all repos — mgba @ 89983901f8289119e4ed2b03a800f3e665af16a0

mGBA Game Boy Advance Emulator

src/platform/qt/CoreController.cpp (view raw)

  1/* Copyright (c) 2013-2017 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "CoreController.h"
  7
  8#include "ConfigController.h"
  9#include "InputController.h"
 10#include "LogController.h"
 11#include "MultiplayerController.h"
 12#include "Override.h"
 13
 14#include <QDateTime>
 15#include <QMutexLocker>
 16
 17#include <mgba/core/serialize.h>
 18#include <mgba/feature/video-logger.h>
 19#ifdef M_CORE_GBA
 20#include <mgba/internal/gba/gba.h>
 21#include <mgba/internal/gba/renderers/cache-set.h>
 22#include <mgba/internal/gba/sharkport.h>
 23#endif
 24#ifdef M_CORE_GB
 25#include <mgba/internal/gb/gb.h>
 26#include <mgba/internal/gb/renderers/cache-set.h>
 27#endif
 28#include <mgba-util/math.h>
 29#include <mgba-util/vfs.h>
 30
 31#define AUTOSAVE_GRANULARITY 600
 32
 33using namespace QGBA;
 34
 35CoreController::CoreController(mCore* core, QObject* parent)
 36	: QObject(parent)
 37	, m_saveStateFlags(SAVESTATE_SCREENSHOT | SAVESTATE_SAVEDATA | SAVESTATE_CHEATS | SAVESTATE_RTC)
 38	, m_loadStateFlags(SAVESTATE_SCREENSHOT | SAVESTATE_RTC)
 39{
 40	m_threadContext.core = core;
 41	m_threadContext.userData = this;
 42
 43	m_resetActions.append([this]() {
 44		if (m_autoload) {
 45			mCoreLoadState(m_threadContext.core, 0, m_loadStateFlags);
 46		}
 47	});
 48
 49	m_threadContext.startCallback = [](mCoreThread* context) {
 50		CoreController* controller = static_cast<CoreController*>(context->userData);
 51
 52		switch (context->core->platform(context->core)) {
 53#ifdef M_CORE_GBA
 54		case PLATFORM_GBA:
 55			context->core->setPeripheral(context->core, mPERIPH_GBA_LUMINANCE, controller->m_inputController->luminance());
 56			break;
 57#endif
 58		default:
 59			break;
 60		}
 61
 62		controller->updateFastForward();
 63
 64		if (controller->m_multiplayer) {
 65			controller->m_multiplayer->attachGame(controller);
 66		}
 67
 68		QMetaObject::invokeMethod(controller, "started");
 69	};
 70
 71	m_threadContext.resetCallback = [](mCoreThread* context) {
 72		CoreController* controller = static_cast<CoreController*>(context->userData);
 73		for (auto action : controller->m_resetActions) {
 74			action();
 75		}
 76
 77		if (controller->m_override) {
 78			controller->m_override->identify(context->core);
 79			controller->m_override->apply(context->core);
 80		}
 81
 82		controller->m_resetActions.clear();
 83
 84		if (!controller->m_hwaccel) {
 85			controller->m_activeBuffer = &controller->m_buffers[0];
 86			context->core->setVideoBuffer(context->core, reinterpret_cast<color_t*>(controller->m_activeBuffer->data()), controller->screenDimensions().width());
 87		}
 88
 89		QMetaObject::invokeMethod(controller, "didReset");
 90		controller->finishFrame();
 91	};
 92
 93	m_threadContext.frameCallback = [](mCoreThread* context) {
 94		CoreController* controller = static_cast<CoreController*>(context->userData);
 95
 96		if (controller->m_autosaveCounter == AUTOSAVE_GRANULARITY) {
 97			if (controller->m_autosave) {
 98				mCoreSaveState(context->core, 0, controller->m_saveStateFlags);
 99			}
100			controller->m_autosaveCounter = 0;
101		}
102		++controller->m_autosaveCounter;
103
104		controller->finishFrame();
105	};
106
107	m_threadContext.cleanCallback = [](mCoreThread* context) {
108		CoreController* controller = static_cast<CoreController*>(context->userData);
109
110		if (controller->m_autosave) {
111			mCoreSaveState(context->core, 0, controller->m_saveStateFlags);
112		}
113
114		controller->clearMultiplayerController();
115		QMetaObject::invokeMethod(controller, "stopping");
116	};
117
118	m_threadContext.pauseCallback = [](mCoreThread* context) {
119		CoreController* controller = static_cast<CoreController*>(context->userData);
120
