src/gba/gba-io.c (view raw)
1#include "gba-io.h" 2 3void GBAIOWrite(struct GBA* gba, uint32_t address, uint16_t value) { 4 switch (address) { 5 default: 6 GBALog(GBA_LOG_STUB, "Stub I/O register: %03x", address); 7 break; 8 } 9}