all repos — mgba @ 75d9085eefa51c7d5a6a5436e4692e6daf0cc4e4

mGBA Game Boy Advance Emulator

src/gba/rr/rr.h (view raw)

 1/* Copyright (c) 2013-2015 Jeffrey Pfau
 2 *
 3 * This Source Code Form is subject to the terms of the Mozilla Public
 4 * License, v. 2.0. If a copy of the MPL was not distributed with this
 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 6#ifndef GBA_RR_H
 7#define GBA_RR_H
 8
 9#include "util/common.h"
10
11CXX_GUARD_START
12
13#include "core/log.h"
14#include "gba/serialize.h"
15
16struct VFile;
17
18mLOG_DECLARE_CATEGORY(GBA_RR);
19
20enum GBARRInitFrom {
21	INIT_EX_NIHILO = 0,
22	INIT_FROM_SAVEGAME = 1,
23	INIT_FROM_SAVESTATE = 2,
24	INIT_FROM_BOTH = 3,
25};
26
27struct GBARRContext {
28	void (*destroy)(struct GBARRContext*);
29
30	bool (*startPlaying)(struct GBARRContext*, bool autorecord);
31	void (*stopPlaying)(struct GBARRContext*);
32	bool (*startRecording)(struct GBARRContext*);
33	void (*stopRecording)(struct GBARRContext*);
34
35	bool (*isPlaying)(const struct GBARRContext*);
36	bool (*isRecording)(const struct GBARRContext*);
37
38	void (*nextFrame)(struct GBARRContext*);
39	void (*logInput)(struct GBARRContext*, uint16_t input);
40	uint16_t (*queryInput)(struct GBARRContext*);
41	bool (*queryReset)(struct GBARRContext*);
42
43	void (*stateSaved)(struct GBARRContext*, struct GBASerializedState*);
44	void (*stateLoaded)(struct GBARRContext*, const struct GBASerializedState*);
45
46	struct VFile* (*openSavedata)(struct GBARRContext* mgm, int flags);
47	struct VFile* (*openSavestate)(struct GBARRContext* mgm, int flags);
48
49	uint32_t frames;
50	uint32_t lagFrames;
51	enum GBARRInitFrom initFrom;
52
53	uint32_t rrCount;
54
55	struct VFile* savedata;
56};
57
58void GBARRDestroy(struct GBARRContext*);
59
60void GBARRInitRecord(struct GBA*);
61void GBARRInitPlay(struct GBA*);
62
63CXX_GUARD_END
64
65#endif