all repos — mgba @ 9328dddb26861c159f6af79dc45a24ee1caaf587

mGBA Game Boy Advance Emulator

src/platform/qt/CoreController.cpp (view raw)

  1/* Copyright (c) 2013-2017 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "CoreController.h"
  7
  8#include "ConfigController.h"
  9#include "InputController.h"
 10#include "LogController.h"
 11#include "MultiplayerController.h"
 12#include "Override.h"
 13
 14#include <QDateTime>
 15#include <QMutexLocker>
 16
 17#include <mgba/core/serialize.h>
 18#include <mgba/feature/video-logger.h>
 19#ifdef M_CORE_GBA
 20#include <mgba/internal/gba/gba.h>
 21#include <mgba/internal/gba/renderers/cache-set.h>
 22#include <mgba/internal/gba/sharkport.h>
 23#endif
 24#ifdef M_CORE_GB
 25#include <mgba/internal/gb/gb.h>
 26#include <mgba/internal/gb/renderers/cache-set.h>
 27#endif
 28#include <mgba-util/math.h>
 29#include <mgba-util/vfs.h>
 30
 31#define AUTOSAVE_GRANULARITY 600
 32
 33using namespace QGBA;
 34
 35CoreController::CoreController(mCore* core, QObject* parent)
 36	: QObject(parent)
 37	, m_saveStateFlags(SAVESTATE_SCREENSHOT | SAVESTATE_SAVEDATA | SAVESTATE_CHEATS | SAVESTATE_RTC)
 38	, m_loadStateFlags(SAVESTATE_SCREENSHOT | SAVESTATE_RTC)
 39{
 40	m_threadContext.core = core;
 41	m_threadContext.userData = this;
 42
 43	QSize size(256, 512);
 44	m_buffers[0].resize(size.width() * size.height() * sizeof(color_t));
 45	m_buffers[1].resize(size.width() * size.height() * sizeof(color_t));
 46	m_buffers[0].fill(0xFF);
 47	m_buffers[1].fill(0xFF);
 48	m_activeBuffer = &m_buffers[0];
 49
 50	m_threadContext.core->setVideoBuffer(m_threadContext.core, reinterpret_cast<color_t*>(m_activeBuffer->data()), size.width());
 51
 52	m_resetActions.append([this]() {
 53		if (m_autoload) {
 54			mCoreLoadState(m_threadContext.core, 0, m_loadStateFlags);
 55		}
 56	});
 57
 58	m_threadContext.startCallback = [](mCoreThread* context) {
 59		CoreController* controller = static_cast<CoreController*>(context->userData);
 60
 61		switch (context->core->platform(context->core)) {
 62#ifdef M_CORE_GBA
 63		case PLATFORM_GBA:
 64			context->core->setPeripheral(context->core, mPERIPH_GBA_LUMINANCE, controller->m_inputController->luminance());
 65			break;
 66#endif
 67		default:
 68			break;
 69		}
 70
 71		controller->updateFastForward();
 72
 73		if (controller->m_multiplayer) {
 74			controller->m_multiplayer->attachGame(controller);
 75		}
 76
 77		QMetaObject::invokeMethod(controller, "started");
 78	};
 79
 80	m_threadContext.resetCallback = [](mCoreThread* context) {
 81		CoreController* controller = static_cast<CoreController*>(context->userData);
 82		for (auto action : controller->m_resetActions) {
 83			action();
 84		}
 85
 86		if (controller->m_override) {
 87			controller->m_override->identify(context->core);
 88			controller->m_override->apply(context->core);
 89		}
 90
 91		controller->m_resetActions.clear();
 92
 93		QSize size = controller->screenDimensions();
 94		controller->m_buffers[0].resize(size.width() * size.height() * sizeof(color_t));
 95		controller->m_buffers[1].resize(size.width() * size.height() * sizeof(color_t));
 96		controller->m_buffers[0].fill(0xFF);
 97		controller->m_buffers[1].fill(0xFF);
 98		controller->m_activeBuffer = &controller->m_buffers[0];
 99
100		context->core->setVideoBuffer(context->core, reinterpret_cast<color_t*>(controller->m_activeBuffer->data()), size.width());
101
102		controller->finishFrame();
103	};
104
105	m_threadContext.frameCallback = [](mCoreThread* context) {
106		CoreController* controller = static_cast<CoreController*>(context->userData);
107
108		if (controller->m_autosaveCounter == AUTOSAVE_GRANULARITY) {
109			if (controller->m_autosave) {
