all repos — mgba @ 7fb5d7006e215a8bab770fb05bc7022a01bef48b

mGBA Game Boy Advance Emulator

src/gba/core.c (view raw)

   1/* Copyright (c) 2013-2016 Jeffrey Pfau
   2 *
   3 * This Source Code Form is subject to the terms of the Mozilla Public
   4 * License, v. 2.0. If a copy of the MPL was not distributed with this
   5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
   6#include <mgba/gba/core.h>
   7
   8#include <mgba/core/core.h>
   9#include <mgba/core/log.h>
  10#include <mgba/internal/arm/debugger/debugger.h>
  11#include <mgba/internal/debugger/symbols.h>
  12#include <mgba/internal/gba/cheats.h>
  13#include <mgba/internal/gba/gba.h>
  14#include <mgba/internal/gba/io.h>
  15#include <mgba/internal/gba/extra/audio-mixer.h>
  16#include <mgba/internal/gba/extra/cli.h>
  17#include <mgba/internal/gba/overrides.h>
  18#ifndef DISABLE_THREADING
  19#include <mgba/feature/thread-proxy.h>
  20#endif
  21#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
  22#include <mgba/internal/gba/renderers/gl.h>
  23#endif
  24#include <mgba/internal/gba/renderers/proxy.h>
  25#include <mgba/internal/gba/renderers/video-software.h>
  26#include <mgba/internal/gba/savedata.h>
  27#include <mgba/internal/gba/serialize.h>
  28#ifdef USE_ELF
  29#include <mgba-util/elf-read.h>
  30#endif
  31#include <mgba-util/memory.h>
  32#include <mgba-util/patch.h>
  33#include <mgba-util/vfs.h>
  34
  35static const struct mCoreChannelInfo _GBAVideoLayers[] = {
  36	{ 0, "bg0", "Background 0", NULL },
  37	{ 1, "bg1", "Background 1", NULL },
  38	{ 2, "bg2", "Background 2", NULL },
  39	{ 3, "bg3", "Background 3", NULL },
  40	{ 4, "obj", "Objects", NULL },
  41};
  42
  43static const struct mCoreChannelInfo _GBAAudioChannels[] = {
  44	{ 0, "ch1", "PSG Channel 1", "Square/Sweep" },
  45	{ 1, "ch2", "PSG Channel 2", "Square" },
  46	{ 2, "ch3", "PSG Channel 3", "PCM" },
  47	{ 3, "ch4", "PSG Channel 4", "Noise" },
  48	{ 4, "chA", "FIFO Channel A", NULL },
  49	{ 5, "chB", "FIFO Channel B", NULL },
  50};
  51
  52static const struct mCoreMemoryBlock _GBAMemoryBlocks[] = {
  53	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  54	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  55	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  56	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  57	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  58	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  59	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  60	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  61	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  62	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  63	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  64};
  65
  66static const struct mCoreMemoryBlock _GBAMemoryBlocksSRAM[] = {
  67	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  68	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  69	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  70	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  71	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  72	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  73	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  74	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  75	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  76	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  77	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  78	{ REGION_CART_SRAM, "sram", "SRAM", "Static RAM (64kiB)", BASE_CART_SRAM, BASE_CART_SRAM + SIZE_CART_SRAM, SIZE_CART_SRAM, true },
  79};
  80
  81static const struct mCoreMemoryBlock _GBAMemoryBlocksFlash512[] = {
  82	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  83	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  84	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  85	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  86	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  87	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  88	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  89	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  90	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  91	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  92	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  93	{ REGION_CART_SRAM, "sram", "Flash", "Flash Memory (64kiB)", BASE_CART_SRAM, BASE_CART_SRAM + SIZE_CART_FLASH512, SIZE_CART_FLASH512, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  94};
  95
  96static const struct mCoreMemoryBlock _GBAMemoryBlocksFlash1M[] = {
  97	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  98	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  99	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 100	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 101	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 102	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 103	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 104	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 105	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 106	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 107	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 108	{ REGION_CART_SRAM, "sram", "Flash", "Flash Memory (64kiB)", BASE_CART_SRAM, BASE_CART_SRAM + SIZE_CART_FLASH512, SIZE_CART_FLASH1M, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED, 1 },
 109};
 110
 111static const struct mCoreMemoryBlock _GBAMemoryBlocksEEPROM[] = {
