ARMCore* cpu = anonymousMemoryMap(sizeof(struct ARMCore));
 34	struct GBA* gba = anonymousMemoryMap(sizeof(struct GBA));
 35	if (!cpu || !gba) {
 36		free(cpu);
 37		free(gba);
 38		return false;
 39	}
 40	core->cpu = cpu;
 41	core->board = gba;
 42	core->debugger = NULL;
 43	gbacore->overrides = NULL;
 44	gbacore->debuggerPlatform = NULL;
 45	gbacore->cheatDevice = NULL;
 46
 47	GBACreate(gba);
 48	// TODO: Restore cheats
 49	memset(gbacore->components, 0, sizeof(gbacore->components));
 50	ARMSetComponents(cpu, &gba->d, CPU_COMPONENT_MAX, gbacore->components);
 51	ARMInit(cpu);
 52
 53	GBAVideoSoftwareRendererCreate(&gbacore->renderer);
 54	gbacore->renderer.outputBuffer = NULL;
 55
 56	gbacore->keys = 0;
 57	gba->keySource = &gbacore->keys;
 58
 59#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 60	mDirectorySetInit(&core->dirs);
 61#endif
 62	
 63	return true;
 64}
 65
 66static void _GBACoreDeinit(struct mCore* core) {
 67	ARMDeinit(core->cpu);
 68	GBADestroy(core->board);
 69	mappedMemoryFree(core->cpu, sizeof(struct ARMCore));
 70	mappedMemoryFree(core->board, sizeof(struct GBA));
 71#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 72	mDirectorySetDeinit(&core->dirs);
 73#endif
 74
 75	struct GBACore* gbacore = (struct GBACore*) core;
 76	free(gbacore->debuggerPlatform);
 77	if (gbacore->cheatDevice) {
 78		mCheatDeviceDestroy(gbacore->cheatDevice);
 79	}
 80	free(gbacore->cheatDevice);
 81	free(core);
 82}
 83
 84static enum mPlatform _GBACorePlatform(struct mCore* core) {
 85	UNUSED(core);
 86	return PLATFORM_GBA;
 87}
 88
 89static void _GBACoreSetSync(struct mCore* core, struct mCoreSync* sync) {
 90	struct GBA* gba = core->board;
 91	gba->sync = sync;
 92}
 93
 94static void _GBACoreLoadConfig(struct mCore* core, const struct mCoreConfig* config) {
 95	struct GBA* gba = core->board;
 96	if (core->opts.mute) {
 97		gba->audio.masterVolume = 0;
 98	} else {
 99		gba->audio.masterVolume = core->opts.volume;
100	}
101	gba->video.frameskip = core->opts.frameskip;
102
103#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
104	struct GBACore* gbacore = (struct GBACore*) core;
105	gbacore->overrides = mCoreConfigGetOverridesConst(config);
106
107	struct VFile* bios = 0;
108	if (core->opts.useBios && core->opts.bios) {
109		bios = VFileOpen(core->opts.bios, O_RDONLY);
110	}
111	if (bios) {
112		GBALoadBIOS(gba, bios);
113	}
114#endif
115
116	const char* idleOptimization = mCoreConfigGetValue(config, "idleOptimization");
117	if (idleOptimization) {
118		if (strcasecmp(idleOptimization, "ignore") == 0) {
119			gba->idleOptimization = IDLE_LOOP_IGNORE;
120		} else if (strcasecmp(idleOptimization, "remove") == 0) {
121			gba->idleOptimization = IDLE_LOOP_REMOVE;
122		} else if (strcasecmp(idleOptimization, "detect") == 0) {
123			gba->idleOptimization = IDLE_LOOP_DETECT;
124		}
125	}
126}
127
128static void _GBACoreDesiredVideoDimensions(struct mCore* core, unsigned* width, unsigned* height) {
129	UNUSED(core);
130	*width = VIDEO_HORIZONTAL_PIXELS;
131	*height = VIDEO_VERTICAL_PIXELS;
132}
133
134static void _GBACoreSetVideoBuffer(struct mCore* core, color_t* buffer, size_t stride) {
135	struct GBACore* gbacore = (struct GBACore*) core;
136	gbacore->renderer.outputBuffer = buffer;
137	gbacore->renderer.outputBufferStride = stride;
138}
139
140static void _GBACoreGetVideoBuffer(struct mCore* core, color_t** buffer, size_t* stride) {
141	struct GBACore* gbacore = (struct GBACore*) core;
142	*buffer = gbacore->renderer.outputBuffer;
143	*stride = gbacore->renderer.outputBufferStride;
144}
145
146static struct blip_t* _GBACoreGetAudioChannel(struct mCore* core, int ch) {
