src/platform/qt/SettingsView.cpp (view raw)
1/* Copyright (c) 2013-2014 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include "SettingsView.h"
7
8#include "AudioProcessor.h"
9#include "ConfigController.h"
10#include "Display.h"
11#include "GBAApp.h"
12#include "GBAKeyEditor.h"
13#include "InputController.h"
14#include "ShaderSelector.h"
15#include "ShortcutView.h"
16
17#include <mgba/core/serialize.h>
18#include <mgba/core/version.h>
19#include <mgba/internal/gba/gba.h>
20
21using namespace QGBA;
22
23#ifdef M_CORE_GB
24QList<enum GBModel> SettingsView::s_gbModelList;
25#endif
26
27SettingsView::SettingsView(ConfigController* controller, InputController* inputController, ShortcutController* shortcutController, QWidget* parent)
28 : QDialog(parent, Qt::WindowTitleHint | Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint)
29 , m_controller(controller)
30{
31 m_ui.setupUi(this);
32
33#ifdef M_CORE_GB
34 if (s_gbModelList.isEmpty()) {
35 // NB: Keep in sync with SettingsView.ui
36 s_gbModelList.append(GB_MODEL_AUTODETECT);
37 s_gbModelList.append(GB_MODEL_DMG);
38 s_gbModelList.append(GB_MODEL_SGB);
39 s_gbModelList.append(GB_MODEL_CGB);
40 s_gbModelList.append(GB_MODEL_AGB);
41 }
42#endif
43
44 reloadConfig();
45
46 connect(m_ui.volume, static_cast<void (QSlider::*)(int)>(&QSlider::valueChanged), [this](int v) {
47 if (v < m_ui.volumeFf->value()) {
48 m_ui.volumeFf->setValue(v);
49 }
50 });
51
52 connect(m_ui.mute, &QAbstractButton::toggled, [this](bool e) {
53 if (e) {
54 m_ui.muteFf->setChecked(e);
55 }
56 });
57
58 if (m_ui.savegamePath->text().isEmpty()) {
59 m_ui.savegameSameDir->setChecked(true);
60 }
61 connect(m_ui.savegameSameDir, &QAbstractButton::toggled, [this] (bool e) {
62 if (e) {
63 m_ui.savegamePath->clear();
64 }
65 });
66 connect(m_ui.savegameBrowse, &QAbstractButton::pressed, [this] () {
67 QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
68 if (!path.isNull()) {
69 m_ui.savegameSameDir->setChecked(false);
70 m_ui.savegamePath->setText(path);
71 }
72 });
73
74 if (m_ui.savestatePath->text().isEmpty()) {
75 m_ui.savestateSameDir->setChecked(true);
76 }
77 connect(m_ui.savestateSameDir, &QAbstractButton::toggled, [this] (bool e) {
78 if (e) {
79 m_ui.savestatePath->clear();
80 }
81 });
82 connect(m_ui.savestateBrowse, &QAbstractButton::pressed, [this] () {
83 QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
84 if (!path.isNull()) {
85 m_ui.savestateSameDir->setChecked(false);
86 m_ui.savestatePath->setText(path);
87 }
88 });
89
90 if (m_ui.screenshotPath->text().isEmpty()) {
91 m_ui.screenshotSameDir->setChecked(true);
92 }
93 connect(m_ui.screenshotSameDir, &QAbstractButton::toggled, [this] (bool e) {
94 if (e) {
95 m_ui.screenshotPath->clear();
96 }
97 });
98 connect(m_ui.screenshotBrowse, &QAbstractButton::pressed, [this] () {
99 QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
100 if (!path.isNull()) {
101 m_ui.screenshotSameDir->setChecked(false);
102 m_ui.screenshotPath->setText(path);
103 }
104 });
105
106 if (m_ui.patchPath->text().isEmpty()) {
