src/gba/memory.c (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include "memory.h"
7
8#include "macros.h"
9
10#include "decoder.h"
11#include "gba/hardware.h"
12#include "gba/io.h"
13#include "gba/serialize.h"
14#include "gba/hle-bios.h"
15#include "util/math.h"
16#include "util/memory.h"
17
18#define IDLE_LOOP_THRESHOLD 10000
19
20static void _pristineCow(struct GBA* gba);
21static uint32_t _deadbeef[1] = { 0xE710B710 }; // Illegal instruction on both ARM and Thumb
22
23static void GBASetActiveRegion(struct ARMCore* cpu, uint32_t region);
24static void GBAMemoryServiceDMA(struct GBA* gba, int number, struct GBADMA* info);
25static int32_t GBAMemoryStall(struct ARMCore* cpu, int32_t wait);
26
27static const char GBA_BASE_WAITSTATES[16] = { 0, 0, 2, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4 };
28static const char GBA_BASE_WAITSTATES_32[16] = { 0, 0, 5, 0, 0, 1, 1, 0, 7, 7, 9, 9, 13, 13, 9 };
29static const char GBA_BASE_WAITSTATES_SEQ[16] = { 0, 0, 2, 0, 0, 0, 0, 0, 2, 2, 4, 4, 8, 8, 4 };
30static const char GBA_BASE_WAITSTATES_SEQ_32[16] = { 0, 0, 5, 0, 0, 1, 1, 0, 5, 5, 9, 9, 17, 17, 9 };
31static const char GBA_ROM_WAITSTATES[] = { 4, 3, 2, 8 };
32static const char GBA_ROM_WAITSTATES_SEQ[] = { 2, 1, 4, 1, 8, 1 };
33static const int DMA_OFFSET[] = { 1, -1, 0, 1 };
34
35void GBAMemoryInit(struct GBA* gba) {
36 struct ARMCore* cpu = gba->cpu;
37 cpu->memory.load32 = GBALoad32;
38 cpu->memory.load16 = GBALoad16;
39 cpu->memory.load8 = GBALoad8;
40 cpu->memory.loadMultiple = GBALoadMultiple;
41 cpu->memory.store32 = GBAStore32;
42 cpu->memory.store16 = GBAStore16;
43 cpu->memory.store8 = GBAStore8;
44 cpu->memory.storeMultiple = GBAStoreMultiple;
45 cpu->memory.stall = GBAMemoryStall;
46
47 gba->memory.bios = (uint32_t*) hleBios;
48 gba->memory.fullBios = 0;
49 gba->memory.wram = 0;
50 gba->memory.iwram = 0;
51 gba->memory.rom = 0;
52 gba->memory.romSize = 0;
53 gba->memory.hw.p = gba;
54
55 int i;
56 for (i = 0; i < 16; ++i) {
57 gba->memory.waitstatesNonseq16[i] = GBA_BASE_WAITSTATES[i];
58 gba->memory.waitstatesSeq16[i] = GBA_BASE_WAITSTATES_SEQ[i];
59 gba->memory.waitstatesPrefetchNonseq16[i] = GBA_BASE_WAITSTATES[i];
60 gba->memory.waitstatesPrefetchSeq16[i] = GBA_BASE_WAITSTATES_SEQ[i];
61 gba->memory.waitstatesNonseq32[i] = GBA_BASE_WAITSTATES_32[i];
62 gba->memory.waitstatesSeq32[i] = GBA_BASE_WAITSTATES_SEQ_32[i];
63 gba->memory.waitstatesPrefetchNonseq32[i] = GBA_BASE_WAITSTATES_32[i];
64 gba->memory.waitstatesPrefetchSeq32[i] = GBA_BASE_WAITSTATES_SEQ_32[i];
65 }
66 for (; i < 256; ++i) {
67 gba->memory.waitstatesNonseq16[i] = 0;
68 gba->memory.waitstatesSeq16[i] = 0;
69 gba->memory.waitstatesNonseq32[i] = 0;
70 gba->memory.waitstatesSeq32[i] = 0;
71 }
72
73 gba->memory.activeRegion = -1;
74 cpu->memory.activeRegion = 0;
75 cpu->memory.activeMask = 0;
76 cpu->memory.setActiveRegion = GBASetActiveRegion;
77 cpu->memory.activeSeqCycles32 = 0;
78 cpu->memory.activeSeqCycles16 = 0;
79 cpu->memory.activeNonseqCycles32 = 0;
80 cpu->memory.activeNonseqCycles16 = 0;
81 gba->memory.biosPrefetch = 0;
82}
83
84void GBAMemoryDeinit(struct GBA* gba) {
85 mappedMemoryFree(gba->memory.wram, SIZE_WORKING_RAM);
86 mappedMemoryFree(gba->memory.iwram, SIZE_WORKING_IRAM);
87 if (gba->memory.rom) {
88 mappedMemoryFree(gba->memory.rom, gba->memory.romSize);
89 }
90 GBASavedataDeinit(&gba->memory.savedata);
91}
92
93void GBAMemoryReset(struct GBA* gba) {
94 if (gba->memory.wram) {
95 mappedMemoryFree(gba->memory.wram, SIZE_WORKING_RAM);
96 }
97 gba->memory.wram = anonymousMemoryMap(SIZE_WORKING_RAM);
98
99 if (gba->memory.iwram) {
100 mappedMemoryFree(gba->memory.iwram, SIZE_WORKING_IRAM);
101 }
102 gba->memory.iwram = anonymousMemoryMap(SIZE_WORKING_IRAM);
103
104 memset(gba->memory.io, 0, sizeof(gba->memory.io));
105 memset(gba->memory.dma, 0, sizeof(gba->memory.dma));
106 int i;
107 for (i = 0; i < 4; ++i) {
108 gba->memory.dma[i].count = 0x4000;
109 gba->memory.dma[i].nextEvent = INT_MAX;
110 }
111 gba->memory.dma[3].count = 0x10000;
112 gba->memory.activeDMA = -1;
113 gba->memory.nextDMA = INT_MAX;
114 gba->memory.eventDiff = 0;
115
116 gba->memory.prefetch = false;
117 gba->memory.lastPrefetchedPc = 0;
118
119 if (!gba->memory.wram || !gba->memory.iwram) {
120 GBAMemoryDeinit(gba);
121 GBALog(gba, GBA_LOG_FATAL, "Could not map memory");
122 }
123}
124
125static void _analyzeForIdleLoop(struct GBA* gba, struct ARMCore* cpu, uint32_t address) {
126 struct ARMInstructionInfo info;
127 uint32_t nextAddress = address;
128 memset(gba->taintedRegisters, 0, sizeof(gba->taintedRegisters));
129 if (cpu->executionMode == MODE_THUMB) {
130 while (true) {
131 uint16_t opcode;
132 LOAD_16(opcode, nextAddress & cpu->memory.activeMask, cpu->memory.activeRegion);
133 ARMDecodeThumb(opcode, &info);
134 switch (info.branchType) {
135 case ARM_BRANCH_NONE:
136 if (info.operandFormat & ARM_OPERAND_MEMORY_2) {
137 if (info.mnemonic == ARM_MN_STR || gba->taintedRegisters[info.memory.baseReg]) {
138 gba->idleDetectionStep = -1;
139 return;
140 }
141 uint32_t loadAddress = gba->cachedRegisters[info.memory.baseReg];
142 uint32_t offset = 0;
143 if (info.memory.format & ARM_MEMORY_IMMEDIATE_OFFSET) {
144 offset = info.memory.offset.immediate;
145 } else if (info.memory.format & ARM_MEMORY_REGISTER_OFFSET) {
146 int reg = info.memory.offset.reg;
147 if (gba->cachedRegisters[reg]) {
148 gba->idleDetectionStep = -1;
149 return;
150 }
151 offset = gba->cachedRegisters[reg];
152 }
153 if (info.memory.format & ARM_MEMORY_OFFSET_SUBTRACT) {
154 loadAddress -= offset;
155 } else {
156 loadAddress += offset;
157 }
158 if ((loadAddress >> BASE_OFFSET) == REGION_IO) {
159 gba->idleDetectionStep = -1;
160 return;
161 }
162 if ((loadAddress >> BASE_OFFSET) < REGION_CART0 || (loadAddress >> BASE_OFFSET) > REGION_CART2_EX) {
163 gba->taintedRegisters[info.op1.reg] = true;
164 } else {
165 switch (info.memory.width) {
166 case 1:
167 gba->cachedRegisters[info.op1.reg] = GBALoad8(cpu, loadAddress, 0);
168 break;
169 case 2:
170 gba->cachedRegisters[info.op1.reg] = GBALoad16(cpu, loadAddress, 0);
171 break;
172 case 4:
173 gba->cachedRegisters[info.op1.reg] = GBALoad32(cpu, loadAddress, 0);
174 break;
175 }
176 }
177 } else if (info.operandFormat & ARM_OPERAND_AFFECTED_1) {
178 gba->taintedRegisters[info.op1.reg] = true;
179 }
180 nextAddress += WORD_SIZE_THUMB;
181 break;
182 case ARM_BRANCH:
183 if ((uint32_t) info.op1.immediate + nextAddress + WORD_SIZE_THUMB * 2 == address) {
184 gba->idleLoop = address;
185 gba->idleOptimization = IDLE_LOOP_REMOVE;
186 }
187 gba->idleDetectionStep = -1;
188 return;
189 default:
190 gba->idleDetectionStep = -1;
191 return;
192 }
193 }
194 } else {
195 gba->idleDetectionStep = -1;
196 }
197}
198
199static void GBASetActiveRegion(struct ARMCore* cpu, uint32_t address) {
200 struct GBA* gba = (struct GBA*) cpu->master;
