src/gba/gba-serialize.h (view raw)
1#ifndef GBA_SERIALIZE_H
2#define GBA_SERIALIZE_H
3
4#include "common.h"
5
6#include "gba.h"
7
8const uint32_t GBA_SAVESTATE_MAGIC;
9
10/* Savestate format:
11 * 0x00000 - 0x00003: Version Magic (0x01000000)
12 * 0x00004 - 0x00007: BIOS checksum (e.g. 0xBAAE187F for official BIOS)
13 * 0x00008 - 0x0000B: ROM CRC32
14 * 0x0000C - 0x0000F: Reserved (leave zero)
15 * 0x00010 - 0x0001B: Game title (e.g. METROID4USA)
16 * 0x0001C - 0x0001F: Game code (e.g. AMTE)
17 * 0x00020 - 0x0012F: CPU state:
18 * | 0x00020 - 0x0005F: GPRs
19 * | 0x00060 - 0x00063: CPSR
20 * | 0x00064 - 0x00067: SPSR
21 * | 0x00068 - 0x0006B: Cycles since last event
22 * | 0x0006C - 0x0006F: Cycles until next event
23 * | 0x00070 - 0x00117: Banked registers
24 * | 0x00118 - 0x0012F: Banked SPSRs
25 * 0x00130 - 0x00143: Audio channel 1 state
26 * | 0x00130 - 0x00133: Next envelope step
27 * | 0x00134 - 0x00137: Next square wave step
28 * | 0x00138 - 0x0013B: Next sweep step
29 * | 0x0013C - 0x0013F: Channel end cycle
30 * | 0x00140 - 0x00143: Next event
31 * 0x00144 - 0x00153: Audio channel 2 state
32 * | 0x00144 - 0x00147: Next envelope step
33 * | 0x00148 - 0x0014B: Next square wave step
34 * | 0x0014C - 0x0014F: Channel end cycle
35 * | 0x00150 - 0x00153: Next event
36 * 0x00154 - 0x0017B: Audio channel 3 state
37 * | 0x00154 - 0x00173: Wave banks
38 * | 0x00174 - 0x00177: Channel end cycle
39 * | 0x00178 - 0x0017B: Next event
40 * 0x0017C - 0x0018B: Audio channel 4 state
41 * | 0x0017C - 0x0017F: Linear feedback shift register state
42 * | 0x00180 - 0x00183: Next enveleope step
43 * | 0x00184 - 0x00187: Channel end cycle
44 * | 0x00188 - 0x0018B: Next event
45 * 0x0018C - 0x001AB: Audio FIFO 1
46 * 0x001AC - 0x001CB: Audio FIFO 2
47 * 0x001CC - 0x001DF: Audio miscellaneous state
48 * | 0x001CC - 0x001CF: Next event
49 * | 0x001D0 - 0x001D3: Event diff
50 * | 0x001D4 - 0x001D7: Next sample
51 * | 0x001D8 - 0x001DB: FIFO size
52 * | 0x001DC - 0x001DC: Channel 1 envelope state
53 * | bits 0 - 3: Current volume
54 * | bit 4: Is dead?
55 * | bit 5: Is high?
56 * | bits 6 - 7: Reserved
57 * | 0x001DD - 0x001DD: Channel 2 envelope state
58 * | bits 0 - 3: Current volume
59 * | bit 4: Is dead?
60 * | bit 5: Is high?
61 * | bits 6 - 7: Reserved
62 * | 0x001DE - 0x001DE: Channel 4 envelope state
63 * | bits 0 - 3: Current volume
64 * | bit 4: Is dead?
65 * | bits 5 - 7: Reserved
66 * | 0x001DF - 0x001DF: Reserved
67 * 0x001E0 - 0x001FF: Video miscellaneous state
68 * | 0x001E0 - 0x001E3: Next event
69 * | 0x001E4 - 0x001E7: Event diff
70 * | 0x001E8 - 0x001EB: Last hblank
71 * | 0x001EC - 0x001EF: Next hblank
72 * | 0x001F0 - 0x001F3: Next hblank IRQ
73 * | 0x001F4 - 0x001F7: Next vblank IRQ
74 * | 0x001F8 - 0x001FB: Next vcounter IRQ
75 * | 0x001FC - 0x001FF: Reserved
76 * 0x00200 - 0x00213: Timer 0
77 * | 0x00200 - 0x00201: Reload value
78 * | 0x00202 - 0x00203: Old reload value
79 * | 0x00204 - 0x00207: Last event
80 * | 0x00208 - 0x0020B: Next event
81 * | 0x0020C - 0x0020F: Overflow interval
82 * | 0x00210 - 0x00213: Miscellaenous flags
83 * 0x00214 - 0x00227: Timer 1
84 * | 0x00214 - 0x00215: Reload value
85 * | 0x00216 - 0x00217: Old reload value
86 * | 0x00218 - 0x0021B: Last event
87 * | 0x0021C - 0x0021F: Next event
88 * | 0x00220 - 0x00223: Overflow interval
89 * | 0x00224 - 0x00227: Miscellaenous flags
90 * 0x00228 - 0x0023B: Timer 2
91 * | 0x00228 - 0x00229: Reload value
92 * | 0x0022A - 0x0022B: Old reload value
93 * | 0x0022C - 0x0022F: Last event
94 * | 0x00230 - 0x00233: Next event
95 * | 0x00234 - 0x00237: Overflow interval
96 * | 0x00238 - 0x0023B: Miscellaenous flags
97 * 0x0023C - 0x00250: Timer 3
98 * | 0x0023C - 0x0023D: Reload value
99 * | 0x0023E - 0x0023F: Old reload value
100 * | 0x00240 - 0x00243: Last event
101 * | 0x00244 - 0x00247: Next event
