all repos — mgba @ 793a89d091c4756e041a8702362ea61b80692b15

mGBA Game Boy Advance Emulator

src/gba/gba.c (view raw)

  1#include "gba.h"
  2
  3#include "gba-bios.h"
  4#include "gba-io.h"
  5#include "gba-sio.h"
  6#include "gba-thread.h"
  7
  8#include "util/memory.h"
  9#include "util/patch.h"
 10#include "util/vfs.h"
 11
 12const uint32_t GBA_ARM7TDMI_FREQUENCY = 0x1000000;
 13const uint32_t GBA_COMPONENT_MAGIC = 0x1000000;
 14
 15static const uint64_t GBA_ROM_MAGIC = 0x21A29A6951AEFF24;
 16
 17enum {
 18	SP_BASE_SYSTEM = 0x03FFFF00,
 19	SP_BASE_IRQ = 0x03FFFFA0,
 20	SP_BASE_SUPERVISOR = 0x03FFFFE0
 21};
 22
 23struct GBACartridgeOverride {
 24	const char id[4];
 25	enum SavedataType type;
 26	int gpio;
 27};
 28
 29static const struct GBACartridgeOverride _overrides[] = {
 30	// Boktai: The Sun is in Your Hand
 31	{ "U3IE", SAVEDATA_EEPROM, GPIO_RTC | GPIO_LIGHT_SENSOR },
 32	{ "U3IP", SAVEDATA_EEPROM, GPIO_RTC | GPIO_LIGHT_SENSOR },
 33
 34	// Boktai 2: Solar Boy Django
 35	{ "U32E", SAVEDATA_EEPROM, GPIO_RTC | GPIO_LIGHT_SENSOR },
 36	{ "U32P", SAVEDATA_EEPROM, GPIO_RTC | GPIO_LIGHT_SENSOR },
 37
 38	// Drill Dozer
 39	{ "V49J", SAVEDATA_SRAM, GPIO_RUMBLE },
 40	{ "V49E", SAVEDATA_SRAM, GPIO_RUMBLE },
 41
 42	// Pokemon Ruby
 43	{ "AXVJ", SAVEDATA_FLASH1M, GPIO_RTC },
 44	{ "AXVE", SAVEDATA_FLASH1M, GPIO_RTC },
 45	{ "AXVP", SAVEDATA_FLASH1M, GPIO_RTC },
 46	{ "AXVI", SAVEDATA_FLASH1M, GPIO_RTC },
 47	{ "AXVS", SAVEDATA_FLASH1M, GPIO_RTC },
 48	{ "AXVD", SAVEDATA_FLASH1M, GPIO_RTC },
 49	{ "AXVF", SAVEDATA_FLASH1M, GPIO_RTC },
 50
 51	// Pokemon Sapphire
 52	{ "AXPJ", SAVEDATA_FLASH1M, GPIO_RTC },
 53	{ "AXPE", SAVEDATA_FLASH1M, GPIO_RTC },
 54	{ "AXPP", SAVEDATA_FLASH1M, GPIO_RTC },
 55	{ "AXPI", SAVEDATA_FLASH1M, GPIO_RTC },
 56	{ "AXPS", SAVEDATA_FLASH1M, GPIO_RTC },
 57	{ "AXPD", SAVEDATA_FLASH1M, GPIO_RTC },
 58	{ "AXPF", SAVEDATA_FLASH1M, GPIO_RTC },
 59
 60	// Pokemon Emerald
 61	{ "BPEJ", SAVEDATA_FLASH1M, GPIO_RTC },
 62	{ "BPEE", SAVEDATA_FLASH1M, GPIO_RTC },
 63	{ "BPEP", SAVEDATA_FLASH1M, GPIO_RTC },
 64	{ "BPEI", SAVEDATA_FLASH1M, GPIO_RTC },
 65	{ "BPES", SAVEDATA_FLASH1M, GPIO_RTC },
 66	{ "BPED", SAVEDATA_FLASH1M, GPIO_RTC },
 67	{ "BPEF", SAVEDATA_FLASH1M, GPIO_RTC },
 68
 69	// Pokemon FireRed
 70	{ "BPRJ", SAVEDATA_FLASH1M, GPIO_NONE },
 71	{ "BPRE", SAVEDATA_FLASH1M, GPIO_NONE },
 72	{ "BPRP", SAVEDATA_FLASH1M, GPIO_NONE },
 73
 74	// Pokemon LeafGreen
 75	{ "BPGJ", SAVEDATA_FLASH1M, GPIO_NONE },
 76	{ "BPGE", SAVEDATA_FLASH1M, GPIO_NONE },
 77	{ "BPGP", SAVEDATA_FLASH1M, GPIO_NONE },
 78
 79	// RockMan EXE 4.5 - Real Operation
 80	{ "BR4J", SAVEDATA_FLASH512, GPIO_RTC },
 81
 82	// Super Mario Advance 4
 83	{ "AX4J", SAVEDATA_FLASH1M, GPIO_NONE },
 84	{ "AX4E", SAVEDATA_FLASH1M, GPIO_NONE },
 85	{ "AX4P", SAVEDATA_FLASH1M, GPIO_NONE },
 86
