all repos — mgba @ 99f7e5f035cec1ffa859f8a19f8609d3a7f1d3c4

mGBA Game Boy Advance Emulator

src/gba/gba.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "gba.h"
  7
  8#include "gba/bios.h"
  9#include "gba/cheats.h"
 10#include "gba/io.h"
 11#include "gba/rr/rr.h"
 12#include "gba/supervisor/thread.h"
 13#include "gba/serialize.h"
 14#include "gba/sio.h"
 15
 16#include "isa-inlines.h"
 17
 18#include "util/crc32.h"
 19#include "util/memory.h"
 20#include "util/math.h"
 21#include "util/patch.h"
 22#include "util/vfs.h"
 23
 24const uint32_t GBA_ARM7TDMI_FREQUENCY = 0x1000000;
 25const uint32_t GBA_COMPONENT_MAGIC = 0x1000000;
 26
 27static const size_t GBA_ROM_MAGIC_OFFSET = 3;
 28static const uint8_t GBA_ROM_MAGIC[] = { 0xEA };
 29
 30static void GBAInit(struct ARMCore* cpu, struct ARMComponent* component);
 31static void GBAInterruptHandlerInit(struct ARMInterruptHandler* irqh);
 32static void GBAProcessEvents(struct ARMCore* cpu);
 33static int32_t GBATimersProcessEvents(struct GBA* gba, int32_t cycles);
 34static void GBAHitStub(struct ARMCore* cpu, uint32_t opcode);
 35static void GBAIllegal(struct ARMCore* cpu, uint32_t opcode);
 36static void GBABreakpoint(struct ARMCore* cpu, int immediate);
 37
 38static bool _setSoftwareBreakpoint(struct ARMDebugger*, uint32_t address, enum ExecutionMode mode, uint32_t* opcode);
 39static bool _clearSoftwareBreakpoint(struct ARMDebugger*, uint32_t address, enum ExecutionMode mode, uint32_t opcode);
 40
 41
 42#ifdef _3DS
 43extern uint32_t* romBuffer;
 44extern size_t romBufferSize;
 45#endif
 46
 47void GBACreate(struct GBA* gba) {
 48	gba->d.id = GBA_COMPONENT_MAGIC;
 49	gba->d.init = GBAInit;
 50	gba->d.deinit = 0;
 51}
 52
 53static void GBAInit(struct ARMCore* cpu, struct ARMComponent* component) {
 54	struct GBA* gba = (struct GBA*) component;
 55	gba->cpu = cpu;
 56	gba->debugger = 0;
 57	gba->sync = 0;
 58
 59	GBAInterruptHandlerInit(&cpu->irqh);
 60	GBAMemoryInit(gba);
 61	GBASavedataInit(&gba->memory.savedata, 0);
 62
 63	gba->video.p = gba;
 64	GBAVideoInit(&gba->video);
 65
 66	gba->audio.p = gba;
 67	GBAAudioInit(&gba->audio, GBA_AUDIO_SAMPLES);
 68
 69	GBAIOInit(gba);
 70
 71	gba->sio.p = gba;
 72	GBASIOInit(&gba->sio);
 73
 74	gba->timersEnabled = 0;
 75	memset(gba->timers, 0, sizeof(gba->timers));
 76
 77	gba->springIRQ = 0;
 78	gba->keySource = 0;
 79	gba->rotationSource = 0;
 80	gba->luminanceSource = 0;
 81	gba->rtcSource = 0;
 82	gba->rumble = 0;
 83	gba->rr = 0;
 84
 85	gba->romVf = 0;
 86	gba->biosVf = 0;
 87
 88	gba->logHandler = 0;
 89	gba->logLevel = GBA_LOG_WARN | GBA_LOG_ERROR | GBA_LOG_FATAL;
 90	gba->stream = 0;
 91	gba->keyCallback = 0;
 92	gba->stopCallback = 0;
 93
 94	gba->biosChecksum = GBAChecksum(gba->memory.bios, SIZE_BIOS);
 95
 96	gba->idleOptimization = IDLE_LOOP_REMOVE;
 97	gba->idleLoop = IDLE_LOOP_NONE;
 98	gba->lastJump = 0;
 99	gba->haltPending = false;
100	gba->idleDetectionStep = 0;
101	gba->idleDetectionFailures = 0;
102
103	gba->realisticTiming = true;
104	gba->hardCrash = true;
105
106	gba->performingDMA = false;
107}
108
109void GBAUnloadROM(struct GBA* gba) {
110	if (gba->memory.rom && gba->pristineRom != gba->memory.rom) {
111		if (gba->yankedRomSize) {
112			gba->yankedRomSize = 0;
113		}
114		mappedMemoryFree(gba->memory.rom, SIZE_CART0);
115	}
