src/platform/qt/SettingsView.cpp (view raw)
1/* Copyright (c) 2013-2014 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include "SettingsView.h"
7
8#include "AudioProcessor.h"
9#include "ConfigController.h"
10#include "Display.h"
11#include "GBAApp.h"
12#include "GBAKeyEditor.h"
13#include "InputController.h"
14#include "RotatedHeaderView.h"
15#include "ShaderSelector.h"
16#include "ShortcutView.h"
17
18#include <mgba/core/serialize.h>
19#include <mgba/core/version.h>
20#include <mgba/internal/gba/gba.h>
21
22using namespace QGBA;
23
24#ifdef M_CORE_GB
25QList<enum GBModel> SettingsView::s_gbModelList;
26#endif
27
28SettingsView::SettingsView(ConfigController* controller, InputController* inputController, ShortcutController* shortcutController, LogController* logController, QWidget* parent)
29 : QDialog(parent, Qt::WindowTitleHint | Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint)
30 , m_controller(controller)
31 , m_logModel(logController)
32{
33 m_ui.setupUi(this);
34
35#ifdef M_CORE_GB
36 if (s_gbModelList.isEmpty()) {
37 // NB: Keep in sync with SettingsView.ui
38 s_gbModelList.append(GB_MODEL_AUTODETECT);
39 s_gbModelList.append(GB_MODEL_DMG);
40 s_gbModelList.append(GB_MODEL_SGB);
41 s_gbModelList.append(GB_MODEL_CGB);
42 s_gbModelList.append(GB_MODEL_AGB);
43 }
44#endif
45
46 reloadConfig();
47
48 connect(m_ui.volume, static_cast<void (QSlider::*)(int)>(&QSlider::valueChanged), [this](int v) {
49 if (v < m_ui.volumeFf->value()) {
50 m_ui.volumeFf->setValue(v);
51 }
52 });
53
54 connect(m_ui.mute, &QAbstractButton::toggled, [this](bool e) {
55 if (e) {
56 m_ui.muteFf->setChecked(e);
57 }
58 });
59
60 if (m_ui.savegamePath->text().isEmpty()) {
61 m_ui.savegameSameDir->setChecked(true);
62 }
63 connect(m_ui.savegameSameDir, &QAbstractButton::toggled, [this] (bool e) {
64 if (e) {
65 m_ui.savegamePath->clear();
66 }
67 });
68 connect(m_ui.savegameBrowse, &QAbstractButton::pressed, [this] () {
69 QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
70 if (!path.isNull()) {
71 m_ui.savegameSameDir->setChecked(false);
72 m_ui.savegamePath->setText(path);
73 }
74 });
75
76 if (m_ui.savestatePath->text().isEmpty()) {
77 m_ui.savestateSameDir->setChecked(true);
78 }
79 connect(m_ui.savestateSameDir, &QAbstractButton::toggled, [this] (bool e) {
80 if (e) {
81 m_ui.savestatePath->clear();
82 }
83 });
84 connect(m_ui.savestateBrowse, &QAbstractButton::pressed, [this] () {
85 QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
86 if (!path.isNull()) {
87 m_ui.savestateSameDir->setChecked(false);
88 m_ui.savestatePath->setText(path);
89 }
90 });
91
92 if (m_ui.screenshotPath->text().isEmpty()) {
93 m_ui.screenshotSameDir->setChecked(true);
94 }
95 connect(m_ui.screenshotSameDir, &QAbstractButton::toggled, [this] (bool e) {
96 if (e) {
97 m_ui.screenshotPath->clear();
98 }
99 });
100 connect(m_ui.screenshotBrowse, &QAbstractButton::pressed, [this] () {
101 QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
102 if (!path.isNull()) {
103 m_ui.screenshotSameDir->setChecked(false);
104 m_ui.screenshotPath->setText(path);
105 }
106 });
107
108 if (m_ui.patchPath->text().isEmpty()) {
109 m_ui.patchSameDir->setChecked(true);
110 }