 112	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
 113	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 114	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 115	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 116	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 117	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 118	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 119	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 120	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 121	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 122	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 123	{ REGION_CART_SRAM_MIRROR, "eeprom", "EEPROM", "EEPROM (8kiB)", 0, SIZE_CART_EEPROM, SIZE_CART_EEPROM, mCORE_MEMORY_RW },
 124};
 125
 126struct mVideoLogContext;
 127
 128#define CPU_COMPONENT_AUDIO_MIXER CPU_COMPONENT_MISC_1
 129
 130struct GBACore {
 131	struct mCore d;
 132	struct GBAVideoSoftwareRenderer renderer;
 133#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 134	struct GBAVideoGLRenderer glRenderer;
 135#endif
 136#ifndef MINIMAL_CORE
 137	struct GBAVideoProxyRenderer vlProxy;
 138	struct GBAVideoProxyRenderer proxyRenderer;
 139	struct mVideoLogContext* logContext;
 140#endif
 141	struct mCoreCallbacks logCallbacks;
 142#ifndef DISABLE_THREADING
 143	struct mVideoThreadProxy threadProxy;
 144#endif
 145	int keys;
 146	struct mCPUComponent* components[CPU_COMPONENT_MAX];
 147	const struct Configuration* overrides;
 148	struct mDebuggerPlatform* debuggerPlatform;
 149	struct mCheatDevice* cheatDevice;
 150	struct GBAAudioMixer* audioMixer;
 151};
 152
 153static bool _GBACoreInit(struct mCore* core) {
 154	struct GBACore* gbacore = (struct GBACore*) core;
 155
 156	struct ARMCore* cpu = anonymousMemoryMap(sizeof(struct ARMCore));
 157	struct GBA* gba = anonymousMemoryMap(sizeof(struct GBA));
 158	if (!cpu || !gba) {
 159		free(cpu);
 160		free(gba);
 161		return false;
 162	}
 163	core->cpu = cpu;
 164	core->board = gba;
 165	core->timing = &gba->timing;
 166	core->debugger = NULL;
 167	core->symbolTable = NULL;
 168	core->videoLogger = NULL;
 169	gbacore->overrides = NULL;
 170	gbacore->debuggerPlatform = NULL;
 171	gbacore->cheatDevice = NULL;
 172#ifndef MINIMAL_CORE
 173	gbacore->logContext = NULL;
 174#endif
 175	gbacore->audioMixer = NULL;
 176
 177	GBACreate(gba);
 178	// TODO: Restore cheats
 179	memset(gbacore->components, 0, sizeof(gbacore->components));
 180	ARMSetComponents(cpu, &gba->d, CPU_COMPONENT_MAX, gbacore->components);
 181	ARMInit(cpu);
 182	mRTCGenericSourceInit(&core->rtc, core);
 183	gba->rtcSource = &core->rtc.d;
 184
 185	GBAVideoSoftwareRendererCreate(&gbacore->renderer);
 186	gbacore->renderer.outputBuffer = NULL;
 187
 188#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 189	GBAVideoGLRendererCreate(&gbacore->glRenderer);
 190	gbacore->glRenderer.outputTex = -1;
 191#endif
 192
 193#ifndef DISABLE_THREADING
 194	mVideoThreadProxyCreate(&gbacore->threadProxy);
 195#endif
 196#ifndef MINIMAL_CORE
 197	gbacore->vlProxy.logger = NULL;
 198	gbacore->proxyRenderer.logger = NULL;
 199#endif
 200
 201	gbacore->keys = 0;
 202	gba->keySource = &gbacore->keys;
 203
 204#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 205	mDirectorySetInit(&core->dirs);
 206#endif
 207	
 208	return true;
 209}
 210
 211static void _GBACoreDeinit(struct mCore* core) {
 212	ARMDeinit(core->cpu);
 213	GBADestroy(core->board);
 214	mappedMemoryFree(core->cpu, sizeof(struct ARMCore));
 215	mappedMemoryFree(core->board, sizeof(struct GBA));
 216#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 217	mDirectorySetDeinit(&core->dirs);
 218#endif
 219
 220	struct GBACore* gbacore = (struct GBACore*) core;
 221	free(gbacore->debuggerPlatform);
 222	if (gbacore->cheatDevice) {
 223		mCheatDeviceDestroy(gbacore->cheatDevice);
 224	}
 225	free(gbacore->cheatDevice);
 226	free(gbacore->audioMixer);
 227	mCoreConfigFreeOpts(&core->opts);
 228	free(core);
 229}
 230
 231static enum mPlatform _GBACorePlatform(const struct mCore* core) {
 232	UNUSED(core);
 233	return PLATFORM_GBA;
 234}
 235
 236static bool _GBACoreSupportsFeature(const struct mCore* core, enum mCoreFeature feature) {
 237	UNUSED(core);
 238	switch (feature) {
 239	case mCORE_FEATURE_OPENGL:
 240#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 241		return true;
 242#else
 243		return false;
 244#endif
 245	default:
 246		return false;
 247	}
 248}
 249
 250static void _GBACoreSetSync(struct mCore* core, struct mCoreSync* sync) {
 251	struct GBA* gba = core->board;
 252	gba->sync = sync;
 253}
 254
 255static void _GBACoreLoadConfig(struct mCore* core, const struct mCoreConfig* config) {
 256	struct GBA* gba = core->board;
 257	if (core->opts.mute) {
 258		gba->audio.masterVolume = 0;
 259	} else {
 260		gba->audio.masterVolume = core->opts.volume;
 261	}
 262	gba->video.frameskip = core->opts.frameskip;
 263
 264#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 265	struct GBACore* gbacore = (struct GBACore*) core;
 266	gbacore->overrides = mCoreConfigGetOverridesConst(config);
 267#endif
 268
 269	const char* idleOptimization = mCoreConfigGetValue(config, "idleOptimization");
 270	if (idleOptimization) {
 271		if (strcasecmp(idleOptimization, "ignore") == 0) {
 272			gba->idleOptimization = IDLE_LOOP_IGNORE;
 273		} else if (strcasecmp(idleOptimization, "remove") == 0) {
 274			gba->idleOptimization = IDLE_LOOP_REMOVE;
 275		} else if (strcasecmp(idleOptimization, "detect") == 0) {