121		QMetaObject::invokeMethod(controller, "paused");
122	};
123
124	m_threadContext.unpauseCallback = [](mCoreThread* context) {
125		CoreController* controller = static_cast<CoreController*>(context->userData);
126
127		QMetaObject::invokeMethod(controller, "unpaused");
128	};
129
130	m_threadContext.logger.d.log = [](mLogger* logger, int category, enum mLogLevel level, const char* format, va_list args) {
131		mThreadLogger* logContext = reinterpret_cast<mThreadLogger*>(logger);
132		mCoreThread* context = logContext->p;
133
134		static const char* savestateMessage = "State %i saved";
135		static const char* loadstateMessage = "State %i loaded";
136		static const char* savestateFailedMessage = "State %i failed to load";
137		static int biosCat = -1;
138		static int statusCat = -1;
139		if (!context) {
140			return;
141		}
142		CoreController* controller = static_cast<CoreController*>(context->userData);
143		QString message;
144		if (biosCat < 0) {
145			biosCat = mLogCategoryById("gba.bios");
146		}
147		if (statusCat < 0) {
148			statusCat = mLogCategoryById("core.status");
149		}
150#ifdef M_CORE_GBA
151		if (level == mLOG_STUB && category == biosCat) {
152			va_list argc;
153			va_copy(argc, args);
154			int immediate = va_arg(argc, int);
155			va_end(argc);
156			QMetaObject::invokeMethod(controller, "unimplementedBiosCall", Q_ARG(int, immediate));
157		} else
158#endif
159		if (category == statusCat) {
160			// Slot 0 is reserved for suspend points
161			if (strncmp(loadstateMessage, format, strlen(loadstateMessage)) == 0) {
162				va_list argc;
163				va_copy(argc, args);
164				int slot = va_arg(argc, int);
165				va_end(argc);
166				if (slot == 0) {
167					format = "Loaded suspend state";
168				}
169			} else if (strncmp(savestateFailedMessage, format, strlen(savestateFailedMessage)) == 0 || strncmp(savestateMessage, format, strlen(savestateMessage)) == 0) {
170				va_list argc;
171				va_copy(argc, args);
172				int slot = va_arg(argc, int);
173				va_end(argc);
174				if (slot == 0) {
175					return;
176				}
177			}
178			message = QString().vsprintf(format, args);
179			QMetaObject::invokeMethod(controller, "statusPosted", Q_ARG(const QString&, message));
180		}
181		message = QString().vsprintf(format, args);
182		QMetaObject::invokeMethod(controller, "logPosted", Q_ARG(int, level), Q_ARG(int, category), Q_ARG(const QString&, message));
183		if (level == mLOG_FATAL) {
184			QMetaObject::invokeMethod(controller, "crashed", Q_ARG(const QString&, QString().vsprintf(format, args)));
185		}
186	};
187}
188
189CoreController::~CoreController() {
190	endVideoLog();
191	stop();
192	disconnect();
193
194	mCoreThreadJoin(&m_threadContext);
195
196	if (m_cacheSet) {
197		mCacheSetDeinit(m_cacheSet.get());
198		m_cacheSet.reset();
199	}
200}
201
202const color_t* CoreController::drawContext() {
203	QMutexLocker locker(&m_mutex);
204	if (m_hwaccel) {
205		return nullptr;
206	}
207	return reinterpret_cast<const color_t*>(m_completeBuffer.constData());
208}
209
210bool CoreController::isPaused() {
211	return mCoreThreadIsPaused(&m_threadContext);
212}
213
214bool CoreController::hasStarted() {
215	return mCoreThreadHasStarted(&m_threadContext);
216}
217
218mPlatform CoreController::platform() const {
219	return m_threadContext.core->platform(m_threadContext.core);
220}
221
222QSize CoreController::screenDimensions() const {
223	unsigned width, height;
224	m_threadContext.core->desiredVideoDimensions(m_threadContext.core, &width, &height);
225
226	return QSize(width, height);
227}
228
229void CoreController::loadConfig(ConfigController* config) {
230	Interrupter interrupter(this);
231	m_loadStateFlags = config->getOption("loadStateExtdata", m_loadStateFlags).toInt();
232	m_saveStateFlags = config->getOption("saveStateExtdata", m_saveStateFlags).toInt();