201 struct GBAMemory* memory = &gba->memory;
202
203 int newRegion = address >> BASE_OFFSET;
204 if (gba->idleOptimization >= IDLE_LOOP_REMOVE && memory->activeRegion != REGION_BIOS) {
205 if (address == gba->idleLoop) {
206 if (gba->haltPending) {
207 gba->haltPending = false;
208 GBAHalt(gba);
209 } else {
210 gba->haltPending = true;
211 }
212 } else if (gba->idleOptimization >= IDLE_LOOP_DETECT && newRegion == memory->activeRegion) {
213 if (address == gba->lastJump) {
214 switch (gba->idleDetectionStep) {
215 case 0:
216 memcpy(gba->cachedRegisters, cpu->gprs, sizeof(gba->cachedRegisters));
217 ++gba->idleDetectionStep;
218 break;
219 case 1:
220 if (memcmp(gba->cachedRegisters, cpu->gprs, sizeof(gba->cachedRegisters))) {
221 gba->idleDetectionStep = -1;
222 ++gba->idleDetectionFailures;
223 if (gba->idleDetectionFailures > IDLE_LOOP_THRESHOLD) {
224 gba->idleOptimization = IDLE_LOOP_IGNORE;
225 }
226 break;
227 }
228 _analyzeForIdleLoop(gba, cpu, address);
229 break;
230 }
231 } else {
232 gba->idleDetectionStep = 0;
233 }
234 }
235 }
236
237 gba->lastJump = address;
238 memory->lastPrefetchedPc = 0;
239 memory->lastPrefetchedLoads = 0;
240 if (newRegion == memory->activeRegion && (newRegion < REGION_CART0 || (address & (SIZE_CART0 - 1)) < memory->romSize)) {
241 return;
242 }
243
244 if (memory->activeRegion == REGION_BIOS) {
245 memory->biosPrefetch = cpu->prefetch[1];
246 }
247 memory->activeRegion = newRegion;
248 switch (newRegion) {
249 case REGION_BIOS:
250 cpu->memory.activeRegion = memory->bios;
251 cpu->memory.activeMask = SIZE_BIOS - 1;
252 break;
253 case REGION_WORKING_RAM:
254 cpu->memory.activeRegion = memory->wram;
255 cpu->memory.activeMask = SIZE_WORKING_RAM - 1;
256 break;
257 case REGION_WORKING_IRAM:
258 cpu->memory.activeRegion = memory->iwram;
259 cpu->memory.activeMask = SIZE_WORKING_IRAM - 1;
260 break;
261 case REGION_VRAM:
262 cpu->memory.activeRegion = (uint32_t*) gba->video.renderer->vram;
263 cpu->memory.activeMask = 0x0000FFFF;
264 break;
265 case REGION_CART0:
266 case REGION_CART0_EX:
267 case REGION_CART1:
268 case REGION_CART1_EX:
269 case REGION_CART2:
270 case REGION_CART2_EX:
271 cpu->memory.activeRegion = memory->rom;
272 cpu->memory.activeMask = SIZE_CART0 - 1;
273 if ((address & (SIZE_CART0 - 1)) < memory->romSize) {
274 break;
275 }
276 // Fall through
277 default:
278 memory->activeRegion = -1;
279 cpu->memory.activeRegion = _deadbeef;
280 cpu->memory.activeMask = 0;
281 enum GBALogLevel errorLevel = GBA_LOG_FATAL;
282 if (gba->yankedRomSize || !gba->hardCrash) {
283 errorLevel = GBA_LOG_GAME_ERROR;
284 }
285 GBALog(gba, errorLevel, "Jumped to invalid address: %08X", address);
286 return;
287 }
288 cpu->memory.activeSeqCycles32 = memory->waitstatesSeq32[memory->activeRegion];
289 cpu->memory.activeSeqCycles16 = memory->waitstatesSeq16[memory->activeRegion];
290 cpu->memory.activeNonseqCycles32 = memory->waitstatesNonseq32[memory->activeRegion];
291 cpu->memory.activeNonseqCycles16 = memory->waitstatesNonseq16[memory->activeRegion];
292}
293
294#define LOAD_BAD \
295 if (gba->performingDMA) { \
296 value = gba->bus; \
297 } else { \
298 value = cpu->prefetch[1]; \
299 if (cpu->executionMode == MODE_THUMB) { \
300 /* http://ngemu.com/threads/gba-open-bus.170809/ */ \
301 switch (cpu->gprs[ARM_PC] >> BASE_OFFSET) { \
302 case REGION_BIOS: \
303 case REGION_OAM: \
304 /* This isn't right half the time, but we don't have $+6 handy */ \
305 value <<= 16; \
306 value |= cpu->prefetch[0]; \
307 break; \
308 case REGION_WORKING_IRAM: \
309 /* This doesn't handle prefetch clobbering */ \
310 if (cpu->gprs[ARM_PC] & 2) { \
311 value |= cpu->prefetch[0] << 16; \
312 } else { \
313 value <<= 16; \
314 value |= cpu->prefetch[0]; \
315 } \
316 default: \
317 value |= value << 16; \
318 } \
319 } \
320 }
321
322#define LOAD_BIOS \
323 if (address < SIZE_BIOS) { \
324 if (memory->activeRegion == REGION_BIOS) { \
325 LOAD_32(value, address, memory->bios); \
326 } else { \
327 GBALog(gba, GBA_LOG_GAME_ERROR, "Bad BIOS Load32: 0x%08X", address); \
328 value = memory->biosPrefetch; \
329 } \
330 } else { \
331 GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Load32: 0x%08X", address); \
332 LOAD_BAD; \
333 }
334
335#define LOAD_WORKING_RAM \
336 LOAD_32(value, address & (SIZE_WORKING_RAM - 4), memory->wram); \
337 wait += waitstatesRegion[REGION_WORKING_RAM];
338
339#define LOAD_WORKING_IRAM LOAD_32(value, address & (SIZE_WORKING_IRAM - 4), memory->iwram);
340#define LOAD_IO value = GBAIORead(gba, (address & (SIZE_IO - 1)) & ~2) | (GBAIORead(gba, (address & (SIZE_IO - 1)) | 2) << 16);
341
342#define LOAD_PALETTE_RAM \
343 LOAD_32(value, address & (SIZE_PALETTE_RAM - 4), gba->video.palette); \
344 wait += waitstatesRegion[REGION_PALETTE_RAM];
345
346#define LOAD_VRAM \
347 if ((address & 0x0001FFFF) < SIZE_VRAM) { \
348 LOAD_32(value, address & 0x0001FFFC, gba->video.renderer->vram); \
349 } else { \
350 LOAD_32(value, address & 0x00017FFC, gba->video.renderer->vram); \
351 } \
352 wait += waitstatesRegion[REGION_VRAM];
353
354#define LOAD_OAM LOAD_32(value, address & (SIZE_OAM - 4), gba->video.oam.raw);
355
356#define LOAD_CART \
357 wait += waitstatesRegion[address >> BASE_OFFSET]; \
358 if ((address & (SIZE_CART0 - 1)) < memory->romSize) { \
359 LOAD_32(value, address & (SIZE_CART0 - 4), memory->rom); \
360 } else { \
361 GBALog(gba, GBA_LOG_GAME_ERROR, "Out of bounds ROM Load32: 0x%08X", address); \
362 value = (address >> 1) & 0xFFFF; \
363 value |= ((address + 2) >> 1) << 16; \
364 }
365
366#define LOAD_SRAM \
367 wait = memory->waitstatesNonseq16[address >> BASE_OFFSET]; \
368 value = GBALoad8(cpu, address, 0); \
369 value |= value << 8; \
370 value |= value << 16;
371
372uint32_t GBALoad32(struct ARMCore* cpu, uint32_t address, int* cycleCounter) {
373 struct GBA* gba = (struct GBA*) cpu->master;
374 struct GBAMemory* memory = &gba->memory;
375 uint32_t value = 0;
376 int wait = 0;
377 char* waitstatesRegion = memory->waitstatesNonseq32;
378
379 switch (address >> BASE_OFFSET) {
380 case REGION_BIOS:
381 LOAD_BIOS;
382 break;
383 case REGION_WORKING_RAM:
384 LOAD_WORKING_RAM;
385 break;
386 case REGION_WORKING_IRAM:
387 LOAD_WORKING_IRAM;
388 break;
389 case REGION_IO:
390 LOAD_IO;
391 break;
392 case REGION_PALETTE_RAM:
393 LOAD_PALETTE_RAM;
394 break;
395 case REGION_VRAM:
396 LOAD_VRAM;
397 break;
398 case REGION_OAM:
399 LOAD_OAM;
400 break;
401 case REGION_CART0:
402 case REGION_CART0_EX:
403 case REGION_CART1:
404 case REGION_CART1_EX:
405 case REGION_CART2:
406 case REGION_CART2_EX:
407 LOAD_CART;
408 break;
409 case REGION_CART_SRAM:
410 case REGION_CART_SRAM_MIRROR:
411 LOAD_SRAM;
412 break;
413 default:
414 GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Load32: 0x%08X", address);
415 LOAD_BAD;
416 break;
417 }
418
419 if (cycleCounter) {
420 wait += 2;