111 connect(m_ui.patchSameDir, &QAbstractButton::toggled, [this] (bool e) {
112 if (e) {
113 m_ui.patchPath->clear();
114 }
115 });
116 connect(m_ui.patchBrowse, &QAbstractButton::pressed, [this] () {
117 QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
118 if (!path.isNull()) {
119 m_ui.patchSameDir->setChecked(false);
120 m_ui.patchPath->setText(path);
121 }
122 });
123
124 if (m_ui.cheatsPath->text().isEmpty()) {
125 m_ui.cheatsSameDir->setChecked(true);
126 }
127 connect(m_ui.cheatsSameDir, &QAbstractButton::toggled, [this] (bool e) {
128 if (e) {
129 m_ui.cheatsPath->clear();
130 }
131 });
132 connect(m_ui.cheatsBrowse, &QAbstractButton::pressed, [this] () {
133 QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
134 if (!path.isNull()) {
135 m_ui.cheatsSameDir->setChecked(false);
136 m_ui.cheatsPath->setText(path);
137 }
138 });
139 connect(m_ui.clearCache, &QAbstractButton::pressed, this, &SettingsView::libraryCleared);
140
141 // TODO: Move to reloadConfig()
142 QVariant audioDriver = m_controller->getQtOption("audioDriver");
143#ifdef BUILD_QT_MULTIMEDIA
144 m_ui.audioDriver->addItem(tr("Qt Multimedia"), static_cast<int>(AudioProcessor::Driver::QT_MULTIMEDIA));
145 if (!audioDriver.isNull() && audioDriver.toInt() == static_cast<int>(AudioProcessor::Driver::QT_MULTIMEDIA)) {
146 m_ui.audioDriver->setCurrentIndex(m_ui.audioDriver->count() - 1);
147 }
148#endif
149
150#ifdef BUILD_SDL
151 m_ui.audioDriver->addItem(tr("SDL"), static_cast<int>(AudioProcessor::Driver::SDL));
152 if (audioDriver.isNull() || audioDriver.toInt() == static_cast<int>(AudioProcessor::Driver::SDL)) {
153 m_ui.audioDriver->setCurrentIndex(m_ui.audioDriver->count() - 1);
154 }
155#endif
156
157 // TODO: Move to reloadConfig()
158 QVariant displayDriver = m_controller->getQtOption("displayDriver");
159 m_ui.displayDriver->addItem(tr("Software (Qt)"), static_cast<int>(Display::Driver::QT));
160 if (!displayDriver.isNull() && displayDriver.toInt() == static_cast<int>(Display::Driver::QT)) {
161 m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
162 }
163
164#if defined(BUILD_GL) || defined(BUILD_GLES2) || defined(USE_EPOXY)
165 m_ui.displayDriver->addItem(tr("OpenGL"), static_cast<int>(Display::Driver::OPENGL));
166 if (displayDriver.isNull() || displayDriver.toInt() == static_cast<int>(Display::Driver::OPENGL)) {
167 m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
168 }
169#endif
170
171#ifdef BUILD_GL
172 m_ui.displayDriver->addItem(tr("OpenGL (force version 1.x)"), static_cast<int>(Display::Driver::OPENGL1));
173 if (!displayDriver.isNull() && displayDriver.toInt() == static_cast<int>(Display::Driver::OPENGL1)) {
174 m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
175 }
176#endif
177
178 // TODO: Move to reloadConfig()
179 QVariant cameraDriver = m_controller->getQtOption("cameraDriver");
180 m_ui.cameraDriver->addItem(tr("None (Still Image)"), static_cast<int>(InputController::CameraDriver::NONE));
181 if (cameraDriver.isNull() || cameraDriver.toInt() == static_cast<int>(InputController::CameraDriver::NONE)) {
182 m_ui.cameraDriver->setCurrentIndex(m_ui.cameraDriver->count() - 1);
183 m_ui.camera->setEnabled(false);
184 }
185
186#ifdef BUILD_QT_MULTIMEDIA