107 m_ui.patchSameDir->setChecked(true);
108 }
109 connect(m_ui.patchSameDir, &QAbstractButton::toggled, [this] (bool e) {
110 if (e) {
111 m_ui.patchPath->clear();
112 }
113 });
114 connect(m_ui.patchBrowse, &QAbstractButton::pressed, [this] () {
115 QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
116 if (!path.isNull()) {
117 m_ui.patchSameDir->setChecked(false);
118 m_ui.patchPath->setText(path);
119 }
120 });
121
122 if (m_ui.cheatsPath->text().isEmpty()) {
123 m_ui.cheatsSameDir->setChecked(true);
124 }
125 connect(m_ui.cheatsSameDir, &QAbstractButton::toggled, [this] (bool e) {
126 if (e) {
127 m_ui.cheatsPath->clear();
128 }
129 });
130 connect(m_ui.cheatsBrowse, &QAbstractButton::pressed, [this] () {
131 QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
132 if (!path.isNull()) {
133 m_ui.cheatsSameDir->setChecked(false);
134 m_ui.cheatsPath->setText(path);
135 }
136 });
137 connect(m_ui.clearCache, &QAbstractButton::pressed, this, &SettingsView::libraryCleared);
138
139 // TODO: Move to reloadConfig()
140 QVariant audioDriver = m_controller->getQtOption("audioDriver");
141#ifdef BUILD_QT_MULTIMEDIA
142 m_ui.audioDriver->addItem(tr("Qt Multimedia"), static_cast<int>(AudioProcessor::Driver::QT_MULTIMEDIA));
143 if (!audioDriver.isNull() && audioDriver.toInt() == static_cast<int>(AudioProcessor::Driver::QT_MULTIMEDIA)) {
144 m_ui.audioDriver->setCurrentIndex(m_ui.audioDriver->count() - 1);
145 }
146#endif
147
148#ifdef BUILD_SDL
149 m_ui.audioDriver->addItem(tr("SDL"), static_cast<int>(AudioProcessor::Driver::SDL));
150 if (audioDriver.isNull() || audioDriver.toInt() == static_cast<int>(AudioProcessor::Driver::SDL)) {
151 m_ui.audioDriver->setCurrentIndex(m_ui.audioDriver->count() - 1);
152 }
153#endif
154
155 // TODO: Move to reloadConfig()
156 QVariant displayDriver = m_controller->getQtOption("displayDriver");
157 m_ui.displayDriver->addItem(tr("Software (Qt)"), static_cast<int>(Display::Driver::QT));
158 if (!displayDriver.isNull() && displayDriver.toInt() == static_cast<int>(Display::Driver::QT)) {
159 m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
160 }
161
162#if defined(BUILD_GL) || defined(BUILD_GLES2) || defined(USE_EPOXY)
163 m_ui.displayDriver->addItem(tr("OpenGL"), static_cast<int>(Display::Driver::OPENGL));
164 if (displayDriver.isNull() || displayDriver.toInt() == static_cast<int>(Display::Driver::OPENGL)) {
165 m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
166 }
167#endif
168
169#ifdef BUILD_GL
170 m_ui.displayDriver->addItem(tr("OpenGL (force version 1.x)"), static_cast<int>(Display::Driver::OPENGL1));
171 if (!displayDriver.isNull() && displayDriver.toInt() == static_cast<int>(Display::Driver::OPENGL1)) {
172 m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
173 }
174#endif
175
176 // TODO: Move to reloadConfig()
177 QVariant cameraDriver = m_controller->getQtOption("cameraDriver");
178 m_ui.cameraDriver->addItem(tr("None (Still Image)"), static_cast<int>(InputController::CameraDriver::NONE));
