all repos — mgba @ 909faa485ce4b19e9729d488fa70dfdd2f54c5c6

mGBA Game Boy Advance Emulator

src/platform/libretro/libretro.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "libretro.h"
  7
  8#include <mgba-util/common.h>
  9
 10#include <mgba/core/blip_buf.h>
 11#include <mgba/core/cheats.h>
 12#include <mgba/core/core.h>
 13#include <mgba/core/log.h>
 14#include <mgba/core/serialize.h>
 15#include <mgba/core/version.h>
 16#ifdef M_CORE_GB
 17#include <mgba/gb/core.h>
 18#include <mgba/internal/gb/gb.h>
 19#include <mgba/internal/gb/mbc.h>
 20#endif
 21#ifdef M_CORE_GBA
 22#include <mgba/gba/core.h>
 23#include <mgba/gba/interface.h>
 24#include <mgba/internal/gba/gba.h>
 25#endif
 26#include <mgba-util/circle-buffer.h>
 27#include <mgba-util/memory.h>
 28#include <mgba-util/vfs.h>
 29
 30#define SAMPLES 1024
 31#define RUMBLE_PWM 35
 32
 33static retro_environment_t environCallback;
 34static retro_video_refresh_t videoCallback;
 35static retro_audio_sample_batch_t audioCallback;
 36static retro_input_poll_t inputPollCallback;
 37static retro_input_state_t inputCallback;
 38static retro_log_printf_t logCallback;
 39static retro_set_rumble_state_t rumbleCallback;
 40
 41static void GBARetroLog(struct mLogger* logger, int category, enum mLogLevel level, const char* format, va_list args);
 42
 43static void _postAudioBuffer(struct mAVStream*, blip_t* left, blip_t* right);
 44static void _setRumble(struct mRumble* rumble, int enable);
 45static uint8_t _readLux(struct GBALuminanceSource* lux);
 46static void _updateLux(struct GBALuminanceSource* lux);
 47static void _updateCamera(const uint32_t* buffer, unsigned width, unsigned height, size_t pitch);
 48static void _startImage(struct mImageSource*, unsigned w, unsigned h, int colorFormats);
 49static void _stopImage(struct mImageSource*);
 50static void _requestImage(struct mImageSource*, const void** buffer, size_t* stride, enum mColorFormat* colorFormat);
 51
 52static struct mCore* core;
 53static void* outputBuffer;
 54static void* data;
 55static size_t dataSize;
 56static void* savedata;
 57static struct mAVStream stream;
 58static int rumbleLevel;
 59static struct CircleBuffer rumbleHistory;
 60static struct mRumble rumble;
 61static struct GBALuminanceSource lux;
 62static int luxLevel;
 63static struct mLogger logger;
 64static struct retro_camera_callback cam;
 65static struct mImageSource imageSource;
 66static uint32_t* camData = NULL;
 67static unsigned camWidth;
 68static unsigned camHeight;
 69static unsigned imcapWidth;
 70static unsigned imcapHeight;
 71static size_t camStride;
 72
 73static void _reloadSettings(void) {
 74	struct mCoreOptions opts = {
 75		.useBios = true,
 76		.volume = 0x100,
 77	};
 78
 79	struct retro_variable var;
 80	enum GBModel model;
 81	const char* modelName;
 82
 83	var.key = "mgba_gb_model";
 84	var.value = 0;
 85	if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
 86		if (strcmp(var.value, "Game Boy") == 0) {
 87			model = GB_MODEL_DMG;
 88		} else if (strcmp(var.value, "Super Game Boy") == 0) {
 89			model = GB_MODEL_SGB;
 90		} else if (strcmp(var.value, "Game Boy Color") == 0) {
 91			model = GB_MODEL_CGB;
 92		} else if (strcmp(var.value, "Game Boy Advance") == 0) {
 93			model = GB_MODEL_AGB;
 94		} else {
 95			model = GB_MODEL_AUTODETECT;
 96		}
 97
 98		modelName = GBModelToName(model);
 99		mCoreConfigSetDefaultValue(&core->config, "gb.model", modelName);
100		mCoreConfigSetDefaultValue(&core->config, "sgb.model", modelName);
101		mCoreConfigSetDefaultValue(&core->config, "cgb.model", modelName);
102	}
103
104	var.key = "mgba_use_bios";
105	var.value = 0;
106	if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
107		opts.useBios = strcmp(var.value, "ON") == 0;