187 m_ui.cameraDriver->addItem(tr("Qt Multimedia"), static_cast<int>(InputController::CameraDriver::QT_MULTIMEDIA));
188 if (!cameraDriver.isNull() && cameraDriver.toInt() == static_cast<int>(InputController::CameraDriver::QT_MULTIMEDIA)) {
189 m_ui.cameraDriver->setCurrentIndex(m_ui.cameraDriver->count() - 1);
190 m_ui.camera->setEnabled(true);
191 }
192 QList<QPair<QByteArray, QString>> cameras = inputController->listCameras();
193 QByteArray currentCamera = m_controller->getQtOption("camera").toByteArray();
194 for (const auto& camera : cameras) {
195 m_ui.camera->addItem(camera.second, camera.first);
196 if (camera.first == currentCamera) {
197 m_ui.camera->setCurrentIndex(m_ui.camera->count() - 1);
198 }
199 }
200#endif
201
202#ifdef M_CORE_GBA
203 connect(m_ui.gbaBiosBrowse, &QPushButton::clicked, [this]() {
204 selectBios(m_ui.gbaBios);
205 });
206#else
207 m_ui.gbaBiosBrowse->hide();
208#endif
209
210#ifdef M_CORE_GB
211 connect(m_ui.gbBiosBrowse, &QPushButton::clicked, [this]() {
212 selectBios(m_ui.gbBios);
213 });
214 connect(m_ui.gbcBiosBrowse, &QPushButton::clicked, [this]() {
215 selectBios(m_ui.gbcBios);
216 });
217 connect(m_ui.sgbBiosBrowse, &QPushButton::clicked, [this]() {
218 selectBios(m_ui.sgbBios);
219 });
220
221 QList<QColor> defaultColors;
222 defaultColors.append(QColor(0xF8, 0xF8, 0xF8));
223 defaultColors.append(QColor(0xA8, 0xA8, 0xA8));
224 defaultColors.append(QColor(0x50, 0x50, 0x50));
225 defaultColors.append(QColor(0x00, 0x00, 0x00));
226 defaultColors.append(QColor(0xF8, 0xF8, 0xF8));
227 defaultColors.append(QColor(0xA8, 0xA8, 0xA8));
228 defaultColors.append(QColor(0x50, 0x50, 0x50));
229 defaultColors.append(QColor(0x00, 0x00, 0x00));
230 defaultColors.append(QColor(0xF8, 0xF8, 0xF8));
231 defaultColors.append(QColor(0xA8, 0xA8, 0xA8));
232 defaultColors.append(QColor(0x50, 0x50, 0x50));
233 defaultColors.append(QColor(0x00, 0x00, 0x00));
234 QList<QWidget*> colors{
235 m_ui.color0,
236 m_ui.color1,
237 m_ui.color2,
238 m_ui.color3,
239 m_ui.color4,
240 m_ui.color5,
241 m_ui.color6,
242 m_ui.color7,
243 m_ui.color8,
244 m_ui.color9,
245 m_ui.color10,
246 m_ui.color11
247 };
248 for (int colorId = 0; colorId < 12; ++colorId) {
249 bool ok;
250 uint color = m_controller->getOption(QString("gb.pal[%0]").arg(colorId)).toUInt(&ok);
251 if (ok) {
252 defaultColors[colorId] = QColor::fromRgb(color);
253 m_gbColors[colorId] = color | 0xFF000000;
254 } else {
255 m_gbColors[colorId] = defaultColors[colorId].rgb() & ~0xFF000000;
256 }
257 m_colorPickers[colorId] = ColorPicker(colors[colorId], defaultColors[colorId]);
258 connect(&m_colorPickers[colorId], &ColorPicker::colorChanged, this, [this, colorId](const QColor& color) {
259 m_gbColors[colorId] = color.rgb();
260 });
261 }
262#else
263 m_ui.gbBiosBrowse->hide();
264 m_ui.gbcBiosBrowse->hide();
265 m_ui.sgbBiosBrowse->hide();
266 m_ui.gb->hide();
267#endif
268
269 GBAKeyEditor* editor = new GBAKeyEditor(inputController, InputController::KEYBOARD, QString(), this);
270 m_ui.stackedWidget->addWidget(editor);
271 m_ui.tabs->addItem(tr("Keyboard"));
272 connect(m_ui.buttonBox, &QDialogButtonBox::accepted, editor, &GBAKeyEditor::save);
273
274 GBAKeyEditor* buttonEditor = nullptr;
275#ifdef BUILD_SDL