110				mCoreSaveState(context->core, 0, controller->m_saveStateFlags);
111			}
112			controller->m_autosaveCounter = 0;
113		}
114		++controller->m_autosaveCounter;
115
116		controller->finishFrame();
117	};
118
119	m_threadContext.cleanCallback = [](mCoreThread* context) {
120		CoreController* controller = static_cast<CoreController*>(context->userData);
121
122		if (controller->m_autosave) {
123			mCoreSaveState(context->core, 0, controller->m_saveStateFlags);
124		}
125
126		controller->clearMultiplayerController();
127		QMetaObject::invokeMethod(controller, "stopping");
128	};
129
130	m_threadContext.pauseCallback = [](mCoreThread* context) {
131		CoreController* controller = static_cast<CoreController*>(context->userData);
132
133		QMetaObject::invokeMethod(controller, "paused");
134	};
135
136	m_threadContext.unpauseCallback = [](mCoreThread* context) {
137		CoreController* controller = static_cast<CoreController*>(context->userData);
138
139		QMetaObject::invokeMethod(controller, "unpaused");
140	};
141
142	m_threadContext.logger.d.log = [](mLogger* logger, int category, enum mLogLevel level, const char* format, va_list args) {
143		mThreadLogger* logContext = reinterpret_cast<mThreadLogger*>(logger);
144		mCoreThread* context = logContext->p;
145
146		static const char* savestateMessage = "State %i saved";
147		static const char* loadstateMessage = "State %i loaded";
148		static const char* savestateFailedMessage = "State %i failed to load";
149		static int biosCat = -1;
150		static int statusCat = -1;
151		if (!context) {
152			return;
153		}
154		CoreController* controller = static_cast<CoreController*>(context->userData);
155		QString message;
156		if (biosCat < 0) {
157			biosCat = mLogCategoryById("gba.bios");
158		}
159		if (statusCat < 0) {
160			statusCat = mLogCategoryById("core.status");
161		}
162#ifdef M_CORE_GBA
163		if (level == mLOG_STUB && category == biosCat) {
164			va_list argc;
165			va_copy(argc, args);
166			int immediate = va_arg(argc, int);
167			va_end(argc);
168			QMetaObject::invokeMethod(controller, "unimplementedBiosCall", Q_ARG(int, immediate));
169		} else
170#endif
171		if (category == statusCat) {
172			// Slot 0 is reserved for suspend points
173			if (strncmp(loadstateMessage, format, strlen(loadstateMessage)) == 0) {
174				va_list argc;
175				va_copy(argc, args);
176				int slot = va_arg(argc, int);
177				va_end(argc);
178				if (slot == 0) {
179					format = "Loaded suspend state";
180				}
181			} else if (strncmp(savestateFailedMessage, format, strlen(savestateFailedMessage)) == 0 || strncmp(savestateMessage, format, strlen(savestateMessage)) == 0) {
182				va_list argc;
183				va_copy(argc, args);
184				int slot = va_arg(argc, int);
185				va_end(argc);
186				if (slot == 0) {
187					return;
188				}
189			}
190			message = QString().vsprintf(format, args);
191			QMetaObject::invokeMethod(controller, "statusPosted", Q_ARG(const QString&, message));
192		}
193		if (level == mLOG_FATAL) {
194			mCoreThreadMarkCrashed(controller->thread());
195			QMetaObject::invokeMethod(controller, "crashed", Q_ARG(const QString&, QString().vsprintf(format, args)));
196		}
197		message = QString().vsprintf(format, args);
198		QMetaObject::invokeMethod(controller, "logPosted", Q_ARG(int, level), Q_ARG(int, category), Q_ARG(const QString&, message));
199	};
200}
201
202CoreController::~CoreController() {
203	endVideoLog();
204	stop();
205	disconnect();
206
207	if (m_cacheSet) {
208		mCacheSetDeinit(m_cacheSet.get());
209		m_cacheSet.reset();
210	}
211
212	mCoreThreadJoin(&m_threadContext);
213
214	mCoreConfigDeinit(&m_threadContext.core->config);
215	m_threadContext.core->deinit(m_threadContext.core);
216}
