src/gba/gba-video.c (view raw)
1#include "gba-video.h"
2
3#include "gba.h"
4#include "gba-io.h"
5
6#include <limits.h>
7
8static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer);
9static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer);
10static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
11static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y);
12static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer);
13
14static struct GBAVideoRenderer dummyRenderer = {
15 .init = GBAVideoDummyRendererInit,
16 .deinit = GBAVideoDummyRendererDeinit,
17 .writeVideoRegister = GBAVideoDummyRendererWriteVideoRegister,
18 .drawScanline = GBAVideoDummyRendererDrawScanline,
19 .finishFrame = GBAVideoDummyRendererFinishFrame
20};
21
22void GBAVideoInit(struct GBAVideo* video) {
23 video->renderer = &dummyRenderer;
24
25 video->inHblank = 0;
26 video->inVblank = 0;
27 video->vcounter = 0;
28 video->vblankIRQ = 0;
29 video->hblankIRQ = 0;
30 video->vcounterIRQ = 0;
31 video->vcountSetting = 0;
32
33 video->vcount = -1;
34
35 video->lastHblank = 0;
36 video->nextHblank = VIDEO_HDRAW_LENGTH;
37 video->nextEvent = video->nextHblank;
38 video->eventDiff = video->nextEvent;
39
40 video->nextHblankIRQ = 0;
41 video->nextVblankIRQ = 0;
42 video->nextVcounterIRQ = 0;
43}
44
45int32_t GBAVideoProcessEvents(struct GBAVideo* video, int32_t cycles) {
46 video->nextEvent -= cycles;
47 if (video->nextEvent <= 0) {
48 video->lastHblank -= video->eventDiff;
49 video->nextHblank -= video->eventDiff;
50 video->nextHblankIRQ -= video->eventDiff;
51 video->nextVcounterIRQ -= video->eventDiff;
52
53 if (video->inHblank) {
54 // End Hblank
55 video->inHblank = 0;
56 video->nextEvent = video->nextHblank;
57
58 ++video->vcount;
59 video->p->memory.io[REG_VCOUNT >> 1] = video->vcount;
60
61 switch (video->vcount) {
62 case VIDEO_VERTICAL_PIXELS:
63 video->inVblank = 1;
64 video->renderer->finishFrame(video->renderer);
65 video->nextVblankIRQ = video->nextEvent + VIDEO_TOTAL_LENGTH;
66 //video->cpu.mmu.runVblankDmas();
67 if (video->vblankIRQ) {
68 GBARaiseIRQ(video->p, IRQ_VBLANK);
69 }
70 //video->vblankCallback();
71 break;
72 case VIDEO_VERTICAL_TOTAL_PIXELS - 1:
73 video->inVblank = 0;
74 break;
75 case VIDEO_VERTICAL_TOTAL_PIXELS:
76 video->vcount = 0;
77 //video->renderPath.startDraw();
78 break;
79 }
80
81 video->vcounter = video->vcount == video->vcountSetting;
82 if (video->vcounter && video->vcounterIRQ) {
83 GBARaiseIRQ(video->p, IRQ_VCOUNTER);
84 video->nextVcounterIRQ += VIDEO_TOTAL_LENGTH;
85 }
86
87 if (video->vcount < VIDEO_VERTICAL_PIXELS) {
88 video->renderer->drawScanline(video->renderer, video->vcount);
89 }
90 } else {
91 // Begin Hblank
92 video->inHblank = 1;
93 video->lastHblank = video->nextHblank;
94 video->nextEvent = video->lastHblank + VIDEO_HBLANK_LENGTH;
95 video->nextHblank = video->nextEvent + VIDEO_HDRAW_LENGTH;
96 video->nextHblankIRQ = video->nextHblank;
97
98 if (video->vcount < VIDEO_VERTICAL_PIXELS) {
99 //video->cpu.mmu.runHblankDmas();
100 }
101 if (video->hblankIRQ) {
102 GBARaiseIRQ(video->p, IRQ_HBLANK);
103 }
104 }
105
106 video->eventDiff = video->nextEvent;
107 }
108 return video->nextEvent;
109}
110
111void GBAVideoWriteDISPSTAT(struct GBAVideo* video, uint16_t value) {
112 video->vblankIRQ = value & 0x0008;
113 video->hblankIRQ = value & 0x0010;
114 video->vcounterIRQ = value & 0x0020;
115 video->vcountSetting = (value & 0xFF00) >> 8;
116
117 if (video->vcounterIRQ) {
118 // FIXME: this can be too late if we're in the middle of an Hblank
119 video->nextVcounterIRQ = video->nextHblank + VIDEO_HBLANK_LENGTH + (video->vcountSetting - video->vcount) * VIDEO_HORIZONTAL_LENGTH;
120 if (video->nextVcounterIRQ < video->nextEvent) {
121 video->nextVcounterIRQ += VIDEO_TOTAL_LENGTH;
122 }
123 }
124}
125
126uint16_t GBAVideoReadDISPSTAT(struct GBAVideo* video) {
127 return (video->inVblank) | (video->inHblank << 1) | (video->vcounter << 2);
128}
129
130static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer) {
131 (void)(renderer);
132 // Nothing to do
133}
134
135static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer) {
136 (void)(renderer);
137 // Nothing to do
138}
139static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
140 (void)(renderer);
141 (void)(address);
142 return value;
143}
144
145static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y) {
146 (void)(renderer);
147 (void)(y);
148 // Nothing to do
149}
150
151static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer) {
152 (void)(renderer);
153 printf("Drawing a frame\n");
154 // Nothing to do
155}