/* Copyright (c) 2013-2015 Jeffrey Pfau
 *
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "libretro.h"

#include <mgba-util/common.h>

#include <mgba/core/blip_buf.h>
#include <mgba/core/cheats.h>
#include <mgba/core/core.h>
#include <mgba/core/version.h>
#ifdef M_CORE_GB
#include <mgba/gb/core.h>
#include <mgba/internal/gb/gb.h>
#endif
#ifdef M_CORE_GBA
#include <mgba/gba/core.h>
#include <mgba/gba/interface.h>
#include <mgba/internal/gba/gba.h>
#endif
#include <mgba-util/circle-buffer.h>
#include <mgba-util/memory.h>
#include <mgba-util/vfs.h>

#define SAMPLES 1024
#define RUMBLE_PWM 35

static retro_environment_t environCallback;
static retro_video_refresh_t videoCallback;
static retro_audio_sample_batch_t audioCallback;
static retro_input_poll_t inputPollCallback;
static retro_input_state_t inputCallback;
static retro_log_printf_t logCallback;
static retro_set_rumble_state_t rumbleCallback;

static void GBARetroLog(struct mLogger* logger, int category, enum mLogLevel level, const char* format, va_list args);

static void _postAudioBuffer(struct mAVStream*, blip_t* left, blip_t* right);
static void _setRumble(struct mRumble* rumble, int enable);
static uint8_t _readLux(struct GBALuminanceSource* lux);
static void _updateLux(struct GBALuminanceSource* lux);

static struct mCore* core;
static void* outputBuffer;
static void* data;
static size_t dataSize;
static void* savedata;
static struct mAVStream stream;
static int rumbleLevel;
static struct CircleBuffer rumbleHistory;
static struct mRumble rumble;
static struct GBALuminanceSource lux;
static int luxLevel;
static struct mLogger logger;

static void _reloadSettings(void) {
	struct mCoreOptions opts = {
		.useBios = true,
		.volume = 0x100,
	};

	struct retro_variable var;

	var.key = "mgba_use_bios";
	var.value = 0;
	if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
		opts.useBios = strcmp(var.value, "ON") == 0;
	}

	var.key = "mgba_skip_bios";
	var.value = 0;
	if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
		opts.skipBios = strcmp(var.value, "ON") == 0;
	}

	var.key = "mgba_idle_optimization";
	var.value = 0;
	if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
		if (strcmp(var.value, "Don't Remove") == 0) {
			mCoreConfigSetDefaultValue(&core->config, "idleOptimization", "ignore");
		} else if (strcmp(var.value, "Remove Known") == 0) {
			mCoreConfigSetDefaultValue(&core->config, "idleOptimization", "remove");
		} else if (strcmp(var.value, "Detect and Remove") == 0) {
			mCoreConfigSetDefaultValue(&core->config, "idleOptimization", "detect");
		}
	}

	mCoreConfigLoadDefaults(&core->config, &opts);
	mCoreLoadConfig(core);
}

unsigned retro_api_version(void) {
	return RETRO_API_VERSION;
}

void retro_set_environment(retro_environment_t env) {
	environCallback = env;

	struct retro_variable vars[] = {
		{ "mgba_solar_sensor_level", "Solar sensor level; 0|1|2|3|4|5|6|7|8|9|10" },
		{ "mgba_allow_opposing_directions", "Allow opposing directional input; OFF|ON" },
		{ "mgba_use_bios", "Use BIOS file if found; ON|OFF" },
		{ "mgba_skip_bios", "Skip BIOS intro; OFF|ON" },
		{ "mgba_idle_optimization", "Idle loop removal; Remove Known|Detect and Remove|Don't Remove" },
		{ 0, 0 }
	};

	environCallback(RETRO_ENVIRONMENT_SET_VARIABLES, vars);
}

void retro_set_video_refresh(retro_video_refresh_t video) {
	videoCallback = video;
}

void retro_set_audio_sample(retro_audio_sample_t audio) {
	UNUSED(audio);
}

void retro_set_audio_sample_batch(retro_audio_sample_batch_t audioBatch) {
	audioCallback = audioBatch;
}

void retro_set_input_poll(retro_input_poll_t inputPoll) {
	inputPollCallback = inputPoll;
}