233	m_fastForwardRatio = config->getOption("fastForwardRatio", m_fastForwardRatio).toFloat();
234	m_videoSync = config->getOption("videoSync", m_videoSync).toInt();
235	m_audioSync = config->getOption("audioSync", m_audioSync).toInt();
236	m_fpsTarget = config->getOption("fpsTarget").toFloat();
237	m_autosave = config->getOption("autosave", false).toInt();
238	m_autoload = config->getOption("autoload", true).toInt();
239	m_autofireThreshold = config->getOption("autofireThreshold", m_autofireThreshold).toInt();
240	m_fastForwardVolume = config->getOption("fastForwardVolume", -1).toInt();
241	m_fastForwardMute = config->getOption("fastForwardMute", -1).toInt();
242	mCoreConfigCopyValue(&m_threadContext.core->config, config->config(), "volume");
243	mCoreConfigCopyValue(&m_threadContext.core->config, config->config(), "mute");
244	mCoreLoadForeignConfig(m_threadContext.core, config->config());
245	if (hasStarted()) {
246		updateFastForward();
247		mCoreThreadRewindParamsChanged(&m_threadContext);
248	}
249}
250
251#ifdef USE_DEBUGGERS
252void CoreController::setDebugger(mDebugger* debugger) {
253	Interrupter interrupter(this);
254	if (debugger) {
255		mDebuggerAttach(debugger, m_threadContext.core);
256	} else {
257		m_threadContext.core->detachDebugger(m_threadContext.core);
258	}
259}
260#endif
261
262void CoreController::setMultiplayerController(MultiplayerController* controller) {
263	if (controller == m_multiplayer) {
264		return;
265	}
266	clearMultiplayerController();
267	m_multiplayer = controller;
268	if (!mCoreThreadHasStarted(&m_threadContext)) {
269		return;
270	}
271	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* thread) {
272		CoreController* controller = static_cast<CoreController*>(thread->userData);
273		controller->m_multiplayer->attachGame(controller);
274	});
275}
276
277void CoreController::clearMultiplayerController() {
278	if (!m_multiplayer) {
279		return;
280	}
281	m_multiplayer->detachGame(this);
282	m_multiplayer = nullptr;
283}
284
285mCacheSet* CoreController::graphicCaches() {
286	if (m_cacheSet) {
287		return m_cacheSet.get();
288	}
289	Interrupter interrupter(this);
290	switch (platform()) {
291#ifdef M_CORE_GBA
292	case PLATFORM_GBA: {
293		GBA* gba = static_cast<GBA*>(m_threadContext.core->board);
294		m_cacheSet = std::make_unique<mCacheSet>();
295		GBAVideoCacheInit(m_cacheSet.get());
296		GBAVideoCacheAssociate(m_cacheSet.get(), &gba->video);
297		break;
298	}
299#endif
300#ifdef M_CORE_GB
301	case PLATFORM_GB: {
302		GB* gb = static_cast<GB*>(m_threadContext.core->board);
303		m_cacheSet = std::make_unique<mCacheSet>();
304		GBVideoCacheInit(m_cacheSet.get());
305		GBVideoCacheAssociate(m_cacheSet.get(), &gb->video);
306		break;
307	}
308#endif
309	default:
310		return nullptr;
311	}
312	return m_cacheSet.get();
313}
314
315void CoreController::setOverride(std::unique_ptr<Override> override) {
316	Interrupter interrupter(this);
317	m_override = std::move(override);
318	m_override->identify(m_threadContext.core);
319}
320
321void CoreController::setInputController(InputController* inputController) {
322	m_inputController = inputController;
323	m_threadContext.core->setPeripheral(m_threadContext.core, mPERIPH_ROTATION, m_inputController->rotationSource());
324	m_threadContext.core->setPeripheral(m_threadContext.core, mPERIPH_RUMBLE, m_inputController->rumble());
325	m_threadContext.core->setPeripheral(m_threadContext.core, mPERIPH_IMAGE_SOURCE, m_inputController->imageSource());
326}
327
328void CoreController::setLogger(LogController* logger) {
329	disconnect(m_log);
330	m_log = logger;
331	m_threadContext.logger.d.filter = logger->filter();
332	connect(this, &CoreController::logPosted, m_log, &LogController::postLog);
333}
334
335void CoreController::start() {
336	if (!m_hwaccel) {
337		QSize size(1024, 2048);
338		m_buffers[0].resize(size.width() * size.height() * sizeof(color_t));