108	}
109
110	var.key = "mgba_skip_bios";
111	var.value = 0;
112	if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
113		opts.skipBios = strcmp(var.value, "ON") == 0;
114	}
115
116	var.key = "mgba_sgb_borders";
117	var.value = 0;
118	if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
119		if (strcmp(var.value, "ON") == 0) {
120			mCoreConfigSetDefaultIntValue(&core->config, "sgb.borders", true);
121		} else {
122			mCoreConfigSetDefaultIntValue(&core->config, "sgb.borders", false);
123		}
124	}
125
126	var.key = "mgba_idle_optimization";
127	var.value = 0;
128	if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
129		if (strcmp(var.value, "Don't Remove") == 0) {
130			mCoreConfigSetDefaultValue(&core->config, "idleOptimization", "ignore");
131		} else if (strcmp(var.value, "Remove Known") == 0) {
132			mCoreConfigSetDefaultValue(&core->config, "idleOptimization", "remove");
133		} else if (strcmp(var.value, "Detect and Remove") == 0) {
134			mCoreConfigSetDefaultValue(&core->config, "idleOptimization", "detect");
135		}
136	}
137
138	var.key = "mgba_frameskip";
139	var.value = 0;
140	if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
141		opts.frameskip = strtol(var.value, NULL, 10);
142
143	}
144
145	mCoreConfigLoadDefaults(&core->config, &opts);
146	mCoreLoadConfig(core);
147}
148
149unsigned retro_api_version(void) {
150	return RETRO_API_VERSION;
151}
152
153void retro_set_environment(retro_environment_t env) {
154	environCallback = env;
155
156	struct retro_variable vars[] = {
157		{ "mgba_solar_sensor_level", "Solar sensor level; 0|1|2|3|4|5|6|7|8|9|10" },
158		{ "mgba_allow_opposing_directions", "Allow opposing directional input; OFF|ON" },
159		{ "mgba_gb_model", "Game Boy model (requires restart); Autodetect|Game Boy|Super Game Boy|Game Boy Color|Game Boy Advance" },
160		{ "mgba_use_bios", "Use BIOS file if found (requires restart); ON|OFF" },
161		{ "mgba_skip_bios", "Skip BIOS intro (requires restart); OFF|ON" },
162		{ "mgba_sgb_borders", "Use Super Game Boy borders (requires restart); ON|OFF" },
163		{ "mgba_idle_optimization", "Idle loop removal; Remove Known|Detect and Remove|Don't Remove" },
164		{ "mgba_frameskip", "Frameskip; 0|1|2|3|4|5|6|7|8|9|10" },
165		{ 0, 0 }
166	};
167
168	environCallback(RETRO_ENVIRONMENT_SET_VARIABLES, vars);
169}
170
171void retro_set_video_refresh(retro_video_refresh_t video) {
172	videoCallback = video;
173}
174
175void retro_set_audio_sample(retro_audio_sample_t audio) {
176	UNUSED(audio);
177}
178
179void retro_set_audio_sample_batch(retro_audio_sample_batch_t audioBatch) {
180	audioCallback = audioBatch;
181}
182
183void retro_set_input_poll(retro_input_poll_t inputPoll) {
184	inputPollCallback = inputPoll;
185}
186
187void retro_set_input_state(retro_input_state_t input) {
188	inputCallback = input;
189}
190
191void retro_get_system_info(struct retro_system_info* info) {
192	info->need_fullpath = false;
193	info->valid_extensions = "gba|gb|gbc";
194	info->library_version = projectVersion;
195	info->library_name = projectName;
196	info->block_extract = false;
197}
198
199void retro_get_system_av_info(struct retro_system_av_info* info) {
200	unsigned width, height;
201	core->desiredVideoDimensions(core, &width, &height);
202	info->geometry.base_width = width;
203	info->geometry.base_height = height;
204#ifdef M_CORE_GB
205	if (core->platform(core) == PLATFORM_GB) {
206		info->geometry.max_width = 256;
207		info->geometry.max_height = 224;
208	} else
209#endif
210	{
211		info->geometry.max_width = width;
212		info->geometry.max_height = height;
213	}
214
215	info->geometry.aspect_ratio = width / (double) height;
216	info->timing.fps = core->frequency(core) / (float) core->frameCycles(core);