217
218color_t* CoreController::drawContext() {
219	QMutexLocker locker(&m_mutex);
220	if (!m_completeBuffer) {
221		return nullptr;
222	}
223	return reinterpret_cast<color_t*>(m_completeBuffer->data());
224}
225
226bool CoreController::isPaused() {
227	return mCoreThreadIsPaused(&m_threadContext);
228}
229
230bool CoreController::hasStarted() {
231	return mCoreThreadHasStarted(&m_threadContext);
232}
233
234mPlatform CoreController::platform() const {
235	return m_threadContext.core->platform(m_threadContext.core);
236}
237
238QSize CoreController::screenDimensions() const {
239	unsigned width, height;
240	m_threadContext.core->desiredVideoDimensions(m_threadContext.core, &width, &height);
241
242	return QSize(width, height);
243}
244
245void CoreController::loadConfig(ConfigController* config) {
246	Interrupter interrupter(this);
247	m_loadStateFlags = config->getOption("loadStateExtdata", m_loadStateFlags).toInt();
248	m_saveStateFlags = config->getOption("saveStateExtdata", m_saveStateFlags).toInt();
249	m_fastForwardRatio = config->getOption("fastForwardRatio", m_fastForwardRatio).toFloat();
250	m_videoSync = config->getOption("videoSync", m_videoSync).toInt();
251	m_audioSync = config->getOption("audioSync", m_audioSync).toInt();
252	m_fpsTarget = config->getOption("fpsTarget").toFloat();
253	m_autosave = config->getOption("autosave", false).toInt();
254	m_autoload = config->getOption("autoload", true).toInt();
255	m_autofireThreshold = config->getOption("autofireThreshold", m_autofireThreshold).toInt();
256	mCoreLoadForeignConfig(m_threadContext.core, config->config());
257	if (hasStarted()) {
258		updateFastForward();
259		mCoreThreadRewindParamsChanged(&m_threadContext);
260	}
261}
262
263#ifdef USE_DEBUGGERS
264void CoreController::setDebugger(mDebugger* debugger) {
265	Interrupter interrupter(this);
266	if (debugger) {
267		mDebuggerAttach(debugger, m_threadContext.core);
268	} else {
269		m_threadContext.core->detachDebugger(m_threadContext.core);
270	}
271}
272#endif
273
274void CoreController::setMultiplayerController(MultiplayerController* controller) {
275	if (controller == m_multiplayer) {
276		return;
277	}
278	clearMultiplayerController();
279	m_multiplayer = controller;
280	if (!mCoreThreadHasStarted(&m_threadContext)) {
281		return;
282	}
283	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* thread) {
284		CoreController* controller = static_cast<CoreController*>(thread->userData);
285		controller->m_multiplayer->attachGame(controller);
286	});
287}
288
289void CoreController::clearMultiplayerController() {
290	if (!m_multiplayer) {
291		return;
292	}
293	m_multiplayer->detachGame(this);
294	m_multiplayer = nullptr;
295}
296
297mCacheSet* CoreController::graphicCaches() {
298	if (m_cacheSet) {
299		return m_cacheSet.get();
300	}
301	Interrupter interrupter(this);
302	switch (platform()) {
303#ifdef M_CORE_GBA
304	case PLATFORM_GBA: {
305		GBA* gba = static_cast<GBA*>(m_threadContext.core->board);
306		m_cacheSet = std::make_unique<mCacheSet>();
307		GBAVideoCacheInit(m_cacheSet.get());
308		GBAVideoCacheAssociate(m_cacheSet.get(), &gba->video);
309		break;
310	}
311#endif
312#ifdef M_CORE_GB
313	case PLATFORM_GB: {
314		GB* gb = static_cast<GB*>(m_threadContext.core->board);
315		m_cacheSet = std::make_unique<mCacheSet>();
316		GBVideoCacheInit(m_cacheSet.get());
317		GBVideoCacheAssociate(m_cacheSet.get(), &gb->video);
318		break;
319	}
320#endif
321	default:
322		return nullptr;
323	}
324	return m_cacheSet.get();
325}
326
327void CoreController::setOverride(std::unique_ptr<Override> override) {
328	Interrupter interrupter(this);
329	m_override = std::move(override);
330	m_override->identify(m_threadContext.core);
