all repos — mgba @ 789a84d2e25b2a6e7df0bb86351ec81726313eed

mGBA Game Boy Advance Emulator

src/gba/video.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include <mgba/internal/gba/video.h>
  7
  8#include <mgba/core/sync.h>
  9#include <mgba/core/cache-set.h>
 10#include <mgba/internal/arm/macros.h>
 11#include <mgba/internal/gba/dma.h>
 12#include <mgba/internal/gba/gba.h>
 13#include <mgba/internal/gba/io.h>
 14#include <mgba/internal/gba/renderers/cache-set.h>
 15#include <mgba/internal/gba/serialize.h>
 16
 17#include <mgba-util/memory.h>
 18
 19mLOG_DEFINE_CATEGORY(GBA_VIDEO, "GBA Video", "gba.video");
 20
 21static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer);
 22static void GBAVideoDummyRendererReset(struct GBAVideoRenderer* renderer);
 23static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer);
 24static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
 25static void GBAVideoDummyRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address);
 26static void GBAVideoDummyRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
 27static void GBAVideoDummyRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam);
 28static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y);
 29static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer);
 30static void GBAVideoDummyRendererGetPixels(struct GBAVideoRenderer* renderer, size_t* stride, const void** pixels);
 31static void GBAVideoDummyRendererPutPixels(struct GBAVideoRenderer* renderer, size_t stride, const void* pixels);
 32
 33static void _startHblank(struct mTiming*, void* context, uint32_t cyclesLate);
 34static void _startHdraw(struct mTiming*, void* context, uint32_t cyclesLate);
 35
 36const int GBAVideoObjSizes[16][2] = {
 37	{ 8, 8 },
 38	{ 16, 16 },
 39	{ 32, 32 },
 40	{ 64, 64 },
 41	{ 16, 8 },
 42	{ 32, 8 },
 43	{ 32, 16 },
 44	{ 64, 32 },
 45	{ 8, 16 },
 46	{ 8, 32 },
 47	{ 16, 32 },
 48	{ 32, 64 },
 49	{ 0, 0 },
 50	{ 0, 0 },
 51	{ 0, 0 },
 52	{ 0, 0 },
 53};
 54
 55static struct GBAVideoRenderer dummyRenderer = {
 56	.init = GBAVideoDummyRendererInit,
 57	.reset = GBAVideoDummyRendererReset,
 58	.deinit = GBAVideoDummyRendererDeinit,
 59	.writeVideoRegister = GBAVideoDummyRendererWriteVideoRegister,
 60	.writeVRAM = GBAVideoDummyRendererWriteVRAM,
 61	.writePalette = GBAVideoDummyRendererWritePalette,
 62	.writeOAM = GBAVideoDummyRendererWriteOAM,
 63	.drawScanline = GBAVideoDummyRendererDrawScanline,
 64	.finishFrame = GBAVideoDummyRendererFinishFrame,
 65	.getPixels = GBAVideoDummyRendererGetPixels,
 66	.putPixels = GBAVideoDummyRendererPutPixels,
 67};
 68
 69void GBAVideoInit(struct GBAVideo* video) {
 70	video->renderer = &dummyRenderer;
 71	video->renderer->cache = NULL;
 72	video->vram = anonymousMemoryMap(SIZE_VRAM);
 73	video->frameskip = 0;
 74	video->event.name = "GBA Video";
 75	video->event.callback = NULL;
 76	video->event.context = video;
 77	video->event.priority = 8;
 78}
 79
 80void GBAVideoReset(struct GBAVideo* video) {
 81	if (video->p->memory.fullBios) {
 82		video->vcount = 0;
 83	} else {
 84		// TODO: Verify exact scanline hardware
 85		video->vcount = 0x7E;
 86	}
 87	video->p->memory.io[REG_VCOUNT >> 1] = video->vcount;
 88
 89	video->event.callback = _startHblank;
 90	mTimingSchedule(&video->p->timing, &video->event, VIDEO_HDRAW_LENGTH);
 91
 92	video->frameCounter = 0;
 93	video->frameskipCounter = 0;
 94	video->renderer->vram = video->vram;
 95
 96	memset(video->palette, 0, sizeof(video->palette));
 97	memset(video->oam.raw, 0, sizeof(video->oam.raw));
 98
 99	video->renderer->deinit(video->renderer);
100	video->renderer->init(video->renderer);
101}
102
