#include "util/memory.h" #include void* anonymousMemoryMap(size_t size) { return VirtualAlloc(NULL, size, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE); } void mappedMemoryFree(void* memory, size_t size) { UNUSED(size); // size is not useful here because we're freeing the memory, not decommitting it VirtualFree(memory, 0, MEM_RELEASE); }