179 if (cameraDriver.isNull() || cameraDriver.toInt() == static_cast<int>(InputController::CameraDriver::NONE)) {
180 m_ui.cameraDriver->setCurrentIndex(m_ui.cameraDriver->count() - 1);
181 m_ui.camera->setEnabled(false);
182 }
183
184#ifdef BUILD_QT_MULTIMEDIA
185 m_ui.cameraDriver->addItem(tr("Qt Multimedia"), static_cast<int>(InputController::CameraDriver::QT_MULTIMEDIA));
186 if (!cameraDriver.isNull() && cameraDriver.toInt() == static_cast<int>(InputController::CameraDriver::QT_MULTIMEDIA)) {
187 m_ui.cameraDriver->setCurrentIndex(m_ui.cameraDriver->count() - 1);
188 m_ui.camera->setEnabled(true);
189 }
190 QList<QPair<QByteArray, QString>> cameras = inputController->listCameras();
191 QByteArray currentCamera = m_controller->getQtOption("camera").toByteArray();
192 for (const auto& camera : cameras) {
193 m_ui.camera->addItem(camera.second, camera.first);
194 if (camera.first == currentCamera) {
195 m_ui.camera->setCurrentIndex(m_ui.camera->count() - 1);
196 }
197 }
198#endif
199
200#ifdef M_CORE_GBA
201 connect(m_ui.gbaBiosBrowse, &QPushButton::clicked, [this]() {
202 selectBios(m_ui.gbaBios);
203 });
204#else
205 m_ui.gbaBiosBrowse->hide();
206#endif
207
208#ifdef M_CORE_GB
209 connect(m_ui.gbBiosBrowse, &QPushButton::clicked, [this]() {
210 selectBios(m_ui.gbBios);
211 });
212 connect(m_ui.gbcBiosBrowse, &QPushButton::clicked, [this]() {
213 selectBios(m_ui.gbcBios);
214 });
215 connect(m_ui.sgbBiosBrowse, &QPushButton::clicked, [this]() {
216 selectBios(m_ui.sgbBios);
217 });
218
219 QList<QColor> defaultColors;
220 defaultColors.append(QColor(0xF8, 0xF8, 0xF8));
221 defaultColors.append(QColor(0xA8, 0xA8, 0xA8));
222 defaultColors.append(QColor(0x50, 0x50, 0x50));
223 defaultColors.append(QColor(0x00, 0x00, 0x00));
224 defaultColors.append(QColor(0xF8, 0xF8, 0xF8));
225 defaultColors.append(QColor(0xA8, 0xA8, 0xA8));
226 defaultColors.append(QColor(0x50, 0x50, 0x50));
227 defaultColors.append(QColor(0x00, 0x00, 0x00));
228 defaultColors.append(QColor(0xF8, 0xF8, 0xF8));
229 defaultColors.append(QColor(0xA8, 0xA8, 0xA8));
230 defaultColors.append(QColor(0x50, 0x50, 0x50));
231 defaultColors.append(QColor(0x00, 0x00, 0x00));
232 QList<QWidget*> colors{
233 m_ui.color0,
234 m_ui.color1,
235 m_ui.color2,
236 m_ui.color3,
237 m_ui.color4,
238 m_ui.color5,
239 m_ui.color6,
240 m_ui.color7,
241 m_ui.color8,
242 m_ui.color9,
243 m_ui.color10,
244 m_ui.color11
245 };
246 for (int colorId = 0; colorId < 12; ++colorId) {
247 bool ok;
248 uint color = m_controller->getOption(QString("gb.pal[%0]").arg(colorId)).toUInt(&ok);
249 if (ok) {
250 defaultColors[colorId] = QColor::fromRgb(color);
251 m_gbColors[colorId] = color | 0xFF000000;
252 } else {
253 m_gbColors[colorId] = defaultColors[colorId].rgb() & ~0xFF000000;
254 }
255 m_colorPickers[colorId] = ColorPicker(colors[colorId], defaultColors[colorId]);
256 connect(&m_colorPickers[colorId], &ColorPicker::colorChanged, this, [this, colorId](const QColor& color) {
257 m_gbColors[colorId] = color.rgb();
258 });
259 }
260#else
261 m_ui.gbBiosBrowse->hide();