103void GBAVideoDeinit(struct GBAVideo* video) {
104	GBAVideoAssociateRenderer(video, &dummyRenderer);
105	mappedMemoryFree(video->vram, SIZE_VRAM);
106}
107
108void GBAVideoAssociateRenderer(struct GBAVideo* video, struct GBAVideoRenderer* renderer) {
109	video->renderer->deinit(video->renderer);
110	renderer->cache = video->renderer->cache;
111	video->renderer = renderer;
112	renderer->palette = video->palette;
113	renderer->vram = video->vram;
114	renderer->oam = &video->oam;
115	video->renderer->init(video->renderer);
116}
117
118void _startHdraw(struct mTiming* timing, void* context, uint32_t cyclesLate) {
119	struct GBAVideo* video = context;
120	GBARegisterDISPSTAT dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
121	dispstat = GBARegisterDISPSTATClearInHblank(dispstat);
122	video->event.callback = _startHblank;
123	mTimingSchedule(timing, &video->event, VIDEO_HDRAW_LENGTH - cyclesLate);
124
125	++video->vcount;
126	if (video->vcount == VIDEO_VERTICAL_TOTAL_PIXELS) {
127		video->vcount = 0;
128	}
129	video->p->memory.io[REG_VCOUNT >> 1] = video->vcount;
130
131	if (video->vcount == GBARegisterDISPSTATGetVcountSetting(dispstat)) {
132		dispstat = GBARegisterDISPSTATFillVcounter(dispstat);
133		if (GBARegisterDISPSTATIsVcounterIRQ(dispstat)) {
134			GBARaiseIRQ(video->p, IRQ_VCOUNTER);
135		}
136	} else {
137		dispstat = GBARegisterDISPSTATClearVcounter(dispstat);
138	}
139	video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
140
141	// Note: state may be recorded during callbacks, so ensure it is consistent!
142	switch (video->vcount) {
143	case 0:
144		GBAFrameStarted(video->p);
145		break;
146	case VIDEO_VERTICAL_PIXELS:
147		video->p->memory.io[REG_DISPSTAT >> 1] = GBARegisterDISPSTATFillInVblank(dispstat);
148		if (video->frameskipCounter <= 0) {
149			video->renderer->finishFrame(video->renderer);
150		}
151		GBADMARunVblank(video->p, -cyclesLate);
152		if (GBARegisterDISPSTATIsVblankIRQ(dispstat)) {
153			GBARaiseIRQ(video->p, IRQ_VBLANK);
154		}
155		GBAFrameEnded(video->p);
156		mCoreSyncPostFrame(video->p->sync);
157		--video->frameskipCounter;
158		if (video->frameskipCounter < 0) {
159			video->frameskipCounter = video->frameskip;
160		}
161		++video->frameCounter;
162		break;
163	case VIDEO_VERTICAL_TOTAL_PIXELS - 1:
164		video->p->memory.io[REG_DISPSTAT >> 1] = GBARegisterDISPSTATClearInVblank(dispstat);
165		break;
166	}
167}
168
169void _startHblank(struct mTiming* timing, void* context, uint32_t cyclesLate) {
170	struct GBAVideo* video = context;
171	GBARegisterDISPSTAT dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
172	dispstat = GBARegisterDISPSTATFillInHblank(dispstat);
173	video->event.callback = _startHdraw;
174	mTimingSchedule(timing, &video->event, VIDEO_HBLANK_LENGTH - cyclesLate);
175
176	// Begin Hblank
177	dispstat = GBARegisterDISPSTATFillInHblank(dispstat);
178	if (video->vcount < VIDEO_VERTICAL_PIXELS && video->frameskipCounter <= 0) {
179		video->renderer->drawScanline(video->renderer, video->vcount);
180	}
181
182	if (video->vcount < VIDEO_VERTICAL_PIXELS) {
183		GBADMARunHblank(video->p, -cyclesLate);
184	}
185	if (video->vcount >= 2 && video->vcount < VIDEO_VERTICAL_PIXELS + 2) {
186		GBADMARunDisplayStart(video->p, -cyclesLate);
187	}
188	if (GBARegisterDISPSTATIsHblankIRQ(dispstat)) {
189		GBARaiseIRQ(video->p, IRQ_HBLANK);
190	}
191	video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
192}
193
194void GBAVideoWriteDISPSTAT(struct GBAVideo* video, uint16_t value) {
195	video->p->memory.io[REG_DISPSTAT >> 1] &= 0x7;
196	video->p->memory.io[REG_DISPSTAT >> 1] |= value;
197	// TODO: Does a VCounter IRQ trigger on write?
