all repos — mgba @ 94b756ca9b5ff00c5fda590353a74994752ab062

mGBA Game Boy Advance Emulator

src/platform/qt/SettingsView.cpp (view raw)

  1/* Copyright (c) 2013-2014 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "SettingsView.h"
  7
  8#include "AudioProcessor.h"
  9#include "ConfigController.h"
 10#include "Display.h"
 11#include "GBAApp.h"
 12#include "InputController.h"
 13#include "ShortcutView.h"
 14
 15#include <mgba/core/serialize.h>
 16#include <mgba/internal/gba/gba.h>
 17
 18using namespace QGBA;
 19
 20SettingsView::SettingsView(ConfigController* controller, InputController* inputController, QWidget* parent)
 21	: QDialog(parent, Qt::WindowTitleHint | Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint)
 22	, m_controller(controller)
 23	, m_input(inputController)
 24{
 25	m_ui.setupUi(this);
 26
 27	reloadConfig();
 28
 29	if (m_ui.savegamePath->text().isEmpty()) {
 30		m_ui.savegameSameDir->setChecked(true);
 31	}
 32	connect(m_ui.savegameSameDir, &QAbstractButton::toggled, [this] (bool e) {
 33		if (e) {
 34			m_ui.savegamePath->clear();
 35		}
 36	});
 37	connect(m_ui.savegameBrowse, &QAbstractButton::pressed, [this] () {
 38		QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
 39		if (!path.isNull()) {
 40			m_ui.savegameSameDir->setChecked(false);
 41			m_ui.savegamePath->setText(path);
 42		}
 43	});
 44
 45	if (m_ui.savestatePath->text().isEmpty()) {
 46		m_ui.savestateSameDir->setChecked(true);
 47	}
 48	connect(m_ui.savestateSameDir, &QAbstractButton::toggled, [this] (bool e) {
 49		if (e) {
 50			m_ui.savestatePath->clear();
 51		}
 52	});
 53	connect(m_ui.savestateBrowse, &QAbstractButton::pressed, [this] () {
 54		QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
 55		if (!path.isNull()) {
 56			m_ui.savestateSameDir->setChecked(false);
 57			m_ui.savestatePath->setText(path);
 58		}
 59	});
 60
 61	if (m_ui.screenshotPath->text().isEmpty()) {
 62		m_ui.screenshotSameDir->setChecked(true);
 63	}
 64	connect(m_ui.screenshotSameDir, &QAbstractButton::toggled, [this] (bool e) {
 65		if (e) {
 66			m_ui.screenshotPath->clear();
 67		}
 68	});
 69	connect(m_ui.screenshotBrowse, &QAbstractButton::pressed, [this] () {
 70		QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
 71		if (!path.isNull()) {
 72			m_ui.screenshotSameDir->setChecked(false);
 73			m_ui.screenshotPath->setText(path);
 74		}
 75	});
 76
 77	if (m_ui.patchPath->text().isEmpty()) {
 78		m_ui.patchSameDir->setChecked(true);
 79	}
 80	connect(m_ui.patchSameDir, &QAbstractButton::toggled, [this] (bool e) {
 81		if (e) {
 82			m_ui.patchPath->clear();
 83		}
 84	});
 85	connect(m_ui.patchBrowse, &QAbstractButton::pressed, [this] () {
 86		QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
 87		if (!path.isNull()) {
 88			m_ui.patchSameDir->setChecked(false);
 89			m_ui.patchPath->setText(path);
 90		}
 91	});
 92	connect(m_ui.clearCache, &QAbstractButton::pressed, this, &SettingsView::libraryCleared);
 93
 94	// TODO: Move to reloadConfig()
 95	QVariant audioDriver = m_controller->getQtOption("audioDriver");
 96#ifdef BUILD_QT_MULTIMEDIA
 97	m_ui.audioDriver->addItem(tr("Qt Multimedia"), static_cast<int>(AudioProcessor::Driver::QT_MULTIMEDIA));
 98	if (!audioDriver.isNull() && audioDriver.toInt() == static_cast<int>(AudioProcessor::Driver::QT_MULTIMEDIA)) {
 99		m_ui.audioDriver->setCurrentIndex(m_ui.audioDriver->count() - 1);
100	}
101#endif
102
103#ifdef BUILD_SDL
104	m_ui.audioDriver->addItem(tr("SDL"), static_cast<int>(AudioProcessor::Driver::SDL));
105	if (audioDriver.isNull() || audioDriver.toInt() == static_cast<int>(AudioProcessor::Driver::SDL)) {