116	gba->memory.rom = 0;
117
118	if (gba->romVf) {
119#ifndef _3DS
120		gba->romVf->unmap(gba->romVf, gba->pristineRom, gba->pristineRomSize);
121#endif
122		gba->pristineRom = 0;
123		gba->romVf = 0;
124	}
125}
126
127void GBADestroy(struct GBA* gba) {
128	GBAUnloadROM(gba);
129
130	if (gba->biosVf) {
131		gba->biosVf->unmap(gba->biosVf, gba->memory.bios, SIZE_BIOS);
132	}
133
134	GBAMemoryDeinit(gba);
135	GBAVideoDeinit(&gba->video);
136	GBAAudioDeinit(&gba->audio);
137	GBASIODeinit(&gba->sio);
138	gba->rr = 0;
139}
140
141void GBAInterruptHandlerInit(struct ARMInterruptHandler* irqh) {
142	irqh->reset = GBAReset;
143	irqh->processEvents = GBAProcessEvents;
144	irqh->swi16 = GBASwi16;
145	irqh->swi32 = GBASwi32;
146	irqh->hitIllegal = GBAIllegal;
147	irqh->readCPSR = GBATestIRQ;
148	irqh->hitStub = GBAHitStub;
149	irqh->bkpt16 = GBABreakpoint;
150	irqh->bkpt32 = GBABreakpoint;
151}
152
153void GBAReset(struct ARMCore* cpu) {
154	ARMSetPrivilegeMode(cpu, MODE_IRQ);
155	cpu->gprs[ARM_SP] = SP_BASE_IRQ;
156	ARMSetPrivilegeMode(cpu, MODE_SUPERVISOR);
157	cpu->gprs[ARM_SP] = SP_BASE_SUPERVISOR;
158	ARMSetPrivilegeMode(cpu, MODE_SYSTEM);
159	cpu->gprs[ARM_SP] = SP_BASE_SYSTEM;
160
161	struct GBA* gba = (struct GBA*) cpu->master;
162	if (!gba->rr || (!gba->rr->isPlaying(gba->rr) && !gba->rr->isRecording(gba->rr))) {
163		GBASavedataUnmask(&gba->memory.savedata);
164	}
165
166	if (gba->yankedRomSize) {
167		gba->memory.romSize = gba->yankedRomSize;
168		gba->memory.romMask = toPow2(gba->memory.romSize) - 1;
169		gba->yankedRomSize = 0;
170	}
171	GBAMemoryReset(gba);
172	GBAVideoReset(&gba->video);
173	GBAAudioReset(&gba->audio);
174	GBAIOInit(gba);
175
176	GBASIOReset(&gba->sio);
177
178	gba->timersEnabled = 0;
179	memset(gba->timers, 0, sizeof(gba->timers));
180}
181
182void GBASkipBIOS(struct ARMCore* cpu) {
183	if (cpu->gprs[ARM_PC] == BASE_RESET + WORD_SIZE_ARM) {
184		cpu->gprs[ARM_PC] = BASE_CART0;
185		int currentCycles = 0;
186		ARM_WRITE_PC;
187	}
188}
189
190static void GBAProcessEvents(struct ARMCore* cpu) {
191	do {
192		struct GBA* gba = (struct GBA*) cpu->master;
193		int32_t cycles = cpu->nextEvent;
194		int32_t nextEvent = INT_MAX;
195		int32_t testEvent;
196#ifndef NDEBUG
197		if (cycles < 0) {
198			GBALog(gba, GBA_LOG_FATAL, "Negative cycles passed: %i", cycles);
199		}
200#endif
201
202		gba->bus = cpu->prefetch[1];
203		if (cpu->executionMode == MODE_THUMB) {
204			gba->bus |= cpu->prefetch[1] << 16;
205		}
206
207		if (gba->springIRQ) {
208			ARMRaiseIRQ(cpu);
209			gba->springIRQ = 0;
210		}
211
212		testEvent = GBAVideoProcessEvents(&gba->video, cycles);
213		if (testEvent < nextEvent) {
214			nextEvent = testEvent;
215		}
216
217		testEvent = GBAAudioProcessEvents(&gba->audio, cycles);
218		if (testEvent < nextEvent) {
219			nextEvent = testEvent;
220		}
221
222		testEvent = GBATimersProcessEvents(gba, cycles);
223		if (testEvent < nextEvent) {
224			nextEvent = testEvent;
225		}
226
227		testEvent = GBAMemoryRunDMAs(gba, cycles);
228		if (testEvent < nextEvent) {
229			nextEvent = testEvent;
230		}
231
232		testEvent = GBASIOProcessEvents(&gba->sio, cycles);
233		if (testEvent < nextEvent) {
234			nextEvent = testEvent;
235		}
236
237		cpu->cycles -= cycles;
238		cpu->nextEvent = nextEvent;
239
240		if (cpu->halted) {