339		m_buffers[1].resize(size.width() * size.height() * sizeof(color_t));
340		m_buffers[0].fill(0xFF);
341		m_buffers[1].fill(0xFF);
342		m_activeBuffer = &m_buffers[0];
343		m_completeBuffer = m_buffers[0];
344
345		m_threadContext.core->setVideoBuffer(m_threadContext.core, reinterpret_cast<color_t*>(m_activeBuffer->data()), size.width());
346	}
347
348	if (!m_patched) {
349		mCoreAutoloadPatch(m_threadContext.core);
350	}
351	if (!mCoreThreadStart(&m_threadContext)) {
352		emit failed();
353		emit stopping();
354	}
355}
356
357void CoreController::stop() {
358	setSync(false);
359#ifdef USE_DEBUGGERS
360	setDebugger(nullptr);
361#endif
362	setPaused(false);
363	mCoreThreadEnd(&m_threadContext);
364}
365
366void CoreController::reset() {
367	bool wasPaused = isPaused();
368	setPaused(false);
369	Interrupter interrupter(this);
370	mCoreThreadReset(&m_threadContext);
371	if (wasPaused) {
372		setPaused(true);
373	}
374}
375
376void CoreController::setPaused(bool paused) {
377	if (paused == isPaused()) {
378		return;
379	}
380	if (paused) {
381		QMutexLocker locker(&m_mutex);
382		m_frameActions.append([this]() {
383			mCoreThreadPauseFromThread(&m_threadContext);
384		});
385	} else {
386		mCoreThreadUnpause(&m_threadContext);
387	}
388}
389
390void CoreController::frameAdvance() {
391	QMutexLocker locker(&m_mutex);
392	m_frameActions.append([this]() {
393		mCoreThreadPauseFromThread(&m_threadContext);
394	});
395	setPaused(false);
396}
397
398void CoreController::setSync(bool sync) {
399	if (sync) {
400		m_threadContext.impl->sync.audioWait = m_audioSync;
401		m_threadContext.impl->sync.videoFrameWait = m_videoSync;
402	} else {
403		m_threadContext.impl->sync.audioWait = false;
404		m_threadContext.impl->sync.videoFrameWait = false;
405	}
406}
407
408void CoreController::setRewinding(bool rewind) {
409	if (!m_threadContext.core->opts.rewindEnable) {
410		return;
411	}
412	if (rewind && m_multiplayer && m_multiplayer->attached() > 1) {
413		return;
414	}
415
416	if (rewind && isPaused()) {
417		setPaused(false);
418		// TODO: restore autopausing
419	}
420	mCoreThreadSetRewinding(&m_threadContext, rewind);
421}
422
423void CoreController::rewind(int states) {
424	{
425		Interrupter interrupter(this);
426		if (!states) {
427			states = INT_MAX;
428		}
429		for (int i = 0; i < states; ++i) {
430			if (!mCoreRewindRestore(&m_threadContext.impl->rewind, m_threadContext.core)) {
431				break;
432			}
433		}
434	}
435	emit frameAvailable();
436	emit rewound();
437}
438
439void CoreController::setFastForward(bool enable) {
440	if (m_fastForward == enable) {
441		return;
442	}
443	m_fastForward = enable;
444	updateFastForward();
445	emit fastForwardChanged(enable);
446}
447
448void CoreController::forceFastForward(bool enable) {
449	if (m_fastForwardForced == enable) {
450		return;
451	}
452	m_fastForwardForced = enable;
453	updateFastForward();
454	emit fastForwardChanged(enable || m_fastForward);
455}
456
457void CoreController::loadState(int slot) {
458	if (slot > 0 && slot != m_stateSlot) {
459		m_stateSlot = slot;
460		m_backupSaveState.clear();
461	}
462	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
463		CoreController* controller = static_cast<CoreController*>(context->userData);
464		if (!controller->m_backupLoadState.isOpen()) {
465			controller->m_backupLoadState = VFileMemChunk(nullptr, 0);
466		}
467		mCoreSaveStateNamed(context->core, controller->m_backupLoadState, controller->m_saveStateFlags);
468		if (mCoreLoadState(context->core, controller->m_stateSlot, controller->m_loadStateFlags)) {
469			emit controller->frameAvailable();
470			emit controller->stateLoaded();
471		}
472	});
473}
474
475void CoreController::loadState(const QString& path) {
476	m_statePath = path;
477	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