106		m_ui.audioDriver->setCurrentIndex(m_ui.audioDriver->count() - 1);
107	}
108#endif
109
110	// TODO: Move to reloadConfig()
111	QVariant displayDriver = m_controller->getQtOption("displayDriver");
112	m_ui.displayDriver->addItem(tr("Software (Qt)"), static_cast<int>(Display::Driver::QT));
113	if (!displayDriver.isNull() && displayDriver.toInt() == static_cast<int>(Display::Driver::QT)) {
114		m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
115	}
116
117#if defined(BUILD_GL) || defined(BUILD_GLES2) || defined(USE_EPOXY)
118	m_ui.displayDriver->addItem(tr("OpenGL"), static_cast<int>(Display::Driver::OPENGL));
119	if (displayDriver.isNull() || displayDriver.toInt() == static_cast<int>(Display::Driver::OPENGL)) {
120		m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
121	}
122#endif
123
124#ifdef BUILD_GL
125	m_ui.displayDriver->addItem(tr("OpenGL (force version 1.x)"), static_cast<int>(Display::Driver::OPENGL1));
126	if (!displayDriver.isNull() && displayDriver.toInt() == static_cast<int>(Display::Driver::OPENGL1)) {
127		m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
128	}
129#endif
130
131	connect(m_ui.gbaBiosBrowse, &QPushButton::clicked, [this]() {
132		selectBios(m_ui.gbaBios);
133	});
134	connect(m_ui.gbBiosBrowse, &QPushButton::clicked, [this]() {
135		selectBios(m_ui.gbBios);
136	});
137	connect(m_ui.gbcBiosBrowse, &QPushButton::clicked, [this]() {
138		selectBios(m_ui.gbcBios);
139	});
140
141	connect(m_ui.buttonBox, &QDialogButtonBox::accepted, this, &SettingsView::updateConfig);
142	connect(m_ui.buttonBox, &QDialogButtonBox::clicked, [this](QAbstractButton* button) {
143		if (m_ui.buttonBox->buttonRole(button) == QDialogButtonBox::ApplyRole) {
144			updateConfig();
145		}
146	});
147
148	m_shortcutView = new ShortcutView();
149	m_shortcutView->setModel(inputController->inputIndex());
150	m_shortcutView->setInputController(inputController);
151	m_ui.stackedWidget->addWidget(m_shortcutView);
152	m_ui.tabs->addItem(tr("Bindings"));
153}
154
155void SettingsView::selectBios(QLineEdit* bios) {
156	QString filename = GBAApp::app()->getOpenFileName(this, tr("Select BIOS"));
157	if (!filename.isEmpty()) {
158		bios->setText(filename);
159	}
160}
161
162void SettingsView::updateConfig() {
163	saveSetting("gba.bios", m_ui.gbaBios);
164	saveSetting("gb.bios", m_ui.gbBios);
165	saveSetting("gbc.bios", m_ui.gbcBios);
166	saveSetting("useBios", m_ui.useBios);
167	saveSetting("skipBios", m_ui.skipBios);
168	saveSetting("audioBuffers", m_ui.audioBufferSize);
169	saveSetting("sampleRate", m_ui.sampleRate);
170	saveSetting("videoSync", m_ui.videoSync);
171	saveSetting("audioSync", m_ui.audioSync);
172	saveSetting("frameskip", m_ui.frameskip);
173	saveSetting("fpsTarget", m_ui.fpsTarget);
174	saveSetting("lockAspectRatio", m_ui.lockAspectRatio);
175	saveSetting("lockIntegerScaling", m_ui.lockIntegerScaling);
176	saveSetting("volume", m_ui.volume);
177	saveSetting("mute", m_ui.mute);
178	saveSetting("rewindEnable", m_ui.rewind);
179	saveSetting("rewindBufferCapacity", m_ui.rewindCapacity);
180	saveSetting("rewindSave", m_ui.rewindSave);
181	saveSetting("resampleVideo", m_ui.resampleVideo);
182	saveSetting("allowOpposingDirections", m_ui.allowOpposingDirections);
183	saveSetting("suspendScreensaver", m_ui.suspendScreensaver);
184	saveSetting("pauseOnFocusLost", m_ui.pauseOnFocusLost);
185	saveSetting("savegamePath", m_ui.savegamePath);
186	saveSetting("savestatePath", m_ui.savestatePath);
187	saveSetting("screenshotPath", m_ui.screenshotPath);
188	saveSetting("patchPath", m_ui.patchPath);