241			cpu->cycles = cpu->nextEvent;
242		}
243	} while (cpu->cycles >= cpu->nextEvent);
244}
245
246static int32_t GBATimersProcessEvents(struct GBA* gba, int32_t cycles) {
247	int32_t nextEvent = INT_MAX;
248	if (gba->timersEnabled) {
249		struct GBATimer* timer;
250		struct GBATimer* nextTimer;
251
252		timer = &gba->timers[0];
253		if (timer->enable) {
254			timer->nextEvent -= cycles;
255			timer->lastEvent -= cycles;
256			while (timer->nextEvent <= 0) {
257				timer->lastEvent = timer->nextEvent;
258				timer->nextEvent += timer->overflowInterval;
259				gba->memory.io[REG_TM0CNT_LO >> 1] = timer->reload;
260				timer->oldReload = timer->reload;
261
262				if (timer->doIrq) {
263					GBARaiseIRQ(gba, IRQ_TIMER0);
264				}
265
266				if (gba->audio.enable) {
267					if ((gba->audio.chALeft || gba->audio.chARight) && gba->audio.chATimer == 0) {
268						GBAAudioSampleFIFO(&gba->audio, 0, timer->lastEvent);
269					}
270
271					if ((gba->audio.chBLeft || gba->audio.chBRight) && gba->audio.chBTimer == 0) {
272						GBAAudioSampleFIFO(&gba->audio, 1, timer->lastEvent);
273					}
274				}
275
276				nextTimer = &gba->timers[1];
277				if (nextTimer->countUp) {
278					++gba->memory.io[REG_TM1CNT_LO >> 1];
279					if (!gba->memory.io[REG_TM1CNT_LO >> 1]) {
280						nextTimer->nextEvent = 0;
281					}
282				}
283			}
284			nextEvent = timer->nextEvent;
285		}
286
287		timer = &gba->timers[1];
288		if (timer->enable) {
289			timer->nextEvent -= cycles;
290			timer->lastEvent -= cycles;
291			if (timer->nextEvent <= 0) {
292				timer->lastEvent = timer->nextEvent;
293				timer->nextEvent += timer->overflowInterval;
294				gba->memory.io[REG_TM1CNT_LO >> 1] = timer->reload;
295				timer->oldReload = timer->reload;
296
297				if (timer->doIrq) {
298					GBARaiseIRQ(gba, IRQ_TIMER1);
299				}
300
301				if (gba->audio.enable) {
302					if ((gba->audio.chALeft || gba->audio.chARight) && gba->audio.chATimer == 1) {
303						GBAAudioSampleFIFO(&gba->audio, 0, timer->lastEvent);
304					}
305
306					if ((gba->audio.chBLeft || gba->audio.chBRight) && gba->audio.chBTimer == 1) {
307						GBAAudioSampleFIFO(&gba->audio, 1, timer->lastEvent);
308					}
309				}
310
311				if (timer->countUp) {
312					timer->nextEvent = INT_MAX;
313				}
314
315				nextTimer = &gba->timers[2];
316				if (nextTimer->countUp) {
317					++gba->memory.io[REG_TM2CNT_LO >> 1];
318					if (!gba->memory.io[REG_TM2CNT_LO >> 1]) {
319						nextTimer->nextEvent = 0;
320					}
321				}
322			}
323			if (timer->nextEvent < nextEvent) {
324				nextEvent = timer->nextEvent;
325			}
326		}
327
328		timer = &gba->timers[2];
329		if (timer->enable) {
330			timer->nextEvent -= cycles;
331			timer->lastEvent -= cycles;
332			if (timer->nextEvent <= 0) {
333				timer->lastEvent = timer->nextEvent;
334				timer->nextEvent += timer->overflowInterval;
335				gba->memory.io[REG_TM2CNT_LO >> 1] = timer->reload;
336				timer->oldReload = timer->reload;
337
338				if (timer->doIrq) {
339					GBARaiseIRQ(gba, IRQ_TIMER2);
340				}
341
342				if (timer->countUp) {
343					timer->nextEvent = INT_MAX;
344				}
345
346				nextTimer = &gba->timers[3];
347				if (nextTimer->countUp) {
348					++gba->memory.io[REG_TM3CNT_LO >> 1];
349					if (!gba->memory.io[REG_TM3CNT_LO >> 1]) {
350						nextTimer->nextEvent = 0;
351					}