217	info->timing.sample_rate = 32768;
218}
219
220void retro_init(void) {
221	enum retro_pixel_format fmt;
222#ifdef COLOR_16_BIT
223#ifdef COLOR_5_6_5
224	fmt = RETRO_PIXEL_FORMAT_RGB565;
225#else
226#warning This pixel format is unsupported. Please use -DCOLOR_16-BIT -DCOLOR_5_6_5
227	fmt = RETRO_PIXEL_FORMAT_0RGB1555;
228#endif
229#else
230#warning This pixel format is unsupported. Please use -DCOLOR_16-BIT -DCOLOR_5_6_5
231	fmt = RETRO_PIXEL_FORMAT_XRGB8888;
232#endif
233	environCallback(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt);
234
235	struct retro_input_descriptor inputDescriptors[] = {
236		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" },
237		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" },
238		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
239		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
240		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "Right" },
241		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "Left" },
242		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "Up" },
243		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "Down" },
244		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R" },
245		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L" },
246		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "Brighten Solar Sensor" },
247		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "Darken Solar Sensor" },
248		{ 0 }
249	};
250	environCallback(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, &inputDescriptors);
251
252	// TODO: RETRO_ENVIRONMENT_SET_SUPPORT_NO_GAME when BIOS booting is supported
253
254	struct retro_rumble_interface rumbleInterface;
255	if (environCallback(RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE, &rumbleInterface)) {
256		rumbleCallback = rumbleInterface.set_rumble_state;
257		CircleBufferInit(&rumbleHistory, RUMBLE_PWM);
258		rumble.setRumble = _setRumble;
259	} else {
260		rumbleCallback = 0;
261	}
262
263	luxLevel = 0;
264	lux.readLuminance = _readLux;
265	lux.sample = _updateLux;
266	_updateLux(&lux);
267
268	struct retro_log_callback log;
269	if (environCallback(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log)) {
270		logCallback = log.log;
271	} else {
272		logCallback = 0;
273	}
274	logger.log = GBARetroLog;
275	mLogSetDefaultLogger(&logger);
276
277	stream.videoDimensionsChanged = 0;
278	stream.postAudioFrame = 0;
279	stream.postAudioBuffer = _postAudioBuffer;
280	stream.postVideoFrame = 0;
281
282	imageSource.startRequestImage = _startImage;
283	imageSource.stopRequestImage = _stopImage;
284	imageSource.requestImage = _requestImage;
285}
286
287void retro_deinit(void) {
288	free(outputBuffer);
289}
290
291void retro_run(void) {
292	uint16_t keys;
293	inputPollCallback();
294
295	bool updated = false;
296	if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated) {
297		struct retro_variable var = {
298			.key = "mgba_allow_opposing_directions",
299			.value = 0
300		};
301		if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
302			((struct GBA*) core->board)->allowOpposingDirections = strcmp(var.value, "yes") == 0;
303		}
304
305		var.key = "mgba_frameskip";
306		var.value = 0;
307		if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
308			mCoreConfigSetUIntValue(&core->config, "frameskip", strtol(var.value, NULL, 10));
309			mCoreLoadConfig(core);
310		}
311	}
312
313	keys = 0;
314	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A)) << 0;
315	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B)) << 1;
316	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT)) << 2;
317	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START)) << 3;
