all repos — mgba @ 936eb1d14c9b56f15e8a4fa5b9973224baa64515

mGBA Game Boy Advance Emulator

src/gba/core.c (view raw)

   1/* Copyright (c) 2013-2016 Jeffrey Pfau
   2 *
   3 * This Source Code Form is subject to the terms of the Mozilla Public
   4 * License, v. 2.0. If a copy of the MPL was not distributed with this
   5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
   6#include <mgba/gba/core.h>
   7
   8#include <mgba/core/core.h>
   9#include <mgba/core/log.h>
  10#include <mgba/internal/arm/debugger/debugger.h>
  11#include <mgba/internal/gba/cheats.h>
  12#include <mgba/internal/gba/gba.h>
  13#include <mgba/internal/gba/io.h>
  14#include <mgba/internal/gba/extra/cli.h>
  15#include <mgba/internal/gba/overrides.h>
  16#ifndef DISABLE_THREADING
  17#include <mgba/feature/thread-proxy.h>
  18#endif
  19#include <mgba/internal/gba/renderers/proxy.h>
  20#include <mgba/internal/gba/renderers/video-software.h>
  21#include <mgba/internal/gba/savedata.h>
  22#include <mgba/internal/gba/serialize.h>
  23#include <mgba-util/memory.h>
  24#include <mgba-util/patch.h>
  25#include <mgba-util/vfs.h>
  26
  27static const struct mCoreChannelInfo _GBAVideoLayers[] = {
  28	{ 0, "bg0", "Background 0", NULL },
  29	{ 1, "bg1", "Background 1", NULL },
  30	{ 2, "bg2", "Background 2", NULL },
  31	{ 3, "bg3", "Background 3", NULL },
  32	{ 4, "obj", "Objects", NULL },
  33};
  34
  35static const struct mCoreChannelInfo _GBAAudioChannels[] = {
  36	{ 0, "ch1", "PSG Channel 1", "Square/Sweep" },
  37	{ 1, "ch2", "PSG Channel 2", "Square" },
  38	{ 2, "ch3", "PSG Channel 3", "PCM" },
  39	{ 3, "ch4", "PSG Channel 4", "Noise" },
  40	{ 4, "chA", "FIFO Channel A", NULL },
  41	{ 5, "chB", "FIFO Channel B", NULL },
  42};
  43
  44static const struct mCoreMemoryBlock _GBAMemoryBlocks[] = {
  45	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  46	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  47	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  48	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  49	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  50	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  51	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  52	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  53	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  54	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  55	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  56};
  57
  58static const struct mCoreMemoryBlock _GBAMemoryBlocksSRAM[] = {
  59	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  60	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  61	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  62	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  63	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  64	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  65	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  66	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  67	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  68	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  69	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  70	{ REGION_CART_SRAM, "sram", "SRAM", "Static RAM (64kiB)", BASE_CART_SRAM, BASE_CART_SRAM + SIZE_CART_SRAM, SIZE_CART_SRAM, true },
  71};
  72
  73static const struct mCoreMemoryBlock _GBAMemoryBlocksFlash512[] = {
  74	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  75	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  76	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  77	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  78	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  79	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  80	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  81	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  82	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  83	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  84	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  85	{ REGION_CART_SRAM, "sram", "Flash", "Flash Memory (64kiB)", BASE_CART_SRAM, BASE_CART_SRAM + SIZE_CART_FLASH512, SIZE_CART_FLASH512, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  86};
  87
  88static const struct mCoreMemoryBlock _GBAMemoryBlocksFlash1M[] = {