262 m_ui.gbcBiosBrowse->hide();
263 m_ui.sgbBiosBrowse->hide();
264 m_ui.gb->hide();
265#endif
266
267 GBAKeyEditor* editor = new GBAKeyEditor(inputController, InputController::KEYBOARD, QString(), this);
268 m_ui.stackedWidget->addWidget(editor);
269 m_ui.tabs->addItem(tr("Keyboard"));
270 connect(m_ui.buttonBox, &QDialogButtonBox::accepted, editor, &GBAKeyEditor::save);
271
272 GBAKeyEditor* buttonEditor = nullptr;
273#ifdef BUILD_SDL
274 inputController->recalibrateAxes();
275 const char* profile = inputController->profileForType(SDL_BINDING_BUTTON);
276 buttonEditor = new GBAKeyEditor(inputController, SDL_BINDING_BUTTON, profile);
277 m_ui.stackedWidget->addWidget(buttonEditor);
278 m_ui.tabs->addItem(tr("Controllers"));
279 connect(m_ui.buttonBox, &QDialogButtonBox::accepted, buttonEditor, &GBAKeyEditor::save);
280#endif
281
282 connect(m_ui.buttonBox, &QDialogButtonBox::accepted, this, &SettingsView::updateConfig);
283 connect(m_ui.buttonBox, &QDialogButtonBox::clicked, [this, editor, buttonEditor](QAbstractButton* button) {
284 if (m_ui.buttonBox->buttonRole(button) == QDialogButtonBox::ApplyRole) {
285 updateConfig();
286 editor->save();
287 if (buttonEditor) {
288 buttonEditor->save();
289 }
290 }
291 });
292
293 m_ui.languages->setItemData(0, QLocale("en"));
294 QDir ts(":/translations/");
295 for (auto name : ts.entryList()) {
296 if (!name.endsWith(".qm") || !name.startsWith(binaryName)) {
297 continue;
298 }
299 QLocale locale(name.remove(QString("%0-").arg(binaryName)).remove(".qm"));
300 m_ui.languages->addItem(locale.nativeLanguageName(), locale);
301 if (locale.bcp47Name() == QLocale().bcp47Name()) {
302 m_ui.languages->setCurrentIndex(m_ui.languages->count() - 1);
303 }
304 }
305
306 ShortcutView* shortcutView = new ShortcutView();
307 shortcutView->setController(shortcutController);
308 shortcutView->setInputController(inputController);
309 m_ui.stackedWidget->addWidget(shortcutView);
310 m_ui.tabs->addItem(tr("Shortcuts"));
311}
312
313SettingsView::~SettingsView() {
314#if defined(BUILD_GL) || defined(BUILD_GLES2)
315 setShaderSelector(nullptr);
316#endif
317}
318
319void SettingsView::setShaderSelector(ShaderSelector* shaderSelector) {
320#if defined(BUILD_GL) || defined(BUILD_GLES2)
321 if (m_shader) {
322 auto items = m_ui.tabs->findItems(tr("Shaders"), Qt::MatchFixedString);
323 for (const auto& item : items) {
324 m_ui.tabs->removeItemWidget(item);
325 }
326 m_ui.stackedWidget->removeWidget(m_shader);
327 m_shader->setParent(nullptr);
328 }
329 m_shader = shaderSelector;
330 if (shaderSelector) {
331 m_ui.stackedWidget->addWidget(m_shader);
332 m_ui.tabs->addItem(tr("Shaders"));
333 connect(m_ui.buttonBox, &QDialogButtonBox::accepted, m_shader, &ShaderSelector::saved);
334 }
335#endif
336}
337
338void SettingsView::selectBios(QLineEdit* bios) {
339 QString filename = GBAApp::app()->getOpenFileName(this, tr("Select BIOS"));
340 if (!filename.isEmpty()) {
341 bios->setText(filename);
342 }
343}
344
345void SettingsView::updateConfig() {
346 saveSetting("gba.bios", m_ui.gbaBios);
