src/platform/3ds/main.c (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6
7#include "gba/renderers/video-software.h"
8#include "gba/context/context.h"
9#include "gba/video.h"
10#include "util/gui.h"
11#include "util/gui/file-select.h"
12#include "util/gui/font.h"
13#include "util/memory.h"
14
15#include "3ds-vfs.h"
16
17#include <3ds.h>
18#include <sf2d.h>
19
20FS_archive sdmcArchive;
21
22struct GBA3DSRotationSource {
23 struct GBARotationSource d;
24 accelVector accel;
25 angularRate gyro;
26};
27
28extern bool allocateRomBuffer(void);
29static void GBA3DSLog(struct GBAThread* thread, enum GBALogLevel level, const char* format, va_list args);
30static struct VFile* logFile;
31
32static void _drawStart(void) {
33 sf2d_start_frame(GFX_BOTTOM, GFX_LEFT);
34}
35static void _drawEnd(void) {
36 sf2d_end_frame();
37 sf2d_swapbuffers();
38}
39
40static int _pollInput(void) {
41 hidScanInput();
42 int keys = 0;
43 int activeKeys = hidKeysHeld();
44 if (activeKeys & KEY_X) {
45 keys |= 1 << GUI_INPUT_CANCEL;
46 }
47 if (activeKeys & KEY_B) {
48 keys |= 1 << GUI_INPUT_BACK;
49 }
50 if (activeKeys & KEY_A) {
51 keys |= 1 << GUI_INPUT_SELECT;
52 }
53 if (activeKeys & KEY_LEFT) {
54 keys |= 1 << GUI_INPUT_LEFT;
55 }
56 if (activeKeys & KEY_RIGHT) {
57 keys |= 1 << GUI_INPUT_RIGHT;
58 }
59 if (activeKeys & KEY_UP) {
60 keys |= 1 << GUI_INPUT_UP;
61 }
62 if (activeKeys & KEY_DOWN) {
63 keys |= 1 << GUI_INPUT_DOWN;
64 }
65 return keys;
66}
67
68static void _sampleRotation(struct GBARotationSource* source) {
69 struct GBA3DSRotationSource* rotation = (struct GBA3DSRotationSource*) source;
70 // Work around ctrulib getting the entries wrong
71 rotation->accel = *(accelVector*)& hidSharedMem[0x48];
72 rotation->gyro = *(angularRate*)& hidSharedMem[0x5C];
73}
74
75static int32_t _readTiltX(struct GBARotationSource* source) {
76 struct GBA3DSRotationSource* rotation = (struct GBA3DSRotationSource*) source;
77 return rotation->accel.x << 18L;
78}
79
80static int32_t _readTiltY(struct GBARotationSource* source) {
81 struct GBA3DSRotationSource* rotation = (struct GBA3DSRotationSource*) source;
82 return rotation->accel.y << 18L;
83}
84
85static int32_t _readGyroZ(struct GBARotationSource* source) {
86 struct GBA3DSRotationSource* rotation = (struct GBA3DSRotationSource*) source;
87 return rotation->gyro.y << 18L; // Yes, y
88}
89
90int main() {
91 struct GBAContext context;
92 struct GBA3DSRotationSource rotation;
93 rotation.d.sample = _sampleRotation;
94 rotation.d.readTiltX = _readTiltX;
95 rotation.d.readTiltY = _readTiltY;
96 rotation.d.readGyroZ = _readGyroZ;
97
98 if (!allocateRomBuffer()) {
99 return 1;
100 }
101
102 sf2d_init();
103 sf2d_set_clear_color(0);
104 sf2d_texture* tex = sf2d_create_texture(256, 256, TEXFMT_RGB565, SF2D_PLACE_RAM);
105 memset(tex->data, 0, 256 * 256 * 2);
106
107 sdmcArchive = (FS_archive) {
108 ARCH_SDMC,
109 (FS_path) { PATH_EMPTY, 1, (const u8*)"" },
110 0, 0
111 };
112 FSUSER_OpenArchive(0, &sdmcArchive);
113
114 logFile = VFileOpen("/mgba.log", O_WRONLY | O_CREAT | O_TRUNC);
115 struct GUIFont* font = GUIFontCreate();