331}
332
333void CoreController::setInputController(InputController* inputController) {
334	m_inputController = inputController;
335	m_threadContext.core->setPeripheral(m_threadContext.core, mPERIPH_ROTATION, m_inputController->rotationSource());
336	m_threadContext.core->setPeripheral(m_threadContext.core, mPERIPH_RUMBLE, m_inputController->rumble());
337	m_threadContext.core->setPeripheral(m_threadContext.core, mPERIPH_IMAGE_SOURCE, m_inputController->imageSource());
338}
339
340void CoreController::setLogger(LogController* logger) {
341	disconnect(m_log);
342	m_log = logger;
343	m_threadContext.logger.d.filter = logger->filter();
344	connect(this, &CoreController::logPosted, m_log, &LogController::postLog);
345}
346
347void CoreController::start() {
348	if (!m_patched) {
349		mCoreAutoloadPatch(m_threadContext.core);
350	}
351	if (!mCoreThreadStart(&m_threadContext)) {
352		emit failed();
353		emit stopping();
354	}
355}
356
357void CoreController::stop() {
358#ifdef USE_DEBUGGERS
359	setDebugger(nullptr);
360#endif
361	setPaused(false);
362	mCoreThreadEnd(&m_threadContext);
363	emit stopping();
364}
365
366void CoreController::reset() {
367	bool wasPaused = isPaused();
368	setPaused(false);
369	Interrupter interrupter(this);
370	mCoreThreadReset(&m_threadContext);
371	if (wasPaused) {
372		setPaused(true);
373	}
374}
375
376void CoreController::setPaused(bool paused) {
377	if (paused == isPaused()) {
378		return;
379	}
380	if (paused) {
381		QMutexLocker locker(&m_mutex);
382		m_frameActions.append([this]() {
383			mCoreThreadPauseFromThread(&m_threadContext);
384		});
385	} else {
386		mCoreThreadUnpause(&m_threadContext);
387	}
388}
389
390void CoreController::frameAdvance() {
391	QMutexLocker locker(&m_mutex);
392	m_frameActions.append([this]() {
393		mCoreThreadPauseFromThread(&m_threadContext);
394	});
395	setPaused(false);
396}
397
398void CoreController::setSync(bool sync) {
399	if (sync) {
400		m_threadContext.impl->sync.audioWait = m_audioSync;
401		m_threadContext.impl->sync.videoFrameWait = m_videoSync;
402	} else {
403		m_threadContext.impl->sync.audioWait = false;
404		m_threadContext.impl->sync.videoFrameWait = false;
405	}
406}
407
408void CoreController::setRewinding(bool rewind) {
409	if (!m_threadContext.core->opts.rewindEnable) {
410		return;
411	}
412	if (rewind && m_multiplayer && m_multiplayer->attached() > 1) {
413		return;
414	}
415
416	if (rewind && isPaused()) {
417		setPaused(false);
418		// TODO: restore autopausing
419	}
420	mCoreThreadSetRewinding(&m_threadContext, rewind);
421}
422
423void CoreController::rewind(int states) {
424	{
425		Interrupter interrupter(this);
426		if (!states) {
427			states = INT_MAX;
428		}
429		for (int i = 0; i < states; ++i) {
430			if (!mCoreRewindRestore(&m_threadContext.impl->rewind, m_threadContext.core)) {
431				break;
432			}
433		}
434	}
435	emit frameAvailable();
436	emit rewound();
437}
438
439void CoreController::setFastForward(bool enable) {
440	m_fastForward = enable;
441	updateFastForward();
442}
443
444void CoreController::forceFastForward(bool enable) {
445	m_fastForwardForced = enable;
446	updateFastForward();
447}
448
449void CoreController::loadState(int slot) {
450	if (slot > 0 && slot != m_stateSlot) {
451		m_stateSlot = slot;
452		m_backupSaveState.clear();
453	}
454	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
455		CoreController* controller = static_cast<CoreController*>(context->userData);
456		if (!controller->m_backupLoadState.isOpen()) {
457			controller->m_backupLoadState = VFileMemChunk(nullptr, 0);
458		}
459		mCoreSaveStateNamed(context->core, controller->m_backupLoadState, controller->m_saveStateFlags);
