all repos — mgba @ 830e6dbda6391681f4079a0f6494550bf1052d4b

mGBA Game Boy Advance Emulator

src/gba/gba.h (view raw)

  1#ifndef GBA_H
  2#define GBA_H
  3
  4#include "util/common.h"
  5
  6#include "arm.h"
  7#include "debugger/debugger.h"
  8
  9#include "gba-memory.h"
 10#include "gba-video.h"
 11#include "gba-audio.h"
 12#include "gba-sio.h"
 13
 14extern const uint32_t GBA_ARM7TDMI_FREQUENCY;
 15
 16enum GBAIRQ {
 17	IRQ_VBLANK = 0x0,
 18	IRQ_HBLANK = 0x1,
 19	IRQ_VCOUNTER = 0x2,
 20	IRQ_TIMER0 = 0x3,
 21	IRQ_TIMER1 = 0x4,
 22	IRQ_TIMER2 = 0x5,
 23	IRQ_TIMER3 = 0x6,
 24	IRQ_SIO = 0x7,
 25	IRQ_DMA0 = 0x8,
 26	IRQ_DMA1 = 0x9,
 27	IRQ_DMA2 = 0xA,
 28	IRQ_DMA3 = 0xB,
 29	IRQ_KEYPAD = 0xC,
 30	IRQ_GAMEPAK = 0xD
 31};
 32
 33enum GBAError {
 34	GBA_NO_ERROR = 0,
 35	GBA_OUT_OF_MEMORY = -1
 36};
 37
 38enum GBALogLevel {
 39	GBA_LOG_FATAL = 0x01,
 40	GBA_LOG_ERROR = 0x02,
 41	GBA_LOG_WARN = 0x04,
 42	GBA_LOG_INFO = 0x08,
 43	GBA_LOG_DEBUG = 0x10,
 44	GBA_LOG_STUB = 0x20,
 45
 46	GBA_LOG_GAME_ERROR = 0x100
 47};
 48
 49enum GBAKey {
 50	GBA_KEY_A = 0,
 51	GBA_KEY_B = 1,
 52	GBA_KEY_SELECT = 2,
 53	GBA_KEY_START = 3,
 54	GBA_KEY_RIGHT = 4,
 55	GBA_KEY_LEFT = 5,
 56	GBA_KEY_UP = 6,
 57	GBA_KEY_DOWN = 7,
 58	GBA_KEY_R = 8,
 59	GBA_KEY_L = 9,
 60	GBA_KEY_MAX,
 61	GBA_KEY_NONE = -1
 62};
 63
 64struct GBA;
 65struct GBARotationSource;
 66struct Patch;
 67struct VFile;
 68
 69struct GBATimer {
 70	uint16_t reload;
 71	uint16_t oldReload;
 72	int32_t lastEvent;
 73	int32_t nextEvent;
 74	int32_t overflowInterval;
 75	unsigned prescaleBits : 4;
 76	unsigned countUp : 1;
 77	unsigned doIrq : 1;
 78	unsigned enable : 1;
 79};
 80
 81struct GBA {
 82	struct ARMComponent d;
 83
 84	struct ARMCore* cpu;
 85	struct GBAMemory memory;
 86	struct GBAVideo video;
 87	struct GBAAudio audio;
 88	struct GBASIO sio;
 89
 90	struct GBASync* sync;
 91
 92	struct ARMDebugger* debugger;
 93
 94	int timersEnabled;
 95	struct GBATimer timers[4];
 96
 97	int springIRQ;
 98	uint32_t biosChecksum;
 99	int* keySource;
100	uint32_t busyLoop;
101	struct GBARotationSource* rotationSource;
102	struct GBARumble* rumble;
103	struct GBARRContext* rr;
104	void* pristineRom;
105	size_t pristineRomSize;
106	uint32_t romCrc32;
107	struct VFile* romVf;
108	struct VFile* biosVf;
109
110	const char* activeFile;
111
112	int logLevel;
113};
114
115struct GBACartridge {
116	uint32_t entry;
117	uint8_t logo[156];
118	char title[12];
119	uint32_t id;
120	uint16_t maker;
121	uint8_t type;
122	uint8_t unit;
123	uint8_t device;
124	uint8_t reserved[7];
125	uint8_t version;
126	uint8_t checksum;
127	// And ROM data...
128};
129
130void GBACreate(struct GBA* gba);
131void GBADestroy(struct GBA* gba);
132
133void GBAReset(struct ARMCore* cpu);
134
135void GBATimerUpdateRegister(struct GBA* gba, int timer);
136void GBATimerWriteTMCNT_LO(struct GBA* gba, int timer, uint16_t value);
137void GBATimerWriteTMCNT_HI(struct GBA* gba, int timer, uint16_t value);
138
139void GBAWriteIE(struct GBA* gba, uint16_t value);
140void GBAWriteIME(struct GBA* gba, uint16_t value);
141void GBARaiseIRQ(struct GBA* gba, enum GBAIRQ irq);
142void GBATestIRQ(struct ARMCore* cpu);
143void GBAHalt(struct GBA* gba);
144
145void GBAAttachDebugger(struct GBA* gba, struct ARMDebugger* debugger);
146void GBADetachDebugger(struct GBA* gba);
147
148void GBALoadROM(struct GBA* gba, struct VFile* vf, struct VFile* sav, const char* fname);
149void GBALoadBIOS(struct GBA* gba, struct VFile* vf);
150void GBAApplyPatch(struct GBA* gba, struct Patch* patch);
151
152bool GBAIsROM(struct VFile* vf);
153void GBAGetGameCode(struct GBA* gba, char* out);
154
155__attribute__((format (printf, 3, 4)))
156void GBALog(struct GBA* gba, enum GBALogLevel level, const char* format, ...);
157
158__attribute__((format (printf, 3, 4)))
159void GBADebuggerLogShim(struct ARMDebugger* debugger, enum DebuggerLogLevel level, const char* format, ...);
160
161#endif