198}
199
200static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer) {
201	UNUSED(renderer);
202	// Nothing to do
203}
204
205static void GBAVideoDummyRendererReset(struct GBAVideoRenderer* renderer) {
206	UNUSED(renderer);
207	// Nothing to do
208}
209
210static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer) {
211	UNUSED(renderer);
212	// Nothing to do
213}
214
215static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
216	if (renderer->cache) {
217		GBAVideoCacheWriteVideoRegister(renderer->cache, address, value);
218	}
219	switch (address) {
220	case REG_DISPCNT:
221		value &= 0xFFF7;
222		break;
223	case REG_BG0CNT:
224	case REG_BG1CNT:
225		value &= 0xDFFF;
226		break;
227	case REG_BG2CNT:
228	case REG_BG3CNT:
229		value &= 0xFFFF;
230		break;
231	case REG_BG0HOFS:
232	case REG_BG0VOFS:
233	case REG_BG1HOFS:
234	case REG_BG1VOFS:
235	case REG_BG2HOFS:
236	case REG_BG2VOFS:
237	case REG_BG3HOFS:
238	case REG_BG3VOFS:
239		value &= 0x01FF;
240		break;
241	case REG_BLDCNT:
242		value &= 0x3FFF;
243		break;
244	case REG_BLDALPHA:
245		value &= 0x1F1F;
246		break;
247	case REG_WININ:
248	case REG_WINOUT:
249		value &= 0x3F3F;
250		break;
251	default:
252		break;
253	}
254	return value;
255}
256
257static void GBAVideoDummyRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address) {
258	if (renderer->cache) {
259		mCacheSetWriteVRAM(renderer->cache, address);
260	}
261}
262
263static void GBAVideoDummyRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
264	if (renderer->cache) {
265		mCacheSetWritePalette(renderer->cache, address >> 1, mColorFrom555(value));
266	}
267}
268
269static void GBAVideoDummyRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam) {
270	UNUSED(renderer);
271	UNUSED(oam);
272	// Nothing to do
273}
274
275static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y) {
276	UNUSED(renderer);
277	UNUSED(y);
278	// Nothing to do
279}
280
281static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer) {
282	UNUSED(renderer);
283	// Nothing to do
284}
285
286static void GBAVideoDummyRendererGetPixels(struct GBAVideoRenderer* renderer, size_t* stride, const void** pixels) {
287	UNUSED(renderer);
288	UNUSED(stride);
289	UNUSED(pixels);
290	// Nothing to do
291}
292
293static void GBAVideoDummyRendererPutPixels(struct GBAVideoRenderer* renderer, size_t stride, const void* pixels) {
294	UNUSED(renderer);
295	UNUSED(stride);
296	UNUSED(pixels);
297	// Nothing to do
298}
299
300void GBAVideoSerialize(const struct GBAVideo* video, struct GBASerializedState* state) {
301	memcpy(state->vram, video->vram, SIZE_VRAM);
302	memcpy(state->oam, video->oam.raw, SIZE_OAM);
303	memcpy(state->pram, video->palette, SIZE_PALETTE_RAM);
304	STORE_32(video->event.when - mTimingCurrentTime(&video->p->timing), 0, &state->video.nextEvent);
305	STORE_32(video->frameCounter, 0, &state->video.frameCounter);
306}
307
308void GBAVideoDeserialize(struct GBAVideo* video, const struct GBASerializedState* state) {
309	memcpy(video->vram, state->vram, SIZE_VRAM);
310	uint16_t value;
311	int i;
312	for (i = 0; i < SIZE_OAM; i += 2) {
313		LOAD_16(value, i, state->oam);
314		GBAStore16(video->p->cpu, BASE_OAM | i, value, 0);
315	}
316	for (i = 0; i < SIZE_PALETTE_RAM; i += 2) {
317		LOAD_16(value, i, state->pram);
318		GBAStore16(video->p->cpu, BASE_PALETTE_RAM | i, value, 0);
319	}
320	LOAD_32(video->frameCounter, 0, &state->video.frameCounter);
321
322	uint32_t when;
323	LOAD_32(when, 0, &state->video.nextEvent);
324	GBARegisterDISPSTAT dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
325	if (GBARegisterDISPSTATIsInHblank(dispstat)) {
326		video->event.callback = _startHdraw;
327	} else {
328		video->event.callback = _startHblank;
329	}
330	mTimingSchedule(&video->p->timing, &video->event, when);
331
332	LOAD_16(video->vcount, REG_VCOUNT, state->io);
333	video->renderer->reset(video->renderer);
334}