347 saveSetting("gb.bios", m_ui.gbBios);
348 saveSetting("gbc.bios", m_ui.gbcBios);
349 saveSetting("sgb.bios", m_ui.sgbBios);
350 saveSetting("sgb.borders", m_ui.sgbBorders);
351 saveSetting("useBios", m_ui.useBios);
352 saveSetting("skipBios", m_ui.skipBios);
353 saveSetting("audioBuffers", m_ui.audioBufferSize);
354 saveSetting("sampleRate", m_ui.sampleRate);
355 saveSetting("videoSync", m_ui.videoSync);
356 saveSetting("audioSync", m_ui.audioSync);
357 saveSetting("frameskip", m_ui.frameskip);
358 saveSetting("fpsTarget", m_ui.fpsTarget);
359 saveSetting("autofireThreshold", m_ui.autofireThreshold);
360 saveSetting("lockAspectRatio", m_ui.lockAspectRatio);
361 saveSetting("lockIntegerScaling", m_ui.lockIntegerScaling);
362 saveSetting("volume", m_ui.volume);
363 saveSetting("mute", m_ui.mute);
364 saveSetting("fastForwardVolume", m_ui.volumeFf);
365 saveSetting("fastForwardMute", m_ui.muteFf);
366 saveSetting("rewindEnable", m_ui.rewind);
367 saveSetting("rewindBufferCapacity", m_ui.rewindCapacity);
368 saveSetting("resampleVideo", m_ui.resampleVideo);
369 saveSetting("allowOpposingDirections", m_ui.allowOpposingDirections);
370 saveSetting("suspendScreensaver", m_ui.suspendScreensaver);
371 saveSetting("pauseOnFocusLost", m_ui.pauseOnFocusLost);
372 saveSetting("savegamePath", m_ui.savegamePath);
373 saveSetting("savestatePath", m_ui.savestatePath);
374 saveSetting("screenshotPath", m_ui.screenshotPath);
375 saveSetting("patchPath", m_ui.patchPath);
376 saveSetting("cheatsPath", m_ui.cheatsPath);
377 saveSetting("libraryStyle", m_ui.libraryStyle->currentIndex());
378 saveSetting("showLibrary", m_ui.showLibrary);
379 saveSetting("preload", m_ui.preload);
380 saveSetting("showFps", m_ui.showFps);
381 saveSetting("cheatAutoload", m_ui.cheatAutoload);
382 saveSetting("cheatAutosave", m_ui.cheatAutosave);
383 saveSetting("autoload", m_ui.autoload);
384 saveSetting("autosave", m_ui.autosave);
385
386 if (m_ui.fastForwardUnbounded->isChecked()) {
387 saveSetting("fastForwardRatio", "-1");
388 } else {
389 saveSetting("fastForwardRatio", m_ui.fastForwardRatio);
390 }
391
392 switch (m_ui.idleOptimization->currentIndex() + IDLE_LOOP_IGNORE) {
393 case IDLE_LOOP_IGNORE:
394 saveSetting("idleOptimization", "ignore");
395 break;
396 case IDLE_LOOP_REMOVE:
397 saveSetting("idleOptimization", "remove");
398 break;
399 case IDLE_LOOP_DETECT:
400 saveSetting("idleOptimization", "detect");
401 break;
402 }
403
404 int loadState = SAVESTATE_RTC;
405 loadState |= m_ui.loadStateScreenshot->isChecked() ? SAVESTATE_SCREENSHOT : 0;
406 loadState |= m_ui.loadStateSave->isChecked() ? SAVESTATE_SAVEDATA : 0;
407 loadState |= m_ui.loadStateCheats->isChecked() ? SAVESTATE_CHEATS : 0;
408 saveSetting("loadStateExtdata", loadState);
409
410 int saveState = SAVESTATE_RTC | SAVESTATE_METADATA;
411 saveState |= m_ui.saveStateScreenshot->isChecked() ? SAVESTATE_SCREENSHOT : 0;
412 saveState |= m_ui.saveStateSave->isChecked() ? SAVESTATE_SAVEDATA : 0;
413 saveState |= m_ui.saveStateCheats->isChecked() ? SAVESTATE_CHEATS : 0;
