all repos — mgba @ 95b6cc9b006f21b9e815b720dd8820860d7b3896

mGBA Game Boy Advance Emulator

CMakeLists.txt (view raw)

 1cmake_minimum_required(VERSION 2.6)
 2project(GBAc)
 3set(BINARY_NAME gbac CACHE INTERNAL "Name of output binaries")
 4set(CMAKE_C_FLAGS_DEBUG "-g -Wall -Wextra -Wno-error=type-limits --std=gnu99")
 5set(CMAKE_C_FLAGS_RELEASE "-O3 -Wall -Wextra --std=gnu99")
 6set(USE_DEBUGGER ON CACHE BOOL "Whether or not to enable the ARM debugger")
 7set(EXTRA_LIB "")
 8file(GLOB ARM_SRC ${CMAKE_SOURCE_DIR}/src/arm/*.c)
 9file(GLOB GBA_SRC ${CMAKE_SOURCE_DIR}/src/gba/*.c)
10file(GLOB UTIL_SRC ${CMAKE_SOURCE_DIR}/src/util/*.c)
11file(GLOB RENDERER_SRC ${CMAKE_SOURCE_DIR}/src/gba/renderers/video-software.c)
12include_directories(${CMAKE_SOURCE_DIR}/src/arm)
13include_directories(${CMAKE_SOURCE_DIR}/src/gba)
14include_directories(${CMAKE_SOURCE_DIR}/src/debugger)
15include_directories(${CMAKE_SOURCE_DIR}/src/util)
16
17find_package(SDL 1.2 REQUIRED)
18file(GLOB PLATFORM_SRC ${CMAKE_SOURCE_DIR}/src/platform/sdl/sdl-*.c)
19include_directories(${CMAKE_SOURCE_DIR}/src/platform/sdl)
20
21if(USE_DEBUGGER)
22	file(GLOB DEBUGGER_SRC ${CMAKE_SOURCE_DIR}/src/debugger/*.c)
23	set(DEBUGGER_LIB "edit")
24	add_definitions(-DUSE_DEBUGGER)
25else()
26	set(DEBUGGER_SRC "")
27	set(DEBUGGER_LIB "")
28endif()
29
30if(BUILD_RASPI AND BUILD_EGL)
31	set(MAIN_SRC ${CMAKE_SOURCE_DIR}/src/platform/sdl/egl-main.c)
32	set(OPENGL_LIBRARY "-lEGL -lGLESv2 -lbcm_host")
33	set(OPENGL_INCLUDE_DIR "")
34	add_definitions(-DBUILD_RASPI)
35elseif(BUILD_BBB OR BUILD_RASPI)
36	add_definitions(-DCOLOR_16_BIT -DCOLOR_5_6_5)
37	set(MAIN_SRC ${CMAKE_SOURCE_DIR}/src/platform/sdl/sw-main.c)
38else()
39	set(MAIN_SRC ${CMAKE_SOURCE_DIR}/src/platform/sdl/gl-main.c)
40	find_package(OpenGL REQUIRED)
41	include_directories(${SDL_INCLUDE_DIR} ${OPENGL_INCLUDE_DIR})
42endif()
43
44if(BUILD_PERF)
45	set(MAIN_SRC ${CMAKE_SOURCE_DIR}/src/platform/perf-main.c)
46	set(EXTRA_LIB ${EXTRA_LIB} rt)
47endif()
48
49add_executable(${BINARY_NAME} ${ARM_SRC} ${GBA_SRC} ${DEBUGGER_SRC} ${RENDERER_SRC} ${UTIL_SRC} ${PLATFORM_SRC} ${MAIN_SRC})
50target_link_libraries(${BINARY_NAME} m pthread ${DEBUGGER_LIB} ${SDL_LIBRARY} ${OPENGL_LIBRARY} ${EXTRA_LIB})