147	struct GBA* gba = core->board;
148	switch (ch) {
149	case 0:
150		return gba->audio.psg.left;
151	case 1:
152		return gba->audio.psg.right;
153	default:
154		return NULL;
155	}
156}
157
158static void _GBACoreSetAudioBufferSize(struct mCore* core, size_t samples) {
159	struct GBA* gba = core->board;
160	GBAAudioResizeBuffer(&gba->audio, samples);
161}
162
163static size_t _GBACoreGetAudioBufferSize(struct mCore* core) {
164	struct GBA* gba = core->board;
165	return gba->audio.samples;
166}
167
168static void _GBACoreSetAVStream(struct mCore* core, struct mAVStream* stream) {
169	struct GBA* gba = core->board;
170	gba->stream = stream;
171	if (stream && stream->videoDimensionsChanged) {
172		stream->videoDimensionsChanged(stream, VIDEO_HORIZONTAL_PIXELS, VIDEO_VERTICAL_PIXELS);
173	}
174}
175
176static bool _GBACoreLoadROM(struct mCore* core, struct VFile* vf) {
177	return GBALoadROM(core->board, vf);
178}
179
180static bool _GBACoreLoadBIOS(struct mCore* core, struct VFile* vf, int type) {
181	UNUSED(type);
182	if (!GBAIsBIOS(vf)) {
183		return false;
184	}
185	GBALoadBIOS(core->board, vf);
186	return true;
187}
188
189static bool _GBACoreLoadSave(struct mCore* core, struct VFile* vf) {
190	return GBALoadSave(core->board, vf);
191}
192
193static bool _GBACoreLoadPatch(struct mCore* core, struct VFile* vf) {
194	if (!vf) {
195		return false;
196	}
197	struct Patch patch;
198	if (!loadPatch(vf, &patch)) {
199		return false;
200	}
201	GBAApplyPatch(core->board, &patch);
202	return true;
203}
204
205static void _GBACoreUnloadROM(struct mCore* core) {
206	return GBAUnloadROM(core->board);
207}
208
209static void _GBACoreReset(struct mCore* core) {
210	struct GBACore* gbacore = (struct GBACore*) core;
211	struct GBA* gba = (struct GBA*) core->board;
212	if (gbacore->renderer.outputBuffer) {
213		GBAVideoAssociateRenderer(&gba->video, &gbacore->renderer.d);
214	}
215	ARMReset(core->cpu);
216	if (core->opts.skipBios) {
217		GBASkipBIOS(core->board);
218	}
219
220	struct GBACartridgeOverride override;
221	const struct GBACartridge* cart = (const struct GBACartridge*) gba->memory.rom;
222	if (cart) {
223		memcpy(override.id, &cart->id, sizeof(override.id));
224		if (GBAOverrideFind(gbacore->overrides, &override)) {
225			GBAOverrideApply(gba, &override);
226		}
227	}
228}
229
230static void _GBACoreRunFrame(struct mCore* core) {
231	struct GBA* gba = core->board;
232	int32_t frameCounter = gba->video.frameCounter;
233	while (gba->video.frameCounter == frameCounter) {
234		ARMRunLoop(core->cpu);
235	}
236}
237
238static void _GBACoreRunLoop(struct mCore* core) {
239	ARMRunLoop(core->cpu);
240}
241
242static void _GBACoreStep(struct mCore* core) {
243	ARMRun(core->cpu);
244}
245
246static bool _GBACoreLoadState(struct mCore* core, struct VFile* vf, int flags) {
247	return GBALoadStateNamed(core->board, vf, flags);
248}
249
250static bool _GBACoreSaveState(struct mCore* core, struct VFile* vf, int flags) {
251	return GBASaveStateNamed(core->board, vf, flags);
252}
253
254static void _GBACoreSetKeys(struct mCore* core, uint32_t keys) {
255	struct GBACore* gbacore = (struct GBACore*) core;
256	gbacore->keys = keys;
257}
258
259static void _GBACoreAddKeys(struct mCore* core, uint32_t keys) {
260	struct GBACore* gbacore = (struct GBACore*) core;
261	gbacore->keys |= keys;
262}
263
264static void _GBACoreClearKeys(struct mCore* core, uint32_t keys) {
265	struct GBACore* gbacore = (struct GBACore*) core;
266	gbacore->keys &= ~keys;
267}
268
269static int32_t _GBACoreFrameCounter(struct mCore* core) {
270	struct GBA* gba = core->board;
271	return gba->video.frameCounter;
