all repos — mgba @ 93122df1f42a46c9475f871f67a66ada85eed0db

mGBA Game Boy Advance Emulator

src/gba/gba.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include <mgba/internal/gba/gba.h>
  7
  8#include <mgba/internal/arm/isa-inlines.h>
  9#include <mgba/internal/arm/debugger/debugger.h>
 10#include <mgba/internal/arm/decoder.h>
 11
 12#include <mgba/internal/gba/bios.h>
 13#include <mgba/internal/gba/cheats.h>
 14#include <mgba/internal/gba/io.h>
 15#include <mgba/internal/gba/overrides.h>
 16#include <mgba/internal/gba/rr/rr.h>
 17
 18#include <mgba-util/patch.h>
 19#include <mgba-util/crc32.h>
 20#include <mgba-util/math.h>
 21#include <mgba-util/memory.h>
 22#include <mgba-util/vfs.h>
 23
 24mLOG_DEFINE_CATEGORY(GBA, "GBA", "gba");
 25mLOG_DEFINE_CATEGORY(GBA_DEBUG, "GBA Debug", "gba.debug");
 26
 27const uint32_t GBA_COMPONENT_MAGIC = 0x1000000;
 28
 29static const size_t GBA_ROM_MAGIC_OFFSET = 3;
 30static const uint8_t GBA_ROM_MAGIC[] = { 0xEA };
 31
 32static const size_t GBA_MB_MAGIC_OFFSET = 0xC0;
 33
 34static void GBAInit(void* cpu, struct mCPUComponent* component);
 35static void GBAInterruptHandlerInit(struct ARMInterruptHandler* irqh);
 36static void GBAProcessEvents(struct ARMCore* cpu);
 37static void GBAHitStub(struct ARMCore* cpu, uint32_t opcode);
 38static void GBAIllegal(struct ARMCore* cpu, uint32_t opcode);
 39static void GBABreakpoint(struct ARMCore* cpu, int immediate);
 40
 41static bool _setSoftwareBreakpoint(struct ARMDebugger*, uint32_t address, enum ExecutionMode mode, uint32_t* opcode);
 42static bool _clearSoftwareBreakpoint(struct ARMDebugger*, uint32_t address, enum ExecutionMode mode, uint32_t opcode);
 43
 44
 45#ifdef _3DS
 46extern uint32_t* romBuffer;
 47extern size_t romBufferSize;
 48#endif
 49
 50void GBACreate(struct GBA* gba) {
 51	gba->d.id = GBA_COMPONENT_MAGIC;
 52	gba->d.init = GBAInit;
 53	gba->d.deinit = 0;
 54}
 55
 56static void GBAInit(void* cpu, struct mCPUComponent* component) {
 57	struct GBA* gba = (struct GBA*) component;
 58	gba->cpu = cpu;
 59	gba->debugger = 0;
 60	gba->sync = 0;
 61
 62	GBAInterruptHandlerInit(&gba->cpu->irqh);
 63	GBAMemoryInit(gba);
 64
 65	gba->memory.savedata.timing = &gba->timing;
 66	GBASavedataInit(&gba->memory.savedata, NULL);
 67
 68	gba->video.p = gba;
 69	GBAVideoInit(&gba->video);
 70
 71	gba->audio.p = gba;
 72	GBAAudioInit(&gba->audio, GBA_AUDIO_SAMPLES);
 73
 74	GBAIOInit(gba);
 75
 76	gba->sio.p = gba;
 77	GBASIOInit(&gba->sio);
 78
 79	gba->springIRQ = 0;
 80	gba->keySource = 0;
 81	gba->rotationSource = 0;
 82	gba->luminanceSource = 0;
 83	gba->rtcSource = 0;
 84	gba->rumble = 0;
 85	gba->rr = 0;
 86
 87	gba->romVf = 0;
 88	gba->biosVf = 0;
 89
 90	gba->stream = NULL;
 91	gba->keyCallback = NULL;
 92	mCoreCallbacksListInit(&gba->coreCallbacks, 0);
 93