460		if (mCoreLoadState(context->core, controller->m_stateSlot, controller->m_loadStateFlags)) {
461			emit controller->frameAvailable();
462			emit controller->stateLoaded();
463		}
464	});
465}
466
467void CoreController::saveState(int slot) {
468	if (slot > 0) {
469		m_stateSlot = slot;
470	}
471	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
472		CoreController* controller = static_cast<CoreController*>(context->userData);
473		VFile* vf = mCoreGetState(context->core, controller->m_stateSlot, false);
474		if (vf) {
475			controller->m_backupSaveState.resize(vf->size(vf));
476			vf->read(vf, controller->m_backupSaveState.data(), controller->m_backupSaveState.size());
477			vf->close(vf);
478		}
479		mCoreSaveState(context->core, controller->m_stateSlot, controller->m_saveStateFlags);
480	});
481}
482
483void CoreController::loadBackupState() {
484	if (!m_backupLoadState.isOpen()) {
485		return;
486	}
487
488	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
489		CoreController* controller = static_cast<CoreController*>(context->userData);
490		controller->m_backupLoadState.seek(0);
491		if (mCoreLoadStateNamed(context->core, controller->m_backupLoadState, controller->m_loadStateFlags)) {
492			mLOG(STATUS, INFO, "Undid state load");
493			controller->frameAvailable();
494			controller->stateLoaded();
495		}
496		controller->m_backupLoadState.close();
497	});
498}
499
500void CoreController::saveBackupState() {
501	if (m_backupSaveState.isEmpty()) {
502		return;
503	}
504
505	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
506		CoreController* controller = static_cast<CoreController*>(context->userData);
507		VFile* vf = mCoreGetState(context->core, controller->m_stateSlot, true);
508		if (vf) {
509			vf->write(vf, controller->m_backupSaveState.constData(), controller->m_backupSaveState.size());
510			vf->close(vf);
511			mLOG(STATUS, INFO, "Undid state save");
512		}
513		controller->m_backupSaveState.clear();
514	});
515}
516
517void CoreController::loadSave(const QString& path, bool temporary) {
518	m_resetActions.append([this, path, temporary]() {
519		VFile* vf = VFileDevice::open(path, temporary ? O_RDONLY : O_RDWR);
520		if (!vf) {
521			LOG(QT, ERROR) << tr("Failed to open save file: %1").arg(path);
522			return;
523		}
524
525		if (temporary) {
526			m_threadContext.core->loadTemporarySave(m_threadContext.core, vf);
527		} else {
528			m_threadContext.core->loadSave(m_threadContext.core, vf);
529		}
530	});
531	reset();
532}
533
534void CoreController::loadPatch(const QString& patchPath) {
535	Interrupter interrupter(this);
536	VFile* patch = VFileDevice::open(patchPath, O_RDONLY);
537	if (patch) {
538		m_threadContext.core->loadPatch(m_threadContext.core, patch);
539		m_patched = true;
540	}
541	patch->close(patch);
542	if (mCoreThreadHasStarted(&m_threadContext)) {
543		reset();
544	}
545}
546
547void CoreController::replaceGame(const QString& path) {
548	QFileInfo info(path);
549	if (!info.isReadable()) {
550		LOG(QT, ERROR) << tr("Failed to open game file: %1").arg(path);
551		return;
552	}
553	QString fname = info.canonicalFilePath();
554	Interrupter interrupter(this);
555	mDirectorySetDetachBase(&m_threadContext.core->dirs);
556	mCoreLoadFile(m_threadContext.core, fname.toLocal8Bit().constData());
557}
558
559void CoreController::yankPak() {
560#ifdef M_CORE_GBA
561	if (platform() != PLATFORM_GBA) {
562		return;
563	}
564	Interrupter interrupter(this);
565	GBAYankROM(static_cast<GBA*>(m_threadContext.core->board));
566#endif
567}
568
569void CoreController::addKey(int key) {
570	m_activeKeys |= 1 << key;
571}
572
573void CoreController::clearKey(int key) {
574	m_activeKeys &= ~(1 << key);
575}
576
577void CoreController::setAutofire(int key, bool enable) {