 276			if (gba->idleLoop == IDLE_LOOP_NONE) {
 277				gba->idleOptimization = IDLE_LOOP_DETECT;
 278			} else {
 279				gba->idleOptimization = IDLE_LOOP_REMOVE;
 280			}
 281		}
 282	}
 283
 284	int fakeBool = 0;
 285	mCoreConfigGetIntValue(config, "allowOpposingDirections", &fakeBool);
 286	gba->allowOpposingDirections = fakeBool;
 287
 288	mCoreConfigCopyValue(&core->config, config, "allowOpposingDirections");
 289	mCoreConfigCopyValue(&core->config, config, "gba.bios");
 290	mCoreConfigCopyValue(&core->config, config, "gba.audioHle");
 291
 292#ifndef DISABLE_THREADING
 293	mCoreConfigCopyValue(&core->config, config, "threadedVideo");
 294#endif
 295	mCoreConfigCopyValue(&core->config, config, "hwaccelVideo");
 296	mCoreConfigCopyValue(&core->config, config, "videoScale");
 297}
 298
 299static void _GBACoreReloadConfigOption(struct mCore* core, const char* option, const struct mCoreConfig* config) {
 300	struct GBA* gba = core->board;
 301	if (!config) {
 302		config = &core->config;
 303	}
 304
 305	if (!option) {
 306		// Reload options from opts
 307		if (core->opts.mute) {
 308			gba->audio.masterVolume = 0;
 309		} else {
 310			gba->audio.masterVolume = core->opts.volume;
 311		}
 312		gba->video.frameskip = core->opts.frameskip;
 313		return;
 314	}
 315
 316	int fakeBool;
 317	if (strcmp("mute", option) == 0) {
 318		if (mCoreConfigGetIntValue(config, "mute", &fakeBool)) {
 319			core->opts.mute = fakeBool;
 320
 321			if (core->opts.mute) {
 322				gba->audio.masterVolume = 0;
 323			} else {
 324				gba->audio.masterVolume = core->opts.volume;
 325			}
 326		}
 327		return;
 328	}
 329	if (strcmp("volume", option) == 0) {
 330		if (mCoreConfigGetIntValue(config, "volume", &core->opts.volume) && !core->opts.mute) {
 331			gba->audio.masterVolume = core->opts.volume;
 332		}
 333		return;
 334	}
 335	if (strcmp("frameskip", option) == 0) {
 336		if (mCoreConfigGetIntValue(config, "frameskip", &core->opts.frameskip)) {
 337			gba->video.frameskip = core->opts.frameskip;
 338		}
 339		return;
 340	}
 341	if (strcmp("allowOpposingDirections", option) == 0) {
 342		if (config != &core->config) {
 343			mCoreConfigCopyValue(&core->config, config, "allowOpposingDirections");
 344		}
 345		if (mCoreConfigGetIntValue(config, "allowOpposingDirections", &fakeBool)) {
 346			gba->allowOpposingDirections = fakeBool;
 347		}
 348		return;
 349	}
 350#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 351	struct GBACore* gbacore = (struct GBACore*) core;
 352	if (strcmp("videoScale", option) == 0) {
 353		if (config != &core->config) {
 354			mCoreConfigCopyValue(&core->config, config, "videoScale");
 355		}
 356		if (gbacore->glRenderer.outputTex != (unsigned) -1 && mCoreConfigGetIntValue(&core->config, "hwaccelVideo", &fakeBool) && fakeBool) {
 357			int scale;
 358			mCoreConfigGetIntValue(config, "videoScale", &scale);
 359			GBAVideoGLRendererSetScale(&gbacore->glRenderer, scale);
 360		}
 361		return;
 362	}
 363#endif
 364}
 365
 366static void _GBACoreDesiredVideoDimensions(struct mCore* core, unsigned* width, unsigned* height) {
 367#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 368	struct GBACore* gbacore = (struct GBACore*) core;
 369	int scale = gbacore->glRenderer.scale;
 370#else
 371	UNUSED(core);
 372	int scale = 1;
 373#endif
 374
 375	*width = GBA_VIDEO_HORIZONTAL_PIXELS * scale;
 376	*height = GBA_VIDEO_VERTICAL_PIXELS * scale;
 377}
 378
 379static void _GBACoreSetVideoBuffer(struct mCore* core, color_t* buffer, size_t stride) {
 380	struct GBACore* gbacore = (struct GBACore*) core;
 381	gbacore->renderer.outputBuffer = buffer;
 382	gbacore->renderer.outputBufferStride = stride;
 383	memset(gbacore->renderer.scanlineDirty, 0xFFFFFFFF, sizeof(gbacore->renderer.scanlineDirty));
 384}
 385
 386static void _GBACoreSetVideoGLTex(struct mCore* core, unsigned texid) {
 387#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 388	struct GBACore* gbacore = (struct GBACore*) core;
 389	gbacore->glRenderer.outputTex = texid;
 390#else
 391	UNUSED(core);
 392	UNUSED(texid);
 393#endif
 394}
 395
 396static void _GBACoreGetPixels(struct mCore* core, const void** buffer, size_t* stride) {
 397	struct GBA* gba = core->board;
 398	gba->video.renderer->getPixels(gba->video.renderer, stride, buffer);
 399}
 400
 401static void _GBACorePutPixels(struct mCore* core, const void* buffer, size_t stride) {
 402	struct GBA* gba = core->board;
 403	gba->video.renderer->putPixels(gba->video.renderer, stride, buffer);
 404}
 405
 406static struct blip_t* _GBACoreGetAudioChannel(struct mCore* core, int ch) {
 407	struct GBA* gba = core->board;
 408	switch (ch) {
 409	case 0:
 410		return gba->audio.psg.left;
 411	case 1:
 412		return gba->audio.psg.right;
 413	default:
 414		return NULL;
 415	}
 416}
 417
 418static void _GBACoreSetAudioBufferSize(struct mCore* core, size_t samples) {
 419	struct GBA* gba = core->board;
 420	GBAAudioResizeBuffer(&gba->audio, samples);
 421}
 422
 423static size_t _GBACoreGetAudioBufferSize(struct mCore* core) {
 424	struct GBA* gba = core->board;
 425	return gba->audio.samples;
 426}
 427
 428static void _GBACoreAddCoreCallbacks(struct mCore* core, struct mCoreCallbacks* coreCallbacks) {
 429	struct GBA* gba = core->board;
 430	*mCoreCallbacksListAppend(&gba->coreCallbacks) = *coreCallbacks;
 431}
 432
 433static void _GBACoreClearCoreCallbacks(struct mCore* core) {
 434	struct GBA* gba = core->board;
 435	mCoreCallbacksListClear(&gba->coreCallbacks);
 436}
 437
