all repos — mgba @ 7f443f2fae0b217b611ff609bd3da367bc1948b3

mGBA Game Boy Advance Emulator

src/platform/qt/ObjView.cpp (view raw)

  1/* Copyright (c) 2013-2016 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "ObjView.h"
  7
  8#include "GBAApp.h"
  9
 10#include <QFontDatabase>
 11#include <QTimer>
 12
 13extern "C" {
 14#include "gba/gba.h"
 15#ifdef M_CORE_GB
 16#include "gb/gb.h"
 17#endif
 18}
 19
 20using namespace QGBA;
 21
 22ObjView::ObjView(GameController* controller, QWidget* parent)
 23	: AssetView(controller, parent)
 24	, m_controller(controller)
 25	, m_tileStatus{}
 26	, m_objId(0)
 27{
 28	m_ui.setupUi(this);
 29	m_ui.tile->setController(controller);
 30
 31	const QFont font = QFontDatabase::systemFont(QFontDatabase::FixedFont);
 32
 33	m_ui.x->setFont(font);
 34	m_ui.y->setFont(font);
 35	m_ui.w->setFont(font);
 36	m_ui.h->setFont(font);
 37	m_ui.address->setFont(font);
 38	m_ui.priority->setFont(font);
 39	m_ui.palette->setFont(font);
 40	m_ui.transform->setFont(font);
 41	m_ui.mode->setFont(font);
 42
 43	connect(m_ui.tiles, SIGNAL(indexPressed(int)), this, SLOT(translateIndex(int)));
 44	connect(m_ui.objId, SIGNAL(valueChanged(int)), this, SLOT(selectObj(int)));
 45	connect(m_ui.magnification, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged), [this]() {
 46		updateTiles(true);
 47	});
 48}
 49
 50void ObjView::selectObj(int obj) {
 51	m_objId = obj;
 52	updateTiles(true);
 53}
 54
 55void ObjView::translateIndex(int index) {
 56	m_ui.tile->selectIndex(index + m_tileOffset);
 57}
 58
 59#ifdef M_CORE_GBA
 60void ObjView::updateTilesGBA(bool force) {
 61	const GBA* gba = static_cast<const GBA*>(m_controller->thread()->core->board);
 62	const GBAObj* obj = &gba->video.oam.obj[m_objId];
 63
 64	unsigned shape = GBAObjAttributesAGetShape(obj->a);
 65	unsigned size = GBAObjAttributesBGetSize(obj->b);
 66	unsigned width = GBAVideoObjSizes[shape * 4 + size][0];
 67	unsigned height = GBAVideoObjSizes[shape * 4 + size][1];
 68	m_ui.tiles->setTileCount(width * height / 64);
 69	m_ui.tiles->setMinimumSize(QSize(width, height) * m_ui.magnification->value());
 70	unsigned palette = GBAObjAttributesCGetPalette(obj->c);
 71	unsigned tile = GBAObjAttributesCGetTile(obj->c);
 72	int i = 0;
 73	// TODO: Tile stride
 74	// TODO: Check to see if parameters are changed (so as to enable force if needed)
 75	if (GBAObjAttributesAIs256Color(obj->a)) {
 76		m_ui.palette->setText("256-color");
 77		mTileCacheSetPalette(m_tileCache.get(), 1);
 78		m_ui.tile->setPalette(0);
 79		m_ui.tile->setPaletteSet(1, 1024, 1536);
 80		tile /= 2;
 81		for (int y = 0; y < height / 8; ++y) {
 82			for (int x = 0; x < width / 8; ++x, ++i) {
 83				unsigned t = tile + i;
 84				const uint16_t* data = mTileCacheGetTileIfDirty(m_tileCache.get(), &m_tileStatus[32 * t], t + 1024, 1);
 85				if (data) {
 86					m_ui.tiles->setTile(i, data);
 87				} else if (force) {
 88					m_ui.tiles->setTile(i, mTileCacheGetTile(m_tileCache.get(), t + 1024, 1));
 89				}
 90			}
 91		}
 92		tile += 1024;
 93	} else {
 94		m_ui.palette->setText(QString::number(palette));
 95		mTileCacheSetPalette(m_tileCache.get(), 0);
 96		m_ui.tile->setPalette(palette);
 97		m_ui.tile->setPaletteSet(0, 2048, 3072);
 98		for (int y = 0; y < height / 8; ++y) {
 99			for (int x = 0; x < width / 8; ++x, ++i) {
100				unsigned t = tile + i;
101				const uint16_t* data = mTileCacheGetTileIfDirty(m_tileCache.get(), &m_tileStatus[32 * t], t + 2048, palette + 16);
102				if (data) {
103					m_ui.tiles->setTile(i, data);
104				} else if (force) {
105					m_ui.tiles->setTile(i, mTileCacheGetTile(m_tileCache.get(), t + 2048, palette + 16));