void retro_set_input_state(retro_input_state_t input) {
	inputCallback = input;
}

void retro_get_system_info(struct retro_system_info* info) {
	info->need_fullpath = false;
	info->valid_extensions = "gba|gb|gbc";
	info->library_version = projectVersion;
	info->library_name = projectName;
	info->block_extract = false;
}

void retro_get_system_av_info(struct retro_system_av_info* info) {
	unsigned width, height;
	core->desiredVideoDimensions(core, &width, &height);
	info->geometry.base_width = width;
	info->geometry.base_height = height;
	info->geometry.max_width = width;
	info->geometry.max_height = height;
	info->geometry.aspect_ratio = width / (double) height;
	info->timing.fps = core->frequency(core) / (float) core->frameCycles(core);
	info->timing.sample_rate = 32768;
}

void retro_init(void) {
	enum retro_pixel_format fmt;
#ifdef COLOR_16_BIT
#ifdef COLOR_5_6_5
	fmt = RETRO_PIXEL_FORMAT_RGB565;
#else
#warning This pixel format is unsupported. Please use -DCOLOR_16-BIT -DCOLOR_5_6_5
	fmt = RETRO_PIXEL_FORMAT_0RGB1555;
#endif
#else
#warning This pixel format is unsupported. Please use -DCOLOR_16-BIT -DCOLOR_5_6_5
	fmt = RETRO_PIXEL_FORMAT_XRGB8888;
#endif
	environCallback(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt);

	struct retro_input_descriptor inputDescriptors[] = {
		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" },
		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" },
		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "Right" },
		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "Left" },
		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "Up" },
		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "Down" },
		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R" },
		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L" },
		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "Brighten Solar Sensor" },
		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "Darken Solar Sensor" },
		{ 0 }
	};
	environCallback(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, &inputDescriptors);

	// TODO: RETRO_ENVIRONMENT_SET_SUPPORT_NO_GAME when BIOS booting is supported

	struct retro_rumble_interface rumbleInterface;
	if (environCallback(RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE, &rumbleInterface)) {
		rumbleCallback = rumbleInterface.set_rumble_state;
		CircleBufferInit(&rumbleHistory, RUMBLE_PWM);
		rumble.setRumble = _setRumble;
	} else {
		rumbleCallback = 0;
	}

	luxLevel = 0;
	lux.readLuminance = _readLux;
	lux.sample = _updateLux;
	_updateLux(&lux);

	struct retro_log_callback log;
	if (environCallback(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log)) {
		logCallback = log.log;
	} else {
		logCallback = 0;
	}
	logger.log = GBARetroLog;
	mLogSetDefaultLogger(&logger);

	stream.videoDimensionsChanged = 0;
	stream.postAudioFrame = 0;
	stream.postAudioBuffer = _postAudioBuffer;
	stream.postVideoFrame = 0;
}

void retro_deinit(void) {
	free(outputBuffer);
}

void retro_run(void) {
	uint16_t keys;
	inputPollCallback();

	struct retro_variable var = {
		.key = "mgba_allow_opposing_directions",
		.value = 0
	};

	bool updated = false;
	if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated) {
		if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
			((struct GBA*) core->board)->allowOpposingDirections = strcmp(var.value, "yes") == 0;
		}
	}

	keys = 0;
	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A)) << 0;
	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B)) << 1;
	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT)) << 2;
	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START)) << 3;
	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT)) << 4;
	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT)) << 5;
	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP)) << 6;
	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN)) << 7;
	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R)) << 8;
	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L)) << 9;
	core->setKeys(core, keys);

	static bool wasAdjustingLux = false;
	if (wasAdjustingLux) {
		wasAdjustingLux = inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3) ||
		                  inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3);
	} else {
		if (inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3)) {
			++luxLevel;
			if (luxLevel > 10) {
				luxLevel = 10;
			}
			wasAdjustingLux = true;
		} else if (inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3)) {
			--luxLevel;
			if (luxLevel < 0) {
				luxLevel = 0;
			}
			wasAdjustingLux = true;
		}
	}

	core->runFrame(core);
	unsigned width, height;
	core->desiredVideoDimensions(core, &width, &height);
	videoCallback(outputBuffer, width, height, BYTES_PER_PIXEL * 256);
}

void static _setupMaps(struct mCore* core) {
#ifdef M_CORE_GBA
	if (core->platform(core) == PLATFORM_GBA) {
		struct GBA* gba = core->board;
		struct retro_memory_descriptor descs[11];
		struct retro_memory_map mmaps;
		size_t romSize = gba->memory.romSize + (gba->memory.romSize & 1);

		memset(descs, 0, sizeof(descs));
		size_t savedataSize = retro_get_memory_size(RETRO_MEMORY_SAVE_RAM);

