all repos — mgba @ 81dffd6a12996deda2d26fb40caca26ab459d970

mGBA Game Boy Advance Emulator

src/platform/3ds/main.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6
  7#include "gba/renderers/video-software.h"
  8#include "gba/supervisor/context.h"
  9#include "gba/video.h"
 10#include "util/gui.h"
 11#include "util/gui/file-select.h"
 12#include "util/gui/font.h"
 13#include "util/memory.h"
 14
 15#include "3ds-vfs.h"
 16
 17#include <3ds.h>
 18#include <sf2d.h>
 19
 20FS_archive sdmcArchive;
 21
 22static void GBA3DSLog(struct GBAThread* thread, enum GBALogLevel level, const char* format, va_list args);
 23static Handle logFile;
 24
 25static void _drawStart(void) {
 26	sf2d_start_frame(GFX_BOTTOM, GFX_LEFT);
 27}
 28static void _drawEnd(void) {
 29	sf2d_end_frame();
 30	sf2d_swapbuffers();
 31}
 32
 33static int _pollInput(void) {
 34	hidScanInput();
 35	int keys = 0;
 36	int activeKeys = hidKeysHeld();
 37	if (activeKeys & KEY_X) {
 38		keys |= 1 << GUI_INPUT_CANCEL;
 39	}
 40	if (activeKeys & KEY_B) {
 41		keys |= 1 << GUI_INPUT_BACK;
 42	}
 43	if (activeKeys & KEY_A) {
 44		keys |= 1 << GUI_INPUT_SELECT;
 45	}
 46	if (activeKeys & KEY_LEFT) {
 47		keys |= 1 << GUI_INPUT_LEFT;
 48	}
 49	if (activeKeys & KEY_RIGHT) {
 50		keys |= 1 << GUI_INPUT_RIGHT;
 51	}
 52	if (activeKeys & KEY_UP) {
 53		keys |= 1 << GUI_INPUT_UP;
 54	}
 55	if (activeKeys & KEY_DOWN) {
 56		keys |= 1 << GUI_INPUT_DOWN;
 57	}
 58	return keys;
 59}
 60
 61int main() {
 62	struct GBAContext context;
 63	srvInit();
 64	aptInit();
 65	hidInit(0);
 66	fsInit();
 67
 68	sf2d_init();
 69	sf2d_set_clear_color(0);
 70	sf2d_texture* tex = sf2d_create_texture(256, 256, TEXFMT_RGB565, SF2D_PLACE_RAM);
 71
 72	sdmcArchive = (FS_archive) {
 73		ARCH_SDMC,
 74		(FS_path) { PATH_EMPTY, 1, (const u8*)"" },
 75		0, 0
 76	};
 77	FSUSER_OpenArchive(0, &sdmcArchive);
 78	FSUSER_OpenFile(0, &logFile, sdmcArchive, FS_makePath(PATH_CHAR, "/mgba.log"), FS_OPEN_WRITE | FS_OPEN_CREATE, FS_ATTRIBUTE_NONE);
 79
 80	struct GUIFont* font = GUIFontCreate();
 81
 82	GBAContextInit(&context, 0);
 83	struct GBAOptions opts = {
 84		.useBios = true,
 85		.logLevel = 0,
 86		.idleOptimization = IDLE_LOOP_REMOVE
 87	};
 88	GBAConfigLoadDefaults(&context.config, &opts);
 89	context.gba->logHandler = GBA3DSLog;
 90	context.gba->logLevel = 0;
 91
 92	struct GBAVideoSoftwareRenderer renderer;
 93	GBAVideoSoftwareRendererCreate(&renderer);
 94	renderer.outputBuffer = anonymousMemoryMap(256 * VIDEO_VERTICAL_PIXELS * 2);
 95	renderer.outputBufferStride = 256;
 96	GBAVideoAssociateRenderer(&context.gba->video, &renderer.d);
 97
 98	if (!font) {
 99		goto cleanup;
100	}
101
102	struct GUIParams params = {
103		320, 240,
104		font, _drawStart, _drawEnd, _pollInput
105	};
106	_drawStart();
107	GUIFontPrintf(font, 0, GUIFontHeight(font), GUI_TEXT_LEFT, 0xFFFFFFFF, "Loading...");
108	_drawEnd();
109	char path[256] = "/rom.gba";
110	if (!selectFile(&params, "/", path, sizeof(path), "gba") || !GBAContextLoadROM(&context, path, true)) {
111		goto cleanup;
112	}