  89	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  90	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  91	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  92	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  93	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  94	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  95	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  96	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  97	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  98	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  99	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 100	{ REGION_CART_SRAM, "sram", "Flash", "Flash Memory (64kiB)", BASE_CART_SRAM, BASE_CART_SRAM + SIZE_CART_FLASH512, SIZE_CART_FLASH1M, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED, 1 },
 101};
 102
 103static const struct mCoreMemoryBlock _GBAMemoryBlocksEEPROM[] = {
 104	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
 105	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 106	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 107	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 108	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 109	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 110	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 111	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 112	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 113	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 114	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 115	{ REGION_CART_SRAM_MIRROR, "eeprom", "EEPROM", "EEPROM (8kiB)", 0, SIZE_CART_EEPROM, SIZE_CART_EEPROM, mCORE_MEMORY_RW },
 116};
 117
 118struct mVideoLogContext;
 119struct GBACore {
 120	struct mCore d;
 121	struct GBAVideoSoftwareRenderer renderer;
 122	struct GBAVideoProxyRenderer proxyRenderer;
 123	struct mVideoLogContext* logContext;
 124	struct mCoreCallbacks logCallbacks;
 125#ifndef DISABLE_THREADING
 126	struct mVideoThreadProxy threadProxy;
 127	int threadedVideo;
 128#endif
 129	int keys;
 130	struct mCPUComponent* components[CPU_COMPONENT_MAX];
 131	const struct Configuration* overrides;
 132	struct mDebuggerPlatform* debuggerPlatform;
 133	struct mCheatDevice* cheatDevice;
 134};
 135
 136static bool _GBACoreInit(struct mCore* core) {
 137	struct GBACore* gbacore = (struct GBACore*) core;
 138
 139	struct ARMCore* cpu = anonymousMemoryMap(sizeof(struct ARMCore));
 140	struct GBA* gba = anonymousMemoryMap(sizeof(struct GBA));
 141	if (!cpu || !gba) {
 142		free(cpu);
 143		free(gba);
 144		return false;
 145	}
 146	core->cpu = cpu;
 147	core->board = gba;
 148	core->debugger = NULL;
 149	core->symbolTable = NULL;
 150	gbacore->overrides = NULL;
 151	gbacore->debuggerPlatform = NULL;
 152	gbacore->cheatDevice = NULL;
 153	gbacore->logContext = NULL;
 154
 155	GBACreate(gba);
 156	// TODO: Restore cheats
 157	memset(gbacore->components, 0, sizeof(gbacore->components));
 158	ARMSetComponents(cpu, &gba->d, CPU_COMPONENT_MAX, gbacore->components);
 159	ARMInit(cpu);
 160	mRTCGenericSourceInit(&core->rtc, core);
 161	gba->rtcSource = &core->rtc.d;
 162
 163	GBAVideoSoftwareRendererCreate(&gbacore->renderer);
 164	gbacore->renderer.outputBuffer = NULL;
 165
 166#ifndef DISABLE_THREADING
 167	gbacore->threadedVideo = false;
 168	mVideoThreadProxyCreate(&gbacore->threadProxy);
 169#endif
 170	gbacore->proxyRenderer.logger = NULL;
 171
 172	gbacore->keys = 0;
 173	gba->keySource = &gbacore->keys;
 174
 175#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 176	mDirectorySetInit(&core->dirs);
 177#endif
 178	
 179	return true;
 180}
 181
 182static void _GBACoreDeinit(struct mCore* core) {
 183	ARMDeinit(core->cpu);
 184	GBADestroy(core->board);
 185	mappedMemoryFree(core->cpu, sizeof(struct ARMCore));
 186	mappedMemoryFree(core->board, sizeof(struct GBA));
 187#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 188	mDirectorySetDeinit(&core->dirs);
 189#endif
 190
 191	struct GBACore* gbacore = (struct GBACore*) core;
 192	free(gbacore->debuggerPlatform);
 193	if (gbacore->cheatDevice) {
 194		mCheatDeviceDestroy(gbacore->cheatDevice);
 195	}
 196	free(gbacore->cheatDevice);
 197	mCoreConfigFreeOpts(&core->opts);
 198	free(core);
 199}
 200
 201static enum mPlatform _GBACorePlatform(const struct mCore* core) {
 202	UNUSED(core);
 203	return PLATFORM_GBA;
 204}
 205
 206static void _GBACoreSetSync(struct mCore* core, struct mCoreSync* sync) {
 207	struct GBA* gba = core->board;
 208	gba->sync = sync;
 209}
 210
 211static void _GBACoreLoadConfig(struct mCore* core, const struct mCoreConfig* config) {
 212	struct GBA* gba = core->board;
 213	if (core->opts.mute) {
 214		gba->audio.masterVolume = 0;
 215	} else {
 216		gba->audio.masterVolume = core->opts.volume;