478		CoreController* controller = static_cast<CoreController*>(context->userData);
479		VFile* vf = VFileDevice::open(controller->m_statePath, O_RDONLY);
480		if (!vf) {
481			return;
482		}
483		if (!controller->m_backupLoadState.isOpen()) {
484			controller->m_backupLoadState = VFileMemChunk(nullptr, 0);
485		}
486		mCoreSaveStateNamed(context->core, controller->m_backupLoadState, controller->m_saveStateFlags);
487		if (mCoreLoadStateNamed(context->core, vf, controller->m_loadStateFlags)) {
488			emit controller->frameAvailable();
489			emit controller->stateLoaded();
490		}
491		vf->close(vf);
492	});
493}
494
495void CoreController::saveState(int slot) {
496	if (slot > 0) {
497		m_stateSlot = slot;
498	}
499	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
500		CoreController* controller = static_cast<CoreController*>(context->userData);
501		VFile* vf = mCoreGetState(context->core, controller->m_stateSlot, false);
502		if (vf) {
503			controller->m_backupSaveState.resize(vf->size(vf));
504			vf->read(vf, controller->m_backupSaveState.data(), controller->m_backupSaveState.size());
505			vf->close(vf);
506		}
507		mCoreSaveState(context->core, controller->m_stateSlot, controller->m_saveStateFlags);
508	});
509}
510
511void CoreController::saveState(const QString& path) {
512	m_statePath = path;
513	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
514		CoreController* controller = static_cast<CoreController*>(context->userData);
515		VFile* vf = VFileDevice::open(controller->m_statePath, O_RDONLY);
516		if (vf) {
517			controller->m_backupSaveState.resize(vf->size(vf));
518			vf->read(vf, controller->m_backupSaveState.data(), controller->m_backupSaveState.size());
519			vf->close(vf);
520		}
521		vf = VFileDevice::open(controller->m_statePath, O_WRONLY | O_CREAT | O_TRUNC);
522		if (!vf) {
523			return;
524		}
525		mCoreSaveStateNamed(context->core, vf, controller->m_saveStateFlags);
526		vf->close(vf);
527	});
528}
529
530void CoreController::loadBackupState() {
531	if (!m_backupLoadState.isOpen()) {
532		return;
533	}
534
535	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
536		CoreController* controller = static_cast<CoreController*>(context->userData);
537		controller->m_backupLoadState.seek(0);
538		if (mCoreLoadStateNamed(context->core, controller->m_backupLoadState, controller->m_loadStateFlags)) {
539			mLOG(STATUS, INFO, "Undid state load");
540			controller->frameAvailable();
541			controller->stateLoaded();
542		}
543		controller->m_backupLoadState.close();
544	});
545}
546
547void CoreController::saveBackupState() {
548	if (m_backupSaveState.isEmpty()) {
549		return;
550	}
551
552	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
553		CoreController* controller = static_cast<CoreController*>(context->userData);
554		VFile* vf = mCoreGetState(context->core, controller->m_stateSlot, true);
555		if (vf) {
556			vf->write(vf, controller->m_backupSaveState.constData(), controller->m_backupSaveState.size());
557			vf->close(vf);
558			mLOG(STATUS, INFO, "Undid state save");
559		}
560		controller->m_backupSaveState.clear();
561	});
562}
563
564void CoreController::loadSave(const QString& path, bool temporary) {
565	m_resetActions.append([this, path, temporary]() {
566		VFile* vf = VFileDevice::open(path, temporary ? O_RDONLY : O_RDWR);
567		if (!vf) {
568			LOG(QT, ERROR) << tr("Failed to open save file: %1").arg(path);
569			return;
570		}
571
572		if (temporary) {
573			m_threadContext.core->loadTemporarySave(m_threadContext.core, vf);
574		} else {
575			m_threadContext.core->loadSave(m_threadContext.core, vf);
576		}
577	});
578	reset();
579}
580
581void CoreController::loadPatch(const QString& patchPath) {
582	Interrupter interrupter(this);
583	VFile* patch = VFileDevice::open(patchPath, O_RDONLY);
584	if (patch) {
585		m_threadContext.core->loadPatch(m_threadContext.core, patch);