189	saveSetting("libraryStyle", m_ui.libraryStyle->currentIndex());
190	saveSetting("showLibrary", m_ui.showLibrary);
191	saveSetting("preload", m_ui.preload);
192
193	if (m_ui.fastForwardUnbounded->isChecked()) {
194		saveSetting("fastForwardRatio", "-1");
195	} else {
196		saveSetting("fastForwardRatio", m_ui.fastForwardRatio);
197	}
198
199	switch (m_ui.idleOptimization->currentIndex() + IDLE_LOOP_IGNORE) {
200	case IDLE_LOOP_IGNORE:
201		saveSetting("idleOptimization", "ignore");
202		break;
203	case IDLE_LOOP_REMOVE:
204		saveSetting("idleOptimization", "remove");
205		break;
206	case IDLE_LOOP_DETECT:
207		saveSetting("idleOptimization", "detect");
208		break;
209	}
210
211	int loadState = SAVESTATE_RTC;
212	loadState |= m_ui.loadStateScreenshot->isChecked() ? SAVESTATE_SCREENSHOT : 0;
213	loadState |= m_ui.loadStateSave->isChecked() ? SAVESTATE_SAVEDATA : 0;
214	loadState |= m_ui.loadStateCheats->isChecked() ? SAVESTATE_CHEATS : 0;
215	saveSetting("loadStateExtdata", loadState);
216
217	int saveState = SAVESTATE_RTC | SAVESTATE_METADATA;
218	saveState |= m_ui.saveStateScreenshot->isChecked() ? SAVESTATE_SCREENSHOT : 0;
219	saveState |= m_ui.saveStateSave->isChecked() ? SAVESTATE_SAVEDATA : 0;
220	saveState |= m_ui.saveStateCheats->isChecked() ? SAVESTATE_CHEATS : 0;
221	saveSetting("saveStateExtdata", saveState);
222
223	QVariant audioDriver = m_ui.audioDriver->itemData(m_ui.audioDriver->currentIndex());
224	if (audioDriver != m_controller->getQtOption("audioDriver")) {
225		m_controller->setQtOption("audioDriver", audioDriver);
226		AudioProcessor::setDriver(static_cast<AudioProcessor::Driver>(audioDriver.toInt()));
227		emit audioDriverChanged();
228	}
229
230	QVariant displayDriver = m_ui.displayDriver->itemData(m_ui.displayDriver->currentIndex());
231	if (displayDriver != m_controller->getQtOption("displayDriver")) {
232		m_controller->setQtOption("displayDriver", displayDriver);
233		Display::setDriver(static_cast<Display::Driver>(displayDriver.toInt()));
234		emit displayDriverChanged();
235	}
236
237	m_controller->write();
238
239	m_input->rebuildIndex(m_shortcutView->root());
240	m_input->saveConfiguration();
241
242	emit pathsChanged();
243	emit biosLoaded(PLATFORM_GBA, m_ui.gbaBios->text());
244}
245
246void SettingsView::reloadConfig() {	
247	loadSetting("bios", m_ui.gbaBios);
248	loadSetting("gba.bios", m_ui.gbaBios);
249	loadSetting("gb.bios", m_ui.gbBios);
250	loadSetting("gbc.bios", m_ui.gbcBios);
251	loadSetting("useBios", m_ui.useBios);
252	loadSetting("skipBios", m_ui.skipBios);
253	loadSetting("audioBuffers", m_ui.audioBufferSize);
254	loadSetting("sampleRate", m_ui.sampleRate);
255	loadSetting("videoSync", m_ui.videoSync);
256	loadSetting("audioSync", m_ui.audioSync);
257	loadSetting("frameskip", m_ui.frameskip);
258	loadSetting("fpsTarget", m_ui.fpsTarget);
259	loadSetting("lockAspectRatio", m_ui.lockAspectRatio);
260	loadSetting("lockIntegerScaling", m_ui.lockIntegerScaling);
261	loadSetting("volume", m_ui.volume);
262	loadSetting("mute", m_ui.mute);
263	loadSetting("rewindEnable", m_ui.rewind);
264	loadSetting("rewindBufferCapacity", m_ui.rewindCapacity);
265	loadSetting("rewindSave", m_ui.rewindSave);
266	loadSetting("resampleVideo", m_ui.resampleVideo);
267	loadSetting("allowOpposingDirections", m_ui.allowOpposingDirections);
268	loadSetting("suspendScreensaver", m_ui.suspendScreensaver);
269	loadSetting("pauseOnFocusLost", m_ui.pauseOnFocusLost);
270	loadSetting("savegamePath", m_ui.savegamePath);
271	loadSetting("savestatePath", m_ui.savestatePath);
272	loadSetting("screenshotPath", m_ui.screenshotPath);
273	loadSetting("patchPath", m_ui.patchPath);