318	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT)) << 4;
319	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT)) << 5;
320	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP)) << 6;
321	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN)) << 7;
322	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R)) << 8;
323	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L)) << 9;
324	core->setKeys(core, keys);
325
326	static bool wasAdjustingLux = false;
327	if (wasAdjustingLux) {
328		wasAdjustingLux = inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3) ||
329		                  inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3);
330	} else {
331		if (inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3)) {
332			++luxLevel;
333			if (luxLevel > 10) {
334				luxLevel = 10;
335			}
336			wasAdjustingLux = true;
337		} else if (inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3)) {
338			--luxLevel;
339			if (luxLevel < 0) {
340				luxLevel = 0;
341			}
342			wasAdjustingLux = true;
343		}
344	}
345
346	core->runFrame(core);
347	unsigned width, height;
348	core->desiredVideoDimensions(core, &width, &height);
349	videoCallback(outputBuffer, width, height, BYTES_PER_PIXEL * 256);
350}
351
352static void _setupMaps(struct mCore* core) {
353#ifdef M_CORE_GBA
354	if (core->platform(core) == PLATFORM_GBA) {
355		struct GBA* gba = core->board;
356		struct retro_memory_descriptor descs[11];
357		struct retro_memory_map mmaps;
358		size_t romSize = gba->memory.romSize + (gba->memory.romSize & 1);
359
360		memset(descs, 0, sizeof(descs));
361		size_t savedataSize = retro_get_memory_size(RETRO_MEMORY_SAVE_RAM);
362
363		/* Map internal working RAM */
364		descs[0].ptr    = gba->memory.iwram;
365		descs[0].start  = BASE_WORKING_IRAM;
366		descs[0].len    = SIZE_WORKING_IRAM;
367		descs[0].select = 0xFF000000;
368
369		/* Map working RAM */
370		descs[1].ptr    = gba->memory.wram;
371		descs[1].start  = BASE_WORKING_RAM;
372		descs[1].len    = SIZE_WORKING_RAM;
373		descs[1].select = 0xFF000000;
374
375		/* Map save RAM */
376		/* TODO: if SRAM is flash, use start=0 addrspace="S" instead */
377		descs[2].ptr    = savedataSize ? savedata : NULL;
378		descs[2].start  = BASE_CART_SRAM;
379		descs[2].len    = savedataSize;
380
381		/* Map ROM */
382		descs[3].ptr    = gba->memory.rom;
383		descs[3].start  = BASE_CART0;
384		descs[3].len    = romSize;
385		descs[3].flags  = RETRO_MEMDESC_CONST;
386
387		descs[4].ptr    = gba->memory.rom;
388		descs[4].start  = BASE_CART1;
389		descs[4].len    = romSize;
390		descs[4].flags  = RETRO_MEMDESC_CONST;
391
392		descs[5].ptr    = gba->memory.rom;
393		descs[5].start  = BASE_CART2;
394		descs[5].len    = romSize;
395		descs[5].flags  = RETRO_MEMDESC_CONST;
396
397		/* Map BIOS */
398		descs[6].ptr    = gba->memory.bios;
399		descs[6].start  = BASE_BIOS;
400		descs[6].len    = SIZE_BIOS;
401		descs[6].flags  = RETRO_MEMDESC_CONST;
402
403		/* Map VRAM */
404		descs[7].ptr    = gba->video.vram;
405		descs[7].start  = BASE_VRAM;
406		descs[7].len    = SIZE_VRAM;
407		descs[7].select = 0xFF000000;
408
409		/* Map palette RAM */
410		descs[8].ptr    = gba->video.palette;
411		descs[8].start  = BASE_PALETTE_RAM;
412		descs[8].len    = SIZE_PALETTE_RAM;
413		descs[8].select = 0xFF000000;
414
415		/* Map OAM */
416		descs[9].ptr    = &gba->video.oam; /* video.oam is a structure */
417		descs[9].start  = BASE_OAM;
418		descs[9].len    = SIZE_OAM;
419		descs[9].select = 0xFF000000;
420
421		/* Map mmapped I/O */
422		descs[10].ptr    = gba->memory.io;
423		descs[10].start  = BASE_IO;
424		descs[10].len    = SIZE_IO;
425
426		mmaps.descriptors = descs;
427		mmaps.num_descriptors = sizeof(descs) / sizeof(descs[0]);
428