116
117 GBAContextInit(&context, 0);
118 struct GBAOptions opts = {
119 .useBios = true,
120 .logLevel = 0,
121 .idleOptimization = IDLE_LOOP_DETECT
122 };
123 GBAConfigLoadDefaults(&context.config, &opts);
124 context.gba->logHandler = GBA3DSLog;
125 context.gba->rotationSource = &rotation.d;
126
127 struct GBAVideoSoftwareRenderer renderer;
128 GBAVideoSoftwareRendererCreate(&renderer);
129 renderer.outputBuffer = anonymousMemoryMap(256 * VIDEO_VERTICAL_PIXELS * 2);
130 renderer.outputBufferStride = 256;
131 context.renderer = &renderer.d;
132
133 if (!font) {
134 goto cleanup;
135 }
136
137 struct GUIParams params = {
138 320, 240,
139 font, _drawStart, _drawEnd, _pollInput
140 };
141
142 char currentPath[256] = "";
143 while (aptMainLoop()) {
144 char path[256];
145 if (!selectFile(¶ms, "/", path, currentPath, sizeof(path), GBAIsROM)) {
146 break;
147 }
148 _drawStart();
149 GUIFontPrintf(font, 160, (GUIFontHeight(font) + 240) / 2, GUI_TEXT_CENTER, 0xFFFFFFFF, "Loading...");
150 _drawEnd();
151 if (!GBAContextLoadROM(&context, path, true)) {
152 continue;
153 }
154 if (!GBAContextStart(&context)) {
155 continue;
156 }
157
158 if (context.gba->memory.hw.devices & HW_TILT) {
159 HIDUSER_EnableAccelerometer();
160 }
161 if (context.gba->memory.hw.devices & HW_GYRO) {
162 HIDUSER_EnableGyroscope();
163 }
164
165#if RESAMPLE_LIBRARY == RESAMPLE_BLIP_BUF
166 blip_set_rates(context.gba->audio.left, GBA_ARM7TDMI_FREQUENCY, 48000);
167 blip_set_rates(context.gba->audio.right, GBA_ARM7TDMI_FREQUENCY, 48000);
168#endif
169
170 while (aptMainLoop()) {
171 hidScanInput();
172 int activeKeys = hidKeysHeld() & 0x3FF;
173 if (hidKeysDown() & KEY_X) {
174 break;
175 }
176 GBAContextFrame(&context, activeKeys);
177 GX_SetDisplayTransfer(0, renderer.outputBuffer, GX_BUFFER_DIM(256, VIDEO_VERTICAL_PIXELS), tex->data, GX_BUFFER_DIM(256, VIDEO_VERTICAL_PIXELS), 0x000002202);
178 GSPGPU_FlushDataCache(0, tex->data, 256 * VIDEO_VERTICAL_PIXELS * 2);
179#if RESAMPLE_LIBRARY == RESAMPLE_BLIP_BUF
180 blip_clear(context.gba->audio.left);
181 blip_clear(context.gba->audio.right);
182#endif
183 gspWaitForPPF();
184 _drawStart();
185 sf2d_draw_texture_scale(tex, 40, 296, 1, -1);
186 _drawEnd();
187 }
188 GBAContextStop(&context);
189
190 if (context.gba->memory.hw.devices & HW_TILT) {
191 HIDUSER_DisableAccelerometer();
192 }
193 if (context.gba->memory.hw.devices & HW_GYRO) {
194 HIDUSER_DisableGyroscope();
195 }
196 }
197 GBAContextDeinit(&context);
198
199cleanup:
200 mappedMemoryFree(renderer.outputBuffer, 0);
201
202 if (logFile) {
203 logFile->close(logFile);
204 }
205
206 sf2d_free_texture(tex);
207 sf2d_fini();
208 return 0;
209}
210
211static void GBA3DSLog(struct GBAThread* thread, enum GBALogLevel level, const char* format, va_list args) {
212 UNUSED(thread);
213 UNUSED(level);
214 if (!logFile) {
215 return;
216 }
217 char out[256];
218 size_t len = vsnprintf(out, sizeof(out), format, args);
219 if (len >= sizeof(out)) {
220 len = sizeof(out) - 1;
221 }
222 out[len] = '\n';
223 logFile->write(logFile, out, len + 1);
224}