352				}
353			}
354			if (timer->nextEvent < nextEvent) {
355				nextEvent = timer->nextEvent;
356			}
357		}
358
359		timer = &gba->timers[3];
360		if (timer->enable) {
361			timer->nextEvent -= cycles;
362			timer->lastEvent -= cycles;
363			if (timer->nextEvent <= 0) {
364				timer->lastEvent = timer->nextEvent;
365				timer->nextEvent += timer->overflowInterval;
366				gba->memory.io[REG_TM3CNT_LO >> 1] = timer->reload;
367				timer->oldReload = timer->reload;
368
369				if (timer->doIrq) {
370					GBARaiseIRQ(gba, IRQ_TIMER3);
371				}
372
373				if (timer->countUp) {
374					timer->nextEvent = INT_MAX;
375				}
376			}
377			if (timer->nextEvent < nextEvent) {
378				nextEvent = timer->nextEvent;
379			}
380		}
381	}
382	return nextEvent;
383}
384
385void GBAAttachDebugger(struct GBA* gba, struct ARMDebugger* debugger) {
386	debugger->setSoftwareBreakpoint = _setSoftwareBreakpoint;
387	debugger->clearSoftwareBreakpoint = _clearSoftwareBreakpoint;
388	gba->debugger = debugger;
389	gba->cpu->components[GBA_COMPONENT_DEBUGGER] = &debugger->d;
390	ARMHotplugAttach(gba->cpu, GBA_COMPONENT_DEBUGGER);
391}
392
393void GBADetachDebugger(struct GBA* gba) {
394	gba->debugger = 0;
395	ARMHotplugDetach(gba->cpu, GBA_COMPONENT_DEBUGGER);
396	gba->cpu->components[GBA_COMPONENT_DEBUGGER] = 0;
397}
398
399bool GBALoadROM(struct GBA* gba, struct VFile* vf, struct VFile* sav, const char* fname) {
400	GBAUnloadROM(gba);
401	gba->romVf = vf;
402	gba->pristineRomSize = vf->size(vf);
403	vf->seek(vf, 0, SEEK_SET);
404	if (gba->pristineRomSize > SIZE_CART0) {
405		gba->pristineRomSize = SIZE_CART0;
406	}
407#ifdef _3DS
408	gba->pristineRom = 0;
409	if (gba->pristineRomSize <= romBufferSize) {
410		gba->pristineRom = romBuffer;
411		vf->read(vf, romBuffer, gba->pristineRomSize);
412	}
413#else
414	gba->pristineRom = vf->map(vf, gba->pristineRomSize, MAP_READ);
415#endif
416	if (!gba->pristineRom) {
417		GBALog(gba, GBA_LOG_WARN, "Couldn't map ROM");
418		return false;
419	}
420	gba->yankedRomSize = 0;
421	gba->memory.rom = gba->pristineRom;
422	gba->activeFile = fname;
423	gba->memory.romSize = gba->pristineRomSize;
424	gba->memory.romMask = toPow2(gba->memory.romSize) - 1;
425	gba->romCrc32 = doCrc32(gba->memory.rom, gba->memory.romSize);
426	GBASavedataInit(&gba->memory.savedata, sav);
427	GBAHardwareInit(&gba->memory.hw, &((uint16_t*) gba->memory.rom)[GPIO_REG_DATA >> 1]);
428	return true;
429	// TODO: error check
430}
431
432void GBAYankROM(struct GBA* gba) {
433	gba->yankedRomSize = gba->memory.romSize;
434	gba->memory.romSize = 0;
435	gba->memory.romMask = 0;
436	GBARaiseIRQ(gba, IRQ_GAMEPAK);
437}
438
439void GBALoadBIOS(struct GBA* gba, struct VFile* vf) {
440	gba->biosVf = vf;
441	uint32_t* bios = vf->map(vf, SIZE_BIOS, MAP_READ);
442	if (!bios) {
443		GBALog(gba, GBA_LOG_WARN, "Couldn't map BIOS");
444		return;
445	}
446	gba->memory.bios = bios;
447	gba->memory.fullBios = 1;
448	uint32_t checksum = GBAChecksum(gba->memory.bios, SIZE_BIOS);
449	GBALog(gba, GBA_LOG_DEBUG, "BIOS Checksum: 0x%X", checksum);
450	if (checksum == GBA_BIOS_CHECKSUM) {
451		GBALog(gba, GBA_LOG_INFO, "Official GBA BIOS detected");
452	} else if (checksum == GBA_DS_BIOS_CHECKSUM) {
453		GBALog(gba, GBA_LOG_INFO, "Official GBA (DS) BIOS detected");
454	} else {
