all repos — mgba @ 98266d1b83a24376415f907cea2d24d0531f6166

mGBA Game Boy Advance Emulator

src/gba/core.c (view raw)

  1/* Copyright (c) 2013-2016 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "core.h"
  7
  8#include "core/core.h"
  9#include "core/log.h"
 10#include "gba/gba.h"
 11#include "gba/context/overrides.h"
 12#include "gba/renderers/video-software.h"
 13#include "gba/serialize.h"
 14#include "util/memory.h"
 15#include "util/patch.h"
 16#include "util/vfs.h"
 17
 18struct GBACore {
 19	struct mCore d;
 20	struct GBAVideoSoftwareRenderer renderer;
 21	int keys;
 22	struct mCPUComponent* components[GBA_COMPONENT_MAX];
 23	const struct Configuration* overrides;
 24};
 25
 26static bool _GBACoreInit(struct mCore* core) {
 27	struct GBACore* gbacore = (struct GBACore*) core;
 28
 29	struct ARMCore* cpu = anonymousMemoryMap(sizeof(struct ARMCore));
 30	struct GBA* gba = anonymousMemoryMap(sizeof(struct GBA));
 31	if (!cpu || !gba) {
 32		free(cpu);
 33		free(gba);
 34		return false;
 35	}
 36	core->cpu = cpu;
 37	core->board = gba;
 38	gbacore->overrides = 0;
 39
 40	GBACreate(gba);
 41	// TODO: Restore debugger and cheats
 42	memset(gbacore->components, 0, sizeof(gbacore->components));
 43	ARMSetComponents(cpu, &gba->d, GBA_COMPONENT_MAX, gbacore->components);
 44	ARMInit(cpu);
 45
 46	GBAVideoSoftwareRendererCreate(&gbacore->renderer);
 47
 48	gba->keySource = &gbacore->keys;
 49
 50#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 51	mDirectorySetInit(&core->dirs);
 52#endif
 53	
 54	return true;
 55}
 56
 57static void _GBACoreDeinit(struct mCore* core) {
 58	ARMDeinit(core->cpu);
 59	GBADestroy(core->board);
 60	mappedMemoryFree(core->cpu, sizeof(struct ARMCore));
 61	mappedMemoryFree(core->board, sizeof(struct GBA));
 62#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 63	mDirectorySetDeinit(&core->dirs);
 64#endif
 65}
 66
 67static void _GBACoreSetSync(struct mCore* core, struct mCoreSync* sync) {
 68	struct GBA* gba = core->board;
 69	gba->sync = sync;
 70}
 71
 72static void _GBACoreLoadConfig(struct mCore* core, const struct mCoreConfig* config) {
 73	struct GBA* gba = core->board;
 74
 75#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 76	struct GBACore* gbacore = (struct GBACore*) core;
 77	gbacore->overrides = mCoreConfigGetOverridesConst(config);
 78
 79	struct VFile* bios = 0;
 80	if (core->opts.useBios) {
 81		bios = VFileOpen(core->opts.bios, O_RDONLY);
 82	}
 83	if (bios) {
 84		GBALoadBIOS(gba, bios);
 85	}
 86#endif
 87
 88	const char* idleOptimization = mCoreConfigGetValue(config, "idleOptimization");
 89	if (idleOptimization) {
 90		if (strcasecmp(idleOptimization, "ignore") == 0) {
 91			gba->idleOptimization = IDLE_LOOP_IGNORE;
 92		} else if (strcasecmp(idleOptimization, "remove") == 0) {
 93			gba->idleOptimization = IDLE_LOOP_REMOVE;
 94		} else if (strcasecmp(idleOptimization, "detect") == 0) {
 95			gba->idleOptimization = IDLE_LOOP_DETECT;
 96		}
 97	}
 98}
 99
100static void _GBACoreDesiredVideoDimensions(struct mCore* core, unsigned* width, unsigned* height) {
101	UNUSED(core);
102	*width = VIDEO_HORIZONTAL_PIXELS;
103	*height = VIDEO_VERTICAL_PIXELS;
104}
105
106static void _GBACoreSetVideoBuffer(struct mCore* core, color_t* buffer, size_t stride) {
107	struct GBACore* gbacore = (struct GBACore*) core;
108	gbacore->renderer.outputBuffer = buffer;
109	gbacore->renderer.outputBufferStride = stride;
110}
111
112static void _GBACoreGetVideoBuffer(struct mCore* core, color_t** buffer, size_t* stride) {
113	struct GBACore* gbacore = (struct GBACore*) core;
114	*buffer = gbacore->renderer.outputBuffer;
115	*stride = gbacore->renderer.outputBufferStride;
116}
117
118static struct blip_t* _GBACoreGetAudioChannel(struct mCore* core, int ch) {
119	struct GBA* gba = core->board;
120	switch (ch) {
121	case 0:
122		return gba->audio.psg.left;
123	case 1:
124		return gba->audio.psg.right;
125	default:
126		return NULL;
127	}
128}
129
130static void _GBACoreSetAVStream(struct mCore* core, struct mAVStream* stream) {
131	struct GBA* gba = core->board;
132	gba->stream = stream;
133}
134
135static bool _GBACoreLoadROM(struct mCore* core, struct VFile* vf) {
136	return GBALoadROM2(core->board, vf);
137}
138
139static bool _GBACoreLoadBIOS(struct mCore* core, struct VFile* vf, int type) {
140	UNUSED(type);
141	if (!GBAIsBIOS(vf)) {
142		return false;
143	}
144	GBALoadBIOS(core->board, vf);