414 saveSetting("saveStateExtdata", saveState);
415
416 QVariant audioDriver = m_ui.audioDriver->itemData(m_ui.audioDriver->currentIndex());
417 if (audioDriver != m_controller->getQtOption("audioDriver")) {
418 m_controller->setQtOption("audioDriver", audioDriver);
419 AudioProcessor::setDriver(static_cast<AudioProcessor::Driver>(audioDriver.toInt()));
420 emit audioDriverChanged();
421 }
422
423 QVariant displayDriver = m_ui.displayDriver->itemData(m_ui.displayDriver->currentIndex());
424 if (displayDriver != m_controller->getQtOption("displayDriver")) {
425 m_controller->setQtOption("displayDriver", displayDriver);
426 Display::setDriver(static_cast<Display::Driver>(displayDriver.toInt()));
427 setShaderSelector(nullptr);
428 emit displayDriverChanged();
429 }
430
431 QVariant cameraDriver = m_ui.cameraDriver->itemData(m_ui.cameraDriver->currentIndex());
432 if (cameraDriver != m_controller->getQtOption("cameraDriver")) {
433 m_controller->setQtOption("cameraDriver", cameraDriver);
434 emit cameraDriverChanged();
435 }
436
437 QVariant camera = m_ui.camera->itemData(m_ui.camera->currentIndex());
438 if (camera != m_controller->getQtOption("camera")) {
439 m_controller->setQtOption("camera", camera);
440 emit cameraChanged(camera.toByteArray());
441 }
442
443 QLocale language = m_ui.languages->itemData(m_ui.languages->currentIndex()).toLocale();
444 if (language != m_controller->getQtOption("language").toLocale() && !(language.bcp47Name() == QLocale::system().bcp47Name() && m_controller->getQtOption("language").isNull())) {
445 m_controller->setQtOption("language", language.bcp47Name());
446 emit languageChanged();
447 }
448
449#ifdef M_CORE_GB
450 GBModel modelGB = s_gbModelList[m_ui.gbModel->currentIndex()];
451 m_controller->setOption("gb.model", GBModelToName(modelGB));
452
453 GBModel modelSGB = s_gbModelList[m_ui.sgbModel->currentIndex()];
454 m_controller->setOption("sgb.model", GBModelToName(modelSGB));
455
456 GBModel modelCGB = s_gbModelList[m_ui.cgbModel->currentIndex()];
457 m_controller->setOption("cgb.model", GBModelToName(modelCGB));
458
459 for (int colorId = 0; colorId < 12; ++colorId) {
460 if (!(m_gbColors[colorId] & 0xFF000000)) {
461 continue;
462 }
463 QString color = QString("gb.pal[%0]").arg(colorId);
464 m_controller->setOption(color.toUtf8().constData(), m_gbColors[colorId] & ~0xFF000000);
465
466 }
467#endif
468
469 m_controller->write();
470
471 emit pathsChanged();
472 emit biosLoaded(PLATFORM_GBA, m_ui.gbaBios->text());
473}
474
475void SettingsView::reloadConfig() {
476 loadSetting("bios", m_ui.gbaBios);
477 loadSetting("gba.bios", m_ui.gbaBios);
478 loadSetting("gb.bios", m_ui.gbBios);
479 loadSetting("gbc.bios", m_ui.gbcBios);
480 loadSetting("sgb.bios", m_ui.sgbBios);
481 loadSetting("sgb.borders", m_ui.sgbBorders, true);
482 loadSetting("useBios", m_ui.useBios);
483 loadSetting("skipBios", m_ui.skipBios);
484 loadSetting("audioBuffers", m_ui.audioBufferSize);
485 loadSetting("sampleRate", m_ui.sampleRate);