421 if (address >> BASE_OFFSET < REGION_CART0) {
422 wait = GBAMemoryStall(cpu, wait);
423 }
424 *cycleCounter += wait;
425 }
426 // Unaligned 32-bit loads are "rotated" so they make some semblance of sense
427 int rotate = (address & 3) << 3;
428 return ROR(value, rotate);
429}
430
431uint32_t GBALoad16(struct ARMCore* cpu, uint32_t address, int* cycleCounter) {
432 struct GBA* gba = (struct GBA*) cpu->master;
433 struct GBAMemory* memory = &gba->memory;
434 uint32_t value = 0;
435 int wait = 0;
436
437 switch (address >> BASE_OFFSET) {
438 case REGION_BIOS:
439 if (address < SIZE_BIOS) {
440 if (memory->activeRegion == REGION_BIOS) {
441 LOAD_16(value, address, memory->bios);
442 } else {
443 GBALog(gba, GBA_LOG_GAME_ERROR, "Bad BIOS Load16: 0x%08X", address);
444 LOAD_16(value, address & 2, &memory->biosPrefetch);
445 }
446 } else {
447 GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Load16: 0x%08X", address);
448 LOAD_BAD;
449 value = (value >> ((address & 2) * 8)) & 0xFFFF;
450 }
451 break;
452 case REGION_WORKING_RAM:
453 LOAD_16(value, address & (SIZE_WORKING_RAM - 2), memory->wram);
454 wait = memory->waitstatesNonseq16[REGION_WORKING_RAM];
455 break;
456 case REGION_WORKING_IRAM:
457 LOAD_16(value, address & (SIZE_WORKING_IRAM - 2), memory->iwram);
458 break;
459 case REGION_IO:
460 value = GBAIORead(gba, address & (SIZE_IO - 2));
461 break;
462 case REGION_PALETTE_RAM:
463 LOAD_16(value, address & (SIZE_PALETTE_RAM - 2), gba->video.palette);
464 break;
465 case REGION_VRAM:
466 if ((address & 0x0001FFFF) < SIZE_VRAM) {
467 LOAD_16(value, address & 0x0001FFFE, gba->video.renderer->vram);
468 } else {
469 LOAD_16(value, address & 0x00017FFE, gba->video.renderer->vram);
470 }
471 break;
472 case REGION_OAM:
473 LOAD_16(value, address & (SIZE_OAM - 2), gba->video.oam.raw);
474 break;
475 case REGION_CART0:
476 case REGION_CART0_EX:
477 case REGION_CART1:
478 case REGION_CART1_EX:
479 case REGION_CART2:
480 wait = memory->waitstatesNonseq16[address >> BASE_OFFSET];
481 if ((address & (SIZE_CART0 - 1)) < memory->romSize) {
482 LOAD_16(value, address & (SIZE_CART0 - 2), memory->rom);
483 } else {
484 GBALog(gba, GBA_LOG_GAME_ERROR, "Out of bounds ROM Load16: 0x%08X", address);
485 value = (address >> 1) & 0xFFFF;
486 }
487 break;
488 case REGION_CART2_EX:
489 wait = memory->waitstatesNonseq16[address >> BASE_OFFSET];
490 if (memory->savedata.type == SAVEDATA_EEPROM) {
491 value = GBASavedataReadEEPROM(&memory->savedata);
492 } else if ((address & (SIZE_CART0 - 1)) < memory->romSize) {
493 LOAD_16(value, address & (SIZE_CART0 - 2), memory->rom);
494 } else {
495 GBALog(gba, GBA_LOG_GAME_ERROR, "Out of bounds ROM Load16: 0x%08X", address);
496 value = (address >> 1) & 0xFFFF;
497 }
498 break;
499 case REGION_CART_SRAM:
500 case REGION_CART_SRAM_MIRROR:
501 wait = memory->waitstatesNonseq16[address >> BASE_OFFSET];
502 value = GBALoad8(cpu, address, 0);
503 value |= value << 8;
504 break;
505 default:
506 GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Load16: 0x%08X", address);
507 LOAD_BAD;
508 value = (value >> ((address & 2) * 8)) & 0xFFFF;
509 break;
510 }
511
512 if (cycleCounter) {
513 wait += 2;
514 if (address >> BASE_OFFSET < REGION_CART0) {
515 wait = GBAMemoryStall(cpu, wait);
516 }
517 *cycleCounter += wait;
518 }
519 // Unaligned 16-bit loads are "unpredictable", but the GBA rotates them, so we have to, too.
520 int rotate = (address & 1) << 3;
521 return ROR(value, rotate);
522}
523
524uint32_t GBALoad8(struct ARMCore* cpu, uint32_t address, int* cycleCounter) {
525 struct GBA* gba = (struct GBA*) cpu->master;
526 struct GBAMemory* memory = &gba->memory;
527 uint32_t value = 0;
528 int wait = 0;
529
530 switch (address >> BASE_OFFSET) {
531 case REGION_BIOS:
532 if (address < SIZE_BIOS) {
533 if (memory->activeRegion == REGION_BIOS) {
534 value = ((uint8_t*) memory->bios)[address];
535 } else {
536 GBALog(gba, GBA_LOG_GAME_ERROR, "Bad BIOS Load8: 0x%08X", address);
537 value = ((uint8_t*) &memory->biosPrefetch)[address & 3];
538 }
539 } else {
540 GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Load8: 0x%08x", address);
541 LOAD_BAD;
542 value = ((uint8_t*) &value)[address & 3];
543 }
544 break;
545 case REGION_WORKING_RAM:
546 value = ((uint8_t*) memory->wram)[address & (SIZE_WORKING_RAM - 1)];
547 wait = memory->waitstatesNonseq16[REGION_WORKING_RAM];
548 break;
549 case REGION_WORKING_IRAM:
550 value = ((uint8_t*) memory->iwram)[address & (SIZE_WORKING_IRAM - 1)];
551 break;
552 case REGION_IO:
553 value = (GBAIORead(gba, address & 0xFFFE) >> ((address & 0x0001) << 3)) & 0xFF;
554 break;
555 case REGION_PALETTE_RAM:
556 value = ((uint8_t*) gba->video.palette)[address & (SIZE_PALETTE_RAM - 1)];
557 break;
558 case REGION_VRAM:
559 if ((address & 0x0001FFFF) < SIZE_VRAM) {
560 value = ((uint8_t*) gba->video.renderer->vram)[address & 0x0001FFFF];
561 } else {
562 value = ((uint8_t*) gba->video.renderer->vram)[address & 0x00017FFF];
563 }
564 break;
565 case REGION_OAM:
566 GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Load8: 0x%08X", address);
567 break;
568 case REGION_CART0:
569 case REGION_CART0_EX:
570 case REGION_CART1:
571 case REGION_CART1_EX:
572 case REGION_CART2:
573 case REGION_CART2_EX:
574 wait = memory->waitstatesNonseq16[address >> BASE_OFFSET];
575 if ((address & (SIZE_CART0 - 1)) < memory->romSize) {
576 value = ((uint8_t*) memory->rom)[address & (SIZE_CART0 - 1)];
577 } else {
578 GBALog(gba, GBA_LOG_GAME_ERROR, "Out of bounds ROM Load8: 0x%08X", address);
579 value = (address >> 1) & 0xFF;
580 }
581 break;
582 case REGION_CART_SRAM:
583 case REGION_CART_SRAM_MIRROR:
584 wait = memory->waitstatesNonseq16[address >> BASE_OFFSET];
585 if (memory->savedata.type == SAVEDATA_AUTODETECT) {
586 GBALog(gba, GBA_LOG_INFO, "Detected SRAM savegame");
587 GBASavedataInitSRAM(&memory->savedata);
588 }
589 if (memory->savedata.type == SAVEDATA_SRAM) {
590 value = memory->savedata.data[address & (SIZE_CART_SRAM - 1)];
591 } else if (memory->savedata.type == SAVEDATA_FLASH512 || memory->savedata.type == SAVEDATA_FLASH1M) {
592 value = GBASavedataReadFlash(&memory->savedata, address);
593 } else if (memory->hw.devices & HW_TILT) {
594 value = GBAHardwareTiltRead(&memory->hw, address & OFFSET_MASK);
595 } else {
596 GBALog(gba, GBA_LOG_GAME_ERROR, "Reading from non-existent SRAM: 0x%08X", address);
597 value = 0xFF;
598 }
599 value &= 0xFF;
600 break;
601 default:
602 GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Load8: 0x%08x", address);
603 LOAD_BAD;
604 value = ((uint8_t*) &value)[address & 3];
605 break;
606 }
607
608 if (cycleCounter) {
609 wait += 2;
610 if (address >> BASE_OFFSET < REGION_CART0) {
611 wait = GBAMemoryStall(cpu, wait);
612 }
613 *cycleCounter += wait;
614 }
615 return value;
616}
617
618#define STORE_WORKING_RAM \
619 STORE_32(value, address & (SIZE_WORKING_RAM - 4), memory->wram); \
