src/gba/gba.h (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#ifndef GBA_H
7#define GBA_H
8
9#include "util/common.h"
10
11#include "arm.h"
12#include "debugger/debugger.h"
13
14#include "gba/interface.h"
15#include "gba/memory.h"
16#include "gba/video.h"
17#include "gba/audio.h"
18#include "gba/sio.h"
19
20extern const uint32_t GBA_ARM7TDMI_FREQUENCY;
21
22enum GBAIRQ {
23 IRQ_VBLANK = 0x0,
24 IRQ_HBLANK = 0x1,
25 IRQ_VCOUNTER = 0x2,
26 IRQ_TIMER0 = 0x3,
27 IRQ_TIMER1 = 0x4,
28 IRQ_TIMER2 = 0x5,
29 IRQ_TIMER3 = 0x6,
30 IRQ_SIO = 0x7,
31 IRQ_DMA0 = 0x8,
32 IRQ_DMA1 = 0x9,
33 IRQ_DMA2 = 0xA,
34 IRQ_DMA3 = 0xB,
35 IRQ_KEYPAD = 0xC,
36 IRQ_GAMEPAK = 0xD
37};
38
39enum GBAComponent {
40 GBA_COMPONENT_DEBUGGER,
41 GBA_COMPONENT_CHEAT_DEVICE,
42 GBA_COMPONENT_MAX
43};
44
45enum GBAIdleLoopOptimization {
46 IDLE_LOOP_IGNORE = -1,
47 IDLE_LOOP_REMOVE = 0,
48 IDLE_LOOP_DETECT
49};
50
51enum {
52 SP_BASE_SYSTEM = 0x03007F00,
53 SP_BASE_IRQ = 0x03007FA0,
54 SP_BASE_SUPERVISOR = 0x03007FE0
55};
56
57struct GBA;
58struct GBAThread;
59struct Patch;
60struct VFile;
61
62struct GBATimer {
63 uint16_t reload;
64 uint16_t oldReload;
65 int32_t lastEvent;
66 int32_t nextEvent;
67 int32_t overflowInterval;
68 unsigned prescaleBits : 4;
69 unsigned countUp : 1;
70 unsigned doIrq : 1;
71 unsigned enable : 1;
72};
73
74struct GBA {
75 struct ARMComponent d;
76
77 struct ARMCore* cpu;
78 struct GBAMemory memory;
79 struct GBAVideo video;
80 struct GBAAudio audio;
81 struct GBASIO sio;
82
83 struct GBASync* sync;
84
85 struct ARMDebugger* debugger;
86
87 uint32_t bus;
88 bool performingDMA;
89
90 int timersEnabled;
91 struct GBATimer timers[4];
92
93 int springIRQ;
94 uint32_t biosChecksum;
95 int* keySource;
96 struct GBARotationSource* rotationSource;
97 struct GBALuminanceSource* luminanceSource;
98 struct GBARTCSource* rtcSource;
99 struct GBARumble* rumble;
100
101 struct GBARRContext* rr;
102 void* pristineRom;
103 size_t pristineRomSize;
104 size_t yankedRomSize;
105 uint32_t romCrc32;
106 struct VFile* romVf;
107 struct VFile* biosVf;
108
109 const char* activeFile;
110
111 GBALogHandler logHandler;
112 enum GBALogLevel logLevel;
113 struct GBAAVStream* stream;
114 struct GBAKeyCallback* keyCallback;
115
116 enum GBAIdleLoopOptimization idleOptimization;
117 uint32_t idleLoop;
118 uint32_t lastJump;
119 bool haltPending;
120 int idleDetectionStep;
121 int idleDetectionFailures;
122 int32_t cachedRegisters[16];
123 bool taintedRegisters[16];
124
125 bool realisticTiming;
126};
127
128struct GBACartridge {
129 uint32_t entry;
130 uint8_t logo[156];
131 char title[12];
132 uint32_t id;
133 uint16_t maker;
134 uint8_t type;
135 uint8_t unit;
136 uint8_t device;
137 uint8_t reserved[7];
138 uint8_t version;
139 uint8_t checksum;
140 // And ROM data...
141};
142
143void GBACreate(struct GBA* gba);
144void GBADestroy(struct GBA* gba);
145
146void GBAReset(struct ARMCore* cpu);
147void GBASkipBIOS(struct ARMCore* cpu);
148
149void GBATimerUpdateRegister(struct GBA* gba, int timer);
150void GBATimerWriteTMCNT_LO(struct GBA* gba, int timer, uint16_t value);
151void GBATimerWriteTMCNT_HI(struct GBA* gba, int timer, uint16_t value);
152
153void GBAWriteIE(struct GBA* gba, uint16_t value);
154void GBAWriteIME(struct GBA* gba, uint16_t value);
155void GBARaiseIRQ(struct GBA* gba, enum GBAIRQ irq);
156void GBATestIRQ(struct ARMCore* cpu);
157void GBAHalt(struct GBA* gba);
158
159void GBAAttachDebugger(struct GBA* gba, struct ARMDebugger* debugger);
160void GBADetachDebugger(struct GBA* gba);
161
162void GBASetBreakpoint(struct GBA* gba, struct ARMComponent* component, uint32_t address, enum ExecutionMode mode,
163 uint32_t* opcode);
164void GBAClearBreakpoint(struct GBA* gba, uint32_t address, enum ExecutionMode mode, uint32_t opcode);
165
166void GBALoadROM(struct GBA* gba, struct VFile* vf, struct VFile* sav, const char* fname);
167void GBAYankROM(struct GBA* gba);
168void GBAUnloadROM(struct GBA* gba);
169void GBALoadBIOS(struct GBA* gba, struct VFile* vf);
170void GBAApplyPatch(struct GBA* gba, struct Patch* patch);
171
172bool GBAIsROM(struct VFile* vf);
173bool GBAIsBIOS(struct VFile* vf);
174void GBAGetGameCode(struct GBA* gba, char* out);
175void GBAGetGameTitle(struct GBA* gba, char* out);
176
177void GBAFrameStarted(struct GBA* gba);
178void GBAFrameEnded(struct GBA* gba);
179
180ATTRIBUTE_FORMAT(printf, 3, 4)
181void GBALog(struct GBA* gba, enum GBALogLevel level, const char* format, ...);
182
183ATTRIBUTE_FORMAT(printf, 3, 4)
184void GBADebuggerLogShim(struct ARMDebugger* debugger, enum DebuggerLogLevel level, const char* format, ...);
185
186#endif