 87	// Wario Ware Twisted
 88	{ "RWZJ", SAVEDATA_SRAM, GPIO_RUMBLE | GPIO_GYRO },
 89	{ "RWZE", SAVEDATA_SRAM, GPIO_RUMBLE | GPIO_GYRO },
 90	{ "RWZP", SAVEDATA_SRAM, GPIO_RUMBLE | GPIO_GYRO },
 91
 92	{ { 0, 0, 0, 0 }, 0, 0 }
 93};
 94
 95static void GBAInit(struct ARMCore* cpu, struct ARMComponent* component);
 96static void GBAInterruptHandlerInit(struct ARMInterruptHandler* irqh);
 97static void GBAProcessEvents(struct ARMCore* cpu);
 98static int32_t GBATimersProcessEvents(struct GBA* gba, int32_t cycles);
 99static void GBAHitStub(struct ARMCore* cpu, uint32_t opcode);
100static void GBAIllegal(struct ARMCore* cpu, uint32_t opcode);
101
102static void _checkOverrides(struct GBA* gba, uint32_t code);
103
104void GBACreate(struct GBA* gba) {
105	gba->d.id = GBA_COMPONENT_MAGIC;
106	gba->d.init = GBAInit;
107	gba->d.deinit = 0;
108}
109
110static void GBAInit(struct ARMCore* cpu, struct ARMComponent* component) {
111	struct GBA* gba = (struct GBA*) component;
112	gba->cpu = cpu;
113	gba->debugger = 0;
114
115	GBAInterruptHandlerInit(&cpu->irqh);
116	GBAMemoryInit(gba);
117
118	gba->video.p = gba;
119	GBAVideoInit(&gba->video);
120
121	gba->audio.p = gba;
122	GBAAudioInit(&gba->audio);
123
124	GBAIOInit(gba);
125
126	gba->sio.p = gba;
127	GBASIOInit(&gba->sio);
128
129	gba->timersEnabled = 0;
130	memset(gba->timers, 0, sizeof(gba->timers));
131
132	gba->springIRQ = 0;
133	gba->keySource = 0;
134	gba->rotationSource = 0;
135	gba->rumble = 0;
136
137	gba->romVf = 0;
138	gba->biosVf = 0;
139
140	gba->logLevel = GBA_LOG_INFO | GBA_LOG_WARN | GBA_LOG_ERROR | GBA_LOG_FATAL;
141
142	gba->biosChecksum = GBAChecksum(gba->memory.bios, SIZE_BIOS);
143}
144
145void GBADestroy(struct GBA* gba) {
146	if (gba->pristineRom == gba->memory.rom) {
147		gba->memory.rom = 0;
148	}
149
150	if (gba->romVf) {
151		gba->romVf->unmap(gba->romVf, gba->pristineRom, gba->pristineRomSize);
152	}
153
154	if (gba->biosVf) {
155		gba->biosVf->unmap(gba->biosVf, gba->memory.bios, SIZE_BIOS);
156	}
157
158	GBAMemoryDeinit(gba);
159	GBAVideoDeinit(&gba->video);
160	GBAAudioDeinit(&gba->audio);
161}
162
163void GBAInterruptHandlerInit(struct ARMInterruptHandler* irqh) {
164	irqh->reset = GBAReset;
165	irqh->processEvents = GBAProcessEvents;
166	irqh->swi16 = GBASwi16;
167	irqh->swi32 = GBASwi32;
168	irqh->hitIllegal = GBAIllegal;
169	irqh->readCPSR = GBATestIRQ;
170	irqh->hitStub = GBAHitStub;
171}
172
173void GBAReset(struct ARMCore* cpu) {
174	ARMSetPrivilegeMode(cpu, MODE_IRQ);
175	cpu->gprs[ARM_SP] = SP_BASE_IRQ;
176	ARMSetPrivilegeMode(cpu, MODE_SUPERVISOR);
177	cpu->gprs[ARM_SP] = SP_BASE_SUPERVISOR;
178	ARMSetPrivilegeMode(cpu, MODE_SYSTEM);
179	cpu->gprs[ARM_SP] = SP_BASE_SYSTEM;
180}
181
182static void GBAProcessEvents(struct ARMCore* cpu) {
183	do {
184		struct GBA* gba = (struct GBA*) cpu->master;