620 wait += waitstatesRegion[REGION_WORKING_RAM];
621
622#define STORE_WORKING_IRAM \
623 STORE_32(value, address & (SIZE_WORKING_IRAM - 4), memory->iwram);
624
625#define STORE_IO \
626 GBAIOWrite32(gba, address & (SIZE_IO - 4), value);
627
628#define STORE_PALETTE_RAM \
629 STORE_32(value, address & (SIZE_PALETTE_RAM - 4), gba->video.palette); \
630 gba->video.renderer->writePalette(gba->video.renderer, (address & (SIZE_PALETTE_RAM - 4)) + 2, value >> 16); \
631 wait += waitstatesRegion[REGION_PALETTE_RAM]; \
632 gba->video.renderer->writePalette(gba->video.renderer, address & (SIZE_PALETTE_RAM - 4), value);
633
634#define STORE_VRAM \
635 if ((address & 0x0001FFFF) < SIZE_VRAM) { \
636 STORE_32(value, address & 0x0001FFFC, gba->video.renderer->vram); \
637 gba->video.renderer->writeVRAM(gba->video.renderer, (address & 0x0001FFFC) + 2); \
638 gba->video.renderer->writeVRAM(gba->video.renderer, (address & 0x0001FFFC)); \
639 } else { \
640 STORE_32(value, address & 0x00017FFC, gba->video.renderer->vram); \
641 gba->video.renderer->writeVRAM(gba->video.renderer, (address & 0x00017FFC) + 2); \
642 gba->video.renderer->writeVRAM(gba->video.renderer, (address & 0x00017FFC)); \
643 } \
644 wait += waitstatesRegion[REGION_VRAM];
645
646#define STORE_OAM \
647 STORE_32(value, address & (SIZE_OAM - 4), gba->video.oam.raw); \
648 gba->video.renderer->writeOAM(gba->video.renderer, (address & (SIZE_OAM - 4)) >> 1); \
649 gba->video.renderer->writeOAM(gba->video.renderer, ((address & (SIZE_OAM - 4)) >> 1) + 1);
650
651#define STORE_CART \
652 wait += waitstatesRegion[address >> BASE_OFFSET]; \
653 GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Store32: 0x%08X", address);
654
655#define STORE_SRAM \
656 GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Store32: 0x%08X", address);
657
658#define STORE_BAD \
659 GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Store32: 0x%08X", address);
660
661void GBAStore32(struct ARMCore* cpu, uint32_t address, int32_t value, int* cycleCounter) {
662 struct GBA* gba = (struct GBA*) cpu->master;
663 struct GBAMemory* memory = &gba->memory;
664 int wait = 0;
665 char* waitstatesRegion = memory->waitstatesNonseq32;
666
667 switch (address >> BASE_OFFSET) {
668 case REGION_WORKING_RAM:
669 STORE_WORKING_RAM;
670 break;
671 case REGION_WORKING_IRAM:
672 STORE_WORKING_IRAM
673 break;
674 case REGION_IO:
675 STORE_IO;
676 break;
677 case REGION_PALETTE_RAM:
678 STORE_PALETTE_RAM;
679 break;
680 case REGION_VRAM:
681 STORE_VRAM;
682 break;
683 case REGION_OAM:
684 STORE_OAM;
685 break;
686 case REGION_CART0:
687 case REGION_CART0_EX:
688 case REGION_CART1:
689 case REGION_CART1_EX:
690 case REGION_CART2:
691 case REGION_CART2_EX:
692 STORE_CART;
693 break;
694 case REGION_CART_SRAM:
695 case REGION_CART_SRAM_MIRROR:
696 STORE_SRAM;
697 break;
698 default:
699 STORE_BAD;
700 break;
701 }
702
703 if (cycleCounter) {
704 ++wait;
705 if (address >> BASE_OFFSET < REGION_CART0) {
706 wait = GBAMemoryStall(cpu, wait);
707 }
708 *cycleCounter += wait;
709 }
710}
711
712void GBAStore16(struct ARMCore* cpu, uint32_t address, int16_t value, int* cycleCounter) {
713 struct GBA* gba = (struct GBA*) cpu->master;
714 struct GBAMemory* memory = &gba->memory;
715 int wait = 0;
716
717 switch (address >> BASE_OFFSET) {
718 case REGION_WORKING_RAM:
719 STORE_16(value, address & (SIZE_WORKING_RAM - 2), memory->wram);
720 wait = memory->waitstatesNonseq16[REGION_WORKING_RAM];
721 break;
722 case REGION_WORKING_IRAM:
723 STORE_16(value, address & (SIZE_WORKING_IRAM - 2), memory->iwram);
724 break;
725 case REGION_IO:
726 GBAIOWrite(gba, address & (SIZE_IO - 2), value);
727 break;
728 case REGION_PALETTE_RAM:
729 STORE_16(value, address & (SIZE_PALETTE_RAM - 2), gba->video.palette);
730 gba->video.renderer->writePalette(gba->video.renderer, address & (SIZE_PALETTE_RAM - 2), value);
731 break;
732 case REGION_VRAM:
733 if ((address & 0x0001FFFF) < SIZE_VRAM) {
734 STORE_16(value, address & 0x0001FFFE, gba->video.renderer->vram);
735 gba->video.renderer->writeVRAM(gba->video.renderer, address & 0x0001FFFE);
736 } else {
737 STORE_16(value, address & 0x00017FFE, gba->video.renderer->vram);
738 gba->video.renderer->writeVRAM(gba->video.renderer, address & 0x00017FFE);
739 }
740 break;
741 case REGION_OAM:
742 STORE_16(value, address & (SIZE_OAM - 2), gba->video.oam.raw);
743 gba->video.renderer->writeOAM(gba->video.renderer, (address & (SIZE_OAM - 2)) >> 1);
744 break;
745 case REGION_CART0:
746 if (memory->hw.devices != HW_NONE && IS_GPIO_REGISTER(address & 0xFFFFFE)) {
747 uint32_t reg = address & 0xFFFFFE;
748 GBAHardwareGPIOWrite(&memory->hw, reg, value);
749 } else {
750 GBALog(gba, GBA_LOG_GAME_ERROR, "Bad cartridge Store16: 0x%08X", address);
751 }
752 break;
753 case REGION_CART2_EX:
754 if (memory->savedata.type == SAVEDATA_AUTODETECT) {
755 GBALog(gba, GBA_LOG_INFO, "Detected EEPROM savegame");
756 GBASavedataInitEEPROM(&memory->savedata);
757 }
758 GBASavedataWriteEEPROM(&memory->savedata, value, 1);
759 break;
760 case REGION_CART_SRAM:
761 case REGION_CART_SRAM_MIRROR:
762 GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Store16: 0x%08X", address);
763 break;
764 default:
765 GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Store16: 0x%08X", address);
766 break;
767 }
768
769 if (cycleCounter) {
770 ++wait;
771 if (address >> BASE_OFFSET < REGION_CART0) {
772 wait = GBAMemoryStall(cpu, wait);
773 }
774 *cycleCounter += wait;
775 }
776}
777
778void GBAStore8(struct ARMCore* cpu, uint32_t address, int8_t value, int* cycleCounter) {
779 struct GBA* gba = (struct GBA*) cpu->master;
780 struct GBAMemory* memory = &gba->memory;
781 int wait = 0;
782
783 switch (address >> BASE_OFFSET) {
784 case REGION_WORKING_RAM:
785 ((int8_t*) memory->wram)[address & (SIZE_WORKING_RAM - 1)] = value;
786 wait = memory->waitstatesNonseq16[REGION_WORKING_RAM];
787 break;
788 case REGION_WORKING_IRAM:
789 ((int8_t*) memory->iwram)[address & (SIZE_WORKING_IRAM - 1)] = value;
790 break;
791 case REGION_IO:
792 GBAIOWrite8(gba, address & (SIZE_IO - 1), value);
793 break;
794 case REGION_PALETTE_RAM:
795 GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Store8: 0x%08X", address);
796 break;
797 case REGION_VRAM:
798 if (address >= 0x06018000) {
799 // TODO: check BG mode
800 GBALog(gba, GBA_LOG_GAME_ERROR, "Cannot Store8 to OBJ: 0x%08X", address);
801 break;
802 }
803 gba->video.renderer->vram[(address & 0x1FFFE) >> 1] = ((uint8_t) value) | (value << 8);
804 gba->video.renderer->writeVRAM(gba->video.renderer, address & 0x0001FFFE);
805 break;
806 case REGION_OAM:
807 GBALog(gba, GBA_LOG_GAME_ERROR, "Cannot Store8 to OAM: 0x%08X", address);
808 break;
809 case REGION_CART0:
810 GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Store8: 0x%08X", address);
811 break;
812 case REGION_CART_SRAM:
813 case REGION_CART_SRAM_MIRROR:
814 if (memory->savedata.type == SAVEDATA_AUTODETECT) {
815 if (address == SAVEDATA_FLASH_BASE) {
816 GBALog(gba, GBA_LOG_INFO, "Detected Flash savegame");
817 GBASavedataInitFlash(&memory->savedata, gba->realisticTiming);
818 } else {
819 GBALog(gba, GBA_LOG_INFO, "Detected SRAM savegame");
820 GBASavedataInitSRAM(&memory->savedata);
821 }
822 }
823 if (memory->savedata.type == SAVEDATA_FLASH512 || memory->savedata.type == SAVEDATA_FLASH1M) {
824 GBASavedataWriteFlash(&memory->savedata, address, value);
825 } else if (memory->savedata.type == SAVEDATA_SRAM) {
826 memory->savedata.data[address & (SIZE_CART_SRAM - 1)] = value;
827 memory->savedata.dirty |= SAVEDATA_DIRT_NEW;
828 } else if (memory->hw.devices & HW_TILT) {
829 GBAHardwareTiltWrite(&memory->hw, address & OFFSET_MASK, value);
830 } else {
831 GBALog(gba, GBA_LOG_GAME_ERROR, "Writing to non-existent SRAM: 0x%08X", address);
832 }
833 wait = memory->waitstatesNonseq16[REGION_CART_SRAM];
834 break;
835 default:
836 GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Store8: 0x%08X", address);
837 break;
838 }
839
840 if (cycleCounter) {
841 ++wait;
842 if (address >> BASE_OFFSET < REGION_CART0) {
843 wait = GBAMemoryStall(cpu, wait);
844 }
845 *cycleCounter += wait;
846 }
847}
848
849void GBAPatch32(struct ARMCore* cpu, uint32_t address, int32_t value, int32_t* old) {
850 struct GBA* gba = (struct GBA*) cpu->master;
851 struct GBAMemory* memory = &gba->memory;
852 int32_t oldValue = -1;
853
854 switch (address >> BASE_OFFSET) {
855 case REGION_WORKING_RAM:
856 LOAD_32(oldValue, address & (SIZE_WORKING_RAM - 4), memory->wram);
857 STORE_32(value, address & (SIZE_WORKING_RAM - 4), memory->wram);
858 break;
859 case REGION_WORKING_IRAM:
860 LOAD_32(oldValue, address & (SIZE_WORKING_IRAM - 4), memory->iwram);
861 STORE_32(value, address & (SIZE_WORKING_IRAM - 4), memory->iwram);
862 break;
863 case REGION_IO:
864 GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Patch32: 0x%08X", address);
865 break;
866 case REGION_PALETTE_RAM:
867 LOAD_32(oldValue, address & (SIZE_PALETTE_RAM - 1), gba->video.palette);
868 STORE_32(value, address & (SIZE_PALETTE_RAM - 4), gba->video.palette);
869 gba->video.renderer->writePalette(gba->video.renderer, address & (SIZE_PALETTE_RAM - 4), value);
870 gba->video.renderer->writePalette(gba->video.renderer, (address & (SIZE_PALETTE_RAM - 4)) + 2, value >> 16);
871 break;
872 case REGION_VRAM:
873 if ((address & 0x0001FFFF) < SIZE_VRAM) {
874 LOAD_32(oldValue, address & 0x0001FFFC, gba->video.renderer->vram);
875 STORE_32(value, address & 0x0001FFFC, gba->video.renderer->vram);
876 } else {
877 LOAD_32(oldValue, address & 0x00017FFC, gba->video.renderer->vram);
878 STORE_32(value, address & 0x00017FFC, gba->video.renderer->vram);
879 }
880 break;
881 case REGION_OAM:
882 LOAD_32(oldValue, address & (SIZE_OAM - 4), gba->video.oam.raw);
883 STORE_32(value, address & (SIZE_OAM - 4), gba->video.oam.raw);
884 gba->video.renderer->writeOAM(gba->video.renderer, (address & (SIZE_OAM - 4)) >> 1);
885 gba->video.renderer->writeOAM(gba->video.renderer, ((address & (SIZE_OAM - 4)) + 2) >> 1);
886 break;
887 case REGION_CART0:
888 case REGION_CART0_EX:
889 case REGION_CART1:
890 case REGION_CART1_EX:
891 case REGION_CART2:
892 case REGION_CART2_EX:
893 _pristineCow(gba);
894 if ((address & (SIZE_CART0 - 4)) >= gba->memory.romSize) {
895 gba->memory.romSize = (address & (SIZE_CART0 - 4)) + 4;
896 }
897 LOAD_32(oldValue, address & (SIZE_CART0 - 4), gba->memory.rom);
898 STORE_32(value, address & (SIZE_CART0 - 4), gba->memory.rom);
899 break;
900 case REGION_CART_SRAM:
901 case REGION_CART_SRAM_MIRROR:
902 if (memory->savedata.type == SAVEDATA_SRAM) {
903 LOAD_32(oldValue, address & (SIZE_CART_SRAM - 4), memory->savedata.data);
904 STORE_32(value, address & (SIZE_CART_SRAM - 4), memory->savedata.data);
905 } else {
906 GBALog(gba, GBA_LOG_GAME_ERROR, "Writing to non-existent SRAM: 0x%08X", address);
907 }
908 break;
909 default:
910 GBALog(gba, GBA_LOG_WARN, "Bad memory Patch16: 0x%08X", address);
911 break;
912 }
913 if (old) {
914 *old = oldValue;
915 }
916}
917
918void GBAPatch16(struct ARMCore* cpu, uint32_t address, int16_t value, int16_t* old) {
919 struct GBA* gba = (struct GBA*) cpu->master;
920 struct GBAMemory* memory = &gba->memory;
921 int16_t oldValue = -1;
922
923 switch (address >> BASE_OFFSET) {
924 case REGION_WORKING_RAM:
925 LOAD_16(oldValue, address & (SIZE_WORKING_RAM - 2), memory->wram);
926 STORE_16(value, address & (SIZE_WORKING_RAM - 2), memory->wram);
927 break;
928 case REGION_WORKING_IRAM:
929 LOAD_16(oldValue, address & (SIZE_WORKING_IRAM - 2), memory->iwram);
930 STORE_16(value, address & (SIZE_WORKING_IRAM - 2), memory->iwram);
931 break;
932 case REGION_IO:
933 GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Patch16: 0x%08X", address);
934 break;
935 case REGION_PALETTE_RAM:
936 LOAD_16(oldValue, address & (SIZE_PALETTE_RAM - 2), gba->video.palette);
937 STORE_16(value, address & (SIZE_PALETTE_RAM - 2), gba->video.palette);
938 gba->video.renderer->writePalette(gba->video.renderer, address & (SIZE_PALETTE_RAM - 2), value);
939 break;
940 case REGION_VRAM:
941 if ((address & 0x0001FFFF) < SIZE_VRAM) {
942 LOAD_16(oldValue, address & 0x0001FFFE, gba->video.renderer->vram);
943 STORE_16(value, address & 0x0001FFFE, gba->video.renderer->vram);
944 } else {
945 LOAD_16(oldValue, address & 0x00017FFE, gba->video.renderer->vram);
946 STORE_16(value, address & 0x00017FFE, gba->video.renderer->vram);
947 }
948 break;
949 case REGION_OAM:
950 LOAD_16(oldValue, address & (SIZE_OAM - 2), gba->video.oam.raw);
951 STORE_16(value, address & (SIZE_OAM - 2), gba->video.oam.raw);
952 gba->video.renderer->writeOAM(gba->video.renderer, (address & (SIZE_OAM - 2)) >> 1);
953 break;
954 case REGION_CART0:
955 case REGION_CART0_EX:
956 case REGION_CART1:
957 case REGION_CART1_EX:
958 case REGION_CART2:
959 case REGION_CART2_EX:
960 _pristineCow(gba);
961 if ((address & (SIZE_CART0 - 1)) >= gba->memory.romSize) {
962 gba->memory.romSize = (address & (SIZE_CART0 - 2)) + 2;
963 }
964 LOAD_16(oldValue, address & (SIZE_CART0 - 2), gba->memory.rom);
965 STORE_16(value, address & (SIZE_CART0 - 2), gba->memory.rom);
966 break;
967 case REGION_CART_SRAM:
968 case REGION_CART_SRAM_MIRROR:
969 if (memory->savedata.type == SAVEDATA_SRAM) {
970 LOAD_16(oldValue, address & (SIZE_CART_SRAM - 2), memory->savedata.data);
971 STORE_16(value, address & (SIZE_CART_SRAM - 2), memory->savedata.data);
972 } else {
973 GBALog(gba, GBA_LOG_GAME_ERROR, "Writing to non-existent SRAM: 0x%08X", address);
974 }
975 break;
976 default:
977 GBALog(gba, GBA_LOG_WARN, "Bad memory Patch16: 0x%08X", address);
978 break;
979 }
980 if (old) {
981 *old = oldValue;
982 }
983}
984
985void GBAPatch8(struct ARMCore* cpu, uint32_t address, int8_t value, int8_t* old) {