 217	}
 218	gba->video.frameskip = core->opts.frameskip;
 219
 220#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 221	struct GBACore* gbacore = (struct GBACore*) core;
 222	gbacore->overrides = mCoreConfigGetOverridesConst(config);
 223#endif
 224
 225	const char* idleOptimization = mCoreConfigGetValue(config, "idleOptimization");
 226	if (idleOptimization) {
 227		if (strcasecmp(idleOptimization, "ignore") == 0) {
 228			gba->idleOptimization = IDLE_LOOP_IGNORE;
 229		} else if (strcasecmp(idleOptimization, "remove") == 0) {
 230			gba->idleOptimization = IDLE_LOOP_REMOVE;
 231		} else if (strcasecmp(idleOptimization, "detect") == 0) {
 232			if (gba->idleLoop == IDLE_LOOP_NONE) {
 233				gba->idleOptimization = IDLE_LOOP_DETECT;
 234			} else {
 235				gba->idleOptimization = IDLE_LOOP_REMOVE;
 236			}
 237		}
 238	}
 239
 240	mCoreConfigCopyValue(&core->config, config, "gba.bios");
 241
 242#ifndef DISABLE_THREADING
 243	mCoreConfigGetIntValue(config, "threadedVideo", &gbacore->threadedVideo);
 244#endif
 245}
 246
 247static void _GBACoreDesiredVideoDimensions(struct mCore* core, unsigned* width, unsigned* height) {
 248	UNUSED(core);
 249	*width = VIDEO_HORIZONTAL_PIXELS;
 250	*height = VIDEO_VERTICAL_PIXELS;
 251}
 252
 253static void _GBACoreSetVideoBuffer(struct mCore* core, color_t* buffer, size_t stride) {
 254	struct GBACore* gbacore = (struct GBACore*) core;
 255	gbacore->renderer.outputBuffer = buffer;
 256	gbacore->renderer.outputBufferStride = stride;
 257}
 258
 259static void _GBACoreGetPixels(struct mCore* core, const void** buffer, size_t* stride) {
 260	struct GBACore* gbacore = (struct GBACore*) core;
 261	gbacore->renderer.d.getPixels(&gbacore->renderer.d, stride, buffer);
 262}
 263
 264static void _GBACorePutPixels(struct mCore* core, const void* buffer, size_t stride) {
 265	struct GBACore* gbacore = (struct GBACore*) core;
 266	gbacore->renderer.d.putPixels(&gbacore->renderer.d, stride, buffer);
 267}
 268
 269static struct blip_t* _GBACoreGetAudioChannel(struct mCore* core, int ch) {
 270	struct GBA* gba = core->board;
 271	switch (ch) {
 272	case 0:
 273		return gba->audio.psg.left;
 274	case 1:
 275		return gba->audio.psg.right;
 276	default:
 277		return NULL;
 278	}
 279}
 280
 281static void _GBACoreSetAudioBufferSize(struct mCore* core, size_t samples) {
 282	struct GBA* gba = core->board;
 283	GBAAudioResizeBuffer(&gba->audio, samples);
 284}
 285
 286static size_t _GBACoreGetAudioBufferSize(struct mCore* core) {
 287	struct GBA* gba = core->board;
 288	return gba->audio.samples;
 289}
 290
 291static void _GBACoreAddCoreCallbacks(struct mCore* core, struct mCoreCallbacks* coreCallbacks) {
 292	struct GBA* gba = core->board;
 293	*mCoreCallbacksListAppend(&gba->coreCallbacks) = *coreCallbacks;
 294}
 295
 296static void _GBACoreClearCoreCallbacks(struct mCore* core) {
 297	struct GBA* gba = core->board;
 298	mCoreCallbacksListClear(&gba->coreCallbacks);
 299}
 300
 301static void _GBACoreSetAVStream(struct mCore* core, struct mAVStream* stream) {
 302	struct GBA* gba = core->board;
 303	gba->stream = stream;
 304	if (stream && stream->videoDimensionsChanged) {
 305		stream->videoDimensionsChanged(stream, VIDEO_HORIZONTAL_PIXELS, VIDEO_VERTICAL_PIXELS);
 306	}
 307}
 308
 309static bool _GBACoreLoadROM(struct mCore* core, struct VFile* vf) {
 310	if (GBAIsMB(vf)) {
 311		return GBALoadMB(core->board, vf);
 312	}
 313	return GBALoadROM(core->board, vf);
 314}
 315
 316static bool _GBACoreLoadBIOS(struct mCore* core, struct VFile* vf, int type) {
 317	UNUSED(type);
 318	if (!GBAIsBIOS(vf)) {
 319		return false;
 320	}
 321	GBALoadBIOS(core->board, vf);
 322	return true;
 323}
 324
 325static bool _GBACoreLoadSave(struct mCore* core, struct VFile* vf) {
 326	return GBALoadSave(core->board, vf);
 327}
 328
 329static bool _GBACoreLoadTemporarySave(struct mCore* core, struct VFile* vf) {
 330	struct GBA* gba = core->board;
 331	GBASavedataMask(&gba->memory.savedata, vf, false);
 332	return true; // TODO: Return a real value
 333}
 334
 335static bool _GBACoreLoadPatch(struct mCore* core, struct VFile* vf) {
 336	if (!vf) {
 337		return false;
 338	}
 339	struct Patch patch;
 340	if (!loadPatch(vf, &patch)) {
 341		return false;
 342	}
 343	GBAApplyPatch(core->board, &patch);
 344	return true;
 345}
 346
 347static void _GBACoreUnloadROM(struct mCore* core) {
 348	struct GBACore* gbacore = (struct GBACore*) core;
 349	struct ARMCore* cpu = core->cpu;
 350	if (gbacore->cheatDevice) {