185		int32_t cycles = cpu->cycles;
186		int32_t nextEvent = INT_MAX;
187		int32_t testEvent;
188
189		if (gba->springIRQ) {
190			ARMRaiseIRQ(cpu);
191			gba->springIRQ = 0;
192		}
193
194		testEvent = GBAVideoProcessEvents(&gba->video, cycles);
195		if (testEvent < nextEvent) {
196			nextEvent = testEvent;
197		}
198
199		testEvent = GBAAudioProcessEvents(&gba->audio, cycles);
200		if (testEvent < nextEvent) {
201			nextEvent = testEvent;
202		}
203
204		testEvent = GBATimersProcessEvents(gba, cycles);
205		if (testEvent < nextEvent) {
206			nextEvent = testEvent;
207		}
208
209		testEvent = GBAMemoryRunDMAs(gba, cycles);
210		if (testEvent < nextEvent) {
211			nextEvent = testEvent;
212		}
213
214		testEvent = GBASIOProcessEvents(&gba->sio, cycles);
215		if (testEvent < nextEvent) {
216			nextEvent = testEvent;
217		}
218
219		cpu->cycles -= cycles;
220		cpu->nextEvent = nextEvent;
221
222		if (cpu->halted) {
223			cpu->cycles = cpu->nextEvent;
224		}
225	} while (cpu->cycles >= cpu->nextEvent);
226}
227
228static int32_t GBATimersProcessEvents(struct GBA* gba, int32_t cycles) {
229	int32_t nextEvent = INT_MAX;
230	if (gba->timersEnabled) {
231		struct GBATimer* timer;
232		struct GBATimer* nextTimer;
233
234		timer = &gba->timers[0];
235		if (timer->enable) {
236			timer->nextEvent -= cycles;
237			timer->lastEvent -= cycles;
238			if (timer->nextEvent <= 0) {
239				timer->lastEvent = timer->nextEvent;
240				timer->nextEvent += timer->overflowInterval;
241				gba->memory.io[REG_TM0CNT_LO >> 1] = timer->reload;
242				timer->oldReload = timer->reload;
243
244				if (timer->doIrq) {
245					GBARaiseIRQ(gba, IRQ_TIMER0);
246				}
247
248				if (gba->audio.enable) {
249					if ((gba->audio.chALeft || gba->audio.chARight) && gba->audio.chATimer == 0) {
250						GBAAudioSampleFIFO(&gba->audio, 0, timer->lastEvent);
251					}
252
253					if ((gba->audio.chBLeft || gba->audio.chBRight) && gba->audio.chBTimer == 0) {
254						GBAAudioSampleFIFO(&gba->audio, 1, timer->lastEvent);
255					}
256				}
257
258				nextTimer = &gba->timers[1];
259				if (nextTimer->countUp) {
260					++gba->memory.io[REG_TM1CNT_LO >> 1];
261					if (!gba->memory.io[REG_TM1CNT_LO >> 1]) {
262						nextTimer->nextEvent = 0;
263					}
264				}
265			}
266			nextEvent = timer->nextEvent;
267		}
268
269		timer = &gba->timers[1];
270		if (timer->enable) {
271			timer->nextEvent -= cycles;
272			timer->lastEvent -= cycles;
273			if (timer->nextEvent <= 0) {
274				timer->lastEvent = timer->nextEvent;
275				timer->nextEvent += timer->overflowInterval;
276				gba->memory.io[REG_TM1CNT_LO >> 1] = timer->reload;
277				timer->oldReload = timer->reload;
278
279				if (timer->doIrq) {
280					GBARaiseIRQ(gba, IRQ_TIMER1);
281				}
282
283				if (gba->audio.enable) {
284					if ((gba->audio.chALeft || gba->audio.chARight) && gba->audio.chATimer == 1) {