986 struct GBA* gba = (struct GBA*) cpu->master;
987 struct GBAMemory* memory = &gba->memory;
988 int8_t oldValue = -1;
989
990 switch (address >> BASE_OFFSET) {
991 case REGION_WORKING_RAM:
992 oldValue = ((int8_t*) memory->wram)[address & (SIZE_WORKING_RAM - 1)];
993 ((int8_t*) memory->wram)[address & (SIZE_WORKING_RAM - 1)] = value;
994 break;
995 case REGION_WORKING_IRAM:
996 oldValue = ((int8_t*) memory->iwram)[address & (SIZE_WORKING_IRAM - 1)];
997 ((int8_t*) memory->iwram)[address & (SIZE_WORKING_IRAM - 1)] = value;
998 break;
999 case REGION_IO:
1000 GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Patch8: 0x%08X", address);
1001 break;
1002 case REGION_PALETTE_RAM:
1003 GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Patch8: 0x%08X", address);
1004 break;
1005 case REGION_VRAM:
1006 GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Patch8: 0x%08X", address);
1007 break;
1008 case REGION_OAM:
1009 GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Patch8: 0x%08X", address);
1010 break;
1011 case REGION_CART0:
1012 case REGION_CART0_EX:
1013 case REGION_CART1:
1014 case REGION_CART1_EX:
1015 case REGION_CART2:
1016 case REGION_CART2_EX:
1017 _pristineCow(gba);
1018 if ((address & (SIZE_CART0 - 1)) >= gba->memory.romSize) {
1019 gba->memory.romSize = (address & (SIZE_CART0 - 2)) + 2;
1020 }
1021 oldValue = ((int8_t*) memory->rom)[address & (SIZE_CART0 - 1)];
1022 ((int8_t*) memory->rom)[address & (SIZE_CART0 - 1)] = value;
1023 break;
1024 case REGION_CART_SRAM:
1025 case REGION_CART_SRAM_MIRROR:
1026 if (memory->savedata.type == SAVEDATA_SRAM) {
1027 oldValue = ((int8_t*) memory->savedata.data)[address & (SIZE_CART_SRAM - 1)];
1028 ((int8_t*) memory->savedata.data)[address & (SIZE_CART_SRAM - 1)] = value;
1029 } else {
1030 GBALog(gba, GBA_LOG_GAME_ERROR, "Writing to non-existent SRAM: 0x%08X", address);
1031 }
1032 break;
1033 default:
1034 GBALog(gba, GBA_LOG_WARN, "Bad memory Patch8: 0x%08X", address);
1035 break;
1036 }
1037 if (old) {
1038 *old = oldValue;
1039 }
1040}
1041
1042#define LDM_LOOP(LDM) \
1043 for (i = 0; i < 16; i += 4) { \
1044 if (UNLIKELY(mask & (1 << i))) { \
1045 LDM; \
1046 waitstatesRegion = memory->waitstatesSeq32; \
1047 cpu->gprs[i] = value; \
1048 ++wait; \
1049 address += 4; \
1050 } \
1051 if (UNLIKELY(mask & (2 << i))) { \
1052 LDM; \
1053 waitstatesRegion = memory->waitstatesSeq32; \
1054 cpu->gprs[i + 1] = value; \
1055 ++wait; \
1056 address += 4; \
1057 } \
1058 if (UNLIKELY(mask & (4 << i))) { \
1059 LDM; \
1060 waitstatesRegion = memory->waitstatesSeq32; \
1061 cpu->gprs[i + 2] = value; \
1062 ++wait; \
1063 address += 4; \
1064 } \
1065 if (UNLIKELY(mask & (8 << i))) { \
1066 LDM; \
1067 waitstatesRegion = memory->waitstatesSeq32; \
1068 cpu->gprs[i + 3] = value; \
1069 ++wait; \
1070 address += 4; \
1071 } \
1072 }
1073
1074uint32_t GBALoadMultiple(struct ARMCore* cpu, uint32_t address, int mask, enum LSMDirection direction, int* cycleCounter) {
1075 struct GBA* gba = (struct GBA*) cpu->master;
1076 struct GBAMemory* memory = &gba->memory;
1077 uint32_t value;
1078 int wait = 0;
1079 char* waitstatesRegion = memory->waitstatesNonseq32;
1080
1081 int i;
1082 int offset = 4;
1083 int popcount = 0;
1084 if (direction & LSM_D) {
1085 offset = -4;
1086 popcount = popcount32(mask);
1087 address -= (popcount << 2) - 4;
1088 }
1089
1090 if (direction & LSM_B) {
1091 address += offset;
1092 }
1093
1094 uint32_t addressMisalign = address & 0x3;
1095 address &= 0xFFFFFFFC;
1096
1097 switch (address >> BASE_OFFSET) {
1098 case REGION_BIOS:
1099 LDM_LOOP(LOAD_BIOS);
1100 break;
1101 case REGION_WORKING_RAM:
1102 LDM_LOOP(LOAD_WORKING_RAM);
1103 break;
1104 case REGION_WORKING_IRAM:
1105 LDM_LOOP(LOAD_WORKING_IRAM);
1106 break;
1107 case REGION_IO:
1108 LDM_LOOP(LOAD_IO);
1109 break;
1110 case REGION_PALETTE_RAM:
1111 LDM_LOOP(LOAD_PALETTE_RAM);
1112 break;
1113 case REGION_VRAM:
1114 LDM_LOOP(LOAD_VRAM);
1115 break;
1116 case REGION_OAM:
1117 LDM_LOOP(LOAD_OAM);
1118 break;
1119 case REGION_CART0:
1120 case REGION_CART0_EX:
1121 case REGION_CART1:
1122 case REGION_CART1_EX:
1123 case REGION_CART2:
1124 case REGION_CART2_EX:
1125 LDM_LOOP(LOAD_CART);
1126 break;
1127 case REGION_CART_SRAM:
1128 case REGION_CART_SRAM_MIRROR:
1129 LDM_LOOP(LOAD_SRAM);
1130 break;
1131 default:
1132 LDM_LOOP(LOAD_BAD);
1133 break;
1134 }
1135
1136 if (cycleCounter) {
1137 ++wait;
1138 if (address >> BASE_OFFSET < REGION_CART0) {
1139 wait = GBAMemoryStall(cpu, wait);
1140 }
1141 *cycleCounter += wait;
1142 }
1143
1144 if (direction & LSM_B) {
1145 address -= offset;
1146 }
1147
1148 if (direction & LSM_D) {
1149 address -= (popcount << 2) + 4;
1150 }
1151
1152 return address | addressMisalign;
1153}
1154
1155#define STM_LOOP(STM) \
1156 for (i = 0; i < 16; i += 4) { \
1157 if (UNLIKELY(mask & (1 << i))) { \
1158 value = cpu->gprs[i]; \
1159 STM; \
1160 waitstatesRegion = memory->waitstatesSeq32; \
1161 ++wait; \
1162 address += 4; \
1163 } \
1164 if (UNLIKELY(mask & (2 << i))) { \
1165 value = cpu->gprs[i + 1]; \
1166 STM; \
1167 waitstatesRegion = memory->waitstatesSeq32; \
1168 ++wait; \
1169 address += 4; \
1170 } \
1171 if (UNLIKELY(mask & (4 << i))) { \
1172 value = cpu->gprs[i + 2]; \
1173 STM; \
1174 waitstatesRegion = memory->waitstatesSeq32; \
1175 ++wait; \
1176 address += 4; \
1177 } \
1178 if (UNLIKELY(mask & (8 << i))) { \
1179 value = cpu->gprs[i + 3]; \
1180 STM; \
1181 waitstatesRegion = memory->waitstatesSeq32; \
1182 ++wait; \
1183 address += 4; \
1184 } \
1185 }
1186
1187uint32_t GBAStoreMultiple(struct ARMCore* cpu, uint32_t address, int mask, enum LSMDirection direction, int* cycleCounter) {
1188 struct GBA* gba = (struct GBA*) cpu->master;
1189 struct GBAMemory* memory = &gba->memory;
1190 uint32_t value;
1191 int wait = 0;
1192 char* waitstatesRegion = memory->waitstatesNonseq32;
1193
1194 int i;
1195 int offset = 4;
1196 int popcount = 0;
1197 if (direction & LSM_D) {
1198 offset = -4;
1199 popcount = popcount32(mask);
1200 address -= (popcount << 2) - 4;
1201 }
1202
1203 if (direction & LSM_B) {
1204 address += offset;
1205 }
1206
1207 uint32_t addressMisalign = address & 0x3;
1208 address &= 0xFFFFFFFC;
1209
1210 switch (address >> BASE_OFFSET) {
1211 case REGION_WORKING_RAM:
1212 STM_LOOP(STORE_WORKING_RAM);
1213 break;
1214 case REGION_WORKING_IRAM:
1215 STM_LOOP(STORE_WORKING_IRAM);
1216 break;
1217 case REGION_IO:
1218 STM_LOOP(STORE_IO);
1219 break;
1220 case REGION_PALETTE_RAM:
1221 STM_LOOP(STORE_PALETTE_RAM);
1222 break;
1223 case REGION_VRAM:
1224 STM_LOOP(STORE_VRAM);
1225 break;
1226 case REGION_OAM:
1227 STM_LOOP(STORE_OAM);
1228 break;
1229 case REGION_CART0:
1230 case REGION_CART0_EX:
1231 case REGION_CART1:
1232 case REGION_CART1_EX:
1233 case REGION_CART2:
1234 case REGION_CART2_EX:
1235 STM_LOOP(STORE_CART);
1236 break;