274	loadSetting("showLibrary", m_ui.showLibrary);
275	loadSetting("preload", m_ui.preload);
276
277	double fastForwardRatio = loadSetting("fastForwardRatio").toDouble();
278	if (fastForwardRatio <= 0) {
279		m_ui.fastForwardUnbounded->setChecked(true);
280		m_ui.fastForwardRatio->setEnabled(false);
281	} else {
282		m_ui.fastForwardUnbounded->setChecked(false);
283		m_ui.fastForwardRatio->setEnabled(true);
284		m_ui.fastForwardRatio->setValue(fastForwardRatio);
285	}
286
287	QString idleOptimization = loadSetting("idleOptimization");
288	if (idleOptimization == "ignore") {
289		m_ui.idleOptimization->setCurrentIndex(0);
290	} else if (idleOptimization == "remove") {
291		m_ui.idleOptimization->setCurrentIndex(1);
292	} else if (idleOptimization == "detect") {
293		m_ui.idleOptimization->setCurrentIndex(2);
294	}
295
296	bool ok;
297	int loadState = loadSetting("loadStateExtdata").toInt(&ok);
298	if (!ok) {
299		loadState = SAVESTATE_SCREENSHOT | SAVESTATE_RTC;
300	}
301	m_ui.loadStateScreenshot->setChecked(loadState & SAVESTATE_SCREENSHOT);
302	m_ui.loadStateSave->setChecked(loadState & SAVESTATE_SAVEDATA);
303	m_ui.loadStateCheats->setChecked(loadState & SAVESTATE_CHEATS);
304
305	int saveState = loadSetting("saveStateExtdata").toInt(&ok);
306	if (!ok) {
307		saveState = SAVESTATE_SCREENSHOT | SAVESTATE_SAVEDATA | SAVESTATE_CHEATS | SAVESTATE_RTC | SAVESTATE_METADATA;
308	}
309	m_ui.saveStateScreenshot->setChecked(saveState & SAVESTATE_SCREENSHOT);
310	m_ui.saveStateSave->setChecked(saveState & SAVESTATE_SAVEDATA);
311	m_ui.saveStateCheats->setChecked(saveState & SAVESTATE_CHEATS);
312}
313
314void SettingsView::saveSetting(const char* key, const QAbstractButton* field) {
315	m_controller->setOption(key, field->isChecked());
316	m_controller->updateOption(key);
317}
318
319void SettingsView::saveSetting(const char* key, const QComboBox* field) {
320	saveSetting(key, field->lineEdit());
321}
322
323void SettingsView::saveSetting(const char* key, const QDoubleSpinBox* field) {
324	saveSetting(key, field->value());
325}
326
327void SettingsView::saveSetting(const char* key, const QLineEdit* field) {
328	saveSetting(key, field->text());
329}
330
331void SettingsView::saveSetting(const char* key, const QSlider* field) {
332	saveSetting(key, field->value());
333}
334
335void SettingsView::saveSetting(const char* key, const QSpinBox* field) {
336	saveSetting(key, field->value());
337}
338
339void SettingsView::saveSetting(const char* key, const QVariant& field) {
340	m_controller->setOption(key, field);
341	m_controller->updateOption(key);
342}
343
344void SettingsView::loadSetting(const char* key, QAbstractButton* field) {
345	QString option = loadSetting(key);
346	field->setChecked(!option.isNull() && option != "0");
347}
348
349void SettingsView::loadSetting(const char* key, QComboBox* field) {
350	loadSetting(key, field->lineEdit());
351}
352
353void SettingsView::loadSetting(const char* key, QDoubleSpinBox* field) {
354	QString option = loadSetting(key);
355	field->setValue(option.toDouble());
356}
357
358void SettingsView::loadSetting(const char* key, QLineEdit* field) {
359	QString option = loadSetting(key);
360	field->setText(option);
361}
362
363void SettingsView::loadSetting(const char* key, QSlider* field) {
364	QString option = loadSetting(key);
365	field->setValue(option.toInt());
366}
367
368void SettingsView::loadSetting(const char* key, QSpinBox* field) {
369	QString option = loadSetting(key);
370	field->setValue(option.toInt());
371}
372
373QString SettingsView::loadSetting(const char* key) {
374	return m_controller->getOption(key);
375}