285						GBAAudioSampleFIFO(&gba->audio, 0, timer->lastEvent);
286					}
287
288					if ((gba->audio.chBLeft || gba->audio.chBRight) && gba->audio.chBTimer == 1) {
289						GBAAudioSampleFIFO(&gba->audio, 1, timer->lastEvent);
290					}
291				}
292
293				if (timer->countUp) {
294					timer->nextEvent = INT_MAX;
295				}
296
297				nextTimer = &gba->timers[2];
298				if (nextTimer->countUp) {
299					++gba->memory.io[REG_TM2CNT_LO >> 1];
300					if (!gba->memory.io[REG_TM2CNT_LO >> 1]) {
301						nextTimer->nextEvent = 0;
302					}
303				}
304			}
305			if (timer->nextEvent < nextEvent) {
306				nextEvent = timer->nextEvent;
307			}
308		}
309
310		timer = &gba->timers[2];
311		if (timer->enable) {
312			timer->nextEvent -= cycles;
313			timer->lastEvent -= cycles;
314			nextEvent = timer->nextEvent;
315			if (timer->nextEvent <= 0) {
316				timer->lastEvent = timer->nextEvent;
317				timer->nextEvent += timer->overflowInterval;
318				gba->memory.io[REG_TM2CNT_LO >> 1] = timer->reload;
319				timer->oldReload = timer->reload;
320
321				if (timer->doIrq) {
322					GBARaiseIRQ(gba, IRQ_TIMER2);
323				}
324
325				if (timer->countUp) {
326					timer->nextEvent = INT_MAX;
327				}
328
329				nextTimer = &gba->timers[3];
330				if (nextTimer->countUp) {
331					++gba->memory.io[REG_TM3CNT_LO >> 1];
332					if (!gba->memory.io[REG_TM3CNT_LO >> 1]) {
333						nextTimer->nextEvent = 0;
334					}
335				}
336			}
337			if (timer->nextEvent < nextEvent) {
338				nextEvent = timer->nextEvent;
339			}
340		}
341
342		timer = &gba->timers[3];
343		if (timer->enable) {
344			timer->nextEvent -= cycles;
345			timer->lastEvent -= cycles;
346			nextEvent = timer->nextEvent;
347			if (timer->nextEvent <= 0) {
348				timer->lastEvent = timer->nextEvent;
349				timer->nextEvent += timer->overflowInterval;
350				gba->memory.io[REG_TM3CNT_LO >> 1] = timer->reload;
351				timer->oldReload = timer->reload;
352
353				if (timer->doIrq) {
354					GBARaiseIRQ(gba, IRQ_TIMER3);
355				}
356
357				if (timer->countUp) {
358					timer->nextEvent = INT_MAX;
359				}
360			}
361			if (timer->nextEvent < nextEvent) {
362				nextEvent = timer->nextEvent;
363			}
364		}
365	}
366	return nextEvent;
367}
368
369void GBAAttachDebugger(struct GBA* gba, struct ARMDebugger* debugger) {
370	gba->debugger = debugger;
371}
372
373void GBADetachDebugger(struct GBA* gba) {
374	gba->debugger = 0;
375}
376
377void GBALoadROM(struct GBA* gba, struct VFile* vf, struct VFile* sav, const char* fname) {
378	gba->romVf = vf;
379	gba->pristineRomSize = vf->seek(vf, 0, SEEK_END);
380	vf->seek(vf, 0, SEEK_SET);
381	gba->pristineRom = vf->map(vf, SIZE_CART0, MEMORY_READ);
382	gba->memory.rom = gba->pristineRom;
383	gba->activeFile = fname;
384	gba->memory.romSize = gba->pristineRomSize;