		/* Map internal working RAM */
		descs[0].ptr    = gba->memory.iwram;
		descs[0].start  = BASE_WORKING_IRAM;
		descs[0].len    = SIZE_WORKING_IRAM;
		descs[0].select = 0xFF000000;

		/* Map working RAM */
		descs[1].ptr    = gba->memory.wram;
		descs[1].start  = BASE_WORKING_RAM;
		descs[1].len    = SIZE_WORKING_RAM;
		descs[1].select = 0xFF000000;

		/* Map save RAM */
		/* TODO: if SRAM is flash, use start=0 addrspace="S" instead */
		descs[2].ptr    = savedataSize ? savedata : NULL;
		descs[2].start  = BASE_CART_SRAM;
		descs[2].len    = savedataSize;

		/* Map ROM */
		descs[3].ptr    = gba->memory.rom;
		descs[3].start  = BASE_CART0;
		descs[3].len    = romSize;
		descs[3].flags  = RETRO_MEMDESC_CONST;

		descs[4].ptr    = gba->memory.rom;
		descs[4].start  = BASE_CART1;
		descs[4].len    = romSize;
		descs[4].flags  = RETRO_MEMDESC_CONST;

		descs[5].ptr    = gba->memory.rom;
		descs[5].start  = BASE_CART2;
		descs[5].len    = romSize;
		descs[5].flags  = RETRO_MEMDESC_CONST;

		/* Map BIOS */
		descs[6].ptr    = gba->memory.bios;
		descs[6].start  = BASE_BIOS;
		descs[6].len    = SIZE_BIOS;
		descs[6].flags  = RETRO_MEMDESC_CONST;

		/* Map VRAM */
		descs[7].ptr    = gba->video.vram;
		descs[7].start  = BASE_VRAM;
		descs[7].len    = SIZE_VRAM;
		descs[7].select = 0xFF000000;

		/* Map palette RAM */
		descs[8].ptr    = gba->video.palette;
		descs[8].start  = BASE_PALETTE_RAM;
		descs[8].len    = SIZE_PALETTE_RAM;
		descs[8].select = 0xFF000000;

		/* Map OAM */
		descs[9].ptr    = &gba->video.oam; /* video.oam is a structure */
		descs[9].start  = BASE_OAM;
		descs[9].len    = SIZE_OAM;
		descs[9].select = 0xFF000000;

		/* Map mmapped I/O */
		descs[10].ptr    = gba->memory.io;
		descs[10].start  = BASE_IO;
		descs[10].len    = SIZE_IO;

		mmaps.descriptors = descs;
		mmaps.num_descriptors = sizeof(descs) / sizeof(descs[0]);

		bool yes = true;
		environCallback(RETRO_ENVIRONMENT_SET_MEMORY_MAPS, &mmaps);
		environCallback(RETRO_ENVIRONMENT_SET_SUPPORT_ACHIEVEMENTS, &yes);
	}
#endif
}

void retro_reset(void) {
	core->reset(core);
	_setupMaps(core);

	if (rumbleCallback) {
		CircleBufferClear(&rumbleHistory);
	}
}

bool retro_load_game(const struct retro_game_info* game) {
	struct VFile* rom;
	if (game->data) {
		data = anonymousMemoryMap(game->size);
		dataSize = game->size;
		memcpy(data, game->data, game->size);
		rom = VFileFromMemory(data, game->size);
	} else {
		data = 0;
		rom = VFileOpen(game->path, O_RDONLY);
	}
	if (!rom) {
		return false;
	}

	core = mCoreFindVF(rom);
	if (!core) {
		rom->close(rom);
		mappedMemoryFree(data, game->size);
		return false;
	}
	mCoreInitConfig(core, NULL);
	core->init(core);
	core->setAVStream(core, &stream);

	outputBuffer = malloc(256 * VIDEO_VERTICAL_PIXELS * BYTES_PER_PIXEL);
	core->setVideoBuffer(core, outputBuffer, 256);

	core->setAudioBufferSize(core, SAMPLES);

	blip_set_rates(core->getAudioChannel(core, 0), core->frequency(core), 32768);
	blip_set_rates(core->getAudioChannel(core, 1), core->frequency(core), 32768);

	core->setRumble(core, &rumble);

	savedata = anonymousMemoryMap(SIZE_CART_FLASH1M);
	struct VFile* save = VFileFromMemory(savedata, SIZE_CART_FLASH1M);

	_reloadSettings();
	core->loadROM(core, rom);
	core->loadSave(core, save);

#ifdef M_CORE_GBA
	if (core->platform(core) == PLATFORM_GBA) {
		struct GBA* gba = core->board;
		gba->luminanceSource = &lux;

		const char* sysDir = 0;
		if (core->opts.useBios && environCallback(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &sysDir)) {
			char biosPath[PATH_MAX];
			snprintf(biosPath, sizeof(biosPath), "%s%s%s", sysDir, PATH_SEP, "gba_bios.bin");
			struct VFile* bios = VFileOpen(biosPath, O_RDONLY);
			if (bios) {
				core->loadBIOS(core, bios, 0);
			}
		}
	}
#endif

	core->reset(core);
	_setupMaps(core);

	return true;
}

void retro_unload_game(void) {
	if (!core) {
		return;
	}
	core->deinit(core);
	mappedMemoryFree(data, dataSize);
	data = 0;
	mappedMemoryFree(savedata, SIZE_CART_FLASH1M);
	savedata = 0;
	CircleBufferDeinit(&rumbleHistory);
}

size_t retro_serialize_size(void) {
	return core->stateSize(core);
}

bool retro_serialize(void* data, size_t size) {
	if (size != retro_serialize_size()) {
		return false;
	}
	core->saveState(core, data);
	return true;
}

bool retro_unserialize(const void* data, size_t size) {
	if (size != retro_serialize_size()) {
		return false;
	}
	core->loadState(core, data);
	return true;
}

void retro_cheat_reset(void) {
	mCheatDeviceClear(core->cheatDevice(core));
}

void retro_cheat_set(unsigned index, bool enabled, const char* code) {
	UNUSED(index);
	UNUSED(enabled);
	struct mCheatDevice* device = core->cheatDevice(core);
	struct mCheatSet* cheatSet = NULL;
	if (mCheatSetsSize(&device->cheats)) {
		cheatSet = *mCheatSetsGetPointer(&device->cheats, 0);
	} else {
		cheatSet = device->createSet(device, NULL);
		mCheatAddSet(device, cheatSet);
	}
	// Convert the super wonky unportable libretro format to something normal
	char realCode[] = "XXXXXXXX XXXXXXXX";
	size_t len = strlen(code) + 1; // Include null terminator
	size_t i, pos;
	for (i = 0, pos = 0; i < len; ++i) {
		if (isspace((int) code[i]) || code[i] == '+') {
			realCode[pos] = ' ';
		} else {
			realCode[pos] = code[i];
		}
		if ((pos == 13 && (realCode[pos] == ' ' || !realCode[pos])) || pos == 17) {
			realCode[pos] = '\0';
			mCheatAddLine(cheatSet, realCode, 0);
			pos = 0;
			continue;
		}
		++pos;
	}
}

unsigned retro_get_region(void) {
	return RETRO_REGION_NTSC; // TODO: This isn't strictly true
}

void retro_set_controller_port_device(unsigned port, unsigned device) {
	UNUSED(port);
	UNUSED(device);
}

bool retro_load_game_special(unsigned game_type, const struct retro_game_info* info, size_t num_info) {
	UNUSED(game_type);
	UNUSED(info);
	UNUSED(num_info);
	return false;
}

void* retro_get_memory_data(unsigned id) {
	if (id != RETRO_MEMORY_SAVE_RAM) {
		return 0;
	}
	return savedata;
}

size_t retro_get_memory_size(unsigned id) {
	if (id != RETRO_MEMORY_SAVE_RAM) {
		return 0;
	}
#ifdef M_CORE_GBA
	if (core->platform(core) == PLATFORM_GBA) {
		switch (((struct GBA*) core->board)->memory.savedata.type) {
		case SAVEDATA_AUTODETECT:
		case SAVEDATA_FLASH1M:
			return SIZE_CART_FLASH1M;
		case SAVEDATA_FLASH512:
			return SIZE_CART_FLASH512;
		case SAVEDATA_EEPROM:
			return SIZE_CART_EEPROM;
		case SAVEDATA_SRAM:
			return SIZE_CART_SRAM;
		case SAVEDATA_FORCE_NONE:
			return 0;
		}
	}
#endif
#ifdef M_CORE_GB
	if (core->platform(core) == PLATFORM_GB) {
		return ((struct GB*) core->board)->sramSize;
	}
#endif
	return 0;
}

void GBARetroLog(struct mLogger* logger, int category, enum mLogLevel level, const char* format, va_list args) {
	UNUSED(logger);
	if (!logCallback) {
		return;
	}

	char message[128];
	vsnprintf(message, sizeof(message), format, args);

	enum retro_log_level retroLevel = RETRO_LOG_INFO;
	switch (level) {
	case mLOG_ERROR:
	case mLOG_FATAL:
		retroLevel = RETRO_LOG_ERROR;
		break;
	case mLOG_WARN:
		retroLevel = RETRO_LOG_WARN;
		break;
	case mLOG_INFO:
		retroLevel = RETRO_LOG_INFO;
		break;
	case mLOG_GAME_ERROR:
	case mLOG_STUB:
#ifdef NDEBUG
		return;
#else
		retroLevel = RETRO_LOG_DEBUG;
		break;
#endif
	case mLOG_DEBUG:
		retroLevel = RETRO_LOG_DEBUG;
		break;
	}
#ifdef NDEBUG
	if (category == _mLOG_CAT_GBA_BIOS()) {
		return;
	}
#endif
	logCallback(retroLevel, "%s: %s\n", mLogCategoryName(category), message);
}

static void _postAudioBuffer(struct mAVStream* stream, blip_t* left, blip_t* right) {
	UNUSED(stream);
	int16_t samples[SAMPLES * 2];
	blip_read_samples(left, samples, SAMPLES, true);
	blip_read_samples(right, samples + 1, SAMPLES, true);
	audioCallback(samples, SAMPLES);
}

static void _setRumble(struct mRumble* rumble, int enable) {
	UNUSED(rumble);
	if (!rumbleCallback) {
		return;
	}
	rumbleLevel += enable;
	if (CircleBufferSize(&rumbleHistory) == RUMBLE_PWM) {
		int8_t oldLevel;
		CircleBufferRead8(&rumbleHistory, &oldLevel);
		rumbleLevel -= oldLevel;
	}
	CircleBufferWrite8(&rumbleHistory, enable);
	rumbleCallback(0, RETRO_RUMBLE_STRONG, rumbleLevel * 0xFFFF / RUMBLE_PWM);
	rumbleCallback(0, RETRO_RUMBLE_WEAK, rumbleLevel * 0xFFFF / RUMBLE_PWM);
}

static void _updateLux(struct GBALuminanceSource* lux) {
	UNUSED(lux);
	struct retro_variable var = {
		.key = "mgba_solar_sensor_level",
		.value = 0
	};

	bool updated = false;
	if (!environCallback(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) || !updated) {
		return;
	}
	if (!environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || !var.value) {
		return;
	}

	char* end;
	int newLuxLevel = strtol(var.value, &end, 10);
	if (!*end) {
		if (newLuxLevel > 10) {
			luxLevel = 10;
		} else if (newLuxLevel < 0) {
			luxLevel = 0;
		} else {
			luxLevel = newLuxLevel;
		}
	}
}

static uint8_t _readLux(struct GBALuminanceSource* lux) {
	UNUSED(lux);
	int value = 0x16;
	if (luxLevel > 0) {
		value += GBA_LUX_LEVELS[luxLevel - 1];
	}
	return 0xFF - value;
}