455		GBALog(gba, GBA_LOG_WARN, "BIOS checksum incorrect");
456	}
457	gba->biosChecksum = checksum;
458	if (gba->memory.activeRegion == REGION_BIOS) {
459		gba->cpu->memory.activeRegion = gba->memory.bios;
460	}
461	// TODO: error check
462}
463
464void GBAApplyPatch(struct GBA* gba, struct Patch* patch) {
465	size_t patchedSize = patch->outputSize(patch, gba->memory.romSize);
466	if (!patchedSize || patchedSize > SIZE_CART0) {
467		return;
468	}
469	gba->memory.rom = anonymousMemoryMap(SIZE_CART0);
470	if (!patch->applyPatch(patch, gba->pristineRom, gba->pristineRomSize, gba->memory.rom, patchedSize)) {
471		mappedMemoryFree(gba->memory.rom, patchedSize);
472		gba->memory.rom = gba->pristineRom;
473		return;
474	}
475	gba->memory.romSize = patchedSize;
476	gba->memory.romMask = SIZE_CART0 - 1;
477	gba->romCrc32 = doCrc32(gba->memory.rom, gba->memory.romSize);
478}
479
480void GBATimerUpdateRegister(struct GBA* gba, int timer) {
481	struct GBATimer* currentTimer = &gba->timers[timer];
482	if (currentTimer->enable && !currentTimer->countUp) {
483		int32_t prefetchSkew = 0;
484		if (gba->memory.lastPrefetchedPc - gba->memory.lastPrefetchedLoads * WORD_SIZE_THUMB >= (uint32_t) gba->cpu->gprs[ARM_PC]) {
485			prefetchSkew = (gba->memory.lastPrefetchedPc - gba->cpu->gprs[ARM_PC]) * (gba->cpu->memory.activeSeqCycles16 + 1) / WORD_SIZE_THUMB;
486		}
487		// Reading this takes two cycles (1N+1I), so let's remove them preemptively
488		gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->oldReload + ((gba->cpu->cycles - currentTimer->lastEvent - 2 + prefetchSkew) >> currentTimer->prescaleBits);
489	}
490}
491
492void GBATimerWriteTMCNT_LO(struct GBA* gba, int timer, uint16_t reload) {
493	gba->timers[timer].reload = reload;
494	gba->timers[timer].overflowInterval = (0x10000 - gba->timers[timer].reload) << gba->timers[timer].prescaleBits;
495}
496
497void GBATimerWriteTMCNT_HI(struct GBA* gba, int timer, uint16_t control) {
498	struct GBATimer* currentTimer = &gba->timers[timer];
499	GBATimerUpdateRegister(gba, timer);
500
501	int oldPrescale = currentTimer->prescaleBits;
502	switch (control & 0x0003) {
503	case 0x0000:
504		currentTimer->prescaleBits = 0;
505		break;
506	case 0x0001:
507		currentTimer->prescaleBits = 6;
508		break;
509	case 0x0002:
510		currentTimer->prescaleBits = 8;
511		break;
512	case 0x0003:
513		currentTimer->prescaleBits = 10;
514		break;
515	}
516	currentTimer->countUp = !!(control & 0x0004);
517	currentTimer->doIrq = !!(control & 0x0040);
518	currentTimer->overflowInterval = (0x10000 - currentTimer->reload) << currentTimer->prescaleBits;
519	int wasEnabled = currentTimer->enable;
520	currentTimer->enable = !!(control & 0x0080);
521	if (!wasEnabled && currentTimer->enable) {
522		if (!currentTimer->countUp) {
523			currentTimer->nextEvent = gba->cpu->cycles + currentTimer->overflowInterval;
524		} else {
525			currentTimer->nextEvent = INT_MAX;
526		}
527		gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->reload;
528		currentTimer->oldReload = currentTimer->reload;
529		currentTimer->lastEvent = gba->cpu->cycles;
530		gba->timersEnabled |= 1 << timer;
531	} else if (wasEnabled && !currentTimer->enable) {
532		if (!currentTimer->countUp) {
533			gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->oldReload + ((gba->cpu->cycles - currentTimer->lastEvent) >> oldPrescale);