272}
273
274static int32_t _GBACoreFrameCycles(struct mCore* core) {
275	UNUSED(core);
276	return VIDEO_TOTAL_LENGTH;
277}
278
279static int32_t _GBACoreFrequency(struct mCore* core) {
280	UNUSED(core);
281	return GBA_ARM7TDMI_FREQUENCY;
282}
283
284static void _GBACoreGetGameTitle(struct mCore* core, char* title) {
285	GBAGetGameTitle(core->board, title);
286}
287
288static void _GBACoreGetGameCode(struct mCore* core, char* title) {
289	GBAGetGameCode(core->board, title);
290}
291
292static void _GBACoreSetRTC(struct mCore* core, struct mRTCSource* rtc) {
293	struct GBA* gba = core->board;
294	gba->rtcSource = rtc;
295}
296
297static void _GBACoreSetRotation(struct mCore* core, struct mRotationSource* rotation) {
298	struct GBA* gba = core->board;
299	gba->rotationSource = rotation;
300}
301
302static void _GBACoreSetRumble(struct mCore* core, struct mRumble* rumble) {
303	struct GBA* gba = core->board;
304	gba->rumble = rumble;
305}
306
307static uint32_t _GBACoreBusRead8(struct mCore* core, uint32_t address) {
308	struct ARMCore* cpu = core->cpu;
309	return cpu->memory.load8(cpu, address, 0);
310}
311
312static uint32_t _GBACoreBusRead16(struct mCore* core, uint32_t address) {
313	struct ARMCore* cpu = core->cpu;
314	return cpu->memory.load16(cpu, address, 0);
315
316}
317
318static uint32_t _GBACoreBusRead32(struct mCore* core, uint32_t address) {
319	struct ARMCore* cpu = core->cpu;
320	return cpu->memory.load32(cpu, address, 0);
321}
322
323static void _GBACoreBusWrite8(struct mCore* core, uint32_t address, uint8_t value) {
324	struct ARMCore* cpu = core->cpu;
325	cpu->memory.store8(cpu, address, value, 0);
326}
327
328static void _GBACoreBusWrite16(struct mCore* core, uint32_t address, uint16_t value) {
329	struct ARMCore* cpu = core->cpu;
330	cpu->memory.store16(cpu, address, value, 0);
331}
332
333static void _GBACoreBusWrite32(struct mCore* core, uint32_t address, uint32_t value) {
334	struct ARMCore* cpu = core->cpu;
335	cpu->memory.store32(cpu, address, value, 0);
336}
337
338static uint32_t _GBACoreRawRead8(struct mCore* core, uint32_t address) {
339	struct ARMCore* cpu = core->cpu;
340	return GBAView8(cpu, address);
341}
342
343static uint32_t _GBACoreRawRead16(struct mCore* core, uint32_t address) {
344	struct ARMCore* cpu = core->cpu;
345	return GBAView16(cpu, address);
346}
347
348static uint32_t _GBACoreRawRead32(struct mCore* core, uint32_t address) {
349	struct ARMCore* cpu = core->cpu;
350	return GBAView32(cpu, address);
351}
352
353static void _GBACoreRawWrite8(struct mCore* core, uint32_t address, uint8_t value) {
354	struct ARMCore* cpu = core->cpu;
355	GBAPatch8(cpu, address, value, NULL);
356}
357
358static void _GBACoreRawWrite16(struct mCore* core, uint32_t address, uint16_t value) {
359	struct ARMCore* cpu = core->cpu;
360	GBAPatch16(cpu, address, value, NULL);
361}
362
363static void _GBACoreRawWrite32(struct mCore* core, uint32_t address, uint32_t value) {
364	struct ARMCore* cpu = core->cpu;
365	GBAPatch32(cpu, address, value, NULL);
366}
367
368static bool _GBACoreSupportsDebuggerType(struct mCore* core, enum mDebuggerType type) {
369	UNUSED(core);
370	switch (type) {
371#ifdef USE_CLI_DEBUGGER
372	case DEBUGGER_CLI:
373		return true;
374#endif
375#ifdef USE_GDB_STUB
376	case DEBUGGER_GDB:
377		return true;
378#endif
379	default:
380		return false;
381	}
382}
383
384static struct mDebuggerPlatform* _GBACoreDebuggerPlatform(struct mCore* core) {
385	struct GBACore* gbacore = (struct GBACore*) core;
386	if (!gbacore->debuggerPlatform) {
387		gbacore->debuggerPlatform = ARMDebuggerPlatformCreate();
388	}
389	return gbacore->debuggerPlatform;