 351		ARMHotplugDetach(cpu, CPU_COMPONENT_CHEAT_DEVICE);
 352		cpu->components[CPU_COMPONENT_CHEAT_DEVICE] = NULL;
 353		mCheatDeviceDestroy(gbacore->cheatDevice);
 354		gbacore->cheatDevice = NULL;
 355	}
 356	return GBAUnloadROM(core->board);
 357}
 358
 359static void _GBACoreChecksum(const struct mCore* core, void* data, enum mCoreChecksumType type) {
 360	struct GBA* gba = (struct GBA*) core->board;
 361	switch (type) {
 362	case CHECKSUM_CRC32:
 363		memcpy(data, &gba->romCrc32, sizeof(gba->romCrc32));
 364		break;
 365	}
 366	return;
 367}
 368
 369static void _GBACoreReset(struct mCore* core) {
 370	struct GBACore* gbacore = (struct GBACore*) core;
 371	struct GBA* gba = (struct GBA*) core->board;
 372	if (gbacore->renderer.outputBuffer) {
 373		struct GBAVideoRenderer* renderer = &gbacore->renderer.d;
 374#ifndef DISABLE_THREADING
 375		if (gbacore->threadedVideo) {
 376			gbacore->proxyRenderer.logger = &gbacore->threadProxy.d;
 377			GBAVideoProxyRendererCreate(&gbacore->proxyRenderer, renderer);
 378			renderer = &gbacore->proxyRenderer.d;
 379		}
 380#endif
 381		GBAVideoAssociateRenderer(&gba->video, renderer);
 382	}
 383
 384	struct GBACartridgeOverride override;
 385	const struct GBACartridge* cart = (const struct GBACartridge*) gba->memory.rom;
 386	if (cart) {
 387		memcpy(override.id, &cart->id, sizeof(override.id));
 388
 389		if (!strncmp("pokemon red version", &((const char*) gba->memory.rom)[0x108], 20) && gba->romCrc32 != 0xDD88761C) {
 390			// Enable FLASH1M and RTC on Pokémon FireRed ROM hacks
 391			override.savetype = SAVEDATA_FLASH1M;
 392			override.hardware = HW_RTC;
 393			GBAOverrideApply(gba, &override);
 394		} else if (GBAOverrideFind(gbacore->overrides, &override)) {
 395			GBAOverrideApply(gba, &override);
 396		}
 397	}
 398#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 399	if (!gba->biosVf && core->opts.useBios) {
 400		struct VFile* bios = NULL;
 401		bool found = false;
 402		if (core->opts.bios) {
 403			bios = VFileOpen(core->opts.bios, O_RDONLY);
 404			if (bios && GBAIsBIOS(bios)) {
 405				found = true;
 406			} else if (bios) {
 407				bios->close(bios);
 408				bios = NULL;
 409			}
 410		}
 411		if (!found) {
 412			const char* configPath = mCoreConfigGetValue(&core->config, "gba.bios");
 413			if (configPath) {
 414				bios = VFileOpen(configPath, O_RDONLY);
 415			}
 416			if (bios && GBAIsBIOS(bios)) {
 417				found = true;
 418			} else if (bios) {
 419				bios->close(bios);
 420				bios = NULL;
 421			}
 422		}
 423		if (!found) {
 424			char path[PATH_MAX];
 425			mCoreConfigDirectory(path, PATH_MAX);
 426			strncat(path, PATH_SEP "gba_bios.bin", PATH_MAX - strlen(path));
 427			bios = VFileOpen(path, O_RDONLY);
 428			if (bios && GBAIsBIOS(bios)) {
 429				found = true;
 430			} else if (bios) {
 431				bios->close(bios);
 432				bios = NULL;
 433			}
 434		}
 435		if (bios) {
 436			GBALoadBIOS(gba, bios);
 437		}
 438	}
 439#endif
 440
 441	ARMReset(core->cpu);
 442	if (core->opts.skipBios && gba->isPristine) {
 443		GBASkipBIOS(core->board);
 444	}
 445}
 446
 447static void _GBACoreRunFrame(struct mCore* core) {
 448	struct GBA* gba = core->board;
 449	int32_t frameCounter = gba->video.frameCounter;
 450	while (gba->video.frameCounter == frameCounter) {
 451		ARMRunLoop(core->cpu);
 452	}
 453}
 454
 455static void _GBACoreRunLoop(struct mCore* core) {
 456	ARMRunLoop(core->cpu);
 457}
 458
 459static void _GBACoreStep(struct mCore* core) {
 460	ARMRun(core->cpu);
 461}
 462
 463static size_t _GBACoreStateSize(struct mCore* core) {
 464	UNUSED(core);
 465	return sizeof(struct GBASerializedState);
 466}
 467
 468static bool _GBACoreLoadState(struct mCore* core, const void* state) {
 469	return GBADeserialize(core->board, state);
 470}
 471
 472static bool _GBACoreSaveState(struct mCore* core, void* state) {
 473	GBASerialize(core->board, state);
 474	return true;
 475}
 476
 477static void _GBACoreSetKeys(struct mCore* core, uint32_t keys) {
 478	struct GBACore* gbacore = (struct GBACore*) core;
 479	gbacore->keys = keys;
 480	GBATestKeypadIRQ(core->board);
 481}
 482
 483static void _GBACoreAddKeys(struct mCore* core, uint32_t keys) {
 484	struct GBACore* gbacore = (struct GBACore*) core;
 485	gbacore->keys |= keys;
 486	GBATestKeypadIRQ(core->board);
 487}
 488
 489static void _GBACoreClearKeys(struct mCore* core, uint32_t keys) {
 490	struct GBACore* gbacore = (struct GBACore*) core;
 491	gbacore->keys &= ~keys;
 492	GBATestKeypadIRQ(core->board);
 493}
 494
 495static int32_t _GBACoreFrameCounter(const struct mCore* core) {