385	GBASavedataInit(&gba->memory.savedata, sav);
386	GBAGPIOInit(&gba->memory.gpio, &((uint16_t*) gba->memory.rom)[GPIO_REG_DATA >> 1]);
387	_checkOverrides(gba, ((struct GBACartridge*) gba->memory.rom)->id);
388	// TODO: error check
389}
390
391void GBALoadBIOS(struct GBA* gba, struct VFile* vf) {
392	gba->biosVf = vf;
393	gba->memory.bios = vf->map(vf, SIZE_BIOS, MEMORY_READ);
394	gba->memory.fullBios = 1;
395	uint32_t checksum = GBAChecksum(gba->memory.bios, SIZE_BIOS);
396	GBALog(gba, GBA_LOG_DEBUG, "BIOS Checksum: 0x%X", checksum);
397	if (checksum == GBA_BIOS_CHECKSUM) {
398		GBALog(gba, GBA_LOG_INFO, "Official GBA BIOS detected");
399	} else if (checksum == GBA_DS_BIOS_CHECKSUM) {
400		GBALog(gba, GBA_LOG_INFO, "Official GBA (DS) BIOS detected");
401	} else {
402		GBALog(gba, GBA_LOG_WARN, "BIOS checksum incorrect");
403	}
404	gba->biosChecksum = checksum;
405	if ((gba->cpu->gprs[ARM_PC] >> BASE_OFFSET) == BASE_BIOS) {
406		gba->cpu->memory.setActiveRegion(gba->cpu, gba->cpu->gprs[ARM_PC]);
407	}
408	// TODO: error check
409}
410
411void GBAApplyPatch(struct GBA* gba, struct Patch* patch) {
412	size_t patchedSize = patch->outputSize(patch, gba->memory.romSize);
413	if (!patchedSize) {
414		return;
415	}
416	gba->memory.rom = anonymousMemoryMap(patchedSize);
417	memcpy(gba->memory.rom, gba->pristineRom, gba->memory.romSize > patchedSize ? patchedSize : gba->memory.romSize);
418	if (!patch->applyPatch(patch, gba->memory.rom, patchedSize)) {
419		mappedMemoryFree(gba->memory.rom, patchedSize);
420		gba->memory.rom = gba->pristineRom;
421		return;
422	}
423	gba->memory.romSize = patchedSize;
424}
425
426void GBATimerUpdateRegister(struct GBA* gba, int timer) {
427	struct GBATimer* currentTimer = &gba->timers[timer];
428	if (currentTimer->enable && !currentTimer->countUp) {
429		gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->oldReload + ((gba->cpu->cycles - currentTimer->lastEvent) >> currentTimer->prescaleBits);
430	}
431}
432
433void GBATimerWriteTMCNT_LO(struct GBA* gba, int timer, uint16_t reload) {
434	gba->timers[timer].reload = reload;
435}
436
437void GBATimerWriteTMCNT_HI(struct GBA* gba, int timer, uint16_t control) {
438	struct GBATimer* currentTimer = &gba->timers[timer];
439	GBATimerUpdateRegister(gba, timer);
440
441	int oldPrescale = currentTimer->prescaleBits;
442	switch (control & 0x0003) {
443	case 0x0000:
444		currentTimer->prescaleBits = 0;
445		break;
446	case 0x0001:
447		currentTimer->prescaleBits = 6;
448		break;
449	case 0x0002:
450		currentTimer->prescaleBits = 8;
451		break;
452	case 0x0003:
453		currentTimer->prescaleBits = 10;
454		break;
455	}
456	currentTimer->countUp = !!(control & 0x0004);
457	currentTimer->doIrq = !!(control & 0x0040);
458	currentTimer->overflowInterval = (0x10000 - currentTimer->reload) << currentTimer->prescaleBits;