1237 case REGION_CART_SRAM:
1238 case REGION_CART_SRAM_MIRROR:
1239 STM_LOOP(STORE_SRAM);
1240 break;
1241 default:
1242 STM_LOOP(STORE_BAD);
1243 break;
1244 }
1245
1246 if (cycleCounter) {
1247 if (address >> BASE_OFFSET < REGION_CART0) {
1248 wait = GBAMemoryStall(cpu, wait);
1249 }
1250 *cycleCounter += wait;
1251 }
1252
1253 if (direction & LSM_B) {
1254 address -= offset;
1255 }
1256
1257 if (direction & LSM_D) {
1258 address -= (popcount << 2) + 4;
1259 }
1260
1261 return address | addressMisalign;
1262}
1263
1264void GBAAdjustWaitstates(struct GBA* gba, uint16_t parameters) {
1265 struct GBAMemory* memory = &gba->memory;
1266 struct ARMCore* cpu = gba->cpu;
1267 int sram = parameters & 0x0003;
1268 int ws0 = (parameters & 0x000C) >> 2;
1269 int ws0seq = (parameters & 0x0010) >> 4;
1270 int ws1 = (parameters & 0x0060) >> 5;
1271 int ws1seq = (parameters & 0x0080) >> 7;
1272 int ws2 = (parameters & 0x0300) >> 8;
1273 int ws2seq = (parameters & 0x0400) >> 10;
1274 int prefetch = parameters & 0x4000;
1275
1276 memory->waitstatesNonseq16[REGION_CART_SRAM] = memory->waitstatesNonseq16[REGION_CART_SRAM_MIRROR] = GBA_ROM_WAITSTATES[sram];
1277 memory->waitstatesSeq16[REGION_CART_SRAM] = memory->waitstatesSeq16[REGION_CART_SRAM_MIRROR] = GBA_ROM_WAITSTATES[sram];
1278 memory->waitstatesNonseq32[REGION_CART_SRAM] = memory->waitstatesNonseq32[REGION_CART_SRAM_MIRROR] = 2 * GBA_ROM_WAITSTATES[sram] + 1;
1279 memory->waitstatesSeq32[REGION_CART_SRAM] = memory->waitstatesSeq32[REGION_CART_SRAM_MIRROR] = 2 * GBA_ROM_WAITSTATES[sram] + 1;
1280
1281 memory->waitstatesNonseq16[REGION_CART0] = memory->waitstatesNonseq16[REGION_CART0_EX] = GBA_ROM_WAITSTATES[ws0];
1282 memory->waitstatesNonseq16[REGION_CART1] = memory->waitstatesNonseq16[REGION_CART1_EX] = GBA_ROM_WAITSTATES[ws1];
1283 memory->waitstatesNonseq16[REGION_CART2] = memory->waitstatesNonseq16[REGION_CART2_EX] = GBA_ROM_WAITSTATES[ws2];
1284
1285 memory->waitstatesSeq16[REGION_CART0] = memory->waitstatesSeq16[REGION_CART0_EX] = GBA_ROM_WAITSTATES_SEQ[ws0seq];
1286 memory->waitstatesSeq16[REGION_CART1] = memory->waitstatesSeq16[REGION_CART1_EX] = GBA_ROM_WAITSTATES_SEQ[ws1seq + 2];
1287 memory->waitstatesSeq16[REGION_CART2] = memory->waitstatesSeq16[REGION_CART2_EX] = GBA_ROM_WAITSTATES_SEQ[ws2seq + 4];
1288
1289 memory->waitstatesNonseq32[REGION_CART0] = memory->waitstatesNonseq32[REGION_CART0_EX] = memory->waitstatesNonseq16[REGION_CART0] + 1 + memory->waitstatesSeq16[REGION_CART0];
1290 memory->waitstatesNonseq32[REGION_CART1] = memory->waitstatesNonseq32[REGION_CART1_EX] = memory->waitstatesNonseq16[REGION_CART1] + 1 + memory->waitstatesSeq16[REGION_CART1];
1291 memory->waitstatesNonseq32[REGION_CART2] = memory->waitstatesNonseq32[REGION_CART2_EX] = memory->waitstatesNonseq16[REGION_CART2] + 1 + memory->waitstatesSeq16[REGION_CART2];
1292
1293 memory->waitstatesSeq32[REGION_CART0] = memory->waitstatesSeq32[REGION_CART0_EX] = 2 * memory->waitstatesSeq16[REGION_CART0] + 1;
1294 memory->waitstatesSeq32[REGION_CART1] = memory->waitstatesSeq32[REGION_CART1_EX] = 2 * memory->waitstatesSeq16[REGION_CART1] + 1;
1295 memory->waitstatesSeq32[REGION_CART2] = memory->waitstatesSeq32[REGION_CART2_EX] = 2 * memory->waitstatesSeq16[REGION_CART2] + 1;
1296
1297 memory->prefetch = prefetch;
1298
1299 cpu->memory.activeSeqCycles32 = memory->waitstatesSeq32[memory->activeRegion];
1300 cpu->memory.activeSeqCycles16 = memory->waitstatesSeq16[memory->activeRegion];
1301
1302 cpu->memory.activeNonseqCycles32 = memory->waitstatesNonseq32[memory->activeRegion];
1303 cpu->memory.activeNonseqCycles16 = memory->waitstatesNonseq16[memory->activeRegion];
1304}
1305
1306void GBAMemoryWriteDMASAD(struct GBA* gba, int dma, uint32_t address) {
1307 struct GBAMemory* memory = &gba->memory;
1308 memory->dma[dma].source = address & 0x0FFFFFFE;
1309}
1310
1311void GBAMemoryWriteDMADAD(struct GBA* gba, int dma, uint32_t address) {
1312 struct GBAMemory* memory = &gba->memory;
1313 memory->dma[dma].dest = address & 0x0FFFFFFE;
1314}
1315
1316void GBAMemoryWriteDMACNT_LO(struct GBA* gba, int dma, uint16_t count) {
1317 struct GBAMemory* memory = &gba->memory;
1318 memory->dma[dma].count = count ? count : (dma == 3 ? 0x10000 : 0x4000);
1319}
1320
1321uint16_t GBAMemoryWriteDMACNT_HI(struct GBA* gba, int dma, uint16_t control) {
1322 struct GBAMemory* memory = &gba->memory;
1323 struct GBADMA* currentDma = &memory->dma[dma];
1324 int wasEnabled = GBADMARegisterIsEnable(currentDma->reg);
1325 currentDma->reg = control;
1326
1327 if (GBADMARegisterIsDRQ(currentDma->reg)) {
1328 GBALog(gba, GBA_LOG_STUB, "DRQ not implemented");
1329 }
1330
1331 if (!wasEnabled && GBADMARegisterIsEnable(currentDma->reg)) {
1332 currentDma->nextSource = currentDma->source;
1333 currentDma->nextDest = currentDma->dest;
1334 currentDma->nextCount = currentDma->count;
1335 GBAMemoryScheduleDMA(gba, dma, currentDma);
1336 }
1337 // If the DMA has already occurred, this value might have changed since the function started
1338 return currentDma->reg;
1339};
1340
1341void GBAMemoryScheduleDMA(struct GBA* gba, int number, struct GBADMA* info) {
1342 struct ARMCore* cpu = gba->cpu;
1343 switch (GBADMARegisterGetTiming(info->reg)) {
1344 case DMA_TIMING_NOW:
1345 info->nextEvent = cpu->cycles;
1346 GBAMemoryUpdateDMAs(gba, 0);
1347 break;
1348 case DMA_TIMING_HBLANK:
1349 // Handled implicitly
1350 info->nextEvent = INT_MAX;
1351 break;
1352 case DMA_TIMING_VBLANK:
1353 // Handled implicitly
1354 info->nextEvent = INT_MAX;
1355 break;
1356 case DMA_TIMING_CUSTOM:
1357 info->nextEvent = INT_MAX;
1358 switch (number) {
1359 case 0:
1360 GBALog(gba, GBA_LOG_WARN, "Discarding invalid DMA0 scheduling");
1361 break;
1362 case 1:
1363 case 2:
1364 GBAAudioScheduleFifoDma(&gba->audio, number, info);
1365 break;
1366 case 3:
1367 // GBAVideoScheduleVCaptureDma(dma, info);
1368 break;
1369 }
1370 }
1371}
1372
1373void GBAMemoryRunHblankDMAs(struct GBA* gba, int32_t cycles) {
1374 struct GBAMemory* memory = &gba->memory;
1375 struct GBADMA* dma;
1376 int i;
1377 for (i = 0; i < 4; ++i) {
1378 dma = &memory->dma[i];
1379 if (GBADMARegisterIsEnable(dma->reg) && GBADMARegisterGetTiming(dma->reg) == DMA_TIMING_HBLANK) {
1380 dma->nextEvent = cycles;
1381 }
1382 }
1383 GBAMemoryUpdateDMAs(gba, 0);
1384}
1385
1386void GBAMemoryRunVblankDMAs(struct GBA* gba, int32_t cycles) {
1387 struct GBAMemory* memory = &gba->memory;
1388 struct GBADMA* dma;
1389 int i;
1390 for (i = 0; i < 4; ++i) {
1391 dma = &memory->dma[i];
1392 if (GBADMARegisterIsEnable(dma->reg) && GBADMARegisterGetTiming(dma->reg) == DMA_TIMING_VBLANK) {
1393 dma->nextEvent = cycles;
1394 }
1395 }
1396 GBAMemoryUpdateDMAs(gba, 0);
1397}
1398
1399int32_t GBAMemoryRunDMAs(struct GBA* gba, int32_t cycles) {
1400 struct GBAMemory* memory = &gba->memory;
1401 if (memory->nextDMA == INT_MAX) {
