/* Copyright (c) 2013-2015 Jeffrey Pfau * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GBA_SYNC_H #define GBA_SYNC_H #include "util/common.h" #include "util/threading.h" struct GBASync { int videoFramePending; bool videoFrameWait; bool videoFrameOn; Mutex videoFrameMutex; Condition videoFrameAvailableCond; Condition videoFrameRequiredCond; bool audioWait; Condition audioRequiredCond; Mutex audioBufferMutex; }; void GBASyncPostFrame(struct GBASync* sync); void GBASyncForceFrame(struct GBASync* sync); bool GBASyncWaitFrameStart(struct GBASync* sync); void GBASyncWaitFrameEnd(struct GBASync* sync); void GBASyncSetVideoSync(struct GBASync* sync, bool wait); void GBASyncProduceAudio(struct GBASync* sync, bool wait); void GBASyncLockAudio(struct GBASync* sync); void GBASyncUnlockAudio(struct GBASync* sync); void GBASyncConsumeAudio(struct GBASync* sync); #endif