 496	const struct GBA* gba = core->board;
 497	return gba->video.frameCounter;
 498}
 499
 500static int32_t _GBACoreFrameCycles(const struct mCore* core) {
 501	UNUSED(core);
 502	return VIDEO_TOTAL_LENGTH;
 503}
 504
 505static int32_t _GBACoreFrequency(const struct mCore* core) {
 506	UNUSED(core);
 507	return GBA_ARM7TDMI_FREQUENCY;
 508}
 509
 510static void _GBACoreGetGameTitle(const struct mCore* core, char* title) {
 511	GBAGetGameTitle(core->board, title);
 512}
 513
 514static void _GBACoreGetGameCode(const struct mCore* core, char* title) {
 515	GBAGetGameCode(core->board, title);
 516}
 517
 518static void _GBACoreSetPeripheral(struct mCore* core, int type, void* periph) {
 519	struct GBA* gba = core->board;
 520	switch (type) {
 521	case mPERIPH_ROTATION:
 522		gba->rotationSource = periph;
 523		break;
 524	case mPERIPH_RUMBLE:
 525		gba->rumble = periph;
 526		break;
 527	case mPERIPH_GBA_LUMINANCE:
 528		gba->luminanceSource = periph;
 529		break;
 530	default:
 531		return;
 532	}
 533}
 534
 535static uint32_t _GBACoreBusRead8(struct mCore* core, uint32_t address) {
 536	struct ARMCore* cpu = core->cpu;
 537	return cpu->memory.load8(cpu, address, 0);
 538}
 539
 540static uint32_t _GBACoreBusRead16(struct mCore* core, uint32_t address) {
 541	struct ARMCore* cpu = core->cpu;
 542	return cpu->memory.load16(cpu, address, 0);
 543
 544}
 545
 546static uint32_t _GBACoreBusRead32(struct mCore* core, uint32_t address) {
 547	struct ARMCore* cpu = core->cpu;
 548	return cpu->memory.load32(cpu, address, 0);
 549}
 550
 551static void _GBACoreBusWrite8(struct mCore* core, uint32_t address, uint8_t value) {
 552	struct ARMCore* cpu = core->cpu;
 553	cpu->memory.store8(cpu, address, value, 0);
 554}
 555
 556static void _GBACoreBusWrite16(struct mCore* core, uint32_t address, uint16_t value) {
 557	struct ARMCore* cpu = core->cpu;
 558	cpu->memory.store16(cpu, address, value, 0);
 559}
 560
 561static void _GBACoreBusWrite32(struct mCore* core, uint32_t address, uint32_t value) {
 562	struct ARMCore* cpu = core->cpu;
 563	cpu->memory.store32(cpu, address, value, 0);
 564}
 565
 566static uint32_t _GBACoreRawRead8(struct mCore* core, uint32_t address, int segment) {
 567	UNUSED(segment);
 568	struct ARMCore* cpu = core->cpu;
 569	return GBAView8(cpu, address);
 570}
 571
 572static uint32_t _GBACoreRawRead16(struct mCore* core, uint32_t address, int segment) {
 573	UNUSED(segment);
 574	struct ARMCore* cpu = core->cpu;
 575	return GBAView16(cpu, address);
 576}
 577
 578static uint32_t _GBACoreRawRead32(struct mCore* core, uint32_t address, int segment) {
 579	UNUSED(segment);
 580	struct ARMCore* cpu = core->cpu;
 581	return GBAView32(cpu, address);
 582}
 583
 584static void _GBACoreRawWrite8(struct mCore* core, uint32_t address, int segment, uint8_t value) {
 585	UNUSED(segment);
 586	struct ARMCore* cpu = core->cpu;
 587	GBAPatch8(cpu, address, value, NULL);
 588}
 589
 590static void _GBACoreRawWrite16(struct mCore* core, uint32_t address, int segment, uint16_t value) {
 591	UNUSED(segment);
 592	struct ARMCore* cpu = core->cpu;
 593	GBAPatch16(cpu, address, value, NULL);
 594}
 595
 596static void _GBACoreRawWrite32(struct mCore* core, uint32_t address, int segment, uint32_t value) {
 597	UNUSED(segment);
 598	struct ARMCore* cpu = core->cpu;
 599	GBAPatch32(cpu, address, value, NULL);
 600}
 601
 602size_t _GBAListMemoryBlocks(const struct mCore* core, const struct mCoreMemoryBlock** blocks) {
 603	const struct GBA* gba = core->board;
 604	switch (gba->memory.savedata.type) {
 605	case SAVEDATA_SRAM:
 606		*blocks = _GBAMemoryBlocksSRAM;
 607		return sizeof(_GBAMemoryBlocksSRAM) / sizeof(*_GBAMemoryBlocksSRAM);
 608	case SAVEDATA_FLASH512:
 609		*blocks = _GBAMemoryBlocksFlash512;
 610		return sizeof(_GBAMemoryBlocksFlash512) / sizeof(*_GBAMemoryBlocksFlash512);
 611	case SAVEDATA_FLASH1M:
 612		*blocks = _GBAMemoryBlocksFlash1M;
 613		return sizeof(_GBAMemoryBlocksFlash1M) / sizeof(*_GBAMemoryBlocksFlash1M);
 614	case SAVEDATA_EEPROM:
 615		*blocks = _GBAMemoryBlocksEEPROM;
 616		return sizeof(_GBAMemoryBlocksEEPROM) / sizeof(*_GBAMemoryBlocksEEPROM);
 617	default:
 618		*blocks = _GBAMemoryBlocks;
 619		return sizeof(_GBAMemoryBlocks) / sizeof(*_GBAMemoryBlocks);
 620	}
 621}
 622
 623void* _GBAGetMemoryBlock(struct mCore* core, size_t id, size_t* sizeOut) {
 624	struct GBA* gba = core->board;
 625	switch (id) {
 626	default:
 627		return NULL;
 628	case REGION_BIOS:
 629		*sizeOut = SIZE_BIOS;
 630		return gba->memory.bios;