 94	gba->biosChecksum = GBAChecksum(gba->memory.bios, SIZE_BIOS);
 95
 96	gba->idleOptimization = IDLE_LOOP_REMOVE;
 97	gba->idleLoop = IDLE_LOOP_NONE;
 98
 99	gba->realisticTiming = true;
100	gba->hardCrash = true;
101	gba->allowOpposingDirections = true;
102
103	gba->performingDMA = false;
104
105	gba->isPristine = false;
106	gba->pristineRomSize = 0;
107	gba->yankedRomSize = 0;
108
109	mTimingInit(&gba->timing, &gba->cpu->cycles, &gba->cpu->nextEvent);
110}
111
112void GBAUnloadROM(struct GBA* gba) {
113	if (gba->memory.rom && !gba->isPristine) {
114		if (gba->yankedRomSize) {
115			gba->yankedRomSize = 0;
116		}
117		mappedMemoryFree(gba->memory.rom, SIZE_CART0);
118	}
119
120	if (gba->romVf) {
121#ifndef _3DS
122		gba->romVf->unmap(gba->romVf, gba->memory.rom, gba->pristineRomSize);
123#endif
124		gba->romVf->close(gba->romVf);
125		gba->romVf = NULL;
126	}
127	gba->memory.rom = NULL;
128	gba->isPristine = false;
129
130	GBASavedataDeinit(&gba->memory.savedata);
131	if (gba->memory.savedata.realVf) {
132		gba->memory.savedata.realVf->close(gba->memory.savedata.realVf);
133		gba->memory.savedata.realVf = 0;
134	}
135	gba->idleLoop = IDLE_LOOP_NONE;
136}
137
138void GBADestroy(struct GBA* gba) {
139	GBAUnloadROM(gba);
140
141	if (gba->biosVf) {
142		gba->biosVf->unmap(gba->biosVf, gba->memory.bios, SIZE_BIOS);
143		gba->biosVf->close(gba->biosVf);
144		gba->biosVf = 0;
145	}
146
147	GBAMemoryDeinit(gba);
148	GBAVideoDeinit(&gba->video);
149	GBAAudioDeinit(&gba->audio);
150	GBASIODeinit(&gba->sio);
151	gba->rr = 0;
152	mTimingDeinit(&gba->timing);
153	mCoreCallbacksListDeinit(&gba->coreCallbacks);
154}
155
156void GBAInterruptHandlerInit(struct ARMInterruptHandler* irqh) {
157	irqh->reset = GBAReset;
158	irqh->processEvents = GBAProcessEvents;
159	irqh->swi16 = GBASwi16;
160	irqh->swi32 = GBASwi32;
161	irqh->hitIllegal = GBAIllegal;
162	irqh->readCPSR = GBATestIRQ;
163	irqh->hitStub = GBAHitStub;
164	irqh->bkpt16 = GBABreakpoint;
165	irqh->bkpt32 = GBABreakpoint;
166}
167
168void GBAReset(struct ARMCore* cpu) {
169	ARMSetPrivilegeMode(cpu, MODE_IRQ);
170	cpu->gprs[ARM_SP] = SP_BASE_IRQ;
171	ARMSetPrivilegeMode(cpu, MODE_SUPERVISOR);
172	cpu->gprs[ARM_SP] = SP_BASE_SUPERVISOR;
173	ARMSetPrivilegeMode(cpu, MODE_SYSTEM);
174	cpu->gprs[ARM_SP] = SP_BASE_SYSTEM;
175
176	struct GBA* gba = (struct GBA*) cpu->master;
177	if (!gba->rr || (!gba->rr->isPlaying(gba->rr) && !gba->rr->isRecording(gba->rr))) {
178		GBASavedataUnmask(&gba->memory.savedata);
179	}
180
181	gba->cpuBlocked = false;
182	gba->earlyExit = false;
183	if (gba->yankedRomSize) {
184		gba->memory.romSize = gba->yankedRomSize;
185		gba->memory.romMask = toPow2(gba->memory.romSize) - 1;
186		gba->yankedRomSize = 0;
187	}
188	mTimingClear(&gba->timing);
189	GBAMemoryReset(gba);
190	GBAVideoReset(&gba->video);
191	GBAAudioReset(&gba->audio);