276 inputController->recalibrateAxes();
277 const char* profile = inputController->profileForType(SDL_BINDING_BUTTON);
278 buttonEditor = new GBAKeyEditor(inputController, SDL_BINDING_BUTTON, profile);
279 m_ui.stackedWidget->addWidget(buttonEditor);
280 m_ui.tabs->addItem(tr("Controllers"));
281 connect(m_ui.buttonBox, &QDialogButtonBox::accepted, buttonEditor, &GBAKeyEditor::save);
282#endif
283
284 connect(m_ui.buttonBox, &QDialogButtonBox::accepted, this, &SettingsView::updateConfig);
285 connect(m_ui.buttonBox, &QDialogButtonBox::clicked, [this, editor, buttonEditor](QAbstractButton* button) {
286 if (m_ui.buttonBox->buttonRole(button) == QDialogButtonBox::ApplyRole) {
287 updateConfig();
288 editor->save();
289 if (buttonEditor) {
290 buttonEditor->save();
291 }
292 }
293 });
294
295 m_ui.languages->setItemData(0, QLocale("en"));
296 QDir ts(":/translations/");
297 for (auto name : ts.entryList()) {
298 if (!name.endsWith(".qm") || !name.startsWith(binaryName)) {
299 continue;
300 }
301 QLocale locale(name.remove(QString("%0-").arg(binaryName)).remove(".qm"));
302 m_ui.languages->addItem(locale.nativeLanguageName(), locale);
303 if (locale.bcp47Name() == QLocale().bcp47Name()) {
304 m_ui.languages->setCurrentIndex(m_ui.languages->count() - 1);
305 }
306 }
307
308 m_ui.loggingView->setModel(&m_logModel);
309 m_ui.loggingView->setHorizontalHeader(new RotatedHeaderView(Qt::Horizontal));
310 m_ui.loggingView->horizontalHeader()->setSectionResizeMode(QHeaderView::ResizeToContents);
311 m_ui.loggingView->verticalHeader()->setSectionResizeMode(QHeaderView::ResizeToContents);
312
313 connect(m_ui.logFileBrowse, &QAbstractButton::pressed, [this] () {
314 QString path = GBAApp::app()->getSaveFileName(this, "Select log file");
315 if (!path.isNull()) {
316 m_ui.logFile->setText(path);
317 }
318 });
319
320 ShortcutView* shortcutView = new ShortcutView();
321 shortcutView->setController(shortcutController);
322 shortcutView->setInputController(inputController);
323 m_ui.stackedWidget->addWidget(shortcutView);
324 m_ui.tabs->addItem(tr("Shortcuts"));
325}
326
327SettingsView::~SettingsView() {
328#if defined(BUILD_GL) || defined(BUILD_GLES2)
329 setShaderSelector(nullptr);
330#endif
331}
332
333void SettingsView::setShaderSelector(ShaderSelector* shaderSelector) {
334#if defined(BUILD_GL) || defined(BUILD_GLES2)
335 if (m_shader) {
336 auto items = m_ui.tabs->findItems(tr("Shaders"), Qt::MatchFixedString);
337 for (const auto& item : items) {
338 m_ui.tabs->removeItemWidget(item);
339 }
340 m_ui.stackedWidget->removeWidget(m_shader);
341 m_shader->setParent(nullptr);
342 }
343 m_shader = shaderSelector;
344 if (shaderSelector) {
345 m_ui.stackedWidget->addWidget(m_shader);
346 m_ui.tabs->addItem(tr("Shaders"));
347 connect(m_ui.buttonBox, &QDialogButtonBox::accepted, m_shader, &ShaderSelector::saved);
348 }
349#endif
350}
351
352void SettingsView::selectBios(QLineEdit* bios) {
353 QString filename = GBAApp::app()->getOpenFileName(this, tr("Select BIOS"));
354 if (!filename.isEmpty()) {
355 bios->setText(filename);
356 }
357}
358
359void SettingsView::updateConfig() {
360 saveSetting("gba.bios", m_ui.gbaBios);
361 saveSetting("gb.bios", m_ui.gbBios);
