src/platform/qt/Window.h (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#ifndef QGBA_WINDOW
7#define QGBA_WINDOW
8
9#include <QDateTime>
10#include <QList>
11#include <QMainWindow>
12#include <QTimer>
13
14#include <functional>
15
16extern "C" {
17#include "gba/gba.h"
18}
19
20#include "GDBController.h"
21#include "InputController.h"
22#include "LoadSaveState.h"
23#include "LogController.h"
24
25struct GBAOptions;
26struct GBAArguments;
27
28namespace QGBA {
29
30class ConfigController;
31class Display;
32class GameController;
33class GIFView;
34class LogView;
35class ShortcutController;
36class VideoView;
37class WindowBackground;
38
39class Window : public QMainWindow {
40Q_OBJECT
41
42public:
43 Window(ConfigController* config, int playerId = 0, QWidget* parent = nullptr);
44 virtual ~Window();
45
46 GameController* controller() { return m_controller; }
47
48 void setConfig(ConfigController*);
49 void argumentsPassed(GBAArguments*);
50
51 void resizeFrame(int width, int height);
52
53signals:
54 void startDrawing(GBAThread*);
55 void shutdown();
56 void audioBufferSamplesChanged(int samples);
57 void fpsTargetChanged(float target);
58
59public slots:
60 void selectROM();
61 void selectBIOS();
62 void selectPatch();
63 void enterFullScreen();
64 void exitFullScreen();
65 void toggleFullScreen();
66 void loadConfig();
67 void saveConfig();
68
69 void replaceROM();
70
71 void importSharkport();
72 void exportSharkport();
73
74 void openKeymapWindow();
75 void openSettingsWindow();
76 void openShortcutWindow();
77
78 void openOverrideWindow();
79 void openSensorWindow();
80 void openCheatsWindow();
81
82 void openPaletteWindow();
83 void openMemoryWindow();
84
85 void openAboutScreen();
86
87#ifdef BUILD_SDL
88 void openGamepadWindow();
89#endif
90
91#ifdef USE_FFMPEG
92 void openVideoWindow();
93#endif
94
95#ifdef USE_MAGICK
96 void openGIFWindow();
97#endif
98
99#ifdef USE_GDB_STUB
100 void gdbOpen();
101#endif
102
103protected:
104 virtual void keyPressEvent(QKeyEvent* event) override;
105 virtual void keyReleaseEvent(QKeyEvent* event) override;
106 virtual void resizeEvent(QResizeEvent*) override;
107 virtual void closeEvent(QCloseEvent*) override;
108 virtual void focusOutEvent(QFocusEvent*) override;
109 virtual void dragEnterEvent(QDragEnterEvent*) override;
110 virtual void dropEvent(QDropEvent*) override;
111 virtual void mouseDoubleClickEvent(QMouseEvent*) override;
112
113private slots:
114 void gameStarted(GBAThread*);
115 void gameStopped();
116 void gameCrashed(const QString&);
117 void gameFailed();
118 void unimplementedBiosCall(int);
119
120 void tryMakePortable();
121 void mustRestart();
122
123 void recordFrame();
124 void showFPS();
125
126private:
127 static const int FPS_TIMER_INTERVAL = 2000;
128 static const int FRAME_LIST_SIZE = 120;
129
130 void setupMenu(QMenuBar*);
131 void openStateWindow(LoadSave);
132
133 void attachWidget(QWidget* widget);
134 void detachWidget(QWidget* widget);
135
136 void appendMRU(const QString& fname);
137 void updateMRU();
138
139 void openView(QWidget* widget);
140
141 QAction* addControlledAction(QMenu* menu, QAction* action, const QString& name);
142 QAction* addHiddenAction(QMenu* menu, QAction* action, const QString& name);
143
144 void updateTitle(float fps = NAN);
145
146 GameController* m_controller;
147 Display* m_display;
148 QList<QAction*> m_gameActions;
149 LogController m_log;
150 LogView* m_logView;
151 LoadSaveState* m_stateWindow;
152 WindowBackground* m_screenWidget;
153 QPixmap m_logo;
154 ConfigController* m_config;
155 InputController m_inputController;
156 QList<QDateTime> m_frameList;
157 QTimer m_fpsTimer;
158 QList<QString> m_mruFiles;
159 QMenu* m_mruMenu;
160 ShortcutController* m_shortcutController;
161 int m_playerId;
162
163 bool m_hitUnimplementedBiosCall;
164
165#ifdef USE_FFMPEG
166 VideoView* m_videoView;
167#endif
168
169#ifdef USE_MAGICK
170 GIFView* m_gifView;
171#endif
172
173#ifdef USE_GDB_STUB
174 GDBController* m_gdbController;
175#endif
176};
177
178class WindowBackground : public QLabel {
179Q_OBJECT
180
181public:
182 WindowBackground(QWidget* parent = 0);
183
184 void setSizeHint(const QSize& size);
185 virtual QSize sizeHint() const override;
186 void setLockAspectRatio(int width, int height);
187
188protected:
189 virtual void paintEvent(QPaintEvent*) override;
190
191private:
192 QSize m_sizeHint;
193 int m_aspectWidth;
194 int m_aspectHeight;
195};
196
197}
198
199#endif