 631	case REGION_WORKING_RAM:
 632		*sizeOut = SIZE_WORKING_RAM;
 633		return gba->memory.wram;
 634	case REGION_WORKING_IRAM:
 635		*sizeOut = SIZE_WORKING_IRAM;
 636		return gba->memory.iwram;
 637	case REGION_PALETTE_RAM:
 638		*sizeOut = SIZE_PALETTE_RAM;
 639		return gba->video.palette;
 640	case REGION_VRAM:
 641		*sizeOut = SIZE_VRAM;
 642		return gba->video.vram;
 643	case REGION_OAM:
 644		*sizeOut = SIZE_OAM;
 645		return gba->video.oam.raw;
 646	case REGION_CART0:
 647	case REGION_CART1:
 648	case REGION_CART2:
 649		*sizeOut = gba->memory.romSize;
 650		return gba->memory.rom;
 651	case REGION_CART_SRAM:
 652		if (gba->memory.savedata.type == SAVEDATA_FLASH1M) {
 653			*sizeOut = SIZE_CART_FLASH1M;
 654			return gba->memory.savedata.currentBank;
 655		}
 656		// Fall through
 657	case REGION_CART_SRAM_MIRROR:
 658		*sizeOut = GBASavedataSize(&gba->memory.savedata);
 659		return gba->memory.savedata.data;
 660	}
 661}
 662
 663#ifdef USE_DEBUGGERS
 664static bool _GBACoreSupportsDebuggerType(struct mCore* core, enum mDebuggerType type) {
 665	UNUSED(core);
 666	switch (type) {
 667	case DEBUGGER_CLI:
 668		return true;
 669#ifdef USE_GDB_STUB
 670	case DEBUGGER_GDB:
 671		return true;
 672#endif
 673	default:
 674		return false;
 675	}
 676}
 677
 678static struct mDebuggerPlatform* _GBACoreDebuggerPlatform(struct mCore* core) {
 679	struct GBACore* gbacore = (struct GBACore*) core;
 680	if (!gbacore->debuggerPlatform) {
 681		gbacore->debuggerPlatform = ARMDebuggerPlatformCreate();
 682	}
 683	return gbacore->debuggerPlatform;
 684}
 685
 686static struct CLIDebuggerSystem* _GBACoreCliDebuggerSystem(struct mCore* core) {
 687	return &GBACLIDebuggerCreate(core)->d;
 688}
 689
 690static void _GBACoreAttachDebugger(struct mCore* core, struct mDebugger* debugger) {
 691	if (core->debugger) {
 692		GBADetachDebugger(core->board);
 693	}
 694	GBAAttachDebugger(core->board, debugger);
 695	core->debugger = debugger;
 696}
 697
 698static void _GBACoreDetachDebugger(struct mCore* core) {
 699	GBADetachDebugger(core->board);
 700	core->debugger = NULL;
 701}
 702
 703static void _GBACoreLoadSymbols(struct mCore* core, struct VFile* vf) {
 704	// TODO
 705}
 706#endif
 707
 708static struct mCheatDevice* _GBACoreCheatDevice(struct mCore* core) {
 709	struct GBACore* gbacore = (struct GBACore*) core;
 710	if (!gbacore->cheatDevice) {
 711		gbacore->cheatDevice = GBACheatDeviceCreate();
 712		((struct ARMCore*) core->cpu)->components[CPU_COMPONENT_CHEAT_DEVICE] = &gbacore->cheatDevice->d;
 713		ARMHotplugAttach(core->cpu, CPU_COMPONENT_CHEAT_DEVICE);
 714		gbacore->cheatDevice->p = core;
 715	}
 716	return gbacore->cheatDevice;
 717}
 718
 719static size_t _GBACoreSavedataClone(struct mCore* core, void** sram) {
 720	struct GBA* gba = core->board;
 721	size_t size = GBASavedataSize(&gba->memory.savedata);
 722	if (!size) {
 723		*sram = NULL;
 724		return 0;
 725	}
 726	*sram = malloc(size);
 727	struct VFile* vf = VFileFromMemory(*sram, size);
 728	if (!vf) {
 729		free(*sram);
 730		*sram = NULL;
 731		return 0;
 732	}
 733	bool success = GBASavedataClone(&gba->memory.savedata, vf);
 734	vf->close(vf);
 735	if (!success) {
 736		free(*sram);
 737		*sram = NULL;
 738		return 0;
 739	}
 740	return size;
 741}
 742
 743static bool _GBACoreSavedataRestore(struct mCore* core, const void* sram, size_t size, bool writeback) {
 744	struct VFile* vf = VFileMemChunk(sram, size);
 745	if (!vf) {
 746		return false;
 747	}
 748	struct GBA* gba = core->board;
 749	bool success = true;
 750	if (writeback) {
 751		success = GBASavedataLoad(&gba->memory.savedata, vf);
 752		vf->close(vf);
 753	} else {
 754		GBASavedataMask(&gba->memory.savedata, vf, true);
 755	}
 756	return success;
 757}
 758
 759static size_t _GBACoreListVideoLayers(const struct mCore* core, const struct mCoreChannelInfo** info) {
 760	UNUSED(core);
 761	*info = _GBAVideoLayers;
 762	return sizeof(_GBAVideoLayers) / sizeof(*_GBAVideoLayers);
 763}
 764
 765static size_t _GBACoreListAudioChannels(const struct mCore* core, const struct mCoreChannelInfo** info) {
 766	UNUSED(core);
 767	*info = _GBAAudioChannels;
 768	return sizeof(_GBAAudioChannels) / sizeof(*_GBAAudioChannels);
 769}
 770
 771static void _GBACoreEnableVideoLayer(struct mCore* core, size_t id, bool enable) {
 772	struct GBA* gba = core->board;
 773	switch (id) {
 774	case 0:
 775	case 1:
 776	case 2:
 777	case 3:
 778		gba->video.renderer->disableBG[id] = !enable;
 779		break;
 780	case 4:
 781		gba->video.renderer->disableOBJ = !enable;
