src/platform/qt/AudioProcessor.cpp (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include "AudioProcessor.h"
7
8#ifdef BUILD_SDL
9#include "AudioProcessorSDL.h"
10#endif
11
12#ifdef BUILD_QT_MULTIMEDIA
13#include "AudioProcessorQt.h"
14#endif
15
16extern "C" {
17#include "gba/supervisor/thread.h"
18}
19
20using namespace QGBA;
21
22#ifndef BUILD_SDL
23AudioProcessor::Driver AudioProcessor::s_driver = AudioProcessor::Driver::QT_MULTIMEDIA;
24#else
25AudioProcessor::Driver AudioProcessor::s_driver = AudioProcessor::Driver::SDL;
26#endif
27
28AudioProcessor* AudioProcessor::create() {
29 switch (s_driver) {
30#ifdef BUILD_SDL
31 case Driver::SDL:
32 return new AudioProcessorSDL();
33#endif
34
35#ifdef BUILD_QT_MULTIMEDIA
36 case Driver::QT_MULTIMEDIA:
37 return new AudioProcessorQt();
38#endif
39
40 default:
41#ifdef BUILD_QT_MULTIMEDIA
42 return new AudioProcessorQt();
43#else
44 return new AudioProcessorSDL();
45#endif
46 }
47}
48
49AudioProcessor::AudioProcessor(QObject* parent)
50 : QObject(parent)
51 , m_context(nullptr)
52 , m_samples(GBA_AUDIO_SAMPLES)
53{
54}
55
56void AudioProcessor::setInput(GBAThread* input) {
57 m_context = input;
58}
59
60void AudioProcessor::setBufferSamples(int samples) {
61 m_samples = samples;
62}