534		}
535		gba->timersEnabled &= ~(1 << timer);
536	} else if (currentTimer->prescaleBits != oldPrescale && !currentTimer->countUp) {
537		// FIXME: this might be before present
538		currentTimer->nextEvent = currentTimer->lastEvent + currentTimer->overflowInterval;
539	}
540
541	if (currentTimer->nextEvent < gba->cpu->nextEvent) {
542		gba->cpu->nextEvent = currentTimer->nextEvent;
543	}
544};
545
546void GBAWriteIE(struct GBA* gba, uint16_t value) {
547	if (value & (1 << IRQ_KEYPAD)) {
548		GBALog(gba, GBA_LOG_STUB, "Keypad interrupts not implemented");
549	}
550
551	if (gba->memory.io[REG_IME >> 1] && value & gba->memory.io[REG_IF >> 1]) {
552		ARMRaiseIRQ(gba->cpu);
553	}
554}
555
556void GBAWriteIME(struct GBA* gba, uint16_t value) {
557	if (value && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
558		ARMRaiseIRQ(gba->cpu);
559	}
560}
561
562void GBARaiseIRQ(struct GBA* gba, enum GBAIRQ irq) {
563	gba->memory.io[REG_IF >> 1] |= 1 << irq;
564	gba->cpu->halted = 0;
565
566	if (gba->memory.io[REG_IME >> 1] && (gba->memory.io[REG_IE >> 1] & 1 << irq)) {
567		ARMRaiseIRQ(gba->cpu);
568	}
569}
570
571void GBATestIRQ(struct ARMCore* cpu) {
572	struct GBA* gba = (struct GBA*) cpu->master;
573	if (gba->memory.io[REG_IME >> 1] && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
574		gba->springIRQ = 1;
575		gba->cpu->nextEvent = 0;
576	}
577}
578
579void GBAHalt(struct GBA* gba) {
580	gba->cpu->nextEvent = 0;
581	gba->cpu->halted = 1;
582}
583
584void GBAStop(struct GBA* gba) {
585	if (!gba->stopCallback) {
586		return;
587	}
588	gba->cpu->nextEvent = 0;
589	gba->stopCallback->stop(gba->stopCallback);
590}
591
592static void _GBAVLog(struct GBA* gba, enum GBALogLevel level, const char* format, va_list args) {
593	struct GBAThread* threadContext = GBAThreadGetContext();
594	enum GBALogLevel logLevel = GBA_LOG_ALL;
595
596	if (gba) {
597		logLevel = gba->logLevel;
598	}
599
600	if (threadContext) {
601		logLevel = threadContext->logLevel;
602		gba = threadContext->gba;
603	}
604
605	if (!(level & logLevel) && level != GBA_LOG_FATAL) {
606		return;
607	}
608
609	if (level == GBA_LOG_FATAL && gba) {
610		gba->cpu->nextEvent = 0;
611	}
612
613	if (threadContext) {
614		if (level == GBA_LOG_FATAL) {
615			MutexLock(&threadContext->stateMutex);
616			threadContext->state = THREAD_CRASHED;
617			MutexUnlock(&threadContext->stateMutex);
618		}
619	}
620	if (gba && gba->logHandler) {
621		gba->logHandler(threadContext, level, format, args);
622		return;
623	}
624
625	vprintf(format, args);
626	printf("\n");
627
628	if (level == GBA_LOG_FATAL && !threadContext) {
629		abort();
630	}
631}
632
633void GBALog(struct GBA* gba, enum GBALogLevel level, const char* format, ...) {
634	va_list args;
635	va_start(args, format);
636	_GBAVLog(gba, level, format, args);
637	va_end(args);
638}
639
640void GBADebuggerLogShim(struct ARMDebugger* debugger, enum DebuggerLogLevel level, const char* format, ...) {
641	struct GBA* gba = 0;
642	if (debugger->cpu) {
643		gba = (struct GBA*) debugger->cpu->master;
644	}
645
646	enum GBALogLevel gbaLevel;
647	switch (level) {
648	default: // Avoids compiler warning
649	case DEBUGGER_LOG_DEBUG:
650		gbaLevel = GBA_LOG_DEBUG;
651		break;
652	case DEBUGGER_LOG_INFO:
653		gbaLevel = GBA_LOG_INFO;
654		break;