192	GBAIOInit(gba);
193	GBATimerInit(gba);
194
195	GBASIOReset(&gba->sio);
196
197	gba->lastJump = 0;
198	gba->haltPending = false;
199	gba->idleDetectionStep = 0;
200	gba->idleDetectionFailures = 0;
201
202	gba->debug = false;
203	memset(gba->debugString, 0, sizeof(gba->debugString));
204}
205
206void GBASkipBIOS(struct GBA* gba) {
207	struct ARMCore* cpu = gba->cpu;
208	if (cpu->gprs[ARM_PC] == BASE_RESET + WORD_SIZE_ARM) {
209		if (gba->memory.rom) {
210			cpu->gprs[ARM_PC] = BASE_CART0;
211		} else {
212			cpu->gprs[ARM_PC] = BASE_WORKING_RAM;
213		}
214		gba->memory.io[REG_VCOUNT >> 1] = 0x7E;
215		gba->memory.io[REG_POSTFLG >> 1] = 1;
216		int currentCycles = 0;
217		ARM_WRITE_PC;
218	}
219}
220
221static void GBAProcessEvents(struct ARMCore* cpu) {
222	struct GBA* gba = (struct GBA*) cpu->master;
223
224	gba->bus = cpu->prefetch[1];
225	if (cpu->executionMode == MODE_THUMB) {
226		gba->bus |= cpu->prefetch[1] << 16;
227	}
228
229	if (gba->springIRQ && !cpu->cpsr.i) {
230		ARMRaiseIRQ(cpu);
231		gba->springIRQ = 0;
232	}
233
234	int32_t nextEvent = cpu->nextEvent;
235	while (cpu->cycles >= nextEvent) {
236		int32_t cycles = cpu->cycles;
237
238		cpu->cycles = 0;
239		cpu->nextEvent = INT_MAX;
240
241#ifndef NDEBUG
242		if (cycles < 0) {
243			mLOG(GBA, FATAL, "Negative cycles passed: %i", cycles);
244		}
245#endif
246		nextEvent = cycles;
247		do {
248			nextEvent = mTimingTick(&gba->timing, nextEvent);
249		} while (gba->cpuBlocked);
250
251		cpu->nextEvent = nextEvent;
252
253		if (gba->earlyExit) {
254			gba->earlyExit = false;
255			break;
256		}
257		if (cpu->halted) {
258			cpu->cycles = nextEvent;
259			if (!gba->memory.io[REG_IME >> 1] || !gba->memory.io[REG_IE >> 1]) {
260				break;
261			}
262		}
263#ifndef NDEBUG
264		else if (nextEvent < 0) {
265			mLOG(GBA, FATAL, "Negative cycles will pass: %i", nextEvent);
266		}
267#endif
268	}
269}
270
271#ifdef USE_DEBUGGERS
272void GBAAttachDebugger(struct GBA* gba, struct mDebugger* debugger) {
273	gba->debugger = (struct ARMDebugger*) debugger->platform;
274	gba->debugger->setSoftwareBreakpoint = _setSoftwareBreakpoint;
275	gba->debugger->clearSoftwareBreakpoint = _clearSoftwareBreakpoint;
276	gba->cpu->components[CPU_COMPONENT_DEBUGGER] = &debugger->d;
277	ARMHotplugAttach(gba->cpu, CPU_COMPONENT_DEBUGGER);
278}
279
280void GBADetachDebugger(struct GBA* gba) {
281	if (gba->debugger) {
282		ARMHotplugDetach(gba->cpu, CPU_COMPONENT_DEBUGGER);
283	}
284	gba->cpu->components[CPU_COMPONENT_DEBUGGER] = NULL;
285	gba->debugger = NULL;
286}
287#endif
288
289bool GBALoadMB(struct GBA* gba, struct VFile* vf) {
290	GBAUnloadROM(gba);
291	gba->romVf = vf;
292	gba->pristineRomSize = vf->size(vf);
293	vf->seek(vf, 0, SEEK_SET);
294	if (gba->pristineRomSize > SIZE_WORKING_RAM) {
295		gba->pristineRomSize = SIZE_WORKING_RAM;