362 saveSetting("gbc.bios", m_ui.gbcBios);
363 saveSetting("sgb.bios", m_ui.sgbBios);
364 saveSetting("sgb.borders", m_ui.sgbBorders);
365 saveSetting("useCgbColors", m_ui.useCgbColors);
366 saveSetting("useBios", m_ui.useBios);
367 saveSetting("skipBios", m_ui.skipBios);
368 saveSetting("audioBuffers", m_ui.audioBufferSize);
369 saveSetting("sampleRate", m_ui.sampleRate);
370 saveSetting("videoSync", m_ui.videoSync);
371 saveSetting("audioSync", m_ui.audioSync);
372 saveSetting("frameskip", m_ui.frameskip);
373 saveSetting("fpsTarget", m_ui.fpsTarget);
374 saveSetting("autofireThreshold", m_ui.autofireThreshold);
375 saveSetting("lockAspectRatio", m_ui.lockAspectRatio);
376 saveSetting("lockIntegerScaling", m_ui.lockIntegerScaling);
377 saveSetting("volume", m_ui.volume);
378 saveSetting("mute", m_ui.mute);
379 saveSetting("fastForwardVolume", m_ui.volumeFf);
380 saveSetting("fastForwardMute", m_ui.muteFf);
381 saveSetting("rewindEnable", m_ui.rewind);
382 saveSetting("rewindBufferCapacity", m_ui.rewindCapacity);
383 saveSetting("resampleVideo", m_ui.resampleVideo);
384 saveSetting("allowOpposingDirections", m_ui.allowOpposingDirections);
385 saveSetting("suspendScreensaver", m_ui.suspendScreensaver);
386 saveSetting("pauseOnFocusLost", m_ui.pauseOnFocusLost);
387 saveSetting("savegamePath", m_ui.savegamePath);
388 saveSetting("savestatePath", m_ui.savestatePath);
389 saveSetting("screenshotPath", m_ui.screenshotPath);
390 saveSetting("patchPath", m_ui.patchPath);
391 saveSetting("cheatsPath", m_ui.cheatsPath);
392 saveSetting("libraryStyle", m_ui.libraryStyle->currentIndex());
393 saveSetting("showLibrary", m_ui.showLibrary);
394 saveSetting("preload", m_ui.preload);
395 saveSetting("showFps", m_ui.showFps);
396 saveSetting("cheatAutoload", m_ui.cheatAutoload);
397 saveSetting("cheatAutosave", m_ui.cheatAutosave);
398 saveSetting("autoload", m_ui.autoload);
399 saveSetting("autosave", m_ui.autosave);
400 saveSetting("logToFile", m_ui.logToFile);
401 saveSetting("logToStdout", m_ui.logToStdout);
402 saveSetting("logFile", m_ui.logFile);
403 saveSetting("useDiscordPresence", m_ui.useDiscordPresence);
404
405 if (m_ui.fastForwardUnbounded->isChecked()) {
406 saveSetting("fastForwardRatio", "-1");
407 } else {
408 saveSetting("fastForwardRatio", m_ui.fastForwardRatio);
409 }
410
411 switch (m_ui.idleOptimization->currentIndex() + IDLE_LOOP_IGNORE) {
412 case IDLE_LOOP_IGNORE:
413 saveSetting("idleOptimization", "ignore");
414 break;
415 case IDLE_LOOP_REMOVE:
416 saveSetting("idleOptimization", "remove");
417 break;
418 case IDLE_LOOP_DETECT:
419 saveSetting("idleOptimization", "detect");
420 break;
421 }
422
423 int loadState = SAVESTATE_RTC;
424 loadState |= m_ui.loadStateScreenshot->isChecked() ? SAVESTATE_SCREENSHOT : 0;
425 loadState |= m_ui.loadStateSave->isChecked() ? SAVESTATE_SAVEDATA : 0;
426 loadState |= m_ui.loadStateCheats->isChecked() ? SAVESTATE_CHEATS : 0;
427 saveSetting("loadStateExtdata", loadState);
428
429 int saveState = SAVESTATE_RTC | SAVESTATE_METADATA;
430 saveState |= m_ui.saveStateScreenshot->isChecked() ? SAVESTATE_SCREENSHOT : 0;
431 saveState |= m_ui.saveStateSave->isChecked() ? SAVESTATE_SAVEDATA : 0;
432 saveState |= m_ui.saveStateCheats->isChecked() ? SAVESTATE_CHEATS : 0;