459	int wasEnabled = currentTimer->enable;
460	currentTimer->enable = !!(control & 0x0080);
461	if (!wasEnabled && currentTimer->enable) {
462		if (!currentTimer->countUp) {
463			currentTimer->nextEvent = gba->cpu->cycles + currentTimer->overflowInterval;
464		} else {
465			currentTimer->nextEvent = INT_MAX;
466		}
467		gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->reload;
468		currentTimer->oldReload = currentTimer->reload;
469		currentTimer->lastEvent = 0;
470		gba->timersEnabled |= 1 << timer;
471	} else if (wasEnabled && !currentTimer->enable) {
472		if (!currentTimer->countUp) {
473			gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->oldReload + ((gba->cpu->cycles - currentTimer->lastEvent) >> oldPrescale);
474		}
475		gba->timersEnabled &= ~(1 << timer);
476	} else if (currentTimer->prescaleBits != oldPrescale && !currentTimer->countUp) {
477		// FIXME: this might be before present
478		currentTimer->nextEvent = currentTimer->lastEvent + currentTimer->overflowInterval;
479	}
480
481	if (currentTimer->nextEvent < gba->cpu->nextEvent) {
482		gba->cpu->nextEvent = currentTimer->nextEvent;
483	}
484};
485
486void GBAWriteIE(struct GBA* gba, uint16_t value) {
487	if (value & (1 << IRQ_KEYPAD)) {
488		GBALog(gba, GBA_LOG_STUB, "Keypad interrupts not implemented");
489	}
490
491	if (value & (1 << IRQ_GAMEPAK)) {
492		GBALog(gba, GBA_LOG_STUB, "Gamepak interrupts not implemented");
493	}
494
495	if (gba->memory.io[REG_IME >> 1] && value & gba->memory.io[REG_IF >> 1]) {
496		ARMRaiseIRQ(gba->cpu);
497	}
498}
499
500void GBAWriteIME(struct GBA* gba, uint16_t value) {
501	if (value && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
502		ARMRaiseIRQ(gba->cpu);
503	}
504}
505
506void GBARaiseIRQ(struct GBA* gba, enum GBAIRQ irq) {
507	gba->memory.io[REG_IF >> 1] |= 1 << irq;
508	gba->cpu->halted = 0;
509
510	if (gba->memory.io[REG_IME >> 1] && (gba->memory.io[REG_IE >> 1] & 1 << irq)) {
511		ARMRaiseIRQ(gba->cpu);
512	}
513}
514
515void GBATestIRQ(struct ARMCore* cpu) {
516	struct GBA* gba = (struct GBA*) cpu->master;
517	if (gba->memory.io[REG_IME >> 1] && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
518		gba->springIRQ = 1;
519		gba->cpu->nextEvent = 0;
520	}
521}
522
523void GBAHalt(struct GBA* gba) {
524	gba->cpu->nextEvent = 0;
525	gba->cpu->halted = 1;
526}
527
528static void _GBAVLog(struct GBA* gba, enum GBALogLevel level, const char* format, va_list args) {
529	if (!gba) {
530		struct GBAThread* threadContext = GBAThreadGetContext();
531		if (threadContext) {
532			gba = threadContext->gba;
533		}
534	}
535
536	if (gba && gba->logHandler) {
537		gba->logHandler(gba, level, format, args);
538		return;
539	}
540
541	if (gba && !(level & gba->logLevel) && level != GBA_LOG_FATAL) {
542		return;
543	}
544
545	vprintf(format, args);
546	printf("\n");
547