655	case DEBUGGER_LOG_WARN:
656		gbaLevel = GBA_LOG_WARN;
657		break;
658	case DEBUGGER_LOG_ERROR:
659		gbaLevel = GBA_LOG_ERROR;
660		break;
661	}
662	va_list args;
663	va_start(args, format);
664	_GBAVLog(gba, gbaLevel, format, args);
665	va_end(args);
666}
667
668bool GBAIsROM(struct VFile* vf) {
669	if (vf->seek(vf, GBA_ROM_MAGIC_OFFSET, SEEK_SET) < 0) {
670		return false;
671	}
672	uint8_t signature[sizeof(GBA_ROM_MAGIC)];
673	if (vf->read(vf, &signature, sizeof(signature)) != sizeof(signature)) {
674		return false;
675	}
676	return memcmp(signature, GBA_ROM_MAGIC, sizeof(signature)) == 0;
677}
678
679bool GBAIsBIOS(struct VFile* vf) {
680	if (vf->seek(vf, 0, SEEK_SET) < 0) {
681		return false;
682	}
683	uint32_t interruptTable[7];
684	if (vf->read(vf, &interruptTable, sizeof(interruptTable)) != sizeof(interruptTable)) {
685		return false;
686	}
687	int i;
688	for (i = 0; i < 7; ++i) {
689		if ((interruptTable[i] & 0xFFFF0000) != 0xEA000000) {
690			return false;
691		}
692	}
693	return true;
694}
695
696void GBAGetGameCode(struct GBA* gba, char* out) {
697	if (!gba->memory.rom) {
698		out[0] = '\0';
699		return;
700	}
701	memcpy(out, &((struct GBACartridge*) gba->memory.rom)->id, 4);
702}
703
704void GBAGetGameTitle(struct GBA* gba, char* out) {
705	if (!gba->memory.rom) {
706		strncpy(out, "(BIOS)", 12);
707		return;
708	}
709	memcpy(out, &((struct GBACartridge*) gba->memory.rom)->title, 12);
710}
711
712void GBAHitStub(struct ARMCore* cpu, uint32_t opcode) {
713	struct GBA* gba = (struct GBA*) cpu->master;
714	enum GBALogLevel level = GBA_LOG_ERROR;
715	if (gba->debugger) {
716		level = GBA_LOG_STUB;
717		struct DebuggerEntryInfo info = {
718			.address = _ARMPCAddress(cpu),
719			.opcode = opcode
720		};
721		ARMDebuggerEnter(gba->debugger, DEBUGGER_ENTER_ILLEGAL_OP, &info);
722	}
723	GBALog(gba, level, "Stub opcode: %08x", opcode);
724}
725
726void GBAIllegal(struct ARMCore* cpu, uint32_t opcode) {
727	struct GBA* gba = (struct GBA*) cpu->master;
728	if (!gba->yankedRomSize) {
729		GBALog(gba, GBA_LOG_WARN, "Illegal opcode: %08x", opcode);
730	}
731	if (gba->debugger) {
732		struct DebuggerEntryInfo info = {
733			.address = _ARMPCAddress(cpu),
734			.opcode = opcode
735		};
736		ARMDebuggerEnter(gba->debugger, DEBUGGER_ENTER_ILLEGAL_OP, &info);
737	} else {
738		ARMRaiseUndefined(cpu);
739	}
740}
741
742void GBABreakpoint(struct ARMCore* cpu, int immediate) {
743	struct GBA* gba = (struct GBA*) cpu->master;
744	if (immediate >= GBA_COMPONENT_MAX) {
745		return;
746	}
747	switch (immediate) {
748	case GBA_COMPONENT_DEBUGGER:
749		if (gba->debugger) {
750			struct DebuggerEntryInfo info = {
751				.address = _ARMPCAddress(cpu)
752			};
753			ARMDebuggerEnter(gba->debugger, DEBUGGER_ENTER_BREAKPOINT, &info);
754		}
755		break;
756	case GBA_COMPONENT_CHEAT_DEVICE:
757		if (gba->cpu->components[GBA_COMPONENT_CHEAT_DEVICE]) {
758			struct GBACheatDevice* device = (struct GBACheatDevice*) gba->cpu->components[GBA_COMPONENT_CHEAT_DEVICE];
759			struct GBACheatHook* hook = 0;
760			size_t i;
761			for (i = 0; i < GBACheatSetsSize(&device->cheats); ++i) {
762				struct GBACheatSet* cheats = *GBACheatSetsGetPointer(&device->cheats, i);
763				if (cheats->hook && cheats->hook->address == _ARMPCAddress(cpu)) {
764					GBACheatRefresh(device, cheats);