 438static void _GBACoreSetAVStream(struct mCore* core, struct mAVStream* stream) {
 439	struct GBA* gba = core->board;
 440	gba->stream = stream;
 441	if (stream && stream->videoDimensionsChanged) {
 442		unsigned width, height;
 443		core->desiredVideoDimensions(core, &width, &height);
 444		stream->videoDimensionsChanged(stream, width, height);
 445	}
 446}
 447
 448static bool _GBACoreLoadROM(struct mCore* core, struct VFile* vf) {
 449#ifdef USE_ELF
 450	struct ELF* elf = ELFOpen(vf);
 451	if (elf) {
 452		GBALoadNull(core->board);
 453		bool success = mCoreLoadELF(core, elf);
 454		ELFClose(elf);
 455		return success;
 456	}
 457#endif
 458	if (GBAIsMB(vf)) {
 459		return GBALoadMB(core->board, vf);
 460	}
 461	return GBALoadROM(core->board, vf);
 462}
 463
 464static bool _GBACoreLoadBIOS(struct mCore* core, struct VFile* vf, int type) {
 465	UNUSED(type);
 466	if (!GBAIsBIOS(vf)) {
 467		return false;
 468	}
 469	GBALoadBIOS(core->board, vf);
 470	return true;
 471}
 472
 473static bool _GBACoreLoadSave(struct mCore* core, struct VFile* vf) {
 474	return GBALoadSave(core->board, vf);
 475}
 476
 477static bool _GBACoreLoadTemporarySave(struct mCore* core, struct VFile* vf) {
 478	struct GBA* gba = core->board;
 479	GBASavedataMask(&gba->memory.savedata, vf, false);
 480	return true; // TODO: Return a real value
 481}
 482
 483static bool _GBACoreLoadPatch(struct mCore* core, struct VFile* vf) {
 484	if (!vf) {
 485		return false;
 486	}
 487	struct Patch patch;
 488	if (!loadPatch(vf, &patch)) {
 489		return false;
 490	}
 491	GBAApplyPatch(core->board, &patch);
 492	return true;
 493}
 494
 495static void _GBACoreUnloadROM(struct mCore* core) {
 496	struct GBACore* gbacore = (struct GBACore*) core;
 497	struct ARMCore* cpu = core->cpu;
 498	if (gbacore->cheatDevice) {
 499		ARMHotplugDetach(cpu, CPU_COMPONENT_CHEAT_DEVICE);
 500		cpu->components[CPU_COMPONENT_CHEAT_DEVICE] = NULL;
 501		mCheatDeviceDestroy(gbacore->cheatDevice);
 502		gbacore->cheatDevice = NULL;
 503	}
 504	return GBAUnloadROM(core->board);
 505}
 506
 507static void _GBACoreChecksum(const struct mCore* core, void* data, enum mCoreChecksumType type) {
 508	struct GBA* gba = (struct GBA*) core->board;
 509	switch (type) {
 510	case CHECKSUM_CRC32:
 511		memcpy(data, &gba->romCrc32, sizeof(gba->romCrc32));
 512		break;
 513	}
 514	return;
 515}
 516
 517static void _GBACoreReset(struct mCore* core) {
 518	struct GBACore* gbacore = (struct GBACore*) core;
 519	struct GBA* gba = (struct GBA*) core->board;
 520	if (gbacore->renderer.outputBuffer
 521#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 522	    || gbacore->glRenderer.outputTex != (unsigned) -1
 523#endif
 524	) {
 525		struct GBAVideoRenderer* renderer = NULL;
 526		if (gbacore->renderer.outputBuffer) {
 527			renderer = &gbacore->renderer.d;
 528		}
 529		int fakeBool;
 530#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 531		if (gbacore->glRenderer.outputTex != (unsigned) -1 && mCoreConfigGetIntValue(&core->config, "hwaccelVideo", &fakeBool) && fakeBool) {
 532			renderer = &gbacore->glRenderer.d;
 533			mCoreConfigGetIntValue(&core->config, "videoScale", &gbacore->glRenderer.scale);
 534		}
 535#endif
 536#ifndef DISABLE_THREADING
 537		if (mCoreConfigGetIntValue(&core->config, "threadedVideo", &fakeBool) && fakeBool) {
 538			if (!core->videoLogger) {
 539				core->videoLogger = &gbacore->threadProxy.d;
 540			}
 541		}
 542#endif
 543#ifndef MINIMAL_CORE
 544		if (renderer && core->videoLogger) {
 545			gbacore->proxyRenderer.logger = core->videoLogger;
 546			GBAVideoProxyRendererCreate(&gbacore->proxyRenderer, renderer);
 547			renderer = &gbacore->proxyRenderer.d;
 548		}
 549#endif
 550		if (renderer) {
 551			GBAVideoAssociateRenderer(&gba->video, renderer);
 552		}
 553	}
 554
 555#ifndef MINIMAL_CORE
 556	int useAudioMixer;
 557	if (!gbacore->audioMixer && mCoreConfigGetIntValue(&core->config, "gba.audioHle", &useAudioMixer) && useAudioMixer) {
 558		gbacore->audioMixer = malloc(sizeof(*gbacore->audioMixer));
 559		GBAAudioMixerCreate(gbacore->audioMixer);
 560		((struct ARMCore*) core->cpu)->components[CPU_COMPONENT_AUDIO_MIXER] = &gbacore->audioMixer->d;
 561		ARMHotplugAttach(core->cpu, CPU_COMPONENT_AUDIO_MIXER);
 562	}
 563#endif
 564
 565	GBAOverrideApplyDefaults(gba, gbacore->overrides);
 566
 567#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 568	if (!gba->biosVf && core->opts.useBios) {
 569		struct VFile* bios = NULL;
 570		bool found = false;
 571		if (core->opts.bios) {
 572			bios = VFileOpen(core->opts.bios, O_RDONLY);
 573			if (bios && GBAIsBIOS(bios)) {
 574				found = true;
 575			} else if (bios) {
 576				bios->close(bios);
 577				bios = NULL;
 578			}
 579		}
 580		if (!found) {
 581			const char* configPath = mCoreConfigGetValue(&core->config, "gba.bios");
 582			if (configPath) {
 583				bios = VFileOpen(configPath, O_RDONLY);
 584			}
 585			if (bios && GBAIsBIOS(bios)) {
 586				found = true;
 587			} else if (bios) {
 588				bios->close(bios);
 589				bios = NULL;
 590			}
 591		}
 592		if (!found) {
 593			char path[PATH_MAX];
 594			mCoreConfigDirectory(path, PATH_MAX);
 595			strncat(path, PATH_SEP "gba_bios.bin", PATH_MAX - strlen(path));
 596			bios = VFileOpen(path, O_RDONLY);
 597			if (bios && GBAIsBIOS(bios)) {
 598				found = true;
 599			} else if (bios) {
 600				bios->close(bios);
 601				bios = NULL;
 602			}
 603		}
 604		if (found && bios) {
 605			GBALoadBIOS(gba, bios);
 606		}
 607	}
 608#endif
 609
 610	ARMReset(core->cpu);