1402 return INT_MAX;
1403 }
1404 memory->nextDMA -= cycles;
1405 memory->eventDiff += cycles;
1406 while (memory->nextDMA <= 0) {
1407 struct GBADMA* dma = &memory->dma[memory->activeDMA];
1408 GBAMemoryServiceDMA(gba, memory->activeDMA, dma);
1409 GBAMemoryUpdateDMAs(gba, memory->eventDiff);
1410 memory->eventDiff = 0;
1411 }
1412 return memory->nextDMA;
1413}
1414
1415void GBAMemoryUpdateDMAs(struct GBA* gba, int32_t cycles) {
1416 int i;
1417 struct GBAMemory* memory = &gba->memory;
1418 struct ARMCore* cpu = gba->cpu;
1419 memory->activeDMA = -1;
1420 memory->nextDMA = INT_MAX;
1421 for (i = 3; i >= 0; --i) {
1422 struct GBADMA* dma = &memory->dma[i];
1423 if (dma->nextEvent != INT_MAX) {
1424 dma->nextEvent -= cycles;
1425 if (GBADMARegisterIsEnable(dma->reg)) {
1426 memory->activeDMA = i;
1427 memory->nextDMA = dma->nextEvent;
1428 }
1429 }
1430 }
1431 if (memory->nextDMA < cpu->nextEvent) {
1432 cpu->nextEvent = memory->nextDMA;
1433 }
1434}
1435
1436void GBAMemoryServiceDMA(struct GBA* gba, int number, struct GBADMA* info) {
1437 struct GBAMemory* memory = &gba->memory;
1438 struct ARMCore* cpu = gba->cpu;
1439 uint32_t width = GBADMARegisterGetWidth(info->reg) ? 4 : 2;
1440 int sourceOffset = DMA_OFFSET[GBADMARegisterGetSrcControl(info->reg)] * width;
1441 int destOffset = DMA_OFFSET[GBADMARegisterGetDestControl(info->reg)] * width;
1442 int32_t wordsRemaining = info->nextCount;
1443 uint32_t source = info->nextSource;
1444 uint32_t dest = info->nextDest;
1445 uint32_t sourceRegion = source >> BASE_OFFSET;
1446 uint32_t destRegion = dest >> BASE_OFFSET;
1447 int32_t cycles = 2;
1448
1449 if (source == info->source) {
1450 // TODO: support 4 cycles for ROM access
1451 cycles += 2;
1452 if (width == 4) {
1453 cycles += memory->waitstatesNonseq32[sourceRegion] + memory->waitstatesNonseq32[destRegion];
1454 source &= 0xFFFFFFFC;
1455 dest &= 0xFFFFFFFC;
1456 } else {
1457 cycles += memory->waitstatesNonseq16[sourceRegion] + memory->waitstatesNonseq16[destRegion];
1458 }
1459 } else {
1460 if (width == 4) {
1461 cycles += memory->waitstatesSeq32[sourceRegion] + memory->waitstatesSeq32[destRegion];
1462 } else {
1463 cycles += memory->waitstatesSeq16[sourceRegion] + memory->waitstatesSeq16[destRegion];
1464 }
1465 }
1466
1467 gba->performingDMA = true;
1468 int32_t word;
1469 if (width == 4) {
1470 word = cpu->memory.load32(cpu, source, 0);
1471 gba->bus = word;
1472 cpu->memory.store32(cpu, dest, word, 0);
1473 source += sourceOffset;
1474 dest += destOffset;
1475 --wordsRemaining;
1476 } else {
1477 if (sourceRegion == REGION_CART2_EX && memory->savedata.type == SAVEDATA_EEPROM) {
1478 word = GBASavedataReadEEPROM(&memory->savedata);
1479 gba->bus = word | (word << 16);
1480 cpu->memory.store16(cpu, dest, word, 0);
1481 source += sourceOffset;
1482 dest += destOffset;
1483 --wordsRemaining;
1484 } else if (destRegion == REGION_CART2_EX) {
1485 if (memory->savedata.type == SAVEDATA_AUTODETECT) {
1486 GBALog(gba, GBA_LOG_INFO, "Detected EEPROM savegame");
1487 GBASavedataInitEEPROM(&memory->savedata);
1488 }
1489 word = cpu->memory.load16(cpu, source, 0);
1490 gba->bus = word | (word << 16);
1491 GBASavedataWriteEEPROM(&memory->savedata, word, wordsRemaining);
1492 source += sourceOffset;
1493 dest += destOffset;
1494 --wordsRemaining;
1495 } else {
1496 word = cpu->memory.load16(cpu, source, 0);
1497 gba->bus = word | (word << 16);
1498 cpu->memory.store16(cpu, dest, word, 0);
1499 source += sourceOffset;
1500 dest += destOffset;
1501 --wordsRemaining;
1502 }
1503 }
1504 gba->performingDMA = false;
1505
1506 if (!wordsRemaining) {
1507 if (!GBADMARegisterIsRepeat(info->reg) || GBADMARegisterGetTiming(info->reg) == DMA_TIMING_NOW) {
1508 info->reg = GBADMARegisterClearEnable(info->reg);
1509 info->nextEvent = INT_MAX;
1510
1511 // Clear the enable bit in memory
1512 memory->io[(REG_DMA0CNT_HI + number * (REG_DMA1CNT_HI - REG_DMA0CNT_HI)) >> 1] &= 0x7FE0;
1513 } else {
1514 info->nextCount = info->count;
1515 if (GBADMARegisterGetDestControl(info->reg) == DMA_INCREMENT_RELOAD) {
1516 info->nextDest = info->dest;
1517 }
1518 GBAMemoryScheduleDMA(gba, number, info);
1519 }
1520 if (GBADMARegisterIsDoIRQ(info->reg)) {
1521 GBARaiseIRQ(gba, IRQ_DMA0 + number);
1522 }
1523 } else {
1524 info->nextDest = dest;
1525 info->nextCount = wordsRemaining;
1526 }
1527 info->nextSource = source;
1528
1529 if (info->nextEvent != INT_MAX) {
1530 info->nextEvent += cycles;
1531 }
1532 cpu->cycles += cycles;
1533}
1534
1535int32_t GBAMemoryStall(struct ARMCore* cpu, int32_t wait) {
1536 struct GBA* gba = (struct GBA*) cpu->master;
1537 struct GBAMemory* memory = &gba->memory;
1538
1539 if (memory->activeRegion < REGION_CART0 || !memory->prefetch) {
1540 // The wait is the stall
1541 return wait;
1542 }
1543
1544 int32_t s = cpu->memory.activeSeqCycles16 + 1;
1545 int32_t n2s = cpu->memory.activeNonseqCycles16 - cpu->memory.activeSeqCycles16 + 1;
1546
1547 // Figure out how many sequential loads we can jam in
1548 int32_t stall = s;
1549 int32_t loads = 1;
1550 int32_t previousLoads = 0;
1551
1552 // Don't prefetch too much if we're overlapping with a previous prefetch
1553 uint32_t dist = (memory->lastPrefetchedPc - cpu->gprs[ARM_PC]) >> 1;
1554 if (dist < memory->lastPrefetchedLoads) {
1555 previousLoads = dist;
1556 }
1557 while (stall < wait) {
1558 stall += s;
1559 ++loads;
1560 }
1561 if (loads + previousLoads > 8) {
1562 int diff = (loads + previousLoads) - 8;
1563 loads -= diff;
1564 stall -= s * diff;
1565 } else if (stall > wait && loads == 1) {
1566 // We might need to stall a bit extra if we haven't finished the first S cycle
1567 wait = stall;
1568 }
1569 // This instruction used to have an N, convert it to an S.
1570 wait -= n2s;
1571
1572 // TODO: Invalidate prefetch on branch
1573 memory->lastPrefetchedLoads = loads;
1574 memory->lastPrefetchedPc = cpu->gprs[ARM_PC] + WORD_SIZE_THUMB * loads;
1575
1576 // The next |loads|S waitstates disappear entirely, so long as they're all in a row
1577 cpu->cycles -= (s - 1) * loads;
1578 return wait;
1579}
1580
1581void GBAMemorySerialize(const struct GBAMemory* memory, struct GBASerializedState* state) {
1582 memcpy(state->wram, memory->wram, SIZE_WORKING_RAM);
1583 memcpy(state->iwram, memory->iwram, SIZE_WORKING_IRAM);
1584}
1585
1586void GBAMemoryDeserialize(struct GBAMemory* memory, const struct GBASerializedState* state) {
1587 memcpy(memory->wram, state->wram, SIZE_WORKING_RAM);
1588 memcpy(memory->iwram, state->iwram, SIZE_WORKING_IRAM);
1589}
1590
1591void _pristineCow(struct GBA* gba) {
1592 if (gba->memory.rom != gba->pristineRom) {
1593 return;
1594 }
1595 gba->memory.rom = anonymousMemoryMap(SIZE_CART0);
1596 memcpy(gba->memory.rom, gba->pristineRom, gba->memory.romSize);
1597 memset(((uint8_t*) gba->memory.rom) + gba->memory.romSize, 0xFF, SIZE_CART0 - gba->memory.romSize);
1598}