586		m_patched = true;
587		patch->close(patch);
588	}
589	if (mCoreThreadHasStarted(&m_threadContext)) {
590		reset();
591	}
592}
593
594void CoreController::replaceGame(const QString& path) {
595	QFileInfo info(path);
596	if (!info.isReadable()) {
597		LOG(QT, ERROR) << tr("Failed to open game file: %1").arg(path);
598		return;
599	}
600	QString fname = info.canonicalFilePath();
601	Interrupter interrupter(this);
602	mDirectorySetDetachBase(&m_threadContext.core->dirs);
603	mCoreLoadFile(m_threadContext.core, fname.toUtf8().constData());
604}
605
606void CoreController::yankPak() {
607#ifdef M_CORE_GBA
608	if (platform() != PLATFORM_GBA) {
609		return;
610	}
611	Interrupter interrupter(this);
612	GBAYankROM(static_cast<GBA*>(m_threadContext.core->board));
613#endif
614}
615
616void CoreController::addKey(int key) {
617	m_activeKeys |= 1 << key;
618}
619
620void CoreController::clearKey(int key) {
621	m_activeKeys &= ~(1 << key);
622}
623
624void CoreController::setAutofire(int key, bool enable) {
625	if (key >= 32 || key < 0) {
626		return;
627	}
628
629	m_autofire[key] = enable;
630	m_autofireStatus[key] = 0;
631}
632
633#ifdef USE_PNG
634void CoreController::screenshot() {
635	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
636		mCoreTakeScreenshot(context->core);
637	});
638}
639#endif
640
641void CoreController::setRealTime() {
642	m_threadContext.core->rtc.override = RTC_NO_OVERRIDE;
643}
644
645void CoreController::setFixedTime(const QDateTime& time) {
646	m_threadContext.core->rtc.override = RTC_FIXED;
647	m_threadContext.core->rtc.value = time.toMSecsSinceEpoch();
648}
649
650void CoreController::setFakeEpoch(const QDateTime& time) {
651	m_threadContext.core->rtc.override = RTC_FAKE_EPOCH;
652	m_threadContext.core->rtc.value = time.toMSecsSinceEpoch();
653}
654
655void CoreController::importSharkport(const QString& path) {
656#ifdef M_CORE_GBA
657	if (platform() != PLATFORM_GBA) {
658		return;
659	}
660	VFile* vf = VFileDevice::open(path, O_RDONLY);
661	if (!vf) {
662		LOG(QT, ERROR) << tr("Failed to open snapshot file for reading: %1").arg(path);
663		return;
664	}
665	Interrupter interrupter(this);
666	GBASavedataImportSharkPort(static_cast<GBA*>(m_threadContext.core->board), vf, false);
667	vf->close(vf);
668#endif
669}
670
671void CoreController::exportSharkport(const QString& path) {
672#ifdef M_CORE_GBA
673	if (platform() != PLATFORM_GBA) {
674		return;
675	}
676	VFile* vf = VFileDevice::open(path, O_WRONLY | O_CREAT | O_TRUNC);
677	if (!vf) {
678		LOG(QT, ERROR) << tr("Failed to open snapshot file for writing: %1").arg(path);
679		return;
680	}
681	Interrupter interrupter(this);
682	GBASavedataExportSharkPort(static_cast<GBA*>(m_threadContext.core->board), vf);
683	vf->close(vf);
684#endif
685}
686
687#ifdef M_CORE_GB
688void CoreController::attachPrinter() {
689	if (platform() != PLATFORM_GB) {
690		return;
691	}
692	GB* gb = static_cast<GB*>(m_threadContext.core->board);
693	clearMultiplayerController();
694	GBPrinterCreate(&m_printer.d);
695	m_printer.parent = this;
696	m_printer.d.print = [](GBPrinter* printer, int height, const uint8_t* data) {
697		QGBPrinter* qPrinter = reinterpret_cast<QGBPrinter*>(printer);
698		QImage image(GB_VIDEO_HORIZONTAL_PIXELS, height, QImage::Format_Indexed8);
699		QVector<QRgb> colors;
700		colors.append(qRgb(0xF8, 0xF8, 0xF8));
701		colors.append(qRgb(0xA8, 0xA8, 0xA8));
702		colors.append(qRgb(0x50, 0x50, 0x50));
703		colors.append(qRgb(0x00, 0x00, 0x00));
704		image.setColorTable(colors);
705		for (int y = 0; y < height; ++y) {
706			for (int x = 0; x < GB_VIDEO_HORIZONTAL_PIXELS; x += 4) {
707				uint8_t byte = data[(x + y * GB_VIDEO_HORIZONTAL_PIXELS) / 4];
708				image.setPixel(x + 0, y, (byte & 0xC0) >> 6);
709				image.setPixel(x + 1, y, (byte & 0x30) >> 4);
710				image.setPixel(x + 2, y, (byte & 0x0C) >> 2);
