/* Copyright (c) 2013-2016 Jeffrey Pfau * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include #include #include static void GBATimerUpdateAudio(struct GBA* gba, int timerId, uint32_t cyclesLate) { if (!gba->audio.enable) { return; } if ((gba->audio.chALeft || gba->audio.chARight) && gba->audio.chATimer == timerId) { GBAAudioSampleFIFO(&gba->audio, 0, cyclesLate); } if ((gba->audio.chBLeft || gba->audio.chBRight) && gba->audio.chBTimer == timerId) { GBAAudioSampleFIFO(&gba->audio, 1, cyclesLate); } } void GBATimerUpdateCountUp(struct mTiming* timing, struct GBATimer* nextTimer, uint16_t* io, uint32_t cyclesLate) { if (GBATimerFlagsIsCountUp(nextTimer->flags)) { // TODO: Does this increment while disabled? ++*io; if (!*io && GBATimerFlagsIsEnable(nextTimer->flags)) { mTimingSchedule(timing, &nextTimer->event, -cyclesLate); } } } void GBATimerUpdate(struct mTiming* timing, struct GBATimer* timer, uint16_t* io, uint32_t cyclesLate) { *io = timer->reload; timer->oldReload = timer->reload; timer->lastEvent = timing->masterCycles - cyclesLate; if (!GBATimerFlagsIsCountUp(timer->flags)) { uint32_t nextEvent = timer->overflowInterval - cyclesLate; mTimingSchedule(timing, &timer->event, nextEvent); } } static void GBATimerUpdate0(struct mTiming* timing, void* context, uint32_t cyclesLate) { struct GBA* gba = context; struct GBATimer* timer = &gba->timers[0]; if (GBATimerFlagsIsDoIrq(timer->flags)) { GBARaiseIRQ(gba, IRQ_TIMER0); } GBATimerUpdateAudio(gba, 0, cyclesLate); GBATimerUpdate(timing, &gba->timers[0], &gba->memory.io[REG_TM0CNT_LO >> 1], cyclesLate); GBATimerUpdateCountUp(timing, &gba->timers[1], &gba->memory.io[REG_TM1CNT_LO >> 1], cyclesLate); } static void GBATimerUpdate1(struct mTiming* timing, void* context, uint32_t cyclesLate) { struct GBA* gba = context; struct GBATimer* timer = &gba->timers[1]; if (GBATimerFlagsIsDoIrq(timer->flags)) { GBARaiseIRQ(gba, IRQ_TIMER1); } GBATimerUpdateAudio(gba, 1, cyclesLate); GBATimerUpdate(timing, &gba->timers[1], &gba->memory.io[REG_TM1CNT_LO >> 1], cyclesLate); GBATimerUpdateCountUp(timing, &gba->timers[2], &gba->memory.io[REG_TM2CNT_LO >> 1], cyclesLate); } static void GBATimerUpdate2(struct mTiming* timing, void* context, uint32_t cyclesLate) { struct GBA* gba = context; struct GBATimer* timer = &gba->timers[2]; if (GBATimerFlagsIsDoIrq(timer->flags)) { GBARaiseIRQ(gba, IRQ_TIMER2); } GBATimerUpdate(timing, &gba->timers[2], &gba->memory.io[REG_TM2CNT_LO >> 1], cyclesLate); GBATimerUpdateCountUp(timing, &gba->timers[3], &gba->memory.io[REG_TM3CNT_LO >> 1], cyclesLate); } static void GBATimerUpdate3(struct mTiming* timing, void* context, uint32_t cyclesLate) { struct GBA* gba = context; struct GBATimer* timer = &gba->timers[3]; if (GBATimerFlagsIsDoIrq(timer->flags)) { GBARaiseIRQ(gba, IRQ_TIMER3); } GBATimerUpdate(timing, &gba->timers[3], &gba->memory.io[REG_TM3CNT_LO >> 1], cyclesLate); } void GBATimerInit(struct GBA* gba) { memset(gba->timers, 0, sizeof(gba->timers)); gba->timers[0].event.name = "GBA Timer 0"; gba->timers[0].event.callback = GBATimerUpdate0; gba->timers[0].event.context = gba; gba->timers[0].event.priority = 0x20; gba->timers[1].event.name = "GBA Timer 1"; gba->timers[1].event.callback = GBATimerUpdate1; gba->timers[1].event.context = gba; gba->timers[1].event.priority = 0x21; gba->timers[2].event.name = "GBA Timer 2"; gba->timers[2].event.callback = GBATimerUpdate2; gba->timers[2].event.context = gba; gba->timers[2].event.priority = 0x22; gba->timers[3].event.name = "GBA Timer 3"; gba->timers[3].event.callback = GBATimerUpdate3; gba->timers[3].event.context = gba; gba->timers[3].event.priority = 0x23; } void GBATimerUpdateRegister(struct GBA* gba, int timer) { struct GBATimer* currentTimer = &gba->timers[timer]; if (GBATimerFlagsIsEnable(currentTimer->flags) && !GBATimerFlagsIsCountUp(currentTimer->flags)) { int32_t prefetchSkew = 0; if (gba->memory.lastPrefetchedPc >= (uint32_t) gba->cpu->gprs[ARM_PC]) { prefetchSkew = (gba->memory.lastPrefetchedPc - gba->cpu->gprs[ARM_PC]) * (gba->cpu->memory.activeSeqCycles16 + 1) / WORD_SIZE_THUMB; } GBATimerUpdateRegisterInternal(currentTimer, &gba->timing, gba->cpu, &gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1], prefetchSkew); } } void GBATimerUpdateRegisterInternal(struct GBATimer* timer, struct mTiming* timing, struct ARMCore* cpu, uint16_t* io, int32_t skew) { // Reading this takes two cycles (1N+1I), so let's remove them preemptively int32_t diff = cpu->cycles - (timer->lastEvent - timing->masterCycles); *io = timer->oldReload + ((diff - 2 + skew) >> GBATimerFlagsGetPrescaleBits(timer->flags)); } void GBATimerWriteTMCNT_LO(struct GBATimer* timer, uint16_t reload) { timer->reload = reload; timer->overflowInterval = (0x10000 - timer->reload) << GBATimerFlagsGetPrescaleBits(timer->flags); } void GBATimerWriteTMCNT_HI(struct GBATimer* timer, struct mTiming* timing, struct ARMCore* cpu, uint16_t* io, uint16_t control) { unsigned oldPrescale = GBATimerFlagsGetPrescaleBits(timer->flags); switch (control & 0x0003) { case 0x0000: timer->flags = GBATimerFlagsSetPrescaleBits(timer->flags, 0); break; case 0x0001: timer->flags = GBATimerFlagsSetPrescaleBits(timer->flags, 6); break; case 0x0002: timer->flags = GBATimerFlagsSetPrescaleBits(timer->flags, 8); break; case 0x0003: timer->flags = GBATimerFlagsSetPrescaleBits(timer->flags, 10); break; } timer->flags = GBATimerFlagsTestFillCountUp(timer->flags, timer > 0 && (control & 0x0004)); timer->flags = GBATimerFlagsTestFillDoIrq(timer->flags, control & 0x0040); timer->overflowInterval = (0x10000 - timer->reload) << GBATimerFlagsGetPrescaleBits(timer->flags); bool wasEnabled = GBATimerFlagsIsEnable(timer->flags); timer->flags = GBATimerFlagsTestFillEnable(timer->flags, control & 0x0080); if (!wasEnabled && GBATimerFlagsIsEnable(timer->flags)) { mTimingDeschedule(timing, &timer->event); if (!GBATimerFlagsIsCountUp(timer->flags)) { mTimingSchedule(timing, &timer->event, timer->overflowInterval); } *io = timer->reload; timer->oldReload = timer->reload; timer->lastEvent = timing->masterCycles + cpu->cycles; } else if (wasEnabled && !GBATimerFlagsIsEnable(timer->flags)) { mTimingDeschedule(timing, &timer->event); if (!GBATimerFlagsIsCountUp(timer->flags)) { *io = timer->oldReload + ((cpu->cycles - timer->lastEvent) >> oldPrescale); } } else if (GBATimerFlagsIsEnable(timer->flags) && GBATimerFlagsGetPrescaleBits(timer->flags) != oldPrescale && !GBATimerFlagsIsCountUp(timer->flags)) { mTimingDeschedule(timing, &timer->event); mTimingSchedule(timing, &timer->event, timer->overflowInterval - timer->lastEvent); } }