 611	if (core->opts.skipBios && (gba->romVf || gba->memory.rom)) {
 612		GBASkipBIOS(core->board);
 613	}
 614}
 615
 616static void _GBACoreRunFrame(struct mCore* core) {
 617	struct GBA* gba = core->board;
 618	int32_t frameCounter = gba->video.frameCounter;
 619	while (gba->video.frameCounter == frameCounter) {
 620		ARMRunLoop(core->cpu);
 621	}
 622}
 623
 624static void _GBACoreRunLoop(struct mCore* core) {
 625	ARMRunLoop(core->cpu);
 626}
 627
 628static void _GBACoreStep(struct mCore* core) {
 629	ARMRun(core->cpu);
 630}
 631
 632static size_t _GBACoreStateSize(struct mCore* core) {
 633	UNUSED(core);
 634	return sizeof(struct GBASerializedState);
 635}
 636
 637static bool _GBACoreLoadState(struct mCore* core, const void* state) {
 638	return GBADeserialize(core->board, state);
 639}
 640
 641static bool _GBACoreSaveState(struct mCore* core, void* state) {
 642	GBASerialize(core->board, state);
 643	return true;
 644}
 645
 646static void _GBACoreSetKeys(struct mCore* core, uint32_t keys) {
 647	struct GBACore* gbacore = (struct GBACore*) core;
 648	gbacore->keys = keys;
 649	GBATestKeypadIRQ(core->board);
 650}
 651
 652static void _GBACoreAddKeys(struct mCore* core, uint32_t keys) {
 653	struct GBACore* gbacore = (struct GBACore*) core;
 654	gbacore->keys |= keys;
 655	GBATestKeypadIRQ(core->board);
 656}
 657
 658static void _GBACoreClearKeys(struct mCore* core, uint32_t keys) {
 659	struct GBACore* gbacore = (struct GBACore*) core;
 660	gbacore->keys &= ~keys;
 661}
 662
 663static int32_t _GBACoreFrameCounter(const struct mCore* core) {
 664	const struct GBA* gba = core->board;
 665	return gba->video.frameCounter;
 666}
 667
 668static int32_t _GBACoreFrameCycles(const struct mCore* core) {
 669	UNUSED(core);
 670	return VIDEO_TOTAL_LENGTH;
 671}
 672
 673static int32_t _GBACoreFrequency(const struct mCore* core) {
 674	UNUSED(core);
 675	return GBA_ARM7TDMI_FREQUENCY;
 676}
 677
 678static void _GBACoreGetGameTitle(const struct mCore* core, char* title) {
 679	GBAGetGameTitle(core->board, title);
 680}
 681
 682static void _GBACoreGetGameCode(const struct mCore* core, char* title) {
 683	GBAGetGameCode(core->board, title);
 684}
 685
 686static void _GBACoreSetPeripheral(struct mCore* core, int type, void* periph) {
 687	struct GBA* gba = core->board;
 688	switch (type) {
 689	case mPERIPH_ROTATION:
 690		gba->rotationSource = periph;
 691		break;
 692	case mPERIPH_RUMBLE:
 693		gba->rumble = periph;
 694		break;
 695	case mPERIPH_GBA_LUMINANCE:
 696		gba->luminanceSource = periph;
 697		break;
 698	case mPERIPH_GBA_BATTLECHIP_GATE:
 699		GBASIOSetDriver(&gba->sio, periph, SIO_MULTI);
 700		GBASIOSetDriver(&gba->sio, periph, SIO_NORMAL_32);
 701		break;
 702	default:
 703		return;
 704	}
 705}
 706
 707static uint32_t _GBACoreBusRead8(struct mCore* core, uint32_t address) {
 708	struct ARMCore* cpu = core->cpu;
 709	return cpu->memory.load8(cpu, address, 0);
 710}
 711
 712static uint32_t _GBACoreBusRead16(struct mCore* core, uint32_t address) {
 713	struct ARMCore* cpu = core->cpu;
 714	return cpu->memory.load16(cpu, address, 0);
 715
 716}
 717
 718static uint32_t _GBACoreBusRead32(struct mCore* core, uint32_t address) {
 719	struct ARMCore* cpu = core->cpu;
 720	return cpu->memory.load32(cpu, address, 0);
 721}
 722
 723static void _GBACoreBusWrite8(struct mCore* core, uint32_t address, uint8_t value) {
 724	struct ARMCore* cpu = core->cpu;
 725	cpu->memory.store8(cpu, address, value, 0);
 726}
 727
 728static void _GBACoreBusWrite16(struct mCore* core, uint32_t address, uint16_t value) {
 729	struct ARMCore* cpu = core->cpu;
 730	cpu->memory.store16(cpu, address, value, 0);
 731}
 732
 733static void _GBACoreBusWrite32(struct mCore* core, uint32_t address, uint32_t value) {
 734	struct ARMCore* cpu = core->cpu;
 735	cpu->memory.store32(cpu, address, value, 0);
 736}
 737
 738static uint32_t _GBACoreRawRead8(struct mCore* core, uint32_t address, int segment) {
 739	UNUSED(segment);
 740	struct ARMCore* cpu = core->cpu;
 741	return GBAView8(cpu, address);
 742}
 743
 744static uint32_t _GBACoreRawRead16(struct mCore* core, uint32_t address, int segment) {
 745	UNUSED(segment);
 746	struct ARMCore* cpu = core->cpu;
 747	return GBAView16(cpu, address);
 748}
 749
 750static uint32_t _GBACoreRawRead32(struct mCore* core, uint32_t address, int segment) {
 751	UNUSED(segment);
 752	struct ARMCore* cpu = core->cpu;
 753	return GBAView32(cpu, address);
 754}
 755
 756static void _GBACoreRawWrite8(struct mCore* core, uint32_t address, int segment, uint8_t value) {
 757	UNUSED(segment);
 758	struct ARMCore* cpu = core->cpu;
 759	GBAPatch8(cpu, address, value, NULL);
 760}
 761
 762static void _GBACoreRawWrite16(struct mCore* core, uint32_t address, int segment, uint16_t value) {
 763	UNUSED(segment);
 764	struct ARMCore* cpu = core->cpu;
 765	GBAPatch16(cpu, address, value, NULL);
 766}
 767
 768static void _GBACoreRawWrite32(struct mCore* core, uint32_t address, int segment, uint32_t value) {
 769	UNUSED(segment);
 770	struct ARMCore* cpu = core->cpu;
 771	GBAPatch32(cpu, address, value, NULL);
 772}
 773
 774size_t _GBAListMemoryBlocks(const struct mCore* core, const struct mCoreMemoryBlock** blocks) {
 775	const struct GBA* gba = core->board;
 776	switch (gba->memory.savedata.type) {
 777	case SAVEDATA_SRAM:
 778		*blocks = _GBAMemoryBlocksSRAM;
 779		return sizeof(_GBAMemoryBlocksSRAM) / sizeof(*_GBAMemoryBlocksSRAM);
 780	case SAVEDATA_FLASH512:
 781		*blocks = _GBAMemoryBlocksFlash512;