578	if (key >= 32 || key < 0) {
579		return;
580	}
581
582	m_autofire[key] = enable;
583	m_autofireStatus[key] = 0;
584}
585
586#ifdef USE_PNG
587void CoreController::screenshot() {
588	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
589		mCoreTakeScreenshot(context->core);
590	});
591}
592#endif
593
594void CoreController::setRealTime() {
595	m_threadContext.core->rtc.override = RTC_NO_OVERRIDE;
596}
597
598void CoreController::setFixedTime(const QDateTime& time) {
599	m_threadContext.core->rtc.override = RTC_FIXED;
600	m_threadContext.core->rtc.value = time.toMSecsSinceEpoch();
601}
602
603void CoreController::setFakeEpoch(const QDateTime& time) {
604	m_threadContext.core->rtc.override = RTC_FAKE_EPOCH;
605	m_threadContext.core->rtc.value = time.toMSecsSinceEpoch();
606}
607
608void CoreController::importSharkport(const QString& path) {
609#ifdef M_CORE_GBA
610	if (platform() != PLATFORM_GBA) {
611		return;
612	}
613	VFile* vf = VFileDevice::open(path, O_RDONLY);
614	if (!vf) {
615		LOG(QT, ERROR) << tr("Failed to open snapshot file for reading: %1").arg(path);
616		return;
617	}
618	Interrupter interrupter(this);
619	GBASavedataImportSharkPort(static_cast<GBA*>(m_threadContext.core->board), vf, false);
620	vf->close(vf);
621#endif
622}
623
624void CoreController::exportSharkport(const QString& path) {
625#ifdef M_CORE_GBA
626	if (platform() != PLATFORM_GBA) {
627		return;
628	}
629	VFile* vf = VFileDevice::open(path, O_WRONLY | O_CREAT | O_TRUNC);
630	if (!vf) {
631		LOG(QT, ERROR) << tr("Failed to open snapshot file for writing: %1").arg(path);
632		return;
633	}
634	Interrupter interrupter(this);
635	GBASavedataExportSharkPort(static_cast<GBA*>(m_threadContext.core->board), vf);
636	vf->close(vf);
637#endif
638}
639
640void CoreController::attachPrinter() {
641#ifdef M_CORE_GB
642	if (platform() != PLATFORM_GB) {
643		return;
644	}
645	GB* gb = static_cast<GB*>(m_threadContext.core->board);
646	clearMultiplayerController();
647	GBPrinterCreate(&m_printer.d);
648	m_printer.parent = this;
649	m_printer.d.print = [](GBPrinter* printer, int height, const uint8_t* data) {
650		QGBPrinter* qPrinter = reinterpret_cast<QGBPrinter*>(printer);
651		QImage image(GB_VIDEO_HORIZONTAL_PIXELS, height, QImage::Format_Indexed8);
652		QVector<QRgb> colors;
653		colors.append(qRgb(0xF8, 0xF8, 0xF8));
654		colors.append(qRgb(0xA8, 0xA8, 0xA8));
655		colors.append(qRgb(0x50, 0x50, 0x50));
656		colors.append(qRgb(0x00, 0x00, 0x00));
657		image.setColorTable(colors);
658		for (int y = 0; y < height; ++y) {
659			for (int x = 0; x < GB_VIDEO_HORIZONTAL_PIXELS; x += 4) {
660				uint8_t byte = data[(x + y * GB_VIDEO_HORIZONTAL_PIXELS) / 4];
661				image.setPixel(x + 0, y, (byte & 0xC0) >> 6);
662				image.setPixel(x + 1, y, (byte & 0x30) >> 4);
663				image.setPixel(x + 2, y, (byte & 0x0C) >> 2);
664				image.setPixel(x + 3, y, (byte & 0x03) >> 0);
665			}
666		}
667		QMetaObject::invokeMethod(qPrinter->parent, "imagePrinted", Q_ARG(const QImage&, image));
668	};
669	Interrupter interrupter(this);
670	GBSIOSetDriver(&gb->sio, &m_printer.d.d);
671#endif
672}
673
674void CoreController::detachPrinter() {
675#ifdef M_CORE_GB
676	if (platform() != PLATFORM_GB) {
677		return;
678	}
679	Interrupter interrupter(this);
680	GB* gb = static_cast<GB*>(m_threadContext.core->board);
681	GBPrinterDonePrinting(&m_printer.d);
682	GBSIOSetDriver(&gb->sio, nullptr);
683#endif
684}
685
686void CoreController::endPrint() {
687#ifdef M_CORE_GB
688	if (platform() != PLATFORM_GB) {
689		return;
690	}
691	Interrupter interrupter(this);
692	GBPrinterDonePrinting(&m_printer.d);
693#endif
694}
695
696void CoreController::setAVStream(mAVStream* stream) {