765					hook = cheats->hook;
766				}
767			}
768			if (hook) {
769				ARMRunFake(cpu, hook->patchedOpcode);
770			}
771		}
772		break;
773	default:
774		break;
775	}
776}
777
778void GBAFrameStarted(struct GBA* gba) {
779	UNUSED(gba);
780
781	struct GBAThread* thread = GBAThreadGetContext();
782	if (!thread) {
783		return;
784	}
785
786	if (thread->rewindBuffer) {
787		--thread->rewindBufferNext;
788		if (thread->rewindBufferNext <= 0) {
789			thread->rewindBufferNext = thread->rewindBufferInterval;
790			GBARecordFrame(thread);
791		}
792	}
793}
794
795void GBAFrameEnded(struct GBA* gba) {
796	GBASavedataClean(&gba->memory.savedata, gba->video.frameCounter);
797
798	if (gba->rr) {
799		gba->rr->nextFrame(gba->rr);
800	}
801
802	if (gba->cpu->components && gba->cpu->components[GBA_COMPONENT_CHEAT_DEVICE]) {
803		struct GBACheatDevice* device = (struct GBACheatDevice*) gba->cpu->components[GBA_COMPONENT_CHEAT_DEVICE];
804		size_t i;
805		for (i = 0; i < GBACheatSetsSize(&device->cheats); ++i) {
806			struct GBACheatSet* cheats = *GBACheatSetsGetPointer(&device->cheats, i);
807			if (!cheats->hook) {
808				GBACheatRefresh(device, cheats);
809			}
810		}
811	}
812
813	if (gba->stream) {
814		gba->stream->postVideoFrame(gba->stream, gba->video.renderer);
815	}
816
817	if (gba->memory.hw.devices & (HW_GB_PLAYER | HW_GB_PLAYER_DETECTION)) {
818		GBAHardwarePlayerUpdate(gba);
819	}
820
821	struct GBAThread* thread = GBAThreadGetContext();
822	if (!thread) {
823		return;
824	}
825
826	if (thread->frameCallback) {
827		thread->frameCallback(thread);
828	}
829}
830
831void GBASetBreakpoint(struct GBA* gba, struct ARMComponent* component, uint32_t address, enum ExecutionMode mode, uint32_t* opcode) {
832	size_t immediate;
833	for (immediate = 0; immediate < gba->cpu->numComponents; ++immediate) {
834		if (gba->cpu->components[immediate] == component) {
835			break;
836		}
837	}
838	if (immediate == gba->cpu->numComponents) {
839		return;
840	}
841	if (mode == MODE_ARM) {
842		int32_t value;
843		int32_t old;
844		value = 0xE1200070;
845		value |= immediate & 0xF;
846		value |= (immediate & 0xFFF0) << 4;
847		GBAPatch32(gba->cpu, address, value, &old);
848		*opcode = old;
849	} else {
850		int16_t value;
851		int16_t old;
852		value = 0xBE00;
853		value |= immediate & 0xFF;
854		GBAPatch16(gba->cpu, address, value, &old);
855		*opcode = (uint16_t) old;
856	}
857}
858
859void GBAClearBreakpoint(struct GBA* gba, uint32_t address, enum ExecutionMode mode, uint32_t opcode) {
860	if (mode == MODE_ARM) {
861		GBAPatch32(gba->cpu, address, opcode, 0);
862	} else {
863		GBAPatch16(gba->cpu, address, opcode, 0);
864	}
865}
866
867#if (!defined(USE_PTHREADS) && !defined(_WIN32)) || defined(DISABLE_THREADING)
868struct GBAThread* GBAThreadGetContext(void) {
869	return 0;
870}
871#endif
872
873static bool _setSoftwareBreakpoint(struct ARMDebugger* debugger, uint32_t address, enum ExecutionMode mode, uint32_t* opcode) {
874	GBASetBreakpoint((struct GBA*) debugger->cpu->master, &debugger->d, address, mode, opcode);
875	return true;
876}
877
878static bool _clearSoftwareBreakpoint(struct ARMDebugger* debugger, uint32_t address, enum ExecutionMode mode, uint32_t opcode) {
879	GBAClearBreakpoint((struct GBA*) debugger->cpu->master, address, mode, opcode);
880	return true;
881}