429		bool yes = true;
430		environCallback(RETRO_ENVIRONMENT_SET_MEMORY_MAPS, &mmaps);
431		environCallback(RETRO_ENVIRONMENT_SET_SUPPORT_ACHIEVEMENTS, &yes);
432	}
433#endif
434}
435
436void retro_reset(void) {
437	core->reset(core);
438	_setupMaps(core);
439
440	if (rumbleCallback) {
441		CircleBufferClear(&rumbleHistory);
442	}
443}
444
445bool retro_load_game(const struct retro_game_info* game) {
446	struct VFile* rom;
447	if (game->data) {
448		data = anonymousMemoryMap(game->size);
449		dataSize = game->size;
450		memcpy(data, game->data, game->size);
451		rom = VFileFromMemory(data, game->size);
452	} else {
453		data = 0;
454		rom = VFileOpen(game->path, O_RDONLY);
455	}
456	if (!rom) {
457		return false;
458	}
459
460	core = mCoreFindVF(rom);
461	if (!core) {
462		rom->close(rom);
463		mappedMemoryFree(data, game->size);
464		return false;
465	}
466	mCoreInitConfig(core, NULL);
467	core->init(core);
468	core->setAVStream(core, &stream);
469
470	size_t size = 256 * 224 * BYTES_PER_PIXEL;
471	outputBuffer = malloc(size);
472	memset(outputBuffer, 0xFF, size);
473	core->setVideoBuffer(core, outputBuffer, 256);
474
475	core->setAudioBufferSize(core, SAMPLES);
476
477	blip_set_rates(core->getAudioChannel(core, 0), core->frequency(core), 32768);
478	blip_set_rates(core->getAudioChannel(core, 1), core->frequency(core), 32768);
479
480	core->setPeripheral(core, mPERIPH_RUMBLE, &rumble);
481
482	savedata = anonymousMemoryMap(SIZE_CART_FLASH1M);
483	struct VFile* save = VFileFromMemory(savedata, SIZE_CART_FLASH1M);
484
485	_reloadSettings();
486	core->loadROM(core, rom);
487	core->loadSave(core, save);
488
489	const char* sysDir = 0;
490	const char* biosName = 0;
491	char biosPath[PATH_MAX];
492	environCallback(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &sysDir);
493
494#ifdef M_CORE_GBA
495	if (core->platform(core) == PLATFORM_GBA) {
496		core->setPeripheral(core, mPERIPH_GBA_LUMINANCE, &lux);
497		biosName = "gba_bios.bin";
498
499	}
500#endif
501
502#ifdef M_CORE_GB
503	if (core->platform(core) == PLATFORM_GB) {
504		memset(&cam, 0, sizeof(cam));
505		cam.height = GBCAM_HEIGHT;
506		cam.width = GBCAM_WIDTH;
507		cam.caps = 1 << RETRO_CAMERA_BUFFER_RAW_FRAMEBUFFER;
508		cam.frame_raw_framebuffer = _updateCamera;
509		core->setPeripheral(core, mPERIPH_IMAGE_SOURCE, &imageSource);
510
511		environCallback(RETRO_ENVIRONMENT_GET_CAMERA_INTERFACE, &cam);
512		const char* modelName = mCoreConfigGetValue(&core->config, "gb.model");
513		struct GB* gb = core->board;
514
515		if (modelName) {
516			gb->model = GBNameToModel(modelName);
517		} else {
518			GBDetectModel(gb);
519		}
520
521		switch (gb->model) {
522		case GB_MODEL_AGB:
523		case GB_MODEL_CGB:
524			biosName = "gbc_bios.bin";
525			break;
526		case GB_MODEL_SGB:
527			biosName = "sgb_bios.bin";
528			break;
529		case GB_MODEL_DMG:
530		default:
531			biosName = "gb_bios.bin";
532			break;
533		}
534	}
535#endif
536
537	if (core->opts.useBios && sysDir && biosName) {
538		snprintf(biosPath, sizeof(biosPath), "%s%s%s", sysDir, PATH_SEP, biosName);
539		struct VFile* bios = VFileOpen(biosPath, O_RDONLY);
540		if (bios) {
541			core->loadBIOS(core, bios, 0);
542		}
543	}
544
545	core->reset(core);
546	_setupMaps(core);
547
548	return true;
549}
550
551void retro_unload_game(void) {
552	if (!core) {
553		return;
554	}
555	core->deinit(core);
556	mappedMemoryFree(data, dataSize);
557	data = 0;
558	mappedMemoryFree(savedata, SIZE_CART_FLASH1M);
559	savedata = 0;
560	CircleBufferDeinit(&rumbleHistory);
561}
562
563size_t retro_serialize_size(void) {
564	struct VFile* vfm = VFileMemChunk(NULL, 0);
565	mCoreSaveStateNamed(core, vfm, SAVESTATE_SAVEDATA | SAVESTATE_RTC);
566	size_t size = vfm->size(vfm);