 782		break;
 783	default:
 784		break;
 785	}
 786}
 787
 788static void _GBACoreEnableAudioChannel(struct mCore* core, size_t id, bool enable) {
 789	struct GBA* gba = core->board;
 790	switch (id) {
 791	case 0:
 792	case 1:
 793	case 2:
 794	case 3:
 795		gba->audio.psg.forceDisableCh[id] = !enable;
 796		break;
 797	case 4:
 798		gba->audio.forceDisableChA = !enable;
 799	case 5:
 800		gba->audio.forceDisableChB = !enable;
 801		break;
 802	default:
 803		break;
 804	}
 805}
 806
 807static void _GBACoreStartVideoLog(struct mCore* core, struct mVideoLogContext* context) {
 808	struct GBACore* gbacore = (struct GBACore*) core;
 809	struct GBA* gba = core->board;
 810	gbacore->logContext = context;
 811
 812	struct GBASerializedState* state = mVideoLogContextInitialState(context, NULL);
 813	state->id = 0;
 814	state->cpu.gprs[ARM_PC] = BASE_WORKING_RAM;
 815
 816	int channelId = mVideoLoggerAddChannel(context);
 817	gbacore->proxyRenderer.logger = malloc(sizeof(struct mVideoLogger));
 818	mVideoLoggerRendererCreate(gbacore->proxyRenderer.logger, false);
 819	mVideoLoggerAttachChannel(gbacore->proxyRenderer.logger, context, channelId);
 820	gbacore->proxyRenderer.logger->block = false;
 821
 822	GBAVideoProxyRendererCreate(&gbacore->proxyRenderer, &gbacore->renderer.d);
 823	GBAVideoProxyRendererShim(&gba->video, &gbacore->proxyRenderer);
 824}
 825
 826static void _GBACoreEndVideoLog(struct mCore* core) {
 827	struct GBACore* gbacore = (struct GBACore*) core;
 828	struct GBA* gba = core->board;
 829	GBAVideoProxyRendererUnshim(&gba->video, &gbacore->proxyRenderer);
 830	free(gbacore->proxyRenderer.logger);
 831	gbacore->proxyRenderer.logger = NULL;
 832}
 833
 834struct mCore* GBACoreCreate(void) {
 835	struct GBACore* gbacore = malloc(sizeof(*gbacore));
 836	struct mCore* core = &gbacore->d;
 837	memset(&core->opts, 0, sizeof(core->opts));
 838	core->cpu = NULL;
 839	core->board = NULL;
 840	core->debugger = NULL;
 841	core->init = _GBACoreInit;
 842	core->deinit = _GBACoreDeinit;
 843	core->platform = _GBACorePlatform;
 844	core->setSync = _GBACoreSetSync;
 845	core->loadConfig = _GBACoreLoadConfig;
 846	core->desiredVideoDimensions = _GBACoreDesiredVideoDimensions;
 847	core->setVideoBuffer = _GBACoreSetVideoBuffer;
 848	core->getPixels = _GBACoreGetPixels;
 849	core->putPixels = _GBACorePutPixels;
 850	core->getAudioChannel = _GBACoreGetAudioChannel;
 851	core->setAudioBufferSize = _GBACoreSetAudioBufferSize;
 852	core->getAudioBufferSize = _GBACoreGetAudioBufferSize;
 853	core->addCoreCallbacks = _GBACoreAddCoreCallbacks;
 854	core->clearCoreCallbacks = _GBACoreClearCoreCallbacks;
 855	core->setAVStream = _GBACoreSetAVStream;
 856	core->isROM = GBAIsROM;
 857	core->loadROM = _GBACoreLoadROM;
 858	core->loadBIOS = _GBACoreLoadBIOS;
 859	core->loadSave = _GBACoreLoadSave;
 860	core->loadTemporarySave = _GBACoreLoadTemporarySave;
 861	core->loadPatch = _GBACoreLoadPatch;
 862	core->unloadROM = _GBACoreUnloadROM;
 863	core->checksum = _GBACoreChecksum;
 864	core->reset = _GBACoreReset;
 865	core->runFrame = _GBACoreRunFrame;
 866	core->runLoop = _GBACoreRunLoop;
 867	core->step = _GBACoreStep;
 868	core->stateSize = _GBACoreStateSize;
 869	core->loadState = _GBACoreLoadState;
 870	core->saveState = _GBACoreSaveState;
 871	core->setKeys = _GBACoreSetKeys;
 872	core->addKeys = _GBACoreAddKeys;
 873	core->clearKeys = _GBACoreClearKeys;
 874	core->frameCounter = _GBACoreFrameCounter;
 875	core->frameCycles = _GBACoreFrameCycles;
 876	core->frequency = _GBACoreFrequency;
 877	core->getGameTitle = _GBACoreGetGameTitle;
 878	core->getGameCode = _GBACoreGetGameCode;
 879	core->setPeripheral = _GBACoreSetPeripheral;
 880	core->busRead8 = _GBACoreBusRead8;
 881	core->busRead16 = _GBACoreBusRead16;
 882	core->busRead32 = _GBACoreBusRead32;
 883	core->busWrite8 = _GBACoreBusWrite8;
 884	core->busWrite16 = _GBACoreBusWrite16;
 885	core->busWrite32 = _GBACoreBusWrite32;
 886	core->rawRead8 = _GBACoreRawRead8;
 887	core->rawRead16 = _GBACoreRawRead16;
 888	core->rawRead32 = _GBACoreRawRead32;
 889	core->rawWrite8 = _GBACoreRawWrite8;
 890	core->rawWrite16 = _GBACoreRawWrite16;
 891	core->rawWrite32 = _GBACoreRawWrite32;
 892	core->listMemoryBlocks = _GBAListMemoryBlocks;
 893	core->getMemoryBlock = _GBAGetMemoryBlock;
 894#ifdef USE_DEBUGGERS
 895	core->supportsDebuggerType = _GBACoreSupportsDebuggerType;
 896	core->debuggerPlatform = _GBACoreDebuggerPlatform;
 897	core->cliDebuggerSystem = _GBACoreCliDebuggerSystem;
 898	core->attachDebugger = _GBACoreAttachDebugger;