433 saveSetting("saveStateExtdata", saveState);
434
435 QVariant audioDriver = m_ui.audioDriver->itemData(m_ui.audioDriver->currentIndex());
436 if (audioDriver != m_controller->getQtOption("audioDriver")) {
437 m_controller->setQtOption("audioDriver", audioDriver);
438 AudioProcessor::setDriver(static_cast<AudioProcessor::Driver>(audioDriver.toInt()));
439 emit audioDriverChanged();
440 }
441
442 QVariant displayDriver = m_ui.displayDriver->itemData(m_ui.displayDriver->currentIndex());
443 if (displayDriver != m_controller->getQtOption("displayDriver")) {
444 m_controller->setQtOption("displayDriver", displayDriver);
445 Display::setDriver(static_cast<Display::Driver>(displayDriver.toInt()));
446 setShaderSelector(nullptr);
447 emit displayDriverChanged();
448 }
449
450 QVariant cameraDriver = m_ui.cameraDriver->itemData(m_ui.cameraDriver->currentIndex());
451 if (cameraDriver != m_controller->getQtOption("cameraDriver")) {
452 m_controller->setQtOption("cameraDriver", cameraDriver);
453 emit cameraDriverChanged();
454 }
455
456 QVariant camera = m_ui.camera->itemData(m_ui.camera->currentIndex());
457 if (camera != m_controller->getQtOption("camera")) {
458 m_controller->setQtOption("camera", camera);
459 emit cameraChanged(camera.toByteArray());
460 }
461
462 QLocale language = m_ui.languages->itemData(m_ui.languages->currentIndex()).toLocale();
463 if (language != m_controller->getQtOption("language").toLocale() && !(language.bcp47Name() == QLocale::system().bcp47Name() && m_controller->getQtOption("language").isNull())) {
464 m_controller->setQtOption("language", language.bcp47Name());
465 emit languageChanged();
466 }
467
468 m_logModel.save(m_controller);
469 m_logModel.logger()->setLogFile(m_ui.logFile->text());
470 m_logModel.logger()->logToFile(m_ui.logToFile->isChecked());
471 m_logModel.logger()->logToStdout(m_ui.logToStdout->isChecked());
472
473#ifdef M_CORE_GB
474 GBModel modelGB = s_gbModelList[m_ui.gbModel->currentIndex()];
475 m_controller->setOption("gb.model", GBModelToName(modelGB));
476
477 GBModel modelSGB = s_gbModelList[m_ui.sgbModel->currentIndex()];
478 m_controller->setOption("sgb.model", GBModelToName(modelSGB));
479
480 GBModel modelCGB = s_gbModelList[m_ui.cgbModel->currentIndex()];
481 m_controller->setOption("cgb.model", GBModelToName(modelCGB));
482
483 for (int colorId = 0; colorId < 12; ++colorId) {
484 if (!(m_gbColors[colorId] & 0xFF000000)) {
485 continue;
486 }
487 QString color = QString("gb.pal[%0]").arg(colorId);
488 m_controller->setOption(color.toUtf8().constData(), m_gbColors[colorId] & ~0xFF000000);
489
490 }
491#endif
492
493 m_controller->write();
494
495 emit pathsChanged();
496 emit biosLoaded(PLATFORM_GBA, m_ui.gbaBios->text());
497}
498
499void SettingsView::reloadConfig() {
500 loadSetting("bios", m_ui.gbaBios);
501 loadSetting("gba.bios", m_ui.gbaBios);
502 loadSetting("gb.bios", m_ui.gbBios);
503 loadSetting("gbc.bios", m_ui.gbcBios);
504 loadSetting("sgb.bios", m_ui.sgbBios);
505 loadSetting("sgb.borders", m_ui.sgbBorders, true);
506 loadSetting("useCgbColors", m_ui.useCgbColors, true);
507 loadSetting("useBios", m_ui.useBios);
508 loadSetting("skipBios", m_ui.skipBios);