 782		return sizeof(_GBAMemoryBlocksFlash512) / sizeof(*_GBAMemoryBlocksFlash512);
 783	case SAVEDATA_FLASH1M:
 784		*blocks = _GBAMemoryBlocksFlash1M;
 785		return sizeof(_GBAMemoryBlocksFlash1M) / sizeof(*_GBAMemoryBlocksFlash1M);
 786	case SAVEDATA_EEPROM:
 787		*blocks = _GBAMemoryBlocksEEPROM;
 788		return sizeof(_GBAMemoryBlocksEEPROM) / sizeof(*_GBAMemoryBlocksEEPROM);
 789	default:
 790		*blocks = _GBAMemoryBlocks;
 791		return sizeof(_GBAMemoryBlocks) / sizeof(*_GBAMemoryBlocks);
 792	}
 793}
 794
 795void* _GBAGetMemoryBlock(struct mCore* core, size_t id, size_t* sizeOut) {
 796	struct GBA* gba = core->board;
 797	switch (id) {
 798	default:
 799		return NULL;
 800	case REGION_BIOS:
 801		*sizeOut = SIZE_BIOS;
 802		return gba->memory.bios;
 803	case REGION_WORKING_RAM:
 804		*sizeOut = SIZE_WORKING_RAM;
 805		return gba->memory.wram;
 806	case REGION_WORKING_IRAM:
 807		*sizeOut = SIZE_WORKING_IRAM;
 808		return gba->memory.iwram;
 809	case REGION_PALETTE_RAM:
 810		*sizeOut = SIZE_PALETTE_RAM;
 811		return gba->video.palette;
 812	case REGION_VRAM:
 813		*sizeOut = SIZE_VRAM;
 814		return gba->video.vram;
 815	case REGION_OAM:
 816		*sizeOut = SIZE_OAM;
 817		return gba->video.oam.raw;
 818	case REGION_CART0:
 819	case REGION_CART1:
 820	case REGION_CART2:
 821		*sizeOut = gba->memory.romSize;
 822		return gba->memory.rom;
 823	case REGION_CART_SRAM:
 824		if (gba->memory.savedata.type == SAVEDATA_FLASH1M) {
 825			*sizeOut = SIZE_CART_FLASH1M;
 826			return gba->memory.savedata.currentBank;
 827		}
 828		// Fall through
 829	case REGION_CART_SRAM_MIRROR:
 830		*sizeOut = GBASavedataSize(&gba->memory.savedata);
 831		return gba->memory.savedata.data;
 832	}
 833}
 834
 835#ifdef USE_DEBUGGERS
 836static bool _GBACoreSupportsDebuggerType(struct mCore* core, enum mDebuggerType type) {
 837	UNUSED(core);
 838	switch (type) {
 839	case DEBUGGER_CUSTOM:
 840	case DEBUGGER_CLI:
 841	case DEBUGGER_GDB:
 842		return true;
 843	default:
 844		return false;
 845	}
 846}
 847
 848static struct mDebuggerPlatform* _GBACoreDebuggerPlatform(struct mCore* core) {
 849	struct GBACore* gbacore = (struct GBACore*) core;
 850	if (!gbacore->debuggerPlatform) {
 851		gbacore->debuggerPlatform = ARMDebuggerPlatformCreate();
 852	}
 853	return gbacore->debuggerPlatform;
 854}
 855
 856static struct CLIDebuggerSystem* _GBACoreCliDebuggerSystem(struct mCore* core) {
 857	return &GBACLIDebuggerCreate(core)->d;
 858}
 859
 860static void _GBACoreAttachDebugger(struct mCore* core, struct mDebugger* debugger) {
 861	if (core->debugger) {
 862		GBADetachDebugger(core->board);
 863	}
 864	GBAAttachDebugger(core->board, debugger);
 865	core->debugger = debugger;
 866}
 867
 868static void _GBACoreDetachDebugger(struct mCore* core) {
 869	GBADetachDebugger(core->board);
 870	core->debugger = NULL;
 871}
 872
 873static void _GBACoreLoadSymbols(struct mCore* core, struct VFile* vf) {
 874	bool closeAfter = false;
 875	core->symbolTable = mDebuggerSymbolTableCreate();
 876#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 877#ifdef USE_ELF
 878	if (!vf) {
 879		closeAfter = true;
 880		vf = mDirectorySetOpenSuffix(&core->dirs, core->dirs.base, ".elf", O_RDONLY);
 881	}
 882#endif
 883	if (!vf) {
 884		closeAfter = true;
 885		vf = mDirectorySetOpenSuffix(&core->dirs, core->dirs.base, ".sym", O_RDONLY);
 886	}
 887#endif
 888	if (!vf) {
 889		return;
 890	}
 891#ifdef USE_ELF
 892	struct ELF* elf = ELFOpen(vf);
 893	if (elf) {
 894#ifdef USE_DEBUGGERS
 895		mCoreLoadELFSymbols(core->symbolTable, elf);
 896#endif
 897		ELFClose(elf);
 898	} else
 899#endif
 900	{
 901		mDebuggerLoadARMIPSSymbols(core->symbolTable, vf);
 902	}
 903	if (closeAfter) {
 904		vf->close(vf);
 905	}
 906}
 907
 908static bool _GBACoreLookupIdentifier(struct mCore* core, const char* name, int32_t* value, int* segment) {
 909	UNUSED(core);
 910	*segment = -1;
 911	int i;
 912	for (i = 0; i < REG_MAX; i += 2) {
 913		const char* reg = GBAIORegisterNames[i >> 1];
 914		if (reg && strcasecmp(reg, name) == 0) {
 915			*value = BASE_IO | i;
 916			return true;
 917		}
 918	}
 919	return false;
 920}
 921#endif
 922
 923static struct mCheatDevice* _GBACoreCheatDevice(struct mCore* core) {
 924	struct GBACore* gbacore = (struct GBACore*) core;
 925	if (!gbacore->cheatDevice) {
 926		gbacore->cheatDevice = GBACheatDeviceCreate();
 927		((struct ARMCore*) core->cpu)->components[CPU_COMPONENT_CHEAT_DEVICE] = &gbacore->cheatDevice->d;
 928		ARMHotplugAttach(core->cpu, CPU_COMPONENT_CHEAT_DEVICE);
 929		gbacore->cheatDevice->p = core;
 930	}
 931	return gbacore->cheatDevice;
 932}
 933
 934static size_t _GBACoreSavedataClone(struct mCore* core, void** sram) {
 935	struct GBA* gba = core->board;
 936	size_t size = GBASavedataSize(&gba->memory.savedata);
 937	if (!size) {
 938		*sram = NULL;
 939		return 0;
 940	}
 941	*sram = malloc(size);
 942	struct VFile* vf = VFileFromMemory(*sram, size);
 943	if (!vf) {
 944		free(*sram);
 945		*sram = NULL;
 946		return 0;
 947	}
 948	bool success = GBASavedataClone(&gba->memory.savedata, vf);
 949	vf->close(vf);
 950	if (!success) {
 951		free(*sram);
 952		*sram = NULL;
 953		return 0;
 954	}
 955	return size;
 956}
 957
 958static bool _GBACoreSavedataRestore(struct mCore* core, const void* sram, size_t size, bool writeback) {
 959	struct VFile* vf = VFileMemChunk(sram, size);
 960	if (!vf) {
 961		return false;
 962	}
 963	struct GBA* gba = core->board;
 964	bool success = true;
 965	if (writeback) {