567	vfm->close(vfm);
568	return size;
569}
570
571bool retro_serialize(void* data, size_t size) {
572	struct VFile* vfm = VFileMemChunk(NULL, 0);
573	mCoreSaveStateNamed(core, vfm, SAVESTATE_SAVEDATA | SAVESTATE_RTC);
574	if ((ssize_t) size > vfm->size(vfm)) {
575		size = vfm->size(vfm);
576	} else if ((ssize_t) size < vfm->size(vfm)) {
577		vfm->close(vfm);
578		return false;
579	}
580	vfm->seek(vfm, 0, SEEK_SET);
581	vfm->read(vfm, data, size);
582	vfm->close(vfm);
583	return true;
584}
585
586bool retro_unserialize(const void* data, size_t size) {
587	struct VFile* vfm = VFileFromConstMemory(data, size);
588	bool success = mCoreLoadStateNamed(core, vfm, SAVESTATE_RTC);
589	vfm->close(vfm);
590	return success;
591}
592
593void retro_cheat_reset(void) {
594	mCheatDeviceClear(core->cheatDevice(core));
595}
596
597void retro_cheat_set(unsigned index, bool enabled, const char* code) {
598	UNUSED(index);
599	UNUSED(enabled);
600	struct mCheatDevice* device = core->cheatDevice(core);
601	struct mCheatSet* cheatSet = NULL;
602	if (mCheatSetsSize(&device->cheats)) {
603		cheatSet = *mCheatSetsGetPointer(&device->cheats, 0);
604	} else {
605		cheatSet = device->createSet(device, NULL);
606		mCheatAddSet(device, cheatSet);
607	}
608	// Convert the super wonky unportable libretro format to something normal
609	char realCode[] = "XXXXXXXX XXXXXXXX";
610	size_t len = strlen(code) + 1; // Include null terminator
611	size_t i, pos;
612	for (i = 0, pos = 0; i < len; ++i) {
613		if (isspace((int) code[i]) || code[i] == '+') {
614			realCode[pos] = ' ';
615		} else {
616			realCode[pos] = code[i];
617		}
618		if ((pos == 13 && (realCode[pos] == ' ' || !realCode[pos])) || pos == 17) {
619			realCode[pos] = '\0';
620			mCheatAddLine(cheatSet, realCode, 0);
621			pos = 0;
622			continue;
623		}
624		++pos;
625	}
626}
627
628unsigned retro_get_region(void) {
629	return RETRO_REGION_NTSC; // TODO: This isn't strictly true
630}
631
632void retro_set_controller_port_device(unsigned port, unsigned device) {
633	UNUSED(port);
634	UNUSED(device);
635}
636
637bool retro_load_game_special(unsigned game_type, const struct retro_game_info* info, size_t num_info) {
638	UNUSED(game_type);
639	UNUSED(info);
640	UNUSED(num_info);
641	return false;
642}
643
644void* retro_get_memory_data(unsigned id) {
645	if (id != RETRO_MEMORY_SAVE_RAM) {
646		return 0;
647	}
648	return savedata;
649}
650
651size_t retro_get_memory_size(unsigned id) {
652	if (id != RETRO_MEMORY_SAVE_RAM) {
653		return 0;
654	}
655#ifdef M_CORE_GBA
656	if (core->platform(core) == PLATFORM_GBA) {
657		switch (((struct GBA*) core->board)->memory.savedata.type) {
658		case SAVEDATA_AUTODETECT:
659			return SIZE_CART_FLASH1M;
660		default:
661			return GBASavedataSize(&((struct GBA*) core->board)->memory.savedata);
662		}
663	}
664#endif
665#ifdef M_CORE_GB
666	if (core->platform(core) == PLATFORM_GB) {
667		return ((struct GB*) core->board)->sramSize;
668	}
669#endif
670	return 0;
671}
672
673void GBARetroLog(struct mLogger* logger, int category, enum mLogLevel level, const char* format, va_list args) {
674	UNUSED(logger);
675	if (!logCallback) {
676		return;
677	}
678
679	char message[128];
680	vsnprintf(message, sizeof(message), format, args);
681
682	enum retro_log_level retroLevel = RETRO_LOG_INFO;
683	switch (level) {
684	case mLOG_ERROR:
685	case mLOG_FATAL:
686		retroLevel = RETRO_LOG_ERROR;
687		break;
688	case mLOG_WARN:
689		retroLevel = RETRO_LOG_WARN;
690		break;
691	case mLOG_INFO:
692		retroLevel = RETRO_LOG_INFO;
693		break;
694	case mLOG_GAME_ERROR:
695	case mLOG_STUB:
696#ifdef NDEBUG
697		return;
698#else
699		retroLevel = RETRO_LOG_DEBUG;
700		break;
701#endif
702	case mLOG_DEBUG:
703		retroLevel = RETRO_LOG_DEBUG;