711				image.setPixel(x + 3, y, (byte & 0x03) >> 0);
712			}
713		}
714		QMetaObject::invokeMethod(qPrinter->parent, "imagePrinted", Q_ARG(const QImage&, image));
715	};
716	Interrupter interrupter(this);
717	GBSIOSetDriver(&gb->sio, &m_printer.d.d);
718}
719
720void CoreController::detachPrinter() {
721	if (platform() != PLATFORM_GB) {
722		return;
723	}
724	Interrupter interrupter(this);
725	GB* gb = static_cast<GB*>(m_threadContext.core->board);
726	GBPrinterDonePrinting(&m_printer.d);
727	GBSIOSetDriver(&gb->sio, nullptr);
728}
729
730void CoreController::endPrint() {
731	if (platform() != PLATFORM_GB) {
732		return;
733	}
734	Interrupter interrupter(this);
735	GBPrinterDonePrinting(&m_printer.d);
736}
737#endif
738
739#ifdef M_CORE_GBA
740void CoreController::attachBattleChipGate() {
741	if (platform() != PLATFORM_GBA) {
742		return;
743	}
744	Interrupter interrupter(this);
745	clearMultiplayerController();
746	GBASIOBattlechipGateCreate(&m_battlechip);
747	m_threadContext.core->setPeripheral(m_threadContext.core, mPERIPH_GBA_BATTLECHIP_GATE, &m_battlechip);
748}
749
750void CoreController::detachBattleChipGate() {
751	if (platform() != PLATFORM_GBA) {
752		return;
753	}
754	Interrupter interrupter(this);
755	m_threadContext.core->setPeripheral(m_threadContext.core, mPERIPH_GBA_BATTLECHIP_GATE, nullptr);
756}
757
758void CoreController::setBattleChipId(uint16_t id) {
759	if (platform() != PLATFORM_GBA) {
760		return;
761	}
762	Interrupter interrupter(this);
763	m_battlechip.chipId = id;
764}
765
766void CoreController::setBattleChipFlavor(int flavor) {
767	if (platform() != PLATFORM_GBA) {
768		return;
769	}
770	Interrupter interrupter(this);
771	m_battlechip.flavor = flavor;
772}
773#endif
774
775void CoreController::setAVStream(mAVStream* stream) {
776	Interrupter interrupter(this);
777	m_threadContext.core->setAVStream(m_threadContext.core, stream);
778}
779
780void CoreController::clearAVStream() {
781	Interrupter interrupter(this);
782	m_threadContext.core->setAVStream(m_threadContext.core, nullptr);
783}
784
785void CoreController::clearOverride() {
786	m_override.reset();
787}
788
789void CoreController::startVideoLog(const QString& path) {
790	if (m_vl) {
791		return;
792	}
793
794	Interrupter interrupter(this);
795	m_vl = mVideoLogContextCreate(m_threadContext.core);
796	m_vlVf = VFileDevice::open(path, O_WRONLY | O_CREAT | O_TRUNC);
797	mVideoLogContextSetOutput(m_vl, m_vlVf);
798	mVideoLogContextWriteHeader(m_vl, m_threadContext.core);
799}
800
801void CoreController::endVideoLog() {
802	if (!m_vl) {
803		return;
804	}
805
806	Interrupter interrupter(this);
807	mVideoLogContextDestroy(m_threadContext.core, m_vl);
808	if (m_vlVf) {
809		m_vlVf->close(m_vlVf);
810		m_vlVf = nullptr;
811	}
812	m_vl = nullptr;
813}
814
815void CoreController::setFramebufferHandle(int fb) {
816	Interrupter interrupter(this);
817	if (fb < 0) {
818		m_hwaccel = false;
819	} else {
820		m_threadContext.core->setVideoGLTex(m_threadContext.core, fb);
821		m_hwaccel = true;
822	}
823}
824
825void CoreController::updateKeys() {
826	int activeKeys = m_activeKeys | updateAutofire() | m_inputController->pollEvents();
827	m_threadContext.core->setKeys(m_threadContext.core, activeKeys);
828}
829
830int CoreController::updateAutofire() {
831	int active = 0;
832	for (int k = 0; k < 32; ++k) {
833		if (!m_autofire[k]) {
834			continue;
835		}
836		++m_autofireStatus[k];
837		if (m_autofireStatus[k] >= 2 * m_autofireThreshold) {
838			m_autofireStatus[k] = 0;
839		} else if (m_autofireStatus[k] >= m_autofireThreshold) {
840			active |= 1 << k;
841		}
842	}
843	return active;
844}
845
846void CoreController::finishFrame() {
847	QMutexLocker locker(&m_mutex);
848	if (!m_hwaccel) {
849			memcpy(m_completeBuffer.data(), m_activeBuffer->constData(), m_activeBuffer->size());
850
851		// TODO: Generalize this to triple buffering?