102 * | 0x00248 - 0x0024B: Overflow interval
103 * | 0x0024C - 0x0024F: Miscellaenous flags
104 * 0x00250 - 0x0025F: DMA 0
105 * | 0x00250 - 0x00253: DMA next source
106 * | 0x00254 - 0x00257: DMA next destination
107 * | 0x00258 - 0x0025B: DMA next count
108 * | 0x0025C - 0x0025F: DMA next event
109 * 0x00260 - 0x0026F: DMA 1
110 * | 0x00260 - 0x00263: DMA next source
111 * | 0x00264 - 0x00267: DMA next destination
112 * | 0x00268 - 0x0026B: DMA next count
113 * | 0x0026C - 0x0026F: DMA next event
114 * 0x00270 - 0x0027F: DMA 2
115 * | 0x00270 - 0x00273: DMA next source
116 * | 0x00274 - 0x00277: DMA next destination
117 * | 0x00278 - 0x0027B: DMA next count
118 * | 0x0027C - 0x0027F: DMA next event
119 * 0x00280 - 0x0028F: DMA 3
120 * | 0x00280 - 0x00283: DMA next source
121 * | 0x00284 - 0x00287: DMA next destination
122 * | 0x00288 - 0x0028B: DMA next count
123 * | 0x0028C - 0x0028F: DMA next event
124 * 0x00290 - 0x003FF: Reserved (leave zero)
125 * 0x00400 - 0x007FF: I/O memory
126 * 0x00800 - 0x00BFF: Palette
127 * 0x00C00 - 0x00FFF: OAM
128 * 0x01000 - 0x18FFF: VRAM
129 * 0x19000 - 0x20FFF: IWRAM
130 * 0x21000 - 0x60FFF: WRAM
131 * Total size: 0x61000 (397,312) bytes
132 */
133
134struct GBASerializedState {
135 uint32_t versionMagic;
136 uint32_t biosChecksum;
137 uint32_t romCrc32;
138 uint32_t reservedHeader;
139
140 char title[12];
141 uint32_t id;
142
143 struct {
144 int32_t gprs[16];
145 union PSR cpsr;
146 union PSR spsr;
147
148 int32_t cycles;
149 int32_t nextEvent;
150
151 int32_t bankedRegisters[6][7];
152 int32_t bankedSPSRs[6];
153 } cpu;
154
155 struct {
156 struct {
157 int32_t envelopeNextStep;
158 int32_t waveNextStep;
159 int32_t sweepNextStep;
160 int32_t endTime;
161 int32_t nextEvent;
162 } ch1;
163 struct {
164 int32_t envelopeNextStep;
165 int32_t waveNextStep;
166 int32_t endTime;
167 int32_t nextEvent;
168 } ch2;
169 struct {
170 uint32_t wavebanks[8];
171 int32_t endTime;
172 int32_t nextEvent;
173 } ch3;
174 struct {
175 int32_t lfsr;
176 int32_t envelopeNextStep;
177 int32_t endTime;
178 int32_t nextEvent;
179 } ch4;
180 uint8_t fifoA[32];
181 uint8_t fifoB[32];
182 int32_t nextEvent;
183 int32_t eventDiff;
184 int32_t nextSample;
185 int32_t fifoSize;
186 unsigned ch1Volume : 4;
187 unsigned ch1Dead : 1;
188 unsigned ch1Hi : 1;
189 unsigned : 2;
190 unsigned ch2Volume : 4;
191 unsigned ch2Dead : 1;
192 unsigned ch2Hi : 1;
193 unsigned : 2;
194 unsigned ch4Volume : 4;
195 unsigned ch4Dead : 1;
196 unsigned : 3;
197 unsigned : 8;
198 } audio;
199
200 struct {
201 int32_t nextEvent;
202 int32_t eventDiff;
203 int32_t lastHblank;
204 int32_t nextHblank;
205 int32_t nextHblankIRQ;
206 int32_t nextVblankIRQ;
207 int32_t nextVcounterIRQ;
208 int32_t : 32;
209 } video;
210
211 struct GBATimer timers[4];
212
213 struct {
214 uint32_t nextSource;
215 uint32_t nextDest;
216 int32_t nextCount;
217 int32_t nextEvent;
218 } dma[4];
219
220 uint32_t reservedGpio[92];
221
222 uint16_t io[SIZE_IO >> 1];
223 uint16_t pram[SIZE_PALETTE_RAM >> 1];
224 uint16_t oam[SIZE_OAM >> 1];
225 uint16_t vram[SIZE_VRAM >> 1];
226 uint8_t iwram[SIZE_WORKING_IRAM];
227 uint8_t wram[SIZE_WORKING_RAM];
228};
229
230struct VFile;
231
232void GBASerialize(struct GBA* gba, struct GBASerializedState* state);
233void GBADeserialize(struct GBA* gba, struct GBASerializedState* state);
234
235bool GBASaveState(struct GBA* gba, int slot);
236bool GBALoadState(struct GBA* gba, int slot);
237
238struct GBASerializedState* GBAMapState(struct VFile* vf);
239void GBAUnmapState(struct VFile* vf, struct GBASerializedState* state);
240
241struct GBASerializedState* GBAAllocateState(void);
242void GBADeallocateState(struct GBASerializedState* state);
243
244struct GBAThread;
245void GBARecordFrame(struct GBAThread* thread);
246void GBARewind(struct GBAThread* thread, int nStates);
247
248#endif