 966		success = GBASavedataLoad(&gba->memory.savedata, vf);
 967		vf->close(vf);
 968	} else {
 969		GBASavedataMask(&gba->memory.savedata, vf, true);
 970	}
 971	return success;
 972}
 973
 974static size_t _GBACoreListVideoLayers(const struct mCore* core, const struct mCoreChannelInfo** info) {
 975	UNUSED(core);
 976	if (info) {
 977		*info = _GBAVideoLayers;
 978	}
 979	return sizeof(_GBAVideoLayers) / sizeof(*_GBAVideoLayers);
 980}
 981
 982static size_t _GBACoreListAudioChannels(const struct mCore* core, const struct mCoreChannelInfo** info) {
 983	UNUSED(core);
 984	if (info) {
 985		*info = _GBAAudioChannels;
 986	}
 987	return sizeof(_GBAAudioChannels) / sizeof(*_GBAAudioChannels);
 988}
 989
 990static void _GBACoreEnableVideoLayer(struct mCore* core, size_t id, bool enable) {
 991	struct GBA* gba = core->board;
 992	switch (id) {
 993	case 0:
 994	case 1:
 995	case 2:
 996	case 3:
 997		gba->video.renderer->disableBG[id] = !enable;
 998		break;
 999	case 4:
1000		gba->video.renderer->disableOBJ = !enable;
1001		break;
1002	default:
1003		break;
1004	}
1005}
1006
1007static void _GBACoreEnableAudioChannel(struct mCore* core, size_t id, bool enable) {
1008	struct GBA* gba = core->board;
1009	switch (id) {
1010	case 0:
1011	case 1:
1012	case 2:
1013	case 3:
1014		gba->audio.psg.forceDisableCh[id] = !enable;
1015		break;
1016	case 4:
1017		gba->audio.forceDisableChA = !enable;
1018		break;
1019	case 5:
1020		gba->audio.forceDisableChB = !enable;
1021		break;
1022	default:
1023		break;
1024	}
1025}
1026
1027static void _GBACoreAdjustVideoLayer(struct mCore* core, size_t id, int32_t x, int32_t y) {
1028	struct GBACore* gbacore = (struct GBACore*) core;
1029	switch (id) {
1030	case 0:
1031	case 1:
1032	case 2:
1033	case 3:
1034		gbacore->renderer.bg[id].offsetX = x;
1035		gbacore->renderer.bg[id].offsetY = y;
1036		break;
1037	case 4:
1038		gbacore->renderer.objOffsetX = x;
1039		gbacore->renderer.objOffsetY = y;
1040		gbacore->renderer.oamDirty = 1;
1041		break;
1042	default:
1043		return;
1044	}
1045	memset(gbacore->renderer.scanlineDirty, 0xFFFFFFFF, sizeof(gbacore->renderer.scanlineDirty));
1046}
1047
1048#ifndef MINIMAL_CORE
1049static void _GBACoreStartVideoLog(struct mCore* core, struct mVideoLogContext* context) {
1050	struct GBACore* gbacore = (struct GBACore*) core;
1051	struct GBA* gba = core->board;
1052	gbacore->logContext = context;
1053
1054	struct GBASerializedState* state = mVideoLogContextInitialState(context, NULL);
1055	state->id = 0;
1056	state->cpu.gprs[ARM_PC] = BASE_WORKING_RAM;
1057
1058	int channelId = mVideoLoggerAddChannel(context);
1059	gbacore->vlProxy.logger = malloc(sizeof(struct mVideoLogger));
1060	mVideoLoggerRendererCreate(gbacore->vlProxy.logger, false);
1061	mVideoLoggerAttachChannel(gbacore->vlProxy.logger, context, channelId);
1062	gbacore->vlProxy.logger->block = false;
1063
1064	GBAVideoProxyRendererCreate(&gbacore->vlProxy, gba->video.renderer);
1065	GBAVideoProxyRendererShim(&gba->video, &gbacore->vlProxy);
1066}
1067
1068static void _GBACoreEndVideoLog(struct mCore* core) {
1069	struct GBACore* gbacore = (struct GBACore*) core;
1070	struct GBA* gba = core->board;
1071	if (gbacore->vlProxy.logger) {
1072		GBAVideoProxyRendererUnshim(&gba->video, &gbacore->vlProxy);
1073		free(gbacore->vlProxy.logger);
1074		gbacore->vlProxy.logger = NULL;
1075	}
1076}
1077#endif
1078
1079struct mCore* GBACoreCreate(void) {
1080	struct GBACore* gbacore = malloc(sizeof(*gbacore));
1081	struct mCore* core = &gbacore->d;
1082	memset(&core->opts, 0, sizeof(core->opts));
1083	core->cpu = NULL;
1084	core->board = NULL;
1085	core->debugger = NULL;
1086	core->init = _GBACoreInit;
1087	core->deinit = _GBACoreDeinit;
1088	core->platform = _GBACorePlatform;
1089	core->supportsFeature = _GBACoreSupportsFeature;
1090	core->setSync = _GBACoreSetSync;
1091	core->loadConfig = _GBACoreLoadConfig;
1092	core->reloadConfigOption = _GBACoreReloadConfigOption;
1093	core->desiredVideoDimensions = _GBACoreDesiredVideoDimensions;
1094	core->setVideoBuffer = _GBACoreSetVideoBuffer;
1095	core->setVideoGLTex = _GBACoreSetVideoGLTex;
1096	core->getPixels = _GBACoreGetPixels;
1097	core->putPixels = _GBACorePutPixels;
1098	core->getAudioChannel = _GBACoreGetAudioChannel;
1099	core->setAudioBufferSize = _GBACoreSetAudioBufferSize;
1100	core->getAudioBufferSize = _GBACoreGetAudioBufferSize;
1101	core->addCoreCallbacks = _GBACoreAddCoreCallbacks;
1102	core->clearCoreCallbacks = _GBACoreClearCoreCallbacks;
1103	core->setAVStream = _GBACoreSetAVStream;
1104	core->isROM = GBAIsROM;
1105	core->loadROM = _GBACoreLoadROM;
1106	core->loadBIOS = _GBACoreLoadBIOS;
1107	core->loadSave = _GBACoreLoadSave;
1108	core->loadTemporarySave = _GBACoreLoadTemporarySave;
1109	core->loadPatch = _GBACoreLoadPatch;
1110	core->unloadROM = _GBACoreUnloadROM;
1111	core->checksum = _GBACoreChecksum;
1112	core->reset = _GBACoreReset;
1113	core->runFrame = _GBACoreRunFrame;
1114	core->runLoop = _GBACoreRunLoop;
1115	core->step = _GBACoreStep;
1116	core->stateSize = _GBACoreStateSize;
1117	core->loadState = _GBACoreLoadState;
1118	core->saveState = _GBACoreSaveState;
1119	core->setKeys = _GBACoreSetKeys;
1120	core->addKeys = _GBACoreAddKeys;
1121	core->clearKeys = _GBACoreClearKeys;
1122	core->frameCounter = _GBACoreFrameCounter;
1123	core->frameCycles = _GBACoreFrameCycles;
1124	core->frequency = _GBACoreFrequency;
1125	core->getGameTitle = _GBACoreGetGameTitle;
1126	core->getGameCode = _GBACoreGetGameCode;
1127	core->setPeripheral = _GBACoreSetPeripheral;
