src/gba/video.h (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#ifndef GBA_VIDEO_H
7#define GBA_VIDEO_H
8
9#include "util/common.h"
10
11#include "gba/memory.h"
12#include "macros.h"
13
14#ifdef COLOR_16_BIT
15#define BYTES_PER_PIXEL 2
16#else
17#define BYTES_PER_PIXEL 4
18#endif
19
20#define GBA_R5(X) ((X) & 0x1F)
21#define GBA_G5(X) (((X) >> 5) & 0x1F)
22#define GBA_B5(X) (((X) >> 10) & 0x1F)
23
24#define GBA_R8(X) (((X) << 3) & 0xF8)
25#define GBA_G8(X) (((X) >> 2) & 0xF8)
26#define GBA_B8(X) (((X) >> 7) & 0xF8)
27
28enum {
29 VIDEO_CYCLES_PER_PIXEL = 4,
30
31 VIDEO_HORIZONTAL_PIXELS = 240,
32 VIDEO_HBLANK_PIXELS = 68,
33 VIDEO_HDRAW_LENGTH = 1006,
34 VIDEO_HBLANK_LENGTH = 226,
35 VIDEO_HORIZONTAL_LENGTH = 1232,
36
37 VIDEO_VERTICAL_PIXELS = 160,
38 VIDEO_VBLANK_PIXELS = 68,
39 VIDEO_VERTICAL_TOTAL_PIXELS = 228,
40
41 VIDEO_TOTAL_LENGTH = 280896,
42
43 REG_DISPSTAT_MASK = 0xFF38,
44
45 BASE_TILE = 0x00010000
46};
47
48enum ObjMode {
49 OBJ_MODE_NORMAL = 0,
50 OBJ_MODE_SEMITRANSPARENT = 1,
51 OBJ_MODE_OBJWIN = 2
52};
53
54enum ObjShape {
55 OBJ_SHAPE_SQUARE = 0,
56 OBJ_SHAPE_HORIZONTAL = 1,
57 OBJ_SHAPE_VERTICAL = 2
58};
59
60DECL_BITFIELD(GBAObjAttributesA, uint16_t);
61DECL_BITS(GBAObjAttributesA, Y, 0, 8);
62DECL_BIT(GBAObjAttributesA, Transformed, 8);
63DECL_BIT(GBAObjAttributesA, Disable, 9);
64DECL_BIT(GBAObjAttributesA, DoubleSize, 9);
65DECL_BITS(GBAObjAttributesA, Mode, 10, 2);
66DECL_BIT(GBAObjAttributesA, Mosaic, 12);
67DECL_BIT(GBAObjAttributesA, 256Color, 13);
68DECL_BITS(GBAObjAttributesA, Shape, 14, 2);
69
70
71DECL_BITFIELD(GBAObjAttributesB, uint16_t);
72DECL_BITS(GBAObjAttributesB, X, 0, 9);
73DECL_BITS(GBAObjAttributesB, MatIndex, 9, 5);
74DECL_BIT(GBAObjAttributesB, HFlip, 12);
75DECL_BIT(GBAObjAttributesB, VFlip, 13);
76DECL_BITS(GBAObjAttributesB, Size, 14, 2);
77
78DECL_BITFIELD(GBAObjAttributesC, uint16_t);
79DECL_BITS(GBAObjAttributesC, Tile, 0, 10);
80DECL_BITS(GBAObjAttributesC, Priority, 10, 2);
81DECL_BITS(GBAObjAttributesC, Palette, 12, 4);
82
83struct GBAObj {
84 GBAObjAttributesA a;
85 GBAObjAttributesB b;
86 GBAObjAttributesC c;
87 uint16_t d;
88};
89
90union GBAOAM {
91 struct GBAObj obj[128];
92
93 struct GBAOAMMatrix {
94 int16_t padding0[3];
95 int16_t a;
96 int16_t padding1[3];
97 int16_t b;
98 int16_t padding2[3];
99 int16_t c;
100 int16_t padding3[3];
101 int16_t d;
102 } mat[32];
103
104 uint16_t raw[512];
105};
106
107#define GBA_TEXT_MAP_TILE(MAP) ((MAP) & 0x03FF)
108#define GBA_TEXT_MAP_HFLIP(MAP) ((MAP) & 0x0400)
109#define GBA_TEXT_MAP_VFLIP(MAP) ((MAP) & 0x0800)
110#define GBA_TEXT_MAP_PALETTE(MAP) (((MAP) & 0xF000) >> 12)
111
112DECL_BITFIELD(GBARegisterDISPCNT, uint16_t);
113DECL_BITS(GBARegisterDISPCNT, Mode, 0, 3);
114DECL_BIT(GBARegisterDISPCNT, Cgb, 3);
115DECL_BIT(GBARegisterDISPCNT, FrameSelect, 4);
116DECL_BIT(GBARegisterDISPCNT, HblankIntervalFree, 5);
117DECL_BIT(GBARegisterDISPCNT, ObjCharacterMapping, 6);
118DECL_BIT(GBARegisterDISPCNT, ForcedBlank, 7);
119DECL_BIT(GBARegisterDISPCNT, Bg0Enable, 8);
120DECL_BIT(GBARegisterDISPCNT, Bg1Enable, 9);
121DECL_BIT(GBARegisterDISPCNT, Bg2Enable, 10);
122DECL_BIT(GBARegisterDISPCNT, Bg3Enable, 11);
123DECL_BIT(GBARegisterDISPCNT, ObjEnable, 12);
124DECL_BIT(GBARegisterDISPCNT, Win0Enable, 13);
125DECL_BIT(GBARegisterDISPCNT, Win1Enable, 14);
126DECL_BIT(GBARegisterDISPCNT, ObjwinEnable, 15);