509 loadSetting("audioBuffers", m_ui.audioBufferSize);
510 loadSetting("sampleRate", m_ui.sampleRate);
511 loadSetting("videoSync", m_ui.videoSync);
512 loadSetting("audioSync", m_ui.audioSync);
513 loadSetting("frameskip", m_ui.frameskip);
514 loadSetting("fpsTarget", m_ui.fpsTarget);
515 loadSetting("autofireThreshold", m_ui.autofireThreshold);
516 loadSetting("lockAspectRatio", m_ui.lockAspectRatio);
517 loadSetting("lockIntegerScaling", m_ui.lockIntegerScaling);
518 loadSetting("volume", m_ui.volume, 0x100);
519 loadSetting("mute", m_ui.mute, false);
520 loadSetting("fastForwardVolume", m_ui.volumeFf, m_ui.volume->value());
521 loadSetting("fastForwardMute", m_ui.muteFf, m_ui.mute->isChecked());
522 loadSetting("rewindEnable", m_ui.rewind);
523 loadSetting("rewindBufferCapacity", m_ui.rewindCapacity);
524 loadSetting("resampleVideo", m_ui.resampleVideo);
525 loadSetting("allowOpposingDirections", m_ui.allowOpposingDirections);
526 loadSetting("suspendScreensaver", m_ui.suspendScreensaver);
527 loadSetting("pauseOnFocusLost", m_ui.pauseOnFocusLost);
528 loadSetting("savegamePath", m_ui.savegamePath);
529 loadSetting("savestatePath", m_ui.savestatePath);
530 loadSetting("screenshotPath", m_ui.screenshotPath);
531 loadSetting("patchPath", m_ui.patchPath);
532 loadSetting("cheatsPath", m_ui.cheatsPath);
533 loadSetting("showLibrary", m_ui.showLibrary);
534 loadSetting("preload", m_ui.preload);
535 loadSetting("showFps", m_ui.showFps, true);
536 loadSetting("cheatAutoload", m_ui.cheatAutoload, true);
537 loadSetting("cheatAutosave", m_ui.cheatAutosave, true);
538 loadSetting("autoload", m_ui.autoload, true);
539 loadSetting("autosave", m_ui.autosave, false);
540 loadSetting("logToFile", m_ui.logToFile);
541 loadSetting("logToStdout", m_ui.logToStdout);
542 loadSetting("logFile", m_ui.logFile);
543 loadSetting("useDiscordPresence", m_ui.useDiscordPresence);
544
545 m_ui.libraryStyle->setCurrentIndex(loadSetting("libraryStyle").toInt());
546
547 double fastForwardRatio = loadSetting("fastForwardRatio").toDouble();
548 if (fastForwardRatio <= 0) {
549 m_ui.fastForwardUnbounded->setChecked(true);
550 m_ui.fastForwardRatio->setEnabled(false);
551 } else {
552 m_ui.fastForwardUnbounded->setChecked(false);
553 m_ui.fastForwardRatio->setEnabled(true);
554 m_ui.fastForwardRatio->setValue(fastForwardRatio);
555 }
556
557 QString idleOptimization = loadSetting("idleOptimization");
558 if (idleOptimization == "ignore") {
559 m_ui.idleOptimization->setCurrentIndex(0);
560 } else if (idleOptimization == "remove") {
561 m_ui.idleOptimization->setCurrentIndex(1);
562 } else if (idleOptimization == "detect") {
563 m_ui.idleOptimization->setCurrentIndex(2);
564 }
565
566 bool ok;
567 int loadState = loadSetting("loadStateExtdata").toInt(&ok);
568 if (!ok) {
569 loadState = SAVESTATE_SCREENSHOT | SAVESTATE_RTC;
570 }
571 m_ui.loadStateScreenshot->setChecked(loadState & SAVESTATE_SCREENSHOT);
572 m_ui.loadStateSave->setChecked(loadState & SAVESTATE_SAVEDATA);
573 m_ui.loadStateCheats->setChecked(loadState & SAVESTATE_CHEATS);
574
575 int saveState = loadSetting("saveStateExtdata").toInt(&ok);
576 if (!ok) {
577 saveState = SAVESTATE_SCREENSHOT | SAVESTATE_SAVEDATA | SAVESTATE_CHEATS | SAVESTATE_RTC | SAVESTATE_METADATA;
