all repos — mgba @ 74ac89a584b068b9d9c02e5117eddbe6da22d9c5

mGBA Game Boy Advance Emulator

src/platform/qt/GBAApp.cpp (view raw)

  1/* Copyright (c) 2013-2014 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "GBAApp.h"
  7
  8#include "AudioProcessor.h"
  9#include "Display.h"
 10#include "GameController.h"
 11#include "Window.h"
 12
 13#include <QFileInfo>
 14#include <QFileOpenEvent>
 15#include <QIcon>
 16
 17extern "C" {
 18#include "platform/commandline.h"
 19#include "util/socket.h"
 20}
 21
 22using namespace QGBA;
 23
 24static GBAApp* g_app = nullptr;
 25
 26GBAApp::GBAApp(int& argc, char* argv[])
 27	: QApplication(argc, argv)
 28	, m_windows{}
 29{
 30	g_app = this;
 31
 32#ifdef BUILD_SDL
 33	SDL_Init(SDL_INIT_NOPARACHUTE);
 34#endif
 35
 36	setWindowIcon(QIcon(":/res/mgba-1024.png"));
 37
 38	SocketSubsystemInit();
 39	qRegisterMetaType<const uint32_t*>("const uint32_t*");
 40
 41	QApplication::setApplicationName(projectName);
 42	QApplication::setApplicationVersion(projectVersion);
 43
 44	if (!m_configController.getQtOption("displayDriver").isNull()) {
 45		Display::setDriver(static_cast<Display::Driver>(m_configController.getQtOption("displayDriver").toInt()));
 46	}
 47
 48	Window* w = new Window(&m_configController);
 49	connect(w, &Window::destroyed, [this]() {
 50		m_windows[0] = nullptr;
 51	});
 52	m_windows[0] = w;
 53
 54#ifndef Q_OS_MAC
 55	w->show();
 56#endif
 57
 58	GBAArguments args;
 59	if (m_configController.parseArguments(&args, argc, argv)) {
 60		w->argumentsPassed(&args);
 61	} else {
 62		w->loadConfig();
 63	}
 64	freeArguments(&args);
 65
 66	AudioProcessor::setDriver(static_cast<AudioProcessor::Driver>(m_configController.getQtOption("audioDriver").toInt()));
 67	w->controller()->reloadAudioDriver();
 68
 69	w->controller()->setMultiplayerController(&m_multiplayer);
 70#ifdef Q_OS_MAC
 71	w->show();
 72#endif
 73}
 74
 75bool GBAApp::event(QEvent* event) {
 76	if (event->type() == QEvent::FileOpen) {
 77		m_windows[0]->controller()->loadGame(static_cast<QFileOpenEvent*>(event)->file());
 78		return true;
 79	}
 80	return QApplication::event(event);
 81}
 82
 83Window* GBAApp::newWindow() {
 84	if (m_multiplayer.attached() >= MAX_GBAS) {
 85		return nullptr;
 86	}
 87	Window* w = new Window(&m_configController, m_multiplayer.attached());
 88	int windowId = m_multiplayer.attached();
 89	connect(w, &Window::destroyed, [this, windowId]() {
 90		m_windows[windowId] = nullptr;
 91	});
 92	m_windows[windowId] = w;
 93	w->setAttribute(Qt::WA_DeleteOnClose);
 94#ifndef Q_OS_MAC
 95	w->show();
 96#endif
 97	w->loadConfig();
 98	w->controller()->setMultiplayerController(&m_multiplayer);
 99#ifdef Q_OS_MAC
100	w->show();
101#endif
102	return w;
103}
104
105GBAApp* GBAApp::app() {
106	return g_app;
107}
108
109void GBAApp::interruptAll() {
110	for (int i = 0; i < MAX_GBAS; ++i) {
111		if (!m_windows[i] || !m_windows[i]->controller()->isLoaded()) {
112			continue;
113		}
114		m_windows[i]->controller()->threadInterrupt();
115	}
116}
117
118void GBAApp::continueAll() {
119	for (int i = 0; i < MAX_GBAS; ++i) {
120		if (!m_windows[i] || !m_windows[i]->controller()->isLoaded()) {
121			continue;
122		}
123		m_windows[i]->controller()->threadContinue();
124	}
125}
126
127QString GBAApp::getOpenFileName(QWidget* owner, const QString& title, const QString& filter) {
128	interruptAll();
129	QString filename = QFileDialog::getOpenFileName(owner, title, m_configController.getQtOption("lastDirectory").toString(), filter);
130	continueAll();
131	if (!filename.isEmpty()) {
132		m_configController.setQtOption("lastDirectory", QFileInfo(filename).dir().path());
133	}
134	return filename;
135}
136
137QString GBAApp::getSaveFileName(QWidget* owner, const QString& title, const QString& filter) {
138	interruptAll();
139	QString filename = QFileDialog::getSaveFileName(owner, title, m_configController.getQtOption("lastDirectory").toString(), filter);
140	continueAll();
141	if (!filename.isEmpty()) {
142		m_configController.setQtOption("lastDirectory", QFileInfo(filename).dir().path());
143	}
144	return filename;
145}
146
147QFileDialog* GBAApp::getOpenFileDialog(QWidget* owner, const QString& title, const QString& filter) {
148	FileDialog* dialog = new FileDialog(this, owner, title, filter);
149	dialog->setAcceptMode(QFileDialog::AcceptOpen);
150	return dialog;
151}
152
153QFileDialog* GBAApp::getSaveFileDialog(QWidget* owner, const QString& title, const QString& filter) {
154	FileDialog* dialog = new FileDialog(this, owner, title, filter);
155	dialog->setAcceptMode(QFileDialog::AcceptSave);
156	return dialog;
157}
158
159GBAApp::FileDialog::FileDialog(GBAApp* app, QWidget* parent, const QString& caption, const QString& filter)
160	: QFileDialog(parent, caption, app->m_configController.getQtOption("lastDirectory").toString(), filter)
161	, m_app(app)
162{
163}
164
165int GBAApp::FileDialog::exec() {
166	m_app->interruptAll();
167	bool didAccept = QFileDialog::exec() == QDialog::Accepted;
168	QStringList filenames = selectedFiles();
169	if (!filenames.isEmpty()) {
170		m_app->m_configController.setQtOption("lastDirectory", QFileInfo(filenames[0]).dir().path());
171	}
172	m_app->continueAll();
173	return didAccept;
174}