 899	core->detachDebugger = _GBACoreDetachDebugger;
 900	core->loadSymbols = _GBACoreLoadSymbols;
 901#endif
 902	core->cheatDevice = _GBACoreCheatDevice;
 903	core->savedataClone = _GBACoreSavedataClone;
 904	core->savedataRestore = _GBACoreSavedataRestore;
 905	core->listVideoLayers = _GBACoreListVideoLayers;
 906	core->listAudioChannels = _GBACoreListAudioChannels;
 907	core->enableVideoLayer = _GBACoreEnableVideoLayer;
 908	core->enableAudioChannel = _GBACoreEnableAudioChannel;
 909#ifndef MINIMAL_CORE
 910	core->startVideoLog = _GBACoreStartVideoLog;
 911	core->endVideoLog = _GBACoreEndVideoLog;
 912#endif
 913	return core;
 914}
 915
 916#ifndef MINIMAL_CORE
 917static void _GBAVLPStartFrameCallback(void *context) {
 918	struct mCore* core = context;
 919	struct GBACore* gbacore = (struct GBACore*) core;
 920	struct GBA* gba = core->board;
 921
 922	if (!mVideoLoggerRendererRun(gbacore->proxyRenderer.logger, true)) {
 923		GBAVideoProxyRendererUnshim(&gba->video, &gbacore->proxyRenderer);
 924		mVideoLogContextRewind(gbacore->logContext, core);
 925		GBAVideoProxyRendererShim(&gba->video, &gbacore->proxyRenderer);
 926	}
 927}
 928
 929static bool _GBAVLPInit(struct mCore* core) {
 930	struct GBACore* gbacore = (struct GBACore*) core;
 931	if (!_GBACoreInit(core)) {
 932		return false;
 933	}
 934	gbacore->proxyRenderer.logger = malloc(sizeof(struct mVideoLogger));
 935	mVideoLoggerRendererCreate(gbacore->proxyRenderer.logger, true);
 936	GBAVideoProxyRendererCreate(&gbacore->proxyRenderer, NULL);
 937	memset(&gbacore->logCallbacks, 0, sizeof(gbacore->logCallbacks));
 938	gbacore->logCallbacks.videoFrameStarted = _GBAVLPStartFrameCallback;
 939	gbacore->logCallbacks.context = core;
 940	core->addCoreCallbacks(core, &gbacore->logCallbacks);
 941	return true;
 942}
 943
 944static void _GBAVLPDeinit(struct mCore* core) {
 945	struct GBACore* gbacore = (struct GBACore*) core;
 946	if (gbacore->logContext) {
 947		mVideoLogContextDestroy(core, gbacore->logContext);
 948	}
 949	_GBACoreDeinit(core);
 950}
 951
 952static void _GBAVLPReset(struct mCore* core) {
 953	struct GBACore* gbacore = (struct GBACore*) core;
 954	struct GBA* gba = (struct GBA*) core->board;
 955	if (gba->video.renderer == &gbacore->proxyRenderer.d) {
 956		GBAVideoProxyRendererUnshim(&gba->video, &gbacore->proxyRenderer);
 957	} else if (gbacore->renderer.outputBuffer) {
 958		struct GBAVideoRenderer* renderer = &gbacore->renderer.d;
 959		GBAVideoAssociateRenderer(&gba->video, renderer);
 960	}
 961
 962	ARMReset(core->cpu);
 963	mVideoLogContextRewind(gbacore->logContext, core);
 964	GBAVideoProxyRendererShim(&gba->video, &gbacore->proxyRenderer);
 965
 966	// Make sure CPU loop never spins
 967	GBAHalt(gba);
 968	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IME, 0, NULL);
 969	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IE, 0, NULL);
 970}
 971
 972static bool _GBAVLPLoadROM(struct mCore* core, struct VFile* vf) {
 973	struct GBACore* gbacore = (struct GBACore*) core;
 974	gbacore->logContext = mVideoLogContextCreate(NULL);
 975	if (!mVideoLogContextLoad(gbacore->logContext, vf)) {
 976		mVideoLogContextDestroy(core, gbacore->logContext);
 977		gbacore->logContext = NULL;
 978		return false;
 979	}
 980	mVideoLoggerAttachChannel(gbacore->proxyRenderer.logger, gbacore->logContext, 0);
 981	return true;
 982}
 983
 984static bool _GBAVLPLoadState(struct mCore* core, const void* state) {
 985	struct GBA* gba = (struct GBA*) core->board;
 986
 987	gba->timing.root = NULL;
 988	gba->cpu->gprs[ARM_PC] = BASE_WORKING_RAM;
 989	gba->cpu->memory.setActiveRegion(gba->cpu, gba->cpu->gprs[ARM_PC]);
 990
 991	// Make sure CPU loop never spins
 992	GBAHalt(gba);
 993	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IME, 0, NULL);
 994	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IE, 0, NULL);
 995	GBAVideoDeserialize(&gba->video, state);
 996	GBAIODeserialize(gba, state);
 997	GBAAudioReset(&gba->audio);
 998
 999	return true;
1000}
1001
1002static bool _returnTrue(struct VFile* vf) {
1003	UNUSED(vf);
1004	return true;
1005}
1006
1007struct mCore* GBAVideoLogPlayerCreate(void) {
1008	struct mCore* core = GBACoreCreate();
1009	core->init = _GBAVLPInit;
1010	core->deinit = _GBAVLPDeinit;
1011	core->reset = _GBAVLPReset;
1012	core->loadROM = _GBAVLPLoadROM;
1013	core->loadState = _GBAVLPLoadState;
1014	core->isROM = _returnTrue;
1015	return core;
1016}
1017#else
1018struct mCore* GBAVideoLogPlayerCreate(void) {
1019	return false;
1020}
1021#endif