296	}
297	gba->isPristine = true;
298#ifdef _3DS
299	if (gba->pristineRomSize <= romBufferSize) {
300		gba->memory.wram = romBuffer;
301		vf->read(vf, romBuffer, gba->pristineRomSize);
302	}
303#else
304	gba->memory.wram = vf->map(vf, gba->pristineRomSize, MAP_READ);
305#endif
306	if (!gba->memory.wram) {
307		mLOG(GBA, WARN, "Couldn't map ROM");
308		return false;
309	}
310	gba->yankedRomSize = 0;
311	gba->memory.romSize = 0;
312	gba->memory.romMask = 0;
313	gba->romCrc32 = doCrc32(gba->memory.wram, gba->pristineRomSize);
314	return true;
315}
316
317bool GBALoadROM(struct GBA* gba, struct VFile* vf) {
318	if (!vf) {
319		return false;
320	}
321	GBAUnloadROM(gba);
322	gba->romVf = vf;
323	gba->pristineRomSize = vf->size(vf);
324	vf->seek(vf, 0, SEEK_SET);
325	if (gba->pristineRomSize > SIZE_CART0) {
326		gba->pristineRomSize = SIZE_CART0;
327	}
328	gba->isPristine = true;
329#ifdef _3DS
330	if (gba->pristineRomSize <= romBufferSize) {
331		gba->memory.rom = romBuffer;
332		vf->read(vf, romBuffer, gba->pristineRomSize);
333	}
334#else
335	gba->memory.rom = vf->map(vf, gba->pristineRomSize, MAP_READ);
336#endif
337	if (!gba->memory.rom) {
338		mLOG(GBA, WARN, "Couldn't map ROM");
339		return false;
340	}
341	gba->yankedRomSize = 0;
342	gba->memory.romSize = gba->pristineRomSize;
343	gba->memory.romMask = toPow2(gba->memory.romSize) - 1;
344	gba->memory.mirroring = false;
345	gba->romCrc32 = doCrc32(gba->memory.rom, gba->memory.romSize);
346	GBAHardwareInit(&gba->memory.hw, &((uint16_t*) gba->memory.rom)[GPIO_REG_DATA >> 1]);
347	GBAVFameDetect(&gba->memory.vfame, gba->memory.rom, gba->memory.romSize);
348	// TODO: error check
349	return true;
350}
351
352bool GBALoadSave(struct GBA* gba, struct VFile* sav) {
353	GBASavedataInit(&gba->memory.savedata, sav);
354	return true;
355}
356
357void GBAYankROM(struct GBA* gba) {
358	gba->yankedRomSize = gba->memory.romSize;
359	gba->memory.romSize = 0;
360	gba->memory.romMask = 0;
361	GBARaiseIRQ(gba, IRQ_GAMEPAK);
362}
363
364void GBALoadBIOS(struct GBA* gba, struct VFile* vf) {
365	gba->biosVf = vf;
366	uint32_t* bios = vf->map(vf, SIZE_BIOS, MAP_READ);
367	if (!bios) {
368		mLOG(GBA, WARN, "Couldn't map BIOS");
369		return;
370	}
371	gba->memory.bios = bios;
372	gba->memory.fullBios = 1;
373	uint32_t checksum = GBAChecksum(gba->memory.bios, SIZE_BIOS);
374	mLOG(GBA, DEBUG, "BIOS Checksum: 0x%X", checksum);
375	if (checksum == GBA_BIOS_CHECKSUM) {
376		mLOG(GBA, INFO, "Official GBA BIOS detected");
377	} else if (checksum == GBA_DS_BIOS_CHECKSUM) {
378		mLOG(GBA, INFO, "Official GBA (DS) BIOS detected");
379	} else {
380		mLOG(GBA, WARN, "BIOS checksum incorrect");
381	}
382	gba->biosChecksum = checksum;
383	if (gba->memory.activeRegion == REGION_BIOS) {
384		gba->cpu->memory.activeRegion = gba->memory.bios;
385	}
