src/platform/qt/Window.h (view raw)
1/* Copyright (c) 2013-2017 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#pragma once
7
8#include <QAction>
9#include <QDateTime>
10#include <QList>
11#include <QMainWindow>
12#include <QTimer>
13
14#include <functional>
15#include <memory>
16
17#include <mgba/core/thread.h>
18
19#include "InputController.h"
20#include "LoadSaveState.h"
21#include "LogController.h"
22struct mArguments;
23
24namespace QGBA {
25
26class AudioProcessor;
27class ConfigController;
28class CoreController;
29class CoreManager;
30class DebuggerConsoleController;
31class Display;
32class GDBController;
33class GIFView;
34class LibraryController;
35class LogView;
36class OverrideView;
37class SensorView;
38class ShaderSelector;
39class ShortcutController;
40class VideoView;
41class WindowBackground;
42
43class Window : public QMainWindow {
44Q_OBJECT
45
46public:
47 Window(CoreManager* manager, ConfigController* config, int playerId = 0, QWidget* parent = nullptr);
48 virtual ~Window();
49
50 std::shared_ptr<CoreController> controller() { return m_controller; }
51
52 void setConfig(ConfigController*);
53 void argumentsPassed(mArguments*);
54
55 void resizeFrame(const QSize& size);
56
57 void updateMultiplayerStatus(bool canOpenAnother) { m_multiWindow->setEnabled(canOpenAnother); }
58
59signals:
60 void startDrawing();
61 void shutdown();
62 void paused(bool);
63
64public slots:
65 void setController(CoreController* controller, const QString& fname);
66 void selectROM();
67#ifdef USE_SQLITE3
68 void selectROMInArchive();
69 void addDirToLibrary();
70#endif
71 void selectSave(bool temporary);
72 void selectPatch();
73 void enterFullScreen();
74 void exitFullScreen();
75 void toggleFullScreen();
76 void loadConfig();
77 void reloadConfig();
78 void saveConfig();
79
80 void loadCamImage();
81
82 void replaceROM();
83
84 void multiplayerChanged();
85
86 void importSharkport();
87 void exportSharkport();
88
89 void openSettingsWindow();
90
91 void startVideoLog();
92
93#ifdef USE_DEBUGGERS
94 void consoleOpen();
95#endif
96
97#ifdef USE_FFMPEG
98 void openVideoWindow();
99#endif
100
101#ifdef USE_MAGICK
102 void openGIFWindow();
103#endif
104
105#ifdef USE_GDB_STUB
106 void gdbOpen();
107#endif
108
109protected:
110 virtual void keyPressEvent(QKeyEvent* event) override;
111 virtual void keyReleaseEvent(QKeyEvent* event) override;
112 virtual void resizeEvent(QResizeEvent*) override;
113 virtual void showEvent(QShowEvent*) override;
114 virtual void closeEvent(QCloseEvent*) override;
115 virtual void focusInEvent(QFocusEvent*) override;
116 virtual void focusOutEvent(QFocusEvent*) override;
117 virtual void dragEnterEvent(QDragEnterEvent*) override;
118 virtual void dropEvent(QDropEvent*) override;
119 virtual void mouseDoubleClickEvent(QMouseEvent*) override;
120
121private slots:
122 void gameStarted();
123 void gameStopped();
124 void gameCrashed(const QString&);
125 void gameFailed();
126 void unimplementedBiosCall(int);
127
128 void reloadAudioDriver();
129 void reloadDisplayDriver();
130
131 void tryMakePortable();
132 void mustRestart();
133
134 void recordFrame();
135 void showFPS();
136 void focusCheck();
137
138 void updateFrame();
139
140private:
141 static const int FPS_TIMER_INTERVAL = 2000;
142 static const int FRAME_LIST_SIZE = 120;
143
144 void setupMenu(QMenuBar*);
145 void openStateWindow(LoadSave);
146
147 void attachWidget(QWidget* widget);
148 void detachWidget(QWidget* widget);
149
150 void appendMRU(const QString& fname);
151 void updateMRU();
152
153 void openView(QWidget* widget);
154
155 template <typename T, typename... A> std::function<void()> openTView(A... arg);
156 template <typename T, typename... A> std::function<void()> openControllerTView(A... arg);
157
158 QAction* addControlledAction(QMenu* menu, QAction* action, const QString& name);
159 QAction* addHiddenAction(QMenu* menu, QAction* action, const QString& name);
160
161 void updateTitle(float fps = -1);
162
163 QString getFilters() const;
164 QString getFiltersArchive() const;
165
166 CoreManager* m_manager;
167 std::shared_ptr<CoreController> m_controller;
168 std::unique_ptr<AudioProcessor> m_audioProcessor;
169
170 std::unique_ptr<Display> m_display;
171 int m_savedScale;
172 // TODO: Move these to a new class
173 QList<QAction*> m_gameActions;
174 QList<QAction*> m_nonMpActions;
175#ifdef M_CORE_GBA
176 QList<QAction*> m_gbaActions;
177#endif
178 QAction* m_multiWindow;
179 QMap<int, QAction*> m_frameSizes;
180 LogController m_log{0};
181 LogView* m_logView;
182#ifdef USE_DEBUGGERS
183 DebuggerConsoleController* m_console = nullptr;
184#endif
185 LoadSaveState* m_stateWindow = nullptr;
186 WindowBackground* m_screenWidget;
187 QPixmap m_logo{":/res/mgba-1024.png"};
188 ConfigController* m_config;
189 InputController m_inputController;
190 QList<QDateTime> m_frameList;
191 QTimer m_fpsTimer;
192 QList<QString> m_mruFiles;
193 QMenu* m_mruMenu = nullptr;
194 QMenu* m_videoLayers;
195 QMenu* m_audioChannels;
196 ShortcutController* m_shortcutController;
197#if defined(BUILD_GL) || defined(BUILD_GLES2)
198 std::unique_ptr<ShaderSelector> m_shaderView;
199#endif
200 bool m_fullscreenOnStart = false;
201 QTimer m_focusCheck;
202 bool m_autoresume = false;
203 bool m_wasOpened = false;
204 QString m_pendingPatch;
205
206 bool m_hitUnimplementedBiosCall;
207
208 std::unique_ptr<OverrideView> m_overrideView;
209 std::unique_ptr<SensorView> m_sensorView;
210
211#ifdef USE_FFMPEG
212 VideoView* m_videoView = nullptr;
213#endif
214
215#ifdef USE_MAGICK
216 GIFView* m_gifView = nullptr;
217#endif
218
219#ifdef USE_GDB_STUB
220 GDBController* m_gdbController = nullptr;
221#endif
222
223#ifdef USE_SQLITE3
224 LibraryController* m_libraryView;
225#endif
226};
227
228class WindowBackground : public QWidget {
229Q_OBJECT
230
231public:
232 WindowBackground(QWidget* parent = 0);
233
234 void setPixmap(const QPixmap& pixmap);
235 void setSizeHint(const QSize& size);
236 virtual QSize sizeHint() const override;
237 void setDimensions(int width, int height);
238 void setLockIntegerScaling(bool lock);
239 void setLockAspectRatio(bool lock);
240
241 const QPixmap& pixmap() const { return m_pixmap; }
242
243protected:
244 virtual void paintEvent(QPaintEvent*) override;
245
246private:
247 QPixmap m_pixmap;
248 QSize m_sizeHint;
249 int m_aspectWidth;
250 int m_aspectHeight;
251 bool m_lockAspectRatio;
252 bool m_lockIntegerScaling;
253};
254
255}