697	Interrupter interrupter(this);
698	m_threadContext.core->setAVStream(m_threadContext.core, stream);
699}
700
701void CoreController::clearAVStream() {
702	Interrupter interrupter(this);
703	m_threadContext.core->setAVStream(m_threadContext.core, nullptr);
704}
705
706void CoreController::clearOverride() {
707	m_override.reset();
708}
709
710void CoreController::startVideoLog(const QString& path) {
711	if (m_vl) {
712		return;
713	}
714
715	Interrupter interrupter(this);
716	m_vl = mVideoLogContextCreate(m_threadContext.core);
717	m_vlVf = VFileDevice::open(path, O_WRONLY | O_CREAT | O_TRUNC);
718	mVideoLogContextSetOutput(m_vl, m_vlVf);
719	mVideoLogContextWriteHeader(m_vl, m_threadContext.core);
720}
721
722void CoreController::endVideoLog() {
723	if (!m_vl) {
724		return;
725	}
726
727	Interrupter interrupter(this);
728	mVideoLogContextDestroy(m_threadContext.core, m_vl);
729	if (m_vlVf) {
730		m_vlVf->close(m_vlVf);
731		m_vlVf = nullptr;
732	}
733	m_vl = nullptr;
734}
735
736void CoreController::updateKeys() {
737	int activeKeys = m_activeKeys | updateAutofire() | m_inputController->pollEvents();
738	m_threadContext.core->setKeys(m_threadContext.core, activeKeys);
739}
740
741int CoreController::updateAutofire() {
742	int active = 0;
743	for (int k = 0; k < 32; ++k) {
744		if (!m_autofire[k]) {
745			continue;
746		}
747		++m_autofireStatus[k];
748		if (m_autofireStatus[k] >= 2 * m_autofireThreshold) {
749			m_autofireStatus[k] = 0;
750		} else if (m_autofireStatus[k] >= m_autofireThreshold) {
751			active |= 1 << k;
752		}
753	}
754	return active;
755}
756
757void CoreController::finishFrame() {
758	QMutexLocker locker(&m_mutex);
759	m_completeBuffer = m_activeBuffer;
760
761	// TODO: Generalize this to triple buffering?
762	m_activeBuffer = &m_buffers[0];
763	if (m_activeBuffer == m_completeBuffer) {
764		m_activeBuffer = &m_buffers[1];
765	}
766	// Copy contents to avoid issues when doing frameskip
767	*m_activeBuffer = *m_completeBuffer;
768	m_threadContext.core->setVideoBuffer(m_threadContext.core, reinterpret_cast<color_t*>(m_activeBuffer->data()), screenDimensions().width());
769
770	for (auto& action : m_frameActions) {
771		action();
772	}
773	m_frameActions.clear();
774	updateKeys();
775
776	QMetaObject::invokeMethod(this, "frameAvailable");
777}
778
779void CoreController::updateFastForward() {
780	if (m_fastForward || m_fastForwardForced) {
781		if (m_fastForwardRatio > 0) {
782			m_threadContext.impl->sync.fpsTarget = m_fpsTarget * m_fastForwardRatio;
783		} else {
784			setSync(false);
785		}
786	} else {
787		m_threadContext.impl->sync.fpsTarget = m_fpsTarget;
788		setSync(true);
789	}
790}
791
792CoreController::Interrupter::Interrupter(CoreController* parent, bool fromThread)
793	: m_parent(parent)
794{
795	if (!m_parent->thread()->impl) {
796		return;
797	}
798	if (!fromThread) {
799		mCoreThreadInterrupt(m_parent->thread());
800	} else {
801		mCoreThreadInterruptFromThread(m_parent->thread());
802	}
803}
804
805CoreController::Interrupter::Interrupter(std::shared_ptr<CoreController> parent, bool fromThread)
806	: m_parent(parent.get())
807{
808	if (!m_parent->thread()->impl) {
809		return;
810	}
811	if (!fromThread) {
812		mCoreThreadInterrupt(m_parent->thread());
813	} else {
814		mCoreThreadInterruptFromThread(m_parent->thread());
815	}
816}
817
818CoreController::Interrupter::Interrupter(const Interrupter& other)
819	: m_parent(other.m_parent)
820{
821	if (!m_parent->thread()->impl) {
822		return;
823	}
824	mCoreThreadInterrupt(m_parent->thread());
825}
826
827CoreController::Interrupter::~Interrupter() {
828	if (!m_parent->thread()->impl) {
829		return;
830	}
831	mCoreThreadContinue(m_parent->thread());
832}