1128	core->busRead8 = _GBACoreBusRead8;
1129	core->busRead16 = _GBACoreBusRead16;
1130	core->busRead32 = _GBACoreBusRead32;
1131	core->busWrite8 = _GBACoreBusWrite8;
1132	core->busWrite16 = _GBACoreBusWrite16;
1133	core->busWrite32 = _GBACoreBusWrite32;
1134	core->rawRead8 = _GBACoreRawRead8;
1135	core->rawRead16 = _GBACoreRawRead16;
1136	core->rawRead32 = _GBACoreRawRead32;
1137	core->rawWrite8 = _GBACoreRawWrite8;
1138	core->rawWrite16 = _GBACoreRawWrite16;
1139	core->rawWrite32 = _GBACoreRawWrite32;
1140	core->listMemoryBlocks = _GBAListMemoryBlocks;
1141	core->getMemoryBlock = _GBAGetMemoryBlock;
1142#ifdef USE_DEBUGGERS
1143	core->supportsDebuggerType = _GBACoreSupportsDebuggerType;
1144	core->debuggerPlatform = _GBACoreDebuggerPlatform;
1145	core->cliDebuggerSystem = _GBACoreCliDebuggerSystem;
1146	core->attachDebugger = _GBACoreAttachDebugger;
1147	core->detachDebugger = _GBACoreDetachDebugger;
1148	core->loadSymbols = _GBACoreLoadSymbols;
1149	core->lookupIdentifier = _GBACoreLookupIdentifier;
1150#endif
1151	core->cheatDevice = _GBACoreCheatDevice;
1152	core->savedataClone = _GBACoreSavedataClone;
1153	core->savedataRestore = _GBACoreSavedataRestore;
1154	core->listVideoLayers = _GBACoreListVideoLayers;
1155	core->listAudioChannels = _GBACoreListAudioChannels;
1156	core->enableVideoLayer = _GBACoreEnableVideoLayer;
1157	core->enableAudioChannel = _GBACoreEnableAudioChannel;
1158	core->adjustVideoLayer = _GBACoreAdjustVideoLayer;
1159#ifndef MINIMAL_CORE
1160	core->startVideoLog = _GBACoreStartVideoLog;
1161	core->endVideoLog = _GBACoreEndVideoLog;
1162#endif
1163	return core;
1164}
1165
1166#ifndef MINIMAL_CORE
1167static void _GBAVLPStartFrameCallback(void *context) {
1168	struct mCore* core = context;
1169	struct GBACore* gbacore = (struct GBACore*) core;
1170	struct GBA* gba = core->board;
1171
1172	if (!mVideoLoggerRendererRun(gbacore->vlProxy.logger, true)) {
1173		GBAVideoProxyRendererUnshim(&gba->video, &gbacore->vlProxy);
1174		mVideoLogContextRewind(gbacore->logContext, core);
1175		GBAVideoProxyRendererShim(&gba->video, &gbacore->vlProxy);
1176		gba->earlyExit = true;
1177	}
1178}
1179
1180static bool _GBAVLPInit(struct mCore* core) {
1181	struct GBACore* gbacore = (struct GBACore*) core;
1182	if (!_GBACoreInit(core)) {
1183		return false;
1184	}
1185	gbacore->vlProxy.logger = malloc(sizeof(struct mVideoLogger));
1186	mVideoLoggerRendererCreate(gbacore->vlProxy.logger, true);
1187	GBAVideoProxyRendererCreate(&gbacore->vlProxy, NULL);
1188	memset(&gbacore->logCallbacks, 0, sizeof(gbacore->logCallbacks));
1189	gbacore->logCallbacks.videoFrameStarted = _GBAVLPStartFrameCallback;
1190	gbacore->logCallbacks.context = core;
1191	core->addCoreCallbacks(core, &gbacore->logCallbacks);
1192	core->videoLogger = gbacore->vlProxy.logger;
1193	return true;
1194}
1195
1196static void _GBAVLPDeinit(struct mCore* core) {
1197	struct GBACore* gbacore = (struct GBACore*) core;
1198	if (gbacore->logContext) {
1199		mVideoLogContextDestroy(core, gbacore->logContext);
1200	}
1201	_GBACoreDeinit(core);
1202}
1203
1204static void _GBAVLPReset(struct mCore* core) {
1205	struct GBACore* gbacore = (struct GBACore*) core;
1206	struct GBA* gba = (struct GBA*) core->board;
1207	if (gba->video.renderer == &gbacore->vlProxy.d) {
1208		GBAVideoProxyRendererUnshim(&gba->video, &gbacore->vlProxy);
1209	} else if (gbacore->renderer.outputBuffer) {
1210		struct GBAVideoRenderer* renderer = &gbacore->renderer.d;
1211		GBAVideoAssociateRenderer(&gba->video, renderer);
1212	}
1213
1214	ARMReset(core->cpu);
1215	mVideoLogContextRewind(gbacore->logContext, core);
1216	GBAVideoProxyRendererShim(&gba->video, &gbacore->vlProxy);
1217
1218	// Make sure CPU loop never spins
1219	GBAHalt(gba);
1220	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IME, 0, NULL);
1221	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IE, 0, NULL);
1222}
1223
1224static bool _GBAVLPLoadROM(struct mCore* core, struct VFile* vf) {
1225	struct GBACore* gbacore = (struct GBACore*) core;
1226	gbacore->logContext = mVideoLogContextCreate(NULL);
1227	if (!mVideoLogContextLoad(gbacore->logContext, vf)) {
1228		mVideoLogContextDestroy(core, gbacore->logContext);
1229		gbacore->logContext = NULL;
1230		return false;
1231	}
1232	mVideoLoggerAttachChannel(gbacore->vlProxy.logger, gbacore->logContext, 0);
1233	return true;
1234}
1235
1236static bool _GBAVLPLoadState(struct mCore* core, const void* state) {
1237	struct GBA* gba = (struct GBA*) core->board;
1238
1239	gba->timing.root = NULL;
1240	gba->cpu->gprs[ARM_PC] = BASE_WORKING_RAM;
1241	gba->cpu->memory.setActiveRegion(gba->cpu, gba->cpu->gprs[ARM_PC]);
1242
1243	// Make sure CPU loop never spins
1244	GBAHalt(gba);
1245	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IME, 0, NULL);
1246	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IE, 0, NULL);
1247	GBAVideoDeserialize(&gba->video, state);
1248	GBAIODeserialize(gba, state);
1249	GBAAudioReset(&gba->audio);
1250
1251	return true;
1252}
1253
1254static bool _returnTrue(struct VFile* vf) {
1255	UNUSED(vf);
1256	return true;
1257}
1258
1259struct mCore* GBAVideoLogPlayerCreate(void) {
1260	struct mCore* core = GBACoreCreate();
1261	core->init = _GBAVLPInit;
1262	core->deinit = _GBAVLPDeinit;
1263	core->reset = _GBAVLPReset;
1264	core->loadROM = _GBAVLPLoadROM;
1265	core->loadState = _GBAVLPLoadState;
1266	core->isROM = _returnTrue;
1267	return core;
1268}
1269#else
1270struct mCore* GBAVideoLogPlayerCreate(void) {
1271	return false;
1272}
1273#endif