578 }
579 m_ui.saveStateScreenshot->setChecked(saveState & SAVESTATE_SCREENSHOT);
580 m_ui.saveStateSave->setChecked(saveState & SAVESTATE_SAVEDATA);
581 m_ui.saveStateCheats->setChecked(saveState & SAVESTATE_CHEATS);
582
583 m_logModel.reset();
584
585#ifdef M_CORE_GB
586 QString modelGB = m_controller->getOption("gb.model");
587 if (!modelGB.isNull()) {
588 GBModel model = GBNameToModel(modelGB.toUtf8().constData());
589 int index = s_gbModelList.indexOf(model);
590 m_ui.gbModel->setCurrentIndex(index >= 0 ? index : 0);
591 }
592
593 QString modelSGB = m_controller->getOption("sgb.model");
594 if (!modelSGB.isNull()) {
595 GBModel model = GBNameToModel(modelSGB.toUtf8().constData());
596 int index = s_gbModelList.indexOf(model);
597 m_ui.sgbModel->setCurrentIndex(index >= 0 ? index : 0);
598 }
599
600 QString modelCGB = m_controller->getOption("cgb.model");
601 if (!modelCGB.isNull()) {
602 GBModel model = GBNameToModel(modelCGB.toUtf8().constData());
603 int index = s_gbModelList.indexOf(model);
604 m_ui.cgbModel->setCurrentIndex(index >= 0 ? index : 0);
605 }
606#endif
607}
608
609void SettingsView::saveSetting(const char* key, const QAbstractButton* field) {
610 m_controller->setOption(key, field->isChecked());
611 m_controller->updateOption(key);
612}
613
614void SettingsView::saveSetting(const char* key, const QComboBox* field) {
615 saveSetting(key, field->lineEdit());
616}
617
618void SettingsView::saveSetting(const char* key, const QDoubleSpinBox* field) {
619 saveSetting(key, field->value());
620}
621
622void SettingsView::saveSetting(const char* key, const QLineEdit* field) {
623 saveSetting(key, field->text());
624}
625
626void SettingsView::saveSetting(const char* key, const QSlider* field) {
627 saveSetting(key, field->value());
628}
629
630void SettingsView::saveSetting(const char* key, const QSpinBox* field) {
631 saveSetting(key, field->value());
632}
633
634void SettingsView::saveSetting(const char* key, const QVariant& field) {
635 m_controller->setOption(key, field);
636 m_controller->updateOption(key);
637}
638
639void SettingsView::loadSetting(const char* key, QAbstractButton* field, bool defaultVal) {
640 QString option = loadSetting(key);
641 field->setChecked(option.isNull() ? defaultVal : option != "0");
642}
643
644void SettingsView::loadSetting(const char* key, QComboBox* field) {
645 loadSetting(key, field->lineEdit());
646}
647
648void SettingsView::loadSetting(const char* key, QDoubleSpinBox* field) {
649 QString option = loadSetting(key);
650 field->setValue(option.toDouble());
651}
652
653void SettingsView::loadSetting(const char* key, QLineEdit* field) {
654 QString option = loadSetting(key);
655 field->setText(option);
656}
657
658void SettingsView::loadSetting(const char* key, QSlider* field, int defaultVal) {
659 QString option = loadSetting(key);
660 field->setValue(option.isNull() ? defaultVal : option.toInt());
661}
662
663void SettingsView::loadSetting(const char* key, QSpinBox* field) {
664 QString option = loadSetting(key);
665 field->setValue(option.toInt());
666}
667
668QString SettingsView::loadSetting(const char* key) {
669 return m_controller->getOption(key);
670}