127
128DECL_BITFIELD(GBARegisterDISPSTAT, uint16_t);
129DECL_BIT(GBARegisterDISPSTAT, InVblank, 0);
130DECL_BIT(GBARegisterDISPSTAT, InHblank, 1);
131DECL_BIT(GBARegisterDISPSTAT, Vcounter, 2);
132DECL_BIT(GBARegisterDISPSTAT, VblankIRQ, 3);
133DECL_BIT(GBARegisterDISPSTAT, HblankIRQ, 4);
134DECL_BIT(GBARegisterDISPSTAT, VcounterIRQ, 5);
135DECL_BITS(GBARegisterDISPSTAT, VcountSetting, 8, 8);
136
137DECL_BITFIELD(GBARegisterBGCNT, uint16_t);
138DECL_BITS(GBARegisterBGCNT, Priority, 0, 2);
139DECL_BITS(GBARegisterBGCNT, CharBase, 2, 2);
140DECL_BIT(GBARegisterBGCNT, Mosaic, 6);
141DECL_BIT(GBARegisterBGCNT, 256Color, 7);
142DECL_BITS(GBARegisterBGCNT, ScreenBase, 8, 5);
143DECL_BIT(GBARegisterBGCNT, Overflow, 13);
144DECL_BITS(GBARegisterBGCNT, Size, 14, 2);
145
146DECL_BITFIELD(GBARegisterBLDCNT, uint16_t);
147DECL_BIT(GBARegisterBLDCNT, Target1Bg0, 0);
148DECL_BIT(GBARegisterBLDCNT, Target1Bg1, 1);
149DECL_BIT(GBARegisterBLDCNT, Target1Bg2, 2);
150DECL_BIT(GBARegisterBLDCNT, Target1Bg3, 3);
151DECL_BIT(GBARegisterBLDCNT, Target1Obj, 4);
152DECL_BIT(GBARegisterBLDCNT, Target1Bd, 5);
153DECL_BITS(GBARegisterBLDCNT, Effect, 6, 2);
154DECL_BIT(GBARegisterBLDCNT, Target2Bg0, 8);
155DECL_BIT(GBARegisterBLDCNT, Target2Bg1, 9);
156DECL_BIT(GBARegisterBLDCNT, Target2Bg2, 10);
157DECL_BIT(GBARegisterBLDCNT, Target2Bg3, 11);
158DECL_BIT(GBARegisterBLDCNT, Target2Obj, 12);
159DECL_BIT(GBARegisterBLDCNT, Target2Bd, 13);
160
161struct GBAVideoRenderer {
162 void (*init)(struct GBAVideoRenderer* renderer);
163 void (*reset)(struct GBAVideoRenderer* renderer);
164 void (*deinit)(struct GBAVideoRenderer* renderer);
165
166 uint16_t (*writeVideoRegister)(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
167 void (*writePalette)(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
168 void (*writeOAM)(struct GBAVideoRenderer* renderer, uint32_t oam);
169 void (*drawScanline)(struct GBAVideoRenderer* renderer, int y);
170 void (*finishFrame)(struct GBAVideoRenderer* renderer);
171
172 void (*getPixels)(struct GBAVideoRenderer* renderer, unsigned* stride, void** pixels);
173 void (*putPixels)(struct GBAVideoRenderer* renderer, unsigned stride, void* pixels);
174
175 uint16_t* palette;
176 uint16_t* vram;
177 union GBAOAM* oam;
178
179 bool disableBG[4];
180 bool disableOBJ;
181};
182
183struct GBAVideo {
184 struct GBA* p;
185 struct GBAVideoRenderer* renderer;
186
187 // VCOUNT
188 int vcount;
189
190 int32_t lastHblank;
191 int32_t nextHblank;
192 int32_t nextEvent;
193 int32_t eventDiff;
194
195 int32_t nextHblankIRQ;
196 int32_t nextVblankIRQ;
197 int32_t nextVcounterIRQ;
198
199 uint16_t palette[SIZE_PALETTE_RAM >> 1];
200 uint16_t* vram;
201 union GBAOAM oam;
202
203 int32_t frameCounter;
204};
205
206void GBAVideoInit(struct GBAVideo* video);
207void GBAVideoReset(struct GBAVideo* video);
208void GBAVideoDeinit(struct GBAVideo* video);
209void GBAVideoAssociateRenderer(struct GBAVideo* video, struct GBAVideoRenderer* renderer);
210int32_t GBAVideoProcessEvents(struct GBAVideo* video, int32_t cycles);
211
212void GBAVideoWriteDISPSTAT(struct GBAVideo* video, uint16_t value);
213
214struct GBASerializedState;
215void GBAVideoSerialize(const struct GBAVideo* video, struct GBASerializedState* state);
216void GBAVideoDeserialize(struct GBAVideo* video, const struct GBASerializedState* state);
217
218#endif