src/platform/3ds/threading.h (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#ifndef N3DS_THREADING_H
7#define N3DS_THREADING_H
8
9#include "util/common.h"
10
11#include <3ds.h>
12#include <malloc.h>
13
14#ifdef _3DS
15// ctrulib already has a type called Thread
16#define Thread CustomThread
17#endif
18
19#define THREAD_ENTRY void
20typedef ThreadFunc ThreadEntry;
21
22typedef struct {
23 Handle handle;
24 u8* stack;
25} Thread;
26typedef LightLock Mutex;
27typedef struct {
28 Mutex mutex;
29 Handle semaphore;
30 u32 waiting;
31} Condition;
32
33static inline int MutexInit(Mutex* mutex) {
34 LightLock_Init(mutex);
35 return 0;
36}
37
38static inline int MutexDeinit(Mutex* mutex) {
39 UNUSED(mutex);
40 return 0;
41}
42
43static inline int MutexLock(Mutex* mutex) {
44 LightLock_Lock(mutex);
45 return 0;
46}
47
48static inline int MutexTryLock(Mutex* mutex) {
49 return LightLock_TryLock(mutex);
50}
51
52static inline int MutexUnlock(Mutex* mutex) {
53 LightLock_Unlock(mutex);
54 return 0;
55}
56
57static inline int ConditionInit(Condition* cond) {
58 Result res = MutexInit(&cond->mutex);
59 if (res) {
60 return res;
61 }
62 res = svcCreateSemaphore(&cond->semaphore, 0, 1);
63 cond->waiting = 0;
64 return res;
65}
66
67static inline int ConditionDeinit(Condition* cond) {
68 return svcCloseHandle(cond->semaphore);
69}
70
71static inline int ConditionWait(Condition* cond, Mutex* mutex) {
72 MutexLock(&cond->mutex);
73 ++cond->waiting;
74 MutexUnlock(mutex);
75 MutexUnlock(&cond->mutex);
76 svcWaitSynchronization(cond->semaphore, U64_MAX);
77 MutexLock(mutex);
78 return 1;
79}
80
81static inline int ConditionWaitTimed(Condition* cond, Mutex* mutex, int32_t timeoutMs) {
82 MutexLock(&cond->mutex);
83 ++cond->waiting;
84 MutexUnlock(mutex);
85 MutexUnlock(&cond->mutex);
86 svcWaitSynchronization(cond->semaphore, timeoutMs * 10000000LL);
87 MutexLock(mutex);
88 return 1;
89}
90
91static inline int ConditionWake(Condition* cond) {
92 MutexLock(&cond->mutex);
93 if (cond->waiting) {
94 --cond->waiting;
95 s32 count = 0;
96 svcReleaseSemaphore(&count, cond->semaphore, 1);
97 }
98 MutexUnlock(&cond->mutex);
99 return 0;
100}
101
102static inline int ThreadCreate(Thread* thread, ThreadEntry entry, void* context) {
103 if (!entry || !thread) {
104 return 1;
105 }
106 thread->stack = memalign(8, 0x8000);
107 if (!thread->stack) {
108 return 1;
109 }
110 bool isNew3DS;
111 APT_CheckNew3DS(&isNew3DS);
112 if (isNew3DS && svcCreateThread(&thread->handle, entry, (u32) context, (u32*) &thread->stack[0x8000], 0x18, 2) == 0) {
113 return 0;
114 }
115 return svcCreateThread(&thread->handle, entry, (u32) context, (u32*) &thread->stack[0x8000], 0x18, -1);
116}
117
118static inline int ThreadJoin(Thread thread) {
119 svcWaitSynchronization(thread.handle, U64_MAX);
120 free(thread.stack);
121 return 0;
122}
123
124static inline void ThreadSetName(const char* name) {
125 UNUSED(name);
126 // Unimplemented
127}
128
129#endif