113	GBAContextStart(&context);
114
115	while (aptMainLoop()) {
116		hidScanInput();
117		int activeKeys = hidKeysHeld() & 0x3FF;
118		if (hidKeysDown() & KEY_X) {
119			break;
120		}
121		GBAContextFrame(&context, activeKeys);
122		uint32_t* texdest = (uint32_t*) tex->data;
123		uint32_t* texsrc = (uint32_t*) renderer.outputBuffer;
124		int x, y;
125		for (y = 0; y < VIDEO_VERTICAL_PIXELS; y += 8) {
126			for (x = 0; x < 16; ++x) {
127				texdest[ 0 + x * 64 + y * 128] = texsrc[0 + x * 8 + (y + 0) * 128];
128				texdest[ 2 + x * 64 + y * 128] = texsrc[1 + x * 8 + (y + 0) * 128];
129				texdest[ 8 + x * 64 + y * 128] = texsrc[2 + x * 8 + (y + 0) * 128];
130				texdest[10 + x * 64 + y * 128] = texsrc[3 + x * 8 + (y + 0) * 128];
131				texdest[32 + x * 64 + y * 128] = texsrc[4 + x * 8 + (y + 0) * 128];
132				texdest[34 + x * 64 + y * 128] = texsrc[5 + x * 8 + (y + 0) * 128];
133				texdest[40 + x * 64 + y * 128] = texsrc[6 + x * 8 + (y + 0) * 128];
134				texdest[42 + x * 64 + y * 128] = texsrc[7 + x * 8 + (y + 0) * 128];
135
136				texdest[ 1 + x * 64 + y * 128] = texsrc[0 + x * 8 + (y + 1) * 128];
137				texdest[ 3 + x * 64 + y * 128] = texsrc[1 + x * 8 + (y + 1) * 128];
138				texdest[ 9 + x * 64 + y * 128] = texsrc[2 + x * 8 + (y + 1) * 128];
139				texdest[11 + x * 64 + y * 128] = texsrc[3 + x * 8 + (y + 1) * 128];
140				texdest[33 + x * 64 + y * 128] = texsrc[4 + x * 8 + (y + 1) * 128];
141				texdest[35 + x * 64 + y * 128] = texsrc[5 + x * 8 + (y + 1) * 128];
142				texdest[41 + x * 64 + y * 128] = texsrc[6 + x * 8 + (y + 1) * 128];
143				texdest[43 + x * 64 + y * 128] = texsrc[7 + x * 8 + (y + 1) * 128];
144
145				texdest[ 4 + x * 64 + y * 128] = texsrc[0 + x * 8 + (y + 2) * 128];
146				texdest[ 6 + x * 64 + y * 128] = texsrc[1 + x * 8 + (y + 2) * 128];
147				texdest[12 + x * 64 + y * 128] = texsrc[2 + x * 8 + (y + 2) * 128];
148				texdest[14 + x * 64 + y * 128] = texsrc[3 + x * 8 + (y + 2) * 128];
149				texdest[36 + x * 64 + y * 128] = texsrc[4 + x * 8 + (y + 2) * 128];
150				texdest[38 + x * 64 + y * 128] = texsrc[5 + x * 8 + (y + 2) * 128];
151				texdest[44 + x * 64 + y * 128] = texsrc[6 + x * 8 + (y + 2) * 128];
152				texdest[46 + x * 64 + y * 128] = texsrc[7 + x * 8 + (y + 2) * 128];
153
154				texdest[ 5 + x * 64 + y * 128] = texsrc[0 + x * 8 + (y + 3) * 128];
155				texdest[ 7 + x * 64 + y * 128] = texsrc[1 + x * 8 + (y + 3) * 128];
156				texdest[13 + x * 64 + y * 128] = texsrc[2 + x * 8 + (y + 3) * 128];
157				texdest[15 + x * 64 + y * 128] = texsrc[3 + x * 8 + (y + 3) * 128];
158				texdest[37 + x * 64 + y * 128] = texsrc[4 + x * 8 + (y + 3) * 128];
159				texdest[39 + x * 64 + y * 128] = texsrc[5 + x * 8 + (y + 3) * 128];
160				texdest[45 + x * 64 + y * 128] = texsrc[6 + x * 8 + (y + 3) * 128];
161				texdest[47 + x * 64 + y * 128] = texsrc[7 + x * 8 + (y + 3) * 128];
162
163				texdest[16 + x * 64 + y * 128] = texsrc[0 + x * 8 + (y + 4) * 128];
164				texdest[18 + x * 64 + y * 128] = texsrc[1 + x * 8 + (y + 4) * 128];
165				texdest[24 + x * 64 + y * 128] = texsrc[2 + x * 8 + (y + 4) * 128];
166				texdest[26 + x * 64 + y * 128] = texsrc[3 + x * 8 + (y + 4) * 128];
167				texdest[48 + x * 64 + y * 128] = texsrc[4 + x * 8 + (y + 4) * 128];
168				texdest[50 + x * 64 + y * 128] = texsrc[5 + x * 8 + (y + 4) * 128];
169				texdest[56 + x * 64 + y * 128] = texsrc[6 + x * 8 + (y + 4) * 128];
170				texdest[58 + x * 64 + y * 128] = texsrc[7 + x * 8 + (y + 4) * 128];
171
172				texdest[17 + x * 64 + y * 128] = texsrc[0 + x * 8 + (y + 5) * 128];
173				texdest[19 + x * 64 + y * 128] = texsrc[1 + x * 8 + (y + 5) * 128];
174				texdest[25 + x * 64 + y * 128] = texsrc[2 + x * 8 + (y + 5) * 128];
175				texdest[27 + x * 64 + y * 128] = texsrc[3 + x * 8 + (y + 5) * 128];
176				texdest[49 + x * 64 + y * 128] = texsrc[4 + x * 8 + (y + 5) * 128];
177				texdest[51 + x * 64 + y * 128] = texsrc[5 + x * 8 + (y + 5) * 128];
178				texdest[57 + x * 64 + y * 128] = texsrc[6 + x * 8 + (y + 5) * 128];
179				texdest[59 + x * 64 + y * 128] = texsrc[7 + x * 8 + (y + 5) * 128];
180
181				texdest[20 + x * 64 + y * 128] = texsrc[0 + x * 8 + (y + 6) * 128];
182				texdest[22 + x * 64 + y * 128] = texsrc[1 + x * 8 + (y + 6) * 128];
183				texdest[28 + x * 64 + y * 128] = texsrc[2 + x * 8 + (y + 6) * 128];
184				texdest[30 + x * 64 + y * 128] = texsrc[3 + x * 8 + (y + 6) * 128];
185				texdest[52 + x * 64 + y * 128] = texsrc[4 + x * 8 + (y + 6) * 128];
186				texdest[54 + x * 64 + y * 128] = texsrc[5 + x * 8 + (y + 6) * 128];
187				texdest[60 + x * 64 + y * 128] = texsrc[6 + x * 8 + (y + 6) * 128];
188				texdest[62 + x * 64 + y * 128] = texsrc[7 + x * 8 + (y + 6) * 128];
189
190				texdest[21 + x * 64 + y * 128] = texsrc[0 + x * 8 + (y + 7) * 128];
191				texdest[23 + x * 64 + y * 128] = texsrc[1 + x * 8 + (y + 7) * 128];
192				texdest[29 + x * 64 + y * 128] = texsrc[2 + x * 8 + (y + 7) * 128];
193				texdest[31 + x * 64 + y * 128] = texsrc[3 + x * 8 + (y + 7) * 128];
194				texdest[53 + x * 64 + y * 128] = texsrc[4 + x * 8 + (y + 7) * 128];
195				texdest[55 + x * 64 + y * 128] = texsrc[5 + x * 8 + (y + 7) * 128];
196				texdest[61 + x * 64 + y * 128] = texsrc[6 + x * 8 + (y + 7) * 128];
197				texdest[63 + x * 64 + y * 128] = texsrc[7 + x * 8 + (y + 7) * 128];
198			}
199		}
200		_drawStart();
201		sf2d_draw_texture_scale(tex, 40, 300, 1, -1);
202		_drawEnd();
203	}
204
205	GBAContextStop(&context);
206	GBAContextDeinit(&context);
207
208cleanup:
209	mappedMemoryFree(renderer.outputBuffer, 0);
210
211	FSFILE_Close(logFile);
212
213	sf2d_free_texture(tex);
214	sf2d_fini();
215
216	fsExit();
217	gfxExit();
218	hidExit();
219	aptExit();
220	srvExit();
221	return 0;
222}
223
224static void GBA3DSLog(struct GBAThread* thread, enum GBALogLevel level, const char* format, va_list args) {
225	UNUSED(thread);
226	UNUSED(level);
227	char out[256];
228	u64 size;
229	u32 written;
230	size_t len = vsnprintf(out, sizeof(out), format, args);
231	if (len >= 256) {
232		len = 255;
233	}
234	out[len] = '\n';
235	FSFILE_GetSize(logFile, &size);
236	FSFILE_Write(logFile, &written, size, out, len + 1, FS_WRITE_FLUSH);
237}