src/platform/qt/KeyEditor.cpp (view raw)
1/* Copyright (c) 2013-2014 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include "KeyEditor.h"
7
8#include "GamepadButtonEvent.h"
9
10#include <QKeyEvent>
11
12using namespace QGBA;
13
14KeyEditor::KeyEditor(QWidget* parent)
15 : QLineEdit(parent)
16 , m_direction(InputController::NEUTRAL)
17{
18 setAlignment(Qt::AlignCenter);
19}
20
21void KeyEditor::setValue(int key) {
22 if (m_button) {
23 setText(QString::number(key));
24 } else {
25 setText(QKeySequence(key).toString(QKeySequence::NativeText));
26 }
27 m_key = key;
28 emit valueChanged(key);
29}
30
31void KeyEditor::setValueKey(int key) {
32 m_button = false;
33 setValue(key);
34}
35
36void KeyEditor::setValueButton(int button) {
37 m_button = true;
38 setValue(button);
39}
40
41void KeyEditor::setValueAxis(int axis, int32_t value) {
42 m_button = true;
43 m_key = axis;
44 m_direction = value < 0 ? InputController::NEGATIVE : InputController::POSITIVE;
45 setText((value < 0 ? "-" : "+") + QString::number(axis));
46 emit axisChanged(axis, m_direction);
47}
48
49QSize KeyEditor::sizeHint() const {
50 QSize hint = QLineEdit::sizeHint();
51 hint.setWidth(40);
52 return hint;
53}
54
55void KeyEditor::keyPressEvent(QKeyEvent* event) {
56 if (!m_button) {
57 setValue(event->key());
58 }
59 event->accept();
60}
61
62bool KeyEditor::event(QEvent* event) {
63 if (!m_button) {
64 return QWidget::event(event);
65 }
66 if (event->type() == GamepadButtonEvent::Down()) {
67 setValueButton(static_cast<GamepadButtonEvent*>(event)->value());
68 event->accept();
69 return true;
70 }
71 return QWidget::event(event);
72}