704		break;
705	}
706#ifdef NDEBUG
707	static int biosCat = -1;
708	if (biosCat < 0) {
709		biosCat = mLogCategoryById("gba.bios");
710	}
711
712	if (category == biosCat) {
713		return;
714	}
715#endif
716	logCallback(retroLevel, "%s: %s\n", mLogCategoryName(category), message);
717}
718
719static void _postAudioBuffer(struct mAVStream* stream, blip_t* left, blip_t* right) {
720	UNUSED(stream);
721	int16_t samples[SAMPLES * 2];
722	blip_read_samples(left, samples, SAMPLES, true);
723	blip_read_samples(right, samples + 1, SAMPLES, true);
724	audioCallback(samples, SAMPLES);
725}
726
727static void _setRumble(struct mRumble* rumble, int enable) {
728	UNUSED(rumble);
729	if (!rumbleCallback) {
730		return;
731	}
732	rumbleLevel += enable;
733	if (CircleBufferSize(&rumbleHistory) == RUMBLE_PWM) {
734		int8_t oldLevel;
735		CircleBufferRead8(&rumbleHistory, &oldLevel);
736		rumbleLevel -= oldLevel;
737	}
738	CircleBufferWrite8(&rumbleHistory, enable);
739	rumbleCallback(0, RETRO_RUMBLE_STRONG, rumbleLevel * 0xFFFF / RUMBLE_PWM);
740	rumbleCallback(0, RETRO_RUMBLE_WEAK, rumbleLevel * 0xFFFF / RUMBLE_PWM);
741}
742
743static void _updateLux(struct GBALuminanceSource* lux) {
744	UNUSED(lux);
745	struct retro_variable var = {
746		.key = "mgba_solar_sensor_level",
747		.value = 0
748	};
749
750	bool updated = false;
751	if (!environCallback(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) || !updated) {
752		return;
753	}
754	if (!environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || !var.value) {
755		return;
756	}
757
758	char* end;
759	int newLuxLevel = strtol(var.value, &end, 10);
760	if (!*end) {
761		if (newLuxLevel > 10) {
762			luxLevel = 10;
763		} else if (newLuxLevel < 0) {
764			luxLevel = 0;
765		} else {
766			luxLevel = newLuxLevel;
767		}
768	}
769}
770
771static uint8_t _readLux(struct GBALuminanceSource* lux) {
772	UNUSED(lux);
773	int value = 0x16;
774	if (luxLevel > 0) {
775		value += GBA_LUX_LEVELS[luxLevel - 1];
776	}
777	return 0xFF - value;
778}
779
780static void _updateCamera(const uint32_t* buffer, unsigned width, unsigned height, size_t pitch) {
781	if (!camData || width > camWidth || height > camHeight) {
782		if (camData) {
783			free(camData);
784		}
785		unsigned bufPitch = pitch / sizeof(*buffer);
786		unsigned bufHeight = height;
787		if (imcapWidth > bufPitch) {
788			bufPitch = imcapWidth;
789		}
790		if (imcapHeight > bufHeight) {
791			bufHeight = imcapHeight;
792		}
793		camData = malloc(sizeof(*buffer) * bufHeight * bufPitch);
794		memset(camData, 0xFF, sizeof(*buffer) * bufHeight * bufPitch);
795		camWidth = width;
796		camHeight = bufHeight;
797		camStride = bufPitch;
798	}
799	size_t i;
800	for (i = 0; i < height; ++i) {
801		memcpy(&camData[camStride * i], &buffer[pitch * i / sizeof(*buffer)], pitch);
802	}
803}
804
805static void _startImage(struct mImageSource* image, unsigned w, unsigned h, int colorFormats) {
806	UNUSED(image);
807	UNUSED(colorFormats);
808
809	if (camData) {
810		free(camData);
811	}
812	camData = NULL;
813	imcapWidth = w;
814	imcapHeight = h;
815	cam.start();
816}
817
818static void _stopImage(struct mImageSource* image) {
819	UNUSED(image);
820	cam.stop();	
821}
822
823static void _requestImage(struct mImageSource* image, const void** buffer, size_t* stride, enum mColorFormat* colorFormat) {
824	UNUSED(image);
825	if (!camData) {
826		cam.start();
827		*buffer = NULL;
828		return;
829	}
830	size_t offset = 0;
831	if (imcapWidth < camWidth) {
832		offset += (camWidth - imcapWidth) / 2;
833	}
834	if (imcapHeight < camHeight) {
835		offset += (camHeight - imcapHeight) / 2 * camStride;
836	}
837
838	*buffer = &camData[offset];
839	*stride = camStride;
840	*colorFormat = mCOLOR_XRGB8;
841}