106				}
107			}
108		}
109		tile += 2048;
110	}
111	m_tileOffset = tile;
112
113	m_ui.x->setText(QString::number(GBAObjAttributesBGetX(obj->b)));
114	m_ui.y->setText(QString::number(GBAObjAttributesAGetY(obj->a)));
115	m_ui.w->setText(QString::number(width));
116	m_ui.h->setText(QString::number(height));
117
118	m_ui.address->setText(tr("0x%0").arg(BASE_OAM + m_objId * sizeof(*obj), 8, 16, QChar('0')));
119	m_ui.priority->setText(QString::number(GBAObjAttributesCGetPriority(obj->c)));
120	m_ui.flippedH->setChecked(GBAObjAttributesBIsHFlip(obj->b));
121	m_ui.flippedV->setChecked(GBAObjAttributesBIsVFlip(obj->b));
122	m_ui.enabled->setChecked(!GBAObjAttributesAIsDisable(obj->a) || GBAObjAttributesAIsTransformed(obj->a));
123	m_ui.doubleSize->setChecked(GBAObjAttributesAIsDoubleSize(obj->a) && GBAObjAttributesAIsTransformed(obj->a));
124	m_ui.mosaic->setChecked(GBAObjAttributesAIsMosaic(obj->a));
125
126	if (GBAObjAttributesAIsTransformed(obj->a)) {
127		m_ui.transform->setText(QString::number(GBAObjAttributesBGetMatIndex(obj->b)));
128	} else {
129		m_ui.transform->setText(tr("Off"));
130	}
131
132	switch (GBAObjAttributesAGetMode(obj->a)) {
133	case OBJ_MODE_NORMAL:
134		m_ui.mode->setText(tr("Normal"));
135		break;
136	case OBJ_MODE_SEMITRANSPARENT:
137		m_ui.mode->setText(tr("Trans"));
138		break;
139	case OBJ_MODE_OBJWIN:
140		m_ui.mode->setText(tr("OBJWIN"));
141		break;
142	default:
143		m_ui.mode->setText(tr("Invalid"));
144		break;
145	}
146}
147#endif
148
149#ifdef M_CORE_GB
150void ObjView::updateTilesGB(bool force) {
151	const GB* gb = static_cast<const GB*>(m_controller->thread()->core->board);
152	const GBObj* obj = &gb->video.oam.obj[m_objId];
153
154	unsigned width = 8;
155	unsigned height = 8; // TODO
156	m_ui.tiles->setTileCount(width * height / 64);
157	m_ui.tiles->setMinimumSize(QSize(width, height) * m_ui.magnification->value());
158	int palette = 0;
159	unsigned tile = obj->tile;
160	if (gb->model >= GB_MODEL_CGB) {
161		if (GBObjAttributesIsBank(obj->attr)) {
162			tile += 512;
163		}
164		palette = GBObjAttributesGetCGBPalette(obj->attr);
165	} else {
166		palette = GBObjAttributesGetPalette(obj->attr);
167	}
168	int i = 0;
169	// TODO: Check to see if parameters are changed (so as to enable force if needed)
170	m_ui.palette->setText(QString::number(palette));
171	mTileCacheSetPalette(m_tileCache.get(), 0);
172	m_ui.tile->setPalette(palette + 8);
173	m_ui.tile->setPaletteSet(0, 512, 1024);
174	for (int y = 0; y < height / 8; ++y, ++i) {
175		unsigned t = tile + i;
176		const uint16_t* data = mTileCacheGetTileIfDirty(m_tileCache.get(), &m_tileStatus[16 * t], t, palette + 8);
177		if (data) {
178			m_ui.tiles->setTile(i, data);
179		} else if (force) {
180			m_ui.tiles->setTile(i, mTileCacheGetTile(m_tileCache.get(), t, palette + 8));
181		}
182	}
183	m_tileOffset = tile;
184
185	m_ui.x->setText(QString::number(obj->x));
186	m_ui.y->setText(QString::number(obj->y));
187	m_ui.w->setText(QString::number(width));
188	m_ui.h->setText(QString::number(height));
189
190	m_ui.address->setText(tr("0x%0").arg(GB_BASE_OAM + m_objId * sizeof(*obj), 4, 16, QChar('0')));
191	m_ui.priority->setText(QString::number(GBObjAttributesGetPriority(obj->attr)));
192	m_ui.flippedH->setChecked(GBObjAttributesIsXFlip(obj->attr));
193	m_ui.flippedV->setChecked(GBObjAttributesIsYFlip(obj->attr));
194	m_ui.enabled->setChecked(obj->y == 0 || obj->y >= 160);
195	m_ui.doubleSize->setChecked(false);
196	m_ui.mosaic->setChecked(false);
197	m_ui.transform->setText(tr("N/A"));
198	m_ui.mode->setText(tr("N/A"));
199}
200#endif