486 loadSetting("videoSync", m_ui.videoSync);
487 loadSetting("audioSync", m_ui.audioSync);
488 loadSetting("frameskip", m_ui.frameskip);
489 loadSetting("fpsTarget", m_ui.fpsTarget);
490 loadSetting("autofireThreshold", m_ui.autofireThreshold);
491 loadSetting("lockAspectRatio", m_ui.lockAspectRatio);
492 loadSetting("lockIntegerScaling", m_ui.lockIntegerScaling);
493 loadSetting("volume", m_ui.volume, 0x100);
494 loadSetting("mute", m_ui.mute, false);
495 loadSetting("fastForwardVolume", m_ui.volumeFf, m_ui.volume->value());
496 loadSetting("fastForwardMute", m_ui.muteFf, m_ui.mute->isChecked());
497 loadSetting("rewindEnable", m_ui.rewind);
498 loadSetting("rewindBufferCapacity", m_ui.rewindCapacity);
499 loadSetting("resampleVideo", m_ui.resampleVideo);
500 loadSetting("allowOpposingDirections", m_ui.allowOpposingDirections);
501 loadSetting("suspendScreensaver", m_ui.suspendScreensaver);
502 loadSetting("pauseOnFocusLost", m_ui.pauseOnFocusLost);
503 loadSetting("savegamePath", m_ui.savegamePath);
504 loadSetting("savestatePath", m_ui.savestatePath);
505 loadSetting("screenshotPath", m_ui.screenshotPath);
506 loadSetting("patchPath", m_ui.patchPath);
507 loadSetting("cheatsPath", m_ui.cheatsPath);
508 loadSetting("showLibrary", m_ui.showLibrary);
509 loadSetting("preload", m_ui.preload);
510 loadSetting("showFps", m_ui.showFps, true);
511 loadSetting("cheatAutoload", m_ui.cheatAutoload, true);
512 loadSetting("cheatAutosave", m_ui.cheatAutosave, true);
513 loadSetting("autoload", m_ui.autoload, true);
514 loadSetting("autosave", m_ui.autosave, false);
515
516 m_ui.libraryStyle->setCurrentIndex(loadSetting("libraryStyle").toInt());
517
518 double fastForwardRatio = loadSetting("fastForwardRatio").toDouble();
519 if (fastForwardRatio <= 0) {
520 m_ui.fastForwardUnbounded->setChecked(true);
521 m_ui.fastForwardRatio->setEnabled(false);
522 } else {
523 m_ui.fastForwardUnbounded->setChecked(false);
524 m_ui.fastForwardRatio->setEnabled(true);
525 m_ui.fastForwardRatio->setValue(fastForwardRatio);
526 }
527
528 QString idleOptimization = loadSetting("idleOptimization");
529 if (idleOptimization == "ignore") {
530 m_ui.idleOptimization->setCurrentIndex(0);
531 } else if (idleOptimization == "remove") {
532 m_ui.idleOptimization->setCurrentIndex(1);
533 } else if (idleOptimization == "detect") {
534 m_ui.idleOptimization->setCurrentIndex(2);
535 }
536
537 bool ok;
538 int loadState = loadSetting("loadStateExtdata").toInt(&ok);
539 if (!ok) {
540 loadState = SAVESTATE_SCREENSHOT | SAVESTATE_RTC;
541 }
542 m_ui.loadStateScreenshot->setChecked(loadState & SAVESTATE_SCREENSHOT);
543 m_ui.loadStateSave->setChecked(loadState & SAVESTATE_SAVEDATA);
544 m_ui.loadStateCheats->setChecked(loadState & SAVESTATE_CHEATS);
545
546 int saveState = loadSetting("saveStateExtdata").toInt(&ok);
547 if (!ok) {
548 saveState = SAVESTATE_SCREENSHOT | SAVESTATE_SAVEDATA | SAVESTATE_CHEATS | SAVESTATE_RTC | SAVESTATE_METADATA;
549 }
550 m_ui.saveStateScreenshot->setChecked(saveState & SAVESTATE_SCREENSHOT);