852		m_activeBuffer = &m_buffers[0];
853		if (m_activeBuffer == m_completeBuffer) {
854			m_activeBuffer = &m_buffers[1];
855		}
856		// Copy contents to avoid issues when doing frameskip
857		memcpy(m_activeBuffer->data(), m_completeBuffer.constData(), m_activeBuffer->size());
858		m_threadContext.core->setVideoBuffer(m_threadContext.core, reinterpret_cast<color_t*>(m_activeBuffer->data()), screenDimensions().width());
859	}
860	for (auto& action : m_frameActions) {
861		action();
862	}
863	m_frameActions.clear();
864	updateKeys();
865
866	QMetaObject::invokeMethod(this, "frameAvailable");
867}
868
869void CoreController::updateFastForward() {
870	if (m_fastForward || m_fastForwardForced) {
871		if (m_fastForwardVolume >= 0) {
872			m_threadContext.core->opts.volume = m_fastForwardVolume;
873		}
874		if (m_fastForwardMute >= 0) {
875			m_threadContext.core->opts.mute = m_fastForwardMute;
876		}
877		if (m_fastForwardRatio > 0) {
878			m_threadContext.impl->sync.fpsTarget = m_fpsTarget * m_fastForwardRatio;
879		} else {
880			setSync(false);
881		}
882	} else {
883		if (!mCoreConfigGetIntValue(&m_threadContext.core->config, "volume", &m_threadContext.core->opts.volume)) {
884			m_threadContext.core->opts.volume = 0x100;
885		}
886		int fakeBool = 0;
887		mCoreConfigGetIntValue(&m_threadContext.core->config, "mute", &fakeBool);
888		m_threadContext.core->opts.mute = fakeBool;
889		m_threadContext.impl->sync.fpsTarget = m_fpsTarget;
890		setSync(true);
891	}
892	// XXX: Have a way of just updating volume
893	switch (platform()) {
894#ifdef M_CORE_GBA
895	case PLATFORM_GBA: {
896		GBA* gba = static_cast<GBA*>(m_threadContext.core->board);
897		if (m_threadContext.core->opts.mute) {
898			gba->audio.masterVolume = 0;
899		} else {
900			gba->audio.masterVolume = m_threadContext.core->opts.volume;
901		}
902		break;
903	}
904#endif
905#ifdef M_CORE_GB
906	case PLATFORM_GB: {
907		GB* gb = static_cast<GB*>(m_threadContext.core->board);
908		if (m_threadContext.core->opts.mute) {
909			gb->audio.masterVolume = 0;
910		} else {
911			gb->audio.masterVolume = m_threadContext.core->opts.volume;
912		}
913		break;
914	}
915#endif
916	default:
917		break;
918	}
919}
920
921CoreController::Interrupter::Interrupter(CoreController* parent, bool fromThread)
922	: m_parent(parent)
923{
924	if (!m_parent->thread()->impl) {
925		return;
926	}
927	if (!fromThread) {
928		mCoreThreadInterrupt(m_parent->thread());
929	} else {
930		mCoreThreadInterruptFromThread(m_parent->thread());
931	}
932}
933
934CoreController::Interrupter::Interrupter(std::shared_ptr<CoreController> parent, bool fromThread)
935	: m_parent(parent.get())
936{
937	if (!m_parent->thread()->impl) {
938		return;
939	}
940	if (!fromThread) {
941		mCoreThreadInterrupt(m_parent->thread());
942	} else {
943		mCoreThreadInterruptFromThread(m_parent->thread());
944	}
945}
946
947CoreController::Interrupter::Interrupter(const Interrupter& other)
948	: m_parent(other.m_parent)
949{
950	if (!m_parent->thread()->impl) {
951		return;
952	}
953	mCoreThreadInterrupt(m_parent->thread());
954}
955
956CoreController::Interrupter::~Interrupter() {
957	if (!m_parent->thread()->impl) {
958		return;
959	}
960	mCoreThreadContinue(m_parent->thread());
961}