all repos — mgba @ 888d037b3d6103c2b13e17ee87659f75317385c2

mGBA Game Boy Advance Emulator

CMakeLists.txt (view raw)

  1cmake_minimum_required(VERSION 2.6)
  2project(GBAc)
  3set(BINARY_NAME gbac CACHE INTERNAL "Name of output binaries")
  4set(CMAKE_C_FLAGS_DEBUG "-g -Wall -Wextra -std=gnu99")
  5set(CMAKE_C_FLAGS_RELEASE "-O3 -Wall -Wextra -std=gnu99")
  6set(USE_CLI_DEBUGGER ON CACHE BOOL "Whether or not to enable the CLI-mode ARM debugger")
  7set(USE_GDB_STUB ON CACHE BOOL "Whether or not to enable the GDB stub ARM debugger")
  8set(BUILD_SDL ON CACHE BOOL "Build SDL frontend")
  9set(BUILD_PERF ON CACHE BOOL "Build performance profiling tool")
 10file(GLOB ARM_SRC ${CMAKE_SOURCE_DIR}/src/arm/*.c)
 11file(GLOB GBA_SRC ${CMAKE_SOURCE_DIR}/src/gba/*.c)
 12file(GLOB UTIL_SRC ${CMAKE_SOURCE_DIR}/src/util/*.[cS])
 13file(GLOB VFS_SRC ${CMAKE_SOURCE_DIR}/src/util/vfs/*.c)
 14file(GLOB RENDERER_SRC ${CMAKE_SOURCE_DIR}/src/gba/renderers/video-software.c)
 15set(UTIL_SRC ${UTIL_SRC};${CMAKE_SOURCE_DIR}/src/platform/commandline.c)
 16source_group("ARM core" FILES ${ARM_SRC})
 17source_group("GBA board" FILES ${GBA_SRC} ${RENDERER_SRC})
 18source_group("Utilities" FILES ${UTIL_SRC} ${VFS_SRC}})
 19include_directories(${CMAKE_SOURCE_DIR}/src/arm)
 20include_directories(${CMAKE_SOURCE_DIR}/src/gba)
 21include_directories(${CMAKE_SOURCE_DIR}/src)
 22
 23set(PGO_DIR "/tmp/gba-pgo/" CACHE PATH "Profiling-guided optimization profiles path")
 24mark_as_advanced(PGO_DIR)
 25set(PGO_PRE_FLAGS "-pg -fprofile-generate=${PGO_DIR}")
 26set(PGO_POST_FLAGS "-fprofile-use=${PGO_DIR}")
 27
 28if(PGO_STAGE EQUAL 1)
 29	set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} ${PGO_PRE_FLAGS}")
 30	set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${PGO_PRE_FLAGS}")
 31	set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} ${PGO_PRE_FLAGS}")
 32elseif(PGO_STAGE EQUAL 2)
 33	set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} ${PGO_POST_FLAGS}")
 34	set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${PGO_POST_FLAGS}")
 35	set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} ${PGO_POST_FLAGS}")
 36endif()
 37
 38add_definitions(-DBINARY_NAME="${BINARY_NAME}" -DPROJECT_NAME="${PROJECT_NAME}")
 39
 40include(FindPkgConfig)
 41pkg_search_module(LIBZIP libzip)
 42if(LIBZIP_FOUND)
 43	include_directories(${LIBZIP_INCLUDE_DIRS})
 44	list(APPEND DEPENDENCY_LIB ${LIBZIP_LIBRARIES})
 45	add_definitions(-DENABLE_LIBZIP)
 46else()
 47	message(WARNING "Could not find libzip for archive support")
 48endif()
 49
 50if(WIN32)
 51	add_definitions(-D_WIN32_WINNT=0x0600)
 52	set(OS_LIB "${OS_LIB};Ws2_32")
 53	file(GLOB OS_SRC ${CMAKE_SOURCE_DIR}/src/platform/windows/*.c)
 54	source_group("Windows-specific code" FILES ${OS_SRC})
 55else()
 56	add_definitions(-DUSE_PTHREADS)
 57	set(OS_LIB "${OS_LIB};pthread")
 58	file(GLOB OS_SRC ${CMAKE_SOURCE_DIR}/src/platform/posix/*.c)
 59	source_group("POSIX-specific code" FILES ${OS_SRC})
 60endif()
 61
 62if(BUILD_BBB OR BUILD_RASPI)
 63	enable_language(ASM)
 64	if(NOT BUILD_EGL)
 65		add_definitions(-DCOLOR_16_BIT -DCOLOR_5_6_5)
 66	endif()
 67endif()
 68
 69set(DEBUGGER_SRC "${CMAKE_SOURCE_DIR}/src/debugger/debugger.c;${CMAKE_SOURCE_DIR}/src/debugger/memory-debugger.c")
 70
 71if(USE_CLI_DEBUGGER AND NOT WIN32)
 72	# Win32 doesn't have a usable command line, nor libedit, so this is useless on Windows
 73	add_definitions(-DUSE_CLI_DEBUGGER)
 74	list(APPEND DEBUGGER_SRC "${CMAKE_SOURCE_DIR}/src/debugger/cli-debugger.c")
 75	list(APPEND DEBUGGER_SRC "${CMAKE_SOURCE_DIR}/src/debugger/parser.c")
 76	set(DEBUGGER_LIB "edit")
 77else()
 78	set(DEBUGGER_LIB "")
 79endif()
 80
 81if(USE_GDB_STUB)
 82	add_definitions(-DUSE_GDB_STUB)
 83	set(DEBUGGER_SRC "${DEBUGGER_SRC};${CMAKE_SOURCE_DIR}/src/debugger/gdb-stub.c")
 84endif()
 85source_group("ARM debugger" FILES ${DEBUGGER_SRC})
 86
 87add_library(${BINARY_NAME} SHARED ${ARM_SRC} ${GBA_SRC} ${DEBUGGER_SRC} ${RENDERER_SRC} ${UTIL_SRC} ${VFS_SRC} ${OS_SRC})
 88target_link_libraries(${BINARY_NAME} m ${DEBUGGER_LIB} ${OS_LIB} ${DEPENDENCY_LIB})
 89
 90if(BUILD_SDL)
 91	add_subdirectory(${CMAKE_SOURCE_DIR}/src/platform/sdl ${CMAKE_BINARY_DIR}/sdl)
 92endif()
 93
 94if(BUILD_PERF)
 95	set(PERF_SRC ${CMAKE_SOURCE_DIR}/src/platform/perf-main.c)
 96	if(UNIX AND NOT APPLE)
 97		set(PERF_LIB "${PERF_LIB};rt")
 98	endif()
 99
100	add_executable(${BINARY_NAME}-perf ${PERF_SRC})
101	target_link_libraries(${BINARY_NAME}-perf ${BINARY_NAME} ${PERF_LIB})
102endif()