551 m_ui.saveStateSave->setChecked(saveState & SAVESTATE_SAVEDATA);
552 m_ui.saveStateCheats->setChecked(saveState & SAVESTATE_CHEATS);
553
554#ifdef M_CORE_GB
555 QString modelGB = m_controller->getOption("gb.model");
556 if (!modelGB.isNull()) {
557 GBModel model = GBNameToModel(modelGB.toUtf8().constData());
558 int index = s_gbModelList.indexOf(model);
559 m_ui.gbModel->setCurrentIndex(index >= 0 ? index : 0);
560 }
561
562 QString modelSGB = m_controller->getOption("sgb.model");
563 if (!modelSGB.isNull()) {
564 GBModel model = GBNameToModel(modelSGB.toUtf8().constData());
565 int index = s_gbModelList.indexOf(model);
566 m_ui.sgbModel->setCurrentIndex(index >= 0 ? index : 0);
567 }
568
569 QString modelCGB = m_controller->getOption("cgb.model");
570 if (!modelCGB.isNull()) {
571 GBModel model = GBNameToModel(modelCGB.toUtf8().constData());
572 int index = s_gbModelList.indexOf(model);
573 m_ui.cgbModel->setCurrentIndex(index >= 0 ? index : 0);
574 }
575#endif
576}
577
578void SettingsView::saveSetting(const char* key, const QAbstractButton* field) {
579 m_controller->setOption(key, field->isChecked());
580 m_controller->updateOption(key);
581}
582
583void SettingsView::saveSetting(const char* key, const QComboBox* field) {
584 saveSetting(key, field->lineEdit());
585}
586
587void SettingsView::saveSetting(const char* key, const QDoubleSpinBox* field) {
588 saveSetting(key, field->value());
589}
590
591void SettingsView::saveSetting(const char* key, const QLineEdit* field) {
592 saveSetting(key, field->text());
593}
594
595void SettingsView::saveSetting(const char* key, const QSlider* field) {
596 saveSetting(key, field->value());
597}
598
599void SettingsView::saveSetting(const char* key, const QSpinBox* field) {
600 saveSetting(key, field->value());
601}
602
603void SettingsView::saveSetting(const char* key, const QVariant& field) {
604 m_controller->setOption(key, field);
605 m_controller->updateOption(key);
606}
607
608void SettingsView::loadSetting(const char* key, QAbstractButton* field, bool defaultVal) {
609 QString option = loadSetting(key);
610 field->setChecked(option.isNull() ? defaultVal : option != "0");
611}
612
613void SettingsView::loadSetting(const char* key, QComboBox* field) {
614 loadSetting(key, field->lineEdit());
615}
616
617void SettingsView::loadSetting(const char* key, QDoubleSpinBox* field) {
618 QString option = loadSetting(key);
619 field->setValue(option.toDouble());
620}
621
622void SettingsView::loadSetting(const char* key, QLineEdit* field) {
623 QString option = loadSetting(key);
624 field->setText(option);
625}
626
627void SettingsView::loadSetting(const char* key, QSlider* field, int defaultVal) {
628 QString option = loadSetting(key);
629 field->setValue(option.isNull() ? defaultVal : option.toInt());
630}
631
632void SettingsView::loadSetting(const char* key, QSpinBox* field) {
633 QString option = loadSetting(key);
634 field->setValue(option.toInt());
635}
636
637QString SettingsView::loadSetting(const char* key) {
638 return m_controller->getOption(key);
639}