390}
391
392static struct CLIDebuggerSystem* _GBACoreCliDebuggerSystem(struct mCore* core) {
393#ifdef USE_CLI_DEBUGGER
394	return &GBACLIDebuggerCreate(core)->d;
395#else
396	UNUSED(core);
397	return NULL;
398#endif
399}
400
401static void _GBACoreAttachDebugger(struct mCore* core, struct mDebugger* debugger) {
402	if (core->debugger) {
403		GBADetachDebugger(core->board);
404	}
405	GBAAttachDebugger(core->board, debugger);
406	core->debugger = debugger;
407}
408
409static void _GBACoreDetachDebugger(struct mCore* core) {
410	GBADetachDebugger(core->board);
411	core->debugger = NULL;
412}
413
414static struct mCheatDevice* _GBACoreCheatDevice(struct mCore* core) {
415	struct GBACore* gbacore = (struct GBACore*) core;
416	if (!gbacore->cheatDevice) {
417		gbacore->cheatDevice = GBACheatDeviceCreate();
418		((struct ARMCore*) core->cpu)->components[CPU_COMPONENT_CHEAT_DEVICE] = &gbacore->cheatDevice->d;
419		ARMHotplugAttach(core->cpu, CPU_COMPONENT_CHEAT_DEVICE);
420		gbacore->cheatDevice->p = core;
421	}
422	return gbacore->cheatDevice;
423}
424
425struct mCore* GBACoreCreate(void) {
426	struct GBACore* gbacore = malloc(sizeof(*gbacore));
427	struct mCore* core = &gbacore->d;
428	memset(&core->opts, 0, sizeof(core->opts));
429	core->cpu = NULL;
430	core->board = NULL;
431	core->debugger = NULL;
432	core->init = _GBACoreInit;
433	core->deinit = _GBACoreDeinit;
434	core->platform = _GBACorePlatform;
435	core->setSync = _GBACoreSetSync;
436	core->loadConfig = _GBACoreLoadConfig;
437	core->desiredVideoDimensions = _GBACoreDesiredVideoDimensions;
438	core->setVideoBuffer = _GBACoreSetVideoBuffer;
439	core->getVideoBuffer = _GBACoreGetVideoBuffer;
440	core->getAudioChannel = _GBACoreGetAudioChannel;
441	core->setAudioBufferSize = _GBACoreSetAudioBufferSize;
442	core->getAudioBufferSize = _GBACoreGetAudioBufferSize;
443	core->setAVStream = _GBACoreSetAVStream;
444	core->isROM = GBAIsROM;
445	core->loadROM = _GBACoreLoadROM;
446	core->loadBIOS = _GBACoreLoadBIOS;
447	core->loadSave = _GBACoreLoadSave;
448	core->loadPatch = _GBACoreLoadPatch;
449	core->unloadROM = _GBACoreUnloadROM;
450	core->reset = _GBACoreReset;
451	core->runFrame = _GBACoreRunFrame;
452	core->runLoop = _GBACoreRunLoop;
453	core->step = _GBACoreStep;
454	core->loadState = _GBACoreLoadState;
455	core->saveState = _GBACoreSaveState;
456	core->setKeys = _GBACoreSetKeys;
457	core->addKeys = _GBACoreAddKeys;
458	core->clearKeys = _GBACoreClearKeys;
459	core->frameCounter = _GBACoreFrameCounter;
460	core->frameCycles = _GBACoreFrameCycles;
461	core->frequency = _GBACoreFrequency;
462	core->getGameTitle = _GBACoreGetGameTitle;
463	core->getGameCode = _GBACoreGetGameCode;
464	core->setRTC = _GBACoreSetRTC;
465	core->setRotation = _GBACoreSetRotation;
466	core->setRumble = _GBACoreSetRumble;
467	core->busRead8 = _GBACoreBusRead8;
468	core->busRead16 = _GBACoreBusRead16;
469	core->busRead32 = _GBACoreBusRead32;
470	core->busWrite8 = _GBACoreBusWrite8;
471	core->busWrite16 = _GBACoreBusWrite16;
472	core->busWrite32 = _GBACoreBusWrite32;
473	core->rawRead8 = _GBACoreRawRead8;
474	core->rawRead16 = _GBACoreRawRead16;
475	core->rawRead32 = _GBACoreRawRead32;
476	core->rawWrite8 = _GBACoreRawWrite8;
477	core->rawWrite16 = _GBACoreRawWrite16;
478	core->rawWrite32 = _GBACoreRawWrite32;
479	core->supportsDebuggerType = _GBACoreSupportsDebuggerType;
480	core->debuggerPlatform = _GBACoreDebuggerPlatform;
481	core->cliDebuggerSystem = _GBACoreCliDebuggerSystem;
482	core->attachDebugger = _GBACoreAttachDebugger;
483	core->detachDebugger = _GBACoreDetachDebugger;
484	core->cheatDevice = _GBACoreCheatDevice;
485	return core;
486}