145	return true;
146}
147
148static bool _GBACoreLoadSave(struct mCore* core, struct VFile* vf) {
149	return GBALoadSave(core->board, vf);
150}
151
152static bool _GBACoreLoadPatch(struct mCore* core, struct VFile* vf) {
153	if (!vf) {
154		return false;
155	}
156	struct Patch patch;
157	if (!loadPatch(vf, &patch)) {
158		return false;
159	}
160	GBAApplyPatch(core->board, &patch);
161	return true;
162}
163
164static void _GBACoreUnloadROM(struct mCore* core) {
165	return GBAUnloadROM(core->board);
166}
167
168static void _GBACoreReset(struct mCore* core) {
169	struct GBACore* gbacore = (struct GBACore*) core;
170	struct GBA* gba = (struct GBA*) core->board;
171	if (gbacore->renderer.outputBuffer) {
172		GBAVideoAssociateRenderer(&gba->video, &gbacore->renderer.d);
173	}
174	ARMReset(core->cpu);
175	if (core->opts.skipBios) {
176		GBASkipBIOS(core->board);
177	}
178
179	struct GBACartridgeOverride override;
180	const struct GBACartridge* cart = (const struct GBACartridge*) gba->memory.rom;
181	memcpy(override.id, &cart->id, sizeof(override.id));
182	if (GBAOverrideFind(gbacore->overrides, &override)) {
183		GBAOverrideApply(gba, &override);
184	}
185}
186
187static void _GBACoreRunFrame(struct mCore* core) {
188	struct GBA* gba = core->board;
189	int32_t frameCounter = gba->video.frameCounter;
190	while (gba->video.frameCounter == frameCounter) {
191		ARMRunLoop(core->cpu);
192	}
193}
194
195static void _GBACoreRunLoop(struct mCore* core) {
196	ARMRunLoop(core->cpu);
197}
198
199static void _GBACoreStep(struct mCore* core) {
200	ARMRun(core->cpu);
201}
202
203static bool _GBACoreLoadState(struct mCore* core, struct VFile* vf, int flags) {
204	return GBALoadStateNamed(core->board, vf, flags);
205}
206
207static bool _GBACoreSaveState(struct mCore* core, struct VFile* vf, int flags) {
208	return GBASaveStateNamed(core->board, vf, flags);
209}
210
211static void _GBACoreSetKeys(struct mCore* core, uint32_t keys) {
212	struct GBACore* gbacore = (struct GBACore*) core;
213	gbacore->keys = keys;
214}
215
216static void _GBACoreAddKeys(struct mCore* core, uint32_t keys) {
217	struct GBACore* gbacore = (struct GBACore*) core;
218	gbacore->keys |= keys;
219}
220
221static void _GBACoreClearKeys(struct mCore* core, uint32_t keys) {
222	struct GBACore* gbacore = (struct GBACore*) core;
223	gbacore->keys &= ~keys;
224}
225
226static int32_t _GBACoreFrameCounter(struct mCore* core) {
227	struct GBA* gba = core->board;
228	return gba->video.frameCounter;
229}
230
231static int32_t _GBACoreFrameCycles(struct mCore* core) {
232	UNUSED(core);
233	return VIDEO_TOTAL_LENGTH;
234}
235
236static int32_t _GBACoreFrequency(struct mCore* core) {
237	UNUSED(core);
238	return GBA_ARM7TDMI_FREQUENCY;
239}
240
241static void _GBACoreGetGameTitle(struct mCore* core, char* title) {
242	GBAGetGameTitle(core->board, title);
243}
244
245static void _GBACoreSetRTC(struct mCore* core, struct mRTCSource* rtc) {
246	struct GBA* gba = core->board;
247	gba->rtcSource = rtc;
248}
249
250struct mCore* GBACoreCreate(void) {
251	struct GBACore* gbacore = malloc(sizeof(*gbacore));
252	struct mCore* core = &gbacore->d;
253	memset(&core->opts, 0, sizeof(core->opts));
254	core->cpu = 0;
255	core->board = 0;
256	core->init = _GBACoreInit;
257	core->deinit = _GBACoreDeinit;
258	core->setSync = _GBACoreSetSync;
259	core->loadConfig = _GBACoreLoadConfig;
260	core->desiredVideoDimensions = _GBACoreDesiredVideoDimensions;
261	core->setVideoBuffer = _GBACoreSetVideoBuffer;
262	core->getVideoBuffer = _GBACoreGetVideoBuffer;
263	core->getAudioChannel = _GBACoreGetAudioChannel;
264	core->setAVStream = _GBACoreSetAVStream;
265	core->isROM = GBAIsROM;
266	core->loadROM = _GBACoreLoadROM;
267	core->loadBIOS = _GBACoreLoadBIOS;
268	core->loadSave = _GBACoreLoadSave;
269	core->loadPatch = _GBACoreLoadPatch;
270	core->unloadROM = _GBACoreUnloadROM;
271	core->reset = _GBACoreReset;
272	core->runFrame = _GBACoreRunFrame;
273	core->runLoop = _GBACoreRunLoop;
274	core->step = _GBACoreStep;
275	core->loadState = _GBACoreLoadState;
276	core->saveState = _GBACoreSaveState;
277	core->setKeys = _GBACoreSetKeys;
278	core->addKeys = _GBACoreAddKeys;
279	core->clearKeys = _GBACoreClearKeys;
280	core->frameCounter = _GBACoreFrameCounter;
281	core->frameCycles = _GBACoreFrameCycles;
282	core->frequency = _GBACoreFrequency;
283	core->getGameTitle = _GBACoreGetGameTitle;
284	core->setRTC = _GBACoreSetRTC;
285	return core;
286}