548	if (level == GBA_LOG_FATAL) {
549		abort();
550	}
551}
552
553void GBALog(struct GBA* gba, enum GBALogLevel level, const char* format, ...) {
554	va_list args;
555	va_start(args, format);
556	_GBAVLog(gba, level, format, args);
557	va_end(args);
558}
559
560void GBADebuggerLogShim(struct ARMDebugger* debugger, enum DebuggerLogLevel level, const char* format, ...) {
561	struct GBA* gba = 0;
562	if (debugger->cpu) {
563		gba = (struct GBA*) debugger->cpu->master;
564	}
565
566	enum GBALogLevel gbaLevel;
567	switch (level) {
568	case DEBUGGER_LOG_DEBUG:
569		gbaLevel = GBA_LOG_DEBUG;
570		break;
571	case DEBUGGER_LOG_INFO:
572		gbaLevel = GBA_LOG_INFO;
573		break;
574	case DEBUGGER_LOG_WARN:
575		gbaLevel = GBA_LOG_WARN;
576		break;
577	case DEBUGGER_LOG_ERROR:
578		gbaLevel = GBA_LOG_ERROR;
579		break;
580	}
581	va_list args;
582	va_start(args, format);
583	_GBAVLog(gba, gbaLevel, format, args);
584	va_end(args);
585}
586
587bool GBAIsROM(struct VFile* vf) {
588	if (vf->seek(vf, 4, SEEK_SET) < 0) {
589		return false;
590	}
591	uint64_t signature;
592	if (vf->read(vf, &signature, sizeof(signature)) != sizeof(signature)) {
593		return false;
594	}
595	return signature == GBA_ROM_MAGIC;
596}
597
598void GBAHitStub(struct ARMCore* cpu, uint32_t opcode) {
599	struct GBA* gba = (struct GBA*) cpu->master;
600	enum GBALogLevel level = GBA_LOG_FATAL;
601	if (gba->debugger) {
602		level = GBA_LOG_STUB;
603		ARMDebuggerEnter(gba->debugger, DEBUGGER_ENTER_ILLEGAL_OP);
604	}
605	GBALog(gba, level, "Stub opcode: %08x", opcode);
606}
607
608void GBAIllegal(struct ARMCore* cpu, uint32_t opcode) {
609	struct GBA* gba = (struct GBA*) cpu->master;
610	GBALog(gba, GBA_LOG_WARN, "Illegal opcode: %08x", opcode);
611	if (gba->debugger) {
612		ARMDebuggerEnter(gba->debugger, DEBUGGER_ENTER_ILLEGAL_OP);
613	}
614}
615
616void _checkOverrides(struct GBA* gba, uint32_t id) {
617	int i;
618	for (i = 0; _overrides[i].id[0]; ++i) {
619		const uint32_t* overrideId = (const uint32_t*) _overrides[i].id;
620		if (*overrideId == id) {
621			switch (_overrides[i].type) {
622				case SAVEDATA_FLASH512:
623				case SAVEDATA_FLASH1M:
624					gba->memory.savedata.type = _overrides[i].type;
625					GBASavedataInitFlash(&gba->memory.savedata);
626					break;
627				case SAVEDATA_EEPROM:
628					GBASavedataInitEEPROM(&gba->memory.savedata);
629					break;
630				case SAVEDATA_SRAM:
631					GBASavedataInitSRAM(&gba->memory.savedata);
632					break;
633				case SAVEDATA_NONE:
634					break;
635			}
636
637			if (_overrides[i].gpio & GPIO_RTC) {
638				GBAGPIOInitRTC(&gba->memory.gpio);
639			}
640
641			if (_overrides[i].gpio & GPIO_GYRO) {
642				GBAGPIOInitGyro(&gba->memory.gpio);
643			}
644
645			if (_overrides[i].gpio & GPIO_RUMBLE) {
646				GBAGPIOInitRumble(&gba->memory.gpio);
647			}
648			return;
649		}
650	}
651}