386	// TODO: error check
387}
388
389void GBAApplyPatch(struct GBA* gba, struct Patch* patch) {
390	size_t patchedSize = patch->outputSize(patch, gba->memory.romSize);
391	if (!patchedSize || patchedSize > SIZE_CART0) {
392		return;
393	}
394	void* newRom = anonymousMemoryMap(SIZE_CART0);
395	if (!patch->applyPatch(patch, gba->memory.rom, gba->pristineRomSize, newRom, patchedSize)) {
396		mappedMemoryFree(newRom, SIZE_CART0);
397		return;
398	}
399	if (gba->romVf) {
400#ifndef _3DS
401		gba->romVf->unmap(gba->romVf, gba->memory.rom, gba->pristineRomSize);
402#endif
403		gba->romVf->close(gba->romVf);
404		gba->romVf = NULL;
405	}
406	gba->isPristine = false;
407	gba->memory.rom = newRom;
408	gba->memory.hw.gpioBase = &((uint16_t*) gba->memory.rom)[GPIO_REG_DATA >> 1];
409	gba->memory.romSize = patchedSize;
410	gba->memory.romMask = SIZE_CART0 - 1;
411	gba->romCrc32 = doCrc32(gba->memory.rom, gba->memory.romSize);
412}
413
414void GBAWriteIE(struct GBA* gba, uint16_t value) {
415	if (value & (1 << IRQ_KEYPAD)) {
416		mLOG(GBA, STUB, "Keypad interrupts not implemented");
417	}
418
419	if (gba->memory.io[REG_IME >> 1] && value & gba->memory.io[REG_IF >> 1]) {
420		ARMRaiseIRQ(gba->cpu);
421	}
422}
423
424void GBAWriteIME(struct GBA* gba, uint16_t value) {
425	if (value && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
426		ARMRaiseIRQ(gba->cpu);
427	}
428}
429
430void GBARaiseIRQ(struct GBA* gba, enum GBAIRQ irq) {
431	gba->memory.io[REG_IF >> 1] |= 1 << irq;
432
433	if (gba->memory.io[REG_IE >> 1] & 1 << irq) {
434		gba->cpu->halted = 0;
435		if (gba->memory.io[REG_IME >> 1]) {
436			ARMRaiseIRQ(gba->cpu);
437		}
438	}
439}
440
441void GBATestIRQ(struct ARMCore* cpu) {
442	struct GBA* gba = (struct GBA*) cpu->master;
443	if (gba->memory.io[REG_IME >> 1] && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
444		gba->springIRQ = gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1];
445		gba->cpu->nextEvent = gba->cpu->cycles;
446	}
447}
448
449void GBAHalt(struct GBA* gba) {
450	gba->cpu->nextEvent = gba->cpu->cycles;
451	gba->cpu->halted = 1;
452}
453
454void GBAStop(struct GBA* gba) {
455	size_t c;
456	for (c = 0; c < mCoreCallbacksListSize(&gba->coreCallbacks); ++c) {
457		struct mCoreCallbacks* callbacks = mCoreCallbacksListGetPointer(&gba->coreCallbacks, c);
458		if (callbacks->sleep) {
459			callbacks->sleep(callbacks->context);
460		}
461	}
462	gba->cpu->nextEvent = gba->cpu->cycles;
463}
464
465void GBADebug(struct GBA* gba, uint16_t flags) {
466	gba->debugFlags = flags;
467	if (GBADebugFlagsIsSend(gba->debugFlags)) {
468		int level = 1 << GBADebugFlagsGetLevel(gba->debugFlags);
469		level &= 0x1F;
470		char oolBuf[0x101];
471		strncpy(oolBuf, gba->debugString, sizeof(gba->debugString));
472		oolBuf[0x100] = '\0';
473		mLog(_mLOG_CAT_GBA_DEBUG(), level, "%s", oolBuf);
474	}
475	gba->debugFlags = GBADebugFlagsClearSend(gba->debugFlags);
476}
477
478bool GBAIsROM(struct VFile* vf) {
479	if (vf->seek(vf, GBA_ROM_MAGIC_OFFSET, SEEK_SET) < 0) {
480		return false;
481	}
482	uint8_t signature[sizeof(GBA_ROM_MAGIC)];
483	if (vf->read(vf, &signature, sizeof(signature)) != sizeof(signature)) {
484		return false;
485	}
486	if (GBAIsBIOS(vf)) {
487		return false;
488	}
489	return memcmp(signature, GBA_ROM_MAGIC, sizeof(signature)) == 0;
490}
491
492bool GBAIsMB(struct VFile* vf) {
493	if (!GBAIsROM(vf)) {
494		return false;
495	}
496	if (vf->size(vf) > SIZE_WORKING_RAM) {
497		return false;
498	}
499	if (vf->seek(vf, GBA_MB_MAGIC_OFFSET, SEEK_SET) < 0) {
500		return false;
501	}
502	uint32_t signature;
503	if (vf->read(vf, &signature, sizeof(signature)) != sizeof(signature)) {
504		return false;
505	}
506	uint32_t opcode;
507	LOAD_32(opcode, 0, &signature);
508	struct ARMInstructionInfo info;
509	ARMDecodeARM(opcode, &info);
510	if (info.branchType != ARM_BRANCH) {
511		return false;
512	}
513	if (info.op1.immediate <= 0) {
514		return false;
515	} else if (info.op1.immediate == 28) {
516		// Ancient toolchain that is known to throw MB detection for a loop
517		return false;
518	} else if (info.op1.immediate != 24) {
519		return true;
520	}
521	// Found a libgba-linked cart...these are a bit harder to detect.
522	return false;
523}
524
525bool GBAIsBIOS(struct VFile* vf) {
526	if (vf->seek(vf, 0, SEEK_SET) < 0) {
527		return false;
528	}
529	uint8_t interruptTable[7 * 4];
530	if (vf->read(vf, &interruptTable, sizeof(interruptTable)) != sizeof(interruptTable)) {
531		return false;
532	}
533	int i;
534	for (i = 0; i < 7; ++i) {
535		if (interruptTable[4 * i + 3] != 0xEA || interruptTable[4 * i + 2]) {
536			return false;
537		}
538	}
539	return true;
540}
541
542void GBAGetGameCode(const struct GBA* gba, char* out) {
543	memset(out, 0, 8);
544	if (!gba->memory.rom) {
545		return;
546	}
547
548	memcpy(out, "AGB-", 4);
549	memcpy(&out[4], &((struct GBACartridge*) gba->memory.rom)->id, 4);
550}
551
552void GBAGetGameTitle(const struct GBA* gba, char* out) {
553	if (gba->memory.rom) {
554		memcpy(out, &((struct GBACartridge*) gba->memory.rom)->title, 12);
555		return;
556	}
557	if (gba->isPristine && gba->memory.wram) {
558		memcpy(out, &((struct GBACartridge*) gba->memory.wram)->title, 12);
559		return;
560	}
561	strncpy(out, "(BIOS)", 12);
562}
563
564void GBAHitStub(struct ARMCore* cpu, uint32_t opcode) {
565	struct GBA* gba = (struct GBA*) cpu->master;
566#ifdef USE_DEBUGGERS
567	if (gba->debugger) {
568		struct mDebuggerEntryInfo info = {
569			.address = _ARMPCAddress(cpu),
570			.opcode = opcode
571		};
572		mDebuggerEnter(gba->debugger->d.p, DEBUGGER_ENTER_ILLEGAL_OP, &info);
573	}
574#endif
575	// TODO: More sensible category?
576	mLOG(GBA, ERROR, "Stub opcode: %08x", opcode);
577}
578
579void GBAIllegal(struct ARMCore* cpu, uint32_t opcode) {
580	struct GBA* gba = (struct GBA*) cpu->master;
581	if (!gba->yankedRomSize) {
582		// TODO: More sensible category?
583		mLOG(GBA, WARN, "Illegal opcode: %08x", opcode);
584	}
585	if (cpu->executionMode == MODE_THUMB && (opcode & 0xFFC0) == 0xE800) {
586		mLOG(GBA, DEBUG, "Hit Wii U VC opcode: %08x", opcode);
587		return;
588	}
589#ifdef USE_DEBUGGERS
590	if (gba->debugger) {
591		struct mDebuggerEntryInfo info = {
592			.address = _ARMPCAddress(cpu),
593			.opcode = opcode
594		};
595		mDebuggerEnter(gba->debugger->d.p, DEBUGGER_ENTER_ILLEGAL_OP, &info);
596	} else
597#endif
598	{
599		ARMRaiseUndefined(cpu);
600	}
601}
602
603void GBABreakpoint(struct ARMCore* cpu, int immediate) {
604	struct GBA* gba = (struct GBA*) cpu->master;
605	if (immediate >= CPU_COMPONENT_MAX) {
606		return;
607	}
608	switch (immediate) {
609#ifdef USE_DEBUGGERS
610	case CPU_COMPONENT_DEBUGGER:
611		if (gba->debugger) {
612			struct mDebuggerEntryInfo info = {
613				.address = _ARMPCAddress(cpu),
614				.breakType = BREAKPOINT_SOFTWARE
615			};
616			mDebuggerEnter(gba->debugger->d.p, DEBUGGER_ENTER_BREAKPOINT, &info);
617		}
618		break;
619#endif
620	case CPU_COMPONENT_CHEAT_DEVICE:
621		if (gba->cpu->components[CPU_COMPONENT_CHEAT_DEVICE]) {
622			struct mCheatDevice* device = (struct mCheatDevice*) gba->cpu->components[CPU_COMPONENT_CHEAT_DEVICE];
623			struct GBACheatHook* hook = 0;
624			size_t i;
625			for (i = 0; i < mCheatSetsSize(&device->cheats); ++i) {
626				struct GBACheatSet* cheats = (struct GBACheatSet*) *mCheatSetsGetPointer(&device->cheats, i);
627				if (cheats->hook && cheats->hook->address == _ARMPCAddress(cpu)) {
628					mCheatRefresh(device, &cheats->d);
629					hook = cheats->hook;
630				}
631			}
632			if (hook) {
633				ARMRunFake(cpu, hook->patchedOpcode);
634			}
635		}
636		break;
637	default:
638		break;
639	}
640}
641
642void GBAFrameStarted(struct GBA* gba) {
643	UNUSED(gba);
644
645	size_t c;
646	for (c = 0; c < mCoreCallbacksListSize(&gba->coreCallbacks); ++c) {
647		struct mCoreCallbacks* callbacks = mCoreCallbacksListGetPointer(&gba->coreCallbacks, c);
648		if (callbacks->videoFrameStarted) {
649			callbacks->videoFrameStarted(callbacks->context);
650		}
651	}
652}
653
654void GBAFrameEnded(struct GBA* gba) {
655	GBASavedataClean(&gba->memory.savedata, gba->video.frameCounter);
656
657	if (gba->rr) {
658		gba->rr->nextFrame(gba->rr);
659	}
660
661	if (gba->cpu->components && gba->cpu->components[CPU_COMPONENT_CHEAT_DEVICE]) {
662		struct mCheatDevice* device = (struct mCheatDevice*) gba->cpu->components[CPU_COMPONENT_CHEAT_DEVICE];
663		size_t i;
664		for (i = 0; i < mCheatSetsSize(&device->cheats); ++i) {
665			struct GBACheatSet* cheats = (struct GBACheatSet*) *mCheatSetsGetPointer(&device->cheats, i);
666			mCheatRefresh(device, &cheats->d);
667		}
668	}
669
670	if (gba->stream && gba->stream->postVideoFrame) {
671		const color_t* pixels;
672		size_t stride;
673		gba->video.renderer->getPixels(gba->video.renderer, &stride, (const void**) &pixels);
674		gba->stream->postVideoFrame(gba->stream, pixels, stride);
675	}
676
677	if (gba->memory.hw.devices & (HW_GB_PLAYER | HW_GB_PLAYER_DETECTION)) {
678		GBAHardwarePlayerUpdate(gba);
679	}
680
681	size_t c;
682	for (c = 0; c < mCoreCallbacksListSize(&gba->coreCallbacks); ++c) {
683		struct mCoreCallbacks* callbacks = mCoreCallbacksListGetPointer(&gba->coreCallbacks, c);
684		if (callbacks->videoFrameEnded) {
685			callbacks->videoFrameEnded(callbacks->context);
686		}
687	}
688}
689
690void GBASetBreakpoint(struct GBA* gba, struct mCPUComponent* component, uint32_t address, enum ExecutionMode mode, uint32_t* opcode) {
691	size_t immediate;
692	for (immediate = 0; immediate < gba->cpu->numComponents; ++immediate) {
693		if (gba->cpu->components[immediate] == component) {
694			break;
695		}
696	}
697	if (immediate == gba->cpu->numComponents) {
698		return;
699	}
700	if (mode == MODE_ARM) {
701		int32_t value;
702		int32_t old;
703		value = 0xE1200070;
704		value |= immediate & 0xF;
705		value |= (immediate & 0xFFF0) << 4;
706		GBAPatch32(gba->cpu, address, value, &old);
707		*opcode = old;
708	} else {
709		int16_t value;
710		int16_t old;
711		value = 0xBE00;
712		value |= immediate & 0xFF;
713		GBAPatch16(gba->cpu, address, value, &old);
714		*opcode = (uint16_t) old;
715	}
716}
717
718void GBAClearBreakpoint(struct GBA* gba, uint32_t address, enum ExecutionMode mode, uint32_t opcode) {
719	if (mode == MODE_ARM) {
720		GBAPatch32(gba->cpu, address, opcode, 0);
721	} else {
722		GBAPatch16(gba->cpu, address, opcode, 0);
723	}
724}
725
726static bool _setSoftwareBreakpoint(struct ARMDebugger* debugger, uint32_t address, enum ExecutionMode mode, uint32_t* opcode) {
727	GBASetBreakpoint((struct GBA*) debugger->cpu->master, &debugger->d.p->d, address, mode, opcode);
728	return true;
729}
730
731static bool _clearSoftwareBreakpoint(struct ARMDebugger* debugger, uint32_t address, enum ExecutionMode mode, uint32_t opcode) {
732	GBAClearBreakpoint((struct GBA*